The death of [18 Blighter] Shag (Duergar)

in A Well Traveled Path

from the perspective of [21 Conjurer] Washu (Grey Elf)

<worn as a badge>    a dark shadowy circle
<worn on head>       a golden chieftain head band
<worn on eyes>       a fine obsidian visor
<worn in ear>        a faintly glowing stud
<worn on face>       a mask of beastkind
<worn around neck>   a chieftain necklace [superior]
<worn on body>       the robe of lazarium
<worn about body>    a beautiful flesh bodycloak from Darkfall Forest
<worn about waist>   a bloody emerald belt
<worn on belt buckle>the lost book of Magic
<worn on arms>       some dented clay vambraces
<held as shield>     a light sapphire tower shield
<worn around wrist>  a bracelet of the earth
<worn around wrist>  an unearthly leather wristguard
<worn on finger>     a ring of the hierophant
<worn on legs>       some silvermesh leggings
<worn on feet>       some boots of the forest

Obvious exits: -S
Some padded leather armor is on the ground here gathering dust.
Obe (Dwarf)(medium) stands, floating here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A village guardian stands here with a cold look in his eyes.
A village guardian stands here looking for signs of trouble.
(Q)Ivar Bjornson, The village leader stands here talking to his guards.
An air elemental enters from the south.
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.
You quickly scan the area.
A traveling adventurer who is close by to your south.
A tiny infant who is not far off to your south.
A small child who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.
A pudgy commoner who is rather far off to your south.

< 156h/156H 126v/130V Pos: standing >
Azar leaves south.
Lazz leaves south.
Saif leaves south.
A fire elemental leaves south.
Obe leaves south.
You follow Lazz.

A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Obe (Dwarf)(medium) stands, floating here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.
An air elemental enters from the north.
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.

< 156h/156H 148v/152V Pos: standing >
Azar leaves west.
Lazz leaves west.
A fire elemental leaves west.
Obe leaves west.
You follow Lazz.

Inside a Blacksmith Shop
Obvious exits: -E
Obe (Dwarf)(medium) stands, floating here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A wandering merchant wanders here looking to buy some wares.
(Q)Dorno, The Town Blacksmith stands here working on making some boots.
An air elemental enters from the east.
Rex enters from the east.
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.

< 156h/156H 148v/152V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your east.
A red shape who is not far off to your east.

< 156h/156H 149v/152V Pos: standing >
Azar leaves east.
Lazz leaves east.
Saif leaves east.
A fire elemental leaves east.
Obe leaves east.
You follow Lazz.

A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Obe (Dwarf)(medium) stands, floating here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.
An air elemental enters from the west.
Rex enters from the west.
A magnificent heavy warhorse trots in from the west.

< 156h/156H 149v/152V Pos: standing >
You quickly scan the area.
A village guardian who is close by to your north.
A village guardian who is close by to your north.
Ivar Bjornson who is close by to your north.
A red shape who is close by to your east.
A tiny infant who is close by to your south.
A small child who is not far off to your south.
A traveling adventurer who is not far off to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.

< 156h/156H 150v/152V Pos: standing >
Azar leaves south.
Lazz leaves south.
A fire elemental leaves south.
Obe leaves south.
You follow Lazz.

The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
Obe (Dwarf)(medium) stands, floating here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.
An air elemental enters from the north.
Rex enters from the north.
Choron enters from the north.
A magnificent heavy warhorse trots in from the north.

< 156h/156H 149v/152V Pos: standing >
You are surrounded by a blue glow.

< 156h/156H 150v/152V Pos: standing >
Azar leaves west.
Lazz leaves west.
Saif leaves west.
A fire elemental leaves west.
Obe leaves west.
You follow Lazz.

a Lavish Home
Obvious exits: -E
Obe (Dwarf)(medium) stands, floating here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
(Q)Ilvorntas, The village magician floats here practicing his craft.
An air elemental enters from the east.
Rex enters from the east.
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.

< 156h/156H 149v/152V Pos: standing >
You quickly scan the area.
A tiny infant who is close by to your east.

< 156h/156H 150v/152V Pos: standing >
You quickly scan the area.
A tiny infant who is close by to your east.

< 156h/156H 151v/152V Pos: standing >
Azar leaves east.
Lazz leaves east.
Saif leaves east.
A fire elemental leaves east.
Obe leaves east.
You follow Lazz.

The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light.
Obe (Dwarf)(medium) stands, floating here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.
An air elemental enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.

< 156h/156H 151v/152V Pos: standing >
You quickly scan the area.
A traveling adventurer who is close by to your north.
A village guardian who is not far off to your north.
A village guardian who is not far off to your north.
Ivar Bjornson who is not far off to your north.
A small child who is close by to your south.
A traveling adventurer who is close by to your south.
A pudgy commoner who is not far off to your south.
A red shape who is close by to your west.

< 156h/156H 151v/152V Pos: standing >
Azar opens the door.

< 156h/156H 151v/152V Pos: standing >
Azar leaves east.
Lazz leaves east.
Saif leaves east.
A fire elemental leaves east.
Obe leaves east.
You follow Lazz.

a Rotted Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a tiny infant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
Obe (Dwarf)(medