The death of [18 Blighter] Shag (Duergar)

in A Well Traveled Path

from the perspective of [23 Druid] Azar (Halfling)

<worn in ear>        a pitch-black raven's feather (illuminating)
<worn in ear>        a scintilating earring
<worn on face>       a mask of beastkind (magic)
<worn around neck>   an enchanted feathered shawl (glowing)
<worn on body>       a hardened clay robe from Valley of Crushk
<worn about body>    a long red cape with mystic runes lining the edges
<worn as quiver>     a ghastly gold quiver
<worn about waist>   a tigerskin belt [poor]
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<attached to belt>   a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some tempered mithril arm plates (magic)
<held as shield>     a decent leather tower shield
<worn around wrist>  a circlet of red pine of regeneration (magic)
<worn around wrist>  an alligatorskin bracelet [superior]
<worn on hands>      some shimmering brass talons
<worn on finger>     an angelic clay signet
<worn on finger>     a jeweled emerald ring
<primary weapon>     a lightweight spiked mace
<worn on legs>       some ghastly limestone leg plates


< 224h/224H 139v/143V Pos: standing >
An Elegant Home
Obvious exits: -S
A small villager wanders here looking for something to do.
A pudgy commoner wanders here looking for something to eat.
A village warrior wanders here looking for signs of trouble.
(Q)Raltron, The village healer stands here chanting to some unknown god.
Lazz enters from the south.
Saif enters from the south.
A fire elemental enters from the south.
Obe enters from the south.
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.

< 224h/224H 137v/143V Pos: standing >
   This creature stands close to six feet tall.  He has a lanky skinny build
and rather pale white skin.  His eyes are a very deep ocean blue, while his
hair is a flowing raven blackness.  His hands are decrepid looking and show
many signs of old age.  This being seems like he is some sort of cleric or
perhaps even a shaman.
Raltron, the village healer appears to be Human and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..

<worn on face>       a carved bone mask
<worn on body>       a flowing embroidered robe [superior] (magic)

< 224h/224H 141v/143V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -W
Lazz enters from the north.
A fire elemental enters from the north.
Obe enters from the north.
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.

< 224h/224H 142v/143V Pos: standing >
A Well Traveled Path
Obvious exits: -N -W
The corpse of a drunken villager is lying here.
The corpse of a small villager is lying here.
The corpse of a peasant commoner is lying here.
A bottle is on the ground here gathering dust.
A small child wanders here in search of his mother.
A pudgy commoner wanders here looking for something to eat.
Lazz enters from the west.
A fire elemental enters from the west.
Obe enters from the west.
Rex enters from the west.
A magnificent heavy warhorse trots in from the west.

< 224h/224H 140v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 224h/224H 140v/143V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
A traveling adventurer roams here looking for some excitement.
Lazz enters from the south.
A fire elemental enters from the south.
Obe enters from the south.
Rex enters from the south.
A magnificent heavy warhorse trots in from the south.

< 224h/224H 138v/143V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A tiny infant has been abandoned here, left to die.
Lazz enters from the south.
Saif enters from the south.
A fire elemental enters from the south.
Obe enters from the south.
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.

< 224h/224H 137v/143V Pos: standing >
A Well Traveled Path
Obvious exits: -N# -E# -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A traveling adventurer roams here looking for some excitement.
Lazz enters from the south.
A fire elemental enters from the south.
Obe enters from the south.
Rex enters from the south.
A magnificent heavy warhorse trots in from the south.

< 224h/224H 139v/143V Pos: standing >
You quickly scan the area.
A tiny infant who is close by to your south.
A traveling adventurer who is not far off to your south.
An air elemental who is a brief walk away to your south.
Washu who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.

< 224h/224H 140v/143V Pos: standing >
Ok.

< 224h/224H 143v/143V Pos: standing >
Shaman's Cottage
Obvious exits: -W
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god.
Lazz enters from the west.
Saif enters from the west.
A fire elemental enters from the west.
Obe enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.

< 224h/224H 141v/143V Pos: standing >
A Well Traveled Path
Obvious exits: -N# -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
Washu (Grey Elf)(medium) stands, floating here.
A torch floats near Washu's head. (illuminating)
A traveling adventurer roams here looking for some excitement.
Lazz enters from the east.
A fire elemental enters from the east.
Obe enters from the east.
Rex enters from the east.
A magnificent heavy warhorse trots in from the east.

< 224h/224H 140v/143V Pos: standing >
Ok.

< 224h/224H 141v/143V Pos: standing >
The Home of Ivar Bjornson
Obvious exits: -S
Some padded leather armor is on the ground here gathering dust.
A village guardian stands here with a cold look in his eyes.
A village guardian stands here looking for signs of trouble.
(Q)Ivar Bjornson, The village leader stands here talking to his guards.
Lazz enters from the south.
Saif enters from the south.
A fire elemental enters from the south.
Obe enters from the south.
Washu enters from the south.
An air elemental enters from the south.
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.

< 224h/224H 139v/143V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A traveling adventurer roams here looking for some excitement.
Lazz enters from the north.
A fire elemental enters from the north.
Obe enters from the north.
An air elemental enters from the north.
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.

< 224h/224H 140v/143V Pos: standing >
Inside a Blacksmith Shop
Obvious exits: -E
A wandering merchant wanders here looking to buy some wares.
(Q)Dorno, The Town Blacksmith stands here working on making some boots.
Lazz enters from the east.
Saif enters from the east.
A fire elemental enters from the east.
Obe enters from the east.
Washu enters from the east.
An air elemental enters from the east.
Rex enters from the east.
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.

< 224h/224H 139v/143V Pos: standing >
Alas, you cannot go that way. . . .

< 224h/224H 139v/143V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A traveling adventurer roams here looking for some excitement.
Lazz enters from the west.
A fire elemental enters from the west.
Obe enters from the west.
An air elemental enters from the west.
Rex enters from the west.
A magnificent heavy warhorse trots in from the west.

< 224h/224H 140v/143V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A tiny infant has been abandoned here, left to die.
Lazz enters from the north.
Saif enters from the north.
A fire elemental enters from the north.
Obe enters from the north.
Washu enters from the north.
An air elemental enters from the north.
Rex enters from the north.
Choron enters from the north.
A magnificent heavy warhorse trots in from the north.

< 224h/224H 140v/143V Pos: standing >
a Lavish Home
Obvious exits: -E
(Q)Ilvorntas, The village magician floats here practicing his craft.
Lazz enters from the east.
Saif enters from the east.
A fire elemental enters from the east.
Obe enters from the east.
Washu enters from the east.
An air elemental enters from the east.
Rex enters from the east.
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.

< 224h/224H 139v/143V Pos: standing >
Open what?

< 224h/224H 143v/143V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A tiny infant has been abandoned here, left to die.
Lazz enters from the west.
Saif enters from the west.
A fire elemental enters from the west.
Obe enters from the west.
Washu enters from the west.
An air elemental enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.

< 224h/224H 142v/143V Pos: standing >
Ok.

< 224h/224H 142v/143V Pos: standing >
a Rotted Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a tiny infant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
An Ogre (huge) stands, floating here.
A Duergar (medium) stands here.
A Duergar (medium) sits here.
A Drider (large) stands, floating here.
Lazz enters from the west.
Saif enters from the west.
A fire elemental enters from the west.
Obe enters from the west.
Washu enters from the west.
An air elemental enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.

< 224h/224H 141v/143V Pos: standing >
A Drider leaves west.
An Ogre leaves west.

< 224h/224H 143v/143V Pos: standing >
You don't know that spell!
A Duergar leaves west.

< 224h/224H 143v/143V Pos: standing >
A Duergar avoids being bashed by Choron, who loses his balance and falls.

< 224h/224H 143v/143V Pos: standing >
A Duergar avoids being bashed by Obe, who loses his balance and falls.
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A Duergar (medium) stands here.
A tiny infant has been abandoned here, left to die.
Lazz enters from the east.
Saif enters from the east.
A fire elemental enters from the east.
Washu enters from the east.
An air elemental enters from the east.
Rex enters from the east.

< 224h/224H 142v/143V Pos: standing >
The yellow glow surrounding you fades away.
The blue glow surrounding you fades away.
You are no longer being guarded by Obe.
a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
A small child wanders here in search of his mother.
A traveling adventurer roams here looking for some excitement.
Lazz enters from the north.
A fire elemental enters from the north.
An air elemental enters from the north.
Rex enters from the north.

< 224h/224H 119v/121V Pos: standing >
a Well Traveled Path
Obvious exits: -E -S# -W
A peasant commoner wanders here with his head held low.
A young villager wanders here, singing songs of joy.
Lazz enters from the west.
A fire elemental enters from the west.
An air elemental enters from the west.
Rex enters from the west.

< 224h/224H 117v/121V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
A small child wanders here in search of his mother.
A traveling adventurer roams here looking for some excitement.
Lazz enters from the east.
A fire elemental enters from the east.
An air elemental enters from the east.
Rex enters from the east.

< 224h/224H 116v/121V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A tiny infant has been abandoned here, left to die.
Lazz enters from the south.
Saif enters from the south.
A fire elemental enters from the south.
Washu enters from the south.
An air elemental enters from the south.
Rex enters from the south.

< 224h/224H 114v/121V Pos: standing >
a Rotted Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a tiny infant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
A magnificent white warhorse stands here quietly. (minion) 
Choron (Grey Elf)(medium) sits, floating here.
Obe (Dwarf)(medium) sits, floating here.
A Duergar (medium) sits here.
Lazz enters from the west.
Saif enters from the west.
A fire elemental enters from the west.
Washu enters from the west.
An air elemental enters from the west.
Rex enters from the west.

< 224h/224H 114v/121V Pos: standing >
A Duergar clambers to his feet.

< 224h/224H 115v/121V Pos: standing >
Saif gives an order to his followers.
A Duergar avoids being bashed by a fire elemental, who loses its balance and falls.

< 224h/224H 116v/121V Pos: standing >
A Duergar starts casting an offensive spell.
You start chanting...

< 224h/224H 116v/121V Pos: standing >
You complete your spell...
[Damage: 23 ] The lightning bolt hits a Duergar with full impact.

< 224h/224H 118v/121V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'aque bragh'
A Duergar blasts a fire elemental with acid, you cringe.

< 224h/224H 119v/121V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves west.
You failed.

< 224h/224H 120v/121V Pos: standing >
You failed.

< 224h/224H 121v/121V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A Duergar (medium) stands here.
A traveling adventurer roams here looking for some excitement.
A tiny infant has been abandoned here, left to die.
Lazz enters from the east.
Saif enters from the east.
Washu enters from the east.
An air elemental enters from the east.
Rex enters from the east.
Lazz headbutts a Duergar, but apparently a Duergar got the best of him.
Lazz stumbles side to side with starry eyes and a lost expression... finally collapsing.
Washu starts casting an offensive spell.
Saif starts casting an offensive spell.

< 224h/224H 120v/121V Pos: standing >
You start chanting...
Rex suddenly attacks a Duergar!
Rex's decent bludgeon strikes a Duergar.
As Rex strikes a Duergar, he smiles as Rex tears his flesh!

< 224h/224H 120v/121V Pos: standing >
Washu completes his spell...
Washu utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Washu.
Saif completes his spell...
Saif utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Saif.

< 224h/224H 120v/121V Pos: standing >
You complete your spell...
[Damage: 53 ] The lightning bolt hits a Duergar with full impact.

< 224h/224H 120v/121V Pos: standing >
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.

< 224h/224H 120v/121V Pos: standing >
You are surrounded by a blue glow.
A Duergar attempts to flee.
A Duergar leaves north.

< 224h/224H 120v/121V Pos: standing >
Obe enters from the east.

< 224h/224H 120v/121V Pos: standing >
You failed.

< 224h/224H 121v/121V Pos: standing >
You are surrounded by a yellow glow.

< 224h/224H 121v/121V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A traveling adventurer roams here looking for some excitement.
A magnificent heavy warhorse trots in from the south.

< 224h/224H 142v/143V Pos: standing >
You failed.

< 224h/224H 142v/143V Pos: standing >
The day has begun.

< 224h/224H 142v/143V Pos: standing >
The yellow glow surrounding you fades away.
The Home of Ivar Bjornson
Obvious exits: -S
Some padded leather armor is on the ground here gathering dust.
A village guardian stands here with a cold look in his eyes.
A village guardian stands here looking for signs of trouble.
(Q)Ivar Bjornson, The village leader stands here talking to his guards.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.

< 224h/224H 118v/121V Pos: standing >
You failed.

< 224h/224H 118v/121V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Saif (Grey Elf)(medium) stands, floating here (Newbie).
A traveling adventurer roams here looking for some excitement.
A magnificent heavy warhorse trots in from the north.
An air elemental enters from the south.

< 224h/224H 118v/121V Pos: standing >
Shaman's Cottage
Obvious exits: -W
A Duergar (medium) stands here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.
A Duergar avoids being bashed by Choron, who loses his balance and falls.
A halo of white light settles over Choron as he charges into battle.

< 224h/224H 117v/121V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Rex (Dwarf)(medium) stands, floating here.
*An air elemental is here looking like a small living tornado. (minion) 
Washu (Grey Elf)(medium) stands, floating here.
A torch floats near Washu's head. (illuminating)
A traveling adventurer roams here looking for some excitement.

< 224h/224H 118v/121V Pos: standing >
A Duergar enters from the east.

< 224h/224H 118v/121V Pos: standing >
Obe enters from the south.
Shaman's Cottage
Obvious exits: -W
A magnificent white warhorse stands here quietly. (minion) 
Choron (Grey Elf)(medium) crouches, floating here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god.

< 224h/224H 116v/121V Pos: standing >
Saif enters from the west.

< 224h/224H 117v/121V Pos: standing >
You failed.

< 224h/224H 119v/121V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Obe (Dwarf)(medium) stands, floating here.
A Duergar (medium) stands here, fighting Rex.
Rex (Dwarf)(medium) stands, floating here, fighting a Duergar.
*An air elemental is here looking like a small living tornado. (minion) 
Washu (Grey Elf)(medium) stands, floating here.
A torch floats near Washu's head. (illuminating)
A traveling adventurer roams here looking for some excitement.

< 224h/224H 118v/121V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves east.

< 224h/224H 119v/121V Pos: standing >

< 224h/224H 119v/121V Pos: standing >
You failed.

< 224h/224H 121v/121V Pos: standing >
You feel nature's energy flow into your 4th circle of knowledge.

< 224h/224H 121v/121V Pos: standing >
The blue glow surrounding you fades away.
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Lazz (Barbarian)(large) stands, floating here.
A traveling adventurer roams here looking for some excitement.
A tiny infant has been abandoned here, left to die.
Lazz leaves west.

< 224h/224H 119v/121V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A Duergar (medium) stands here, fighting Obe.
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Obe (Dwarf)(medium) stands, floating here, fighting a Duergar.
Rex (Dwarf)(medium) stands, floating here, fighting a Duergar.
A traveling adventurer roams here looking for some excitement.

< 224h/224H 119v/121V Pos: standing >
You are surrounded by a yellow glow.
Shaman's Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
*An air elemental is here looking like a small living tornado. (minion) 
Washu (Grey Elf)(medium) stands, floating here.
A torch floats near Washu's head. (illuminating)
A magnificent white warhorse stands here quietly. (minion) 
Choron (Grey Elf)(medium) crouches, floating here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god.

< 224h/224H 117v/121V Pos: standing >
Saif enters from the west.

< 224h/224H 141v/143V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A Duergar (medium) stands here, fighting Obe.
Obe (Dwarf)(medium) stands, floating here, fighting a Duergar.
Rex (Dwarf)(medium) stands, floating here, fighting a Duergar.
A traveling adventurer roams here looking for some excitement.

< 224h/224H 140v/143V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 224h/224H 141v/143V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 224h/224H 141v/143V Pos: standing >
A traveling adventurer leaves south.

< 224h/224H 141v/143V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 224h/224H 142v/143V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
An air elemental enters from the east.

< 224h/224H 142v/143V Pos: standing >
You start chanting...

< 224h/224H 143v/143V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
Lazz enters from the north.

< 224h/224H 143v/143V Pos: standing >
You complete your spell...
[Damage: 37 ] The lightning bolt hits a Duergar with full impact.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 224h/224H 143v/143V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 224h/224H 143v/143V Pos: standing >
Obe misses a Duergar.
Obe's decent slash strikes a Duergar very hard.
As Obe strikes a Duergar, he smiles as Obe tears his flesh!
Obe's the two hands of justice eminates a soft glow and Obe looks refreshed!
The room lights up!
Lazz bashes a Duergar's skull in with a swift, stern butt to the head.
A Duergar's pair of common leather shoes was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!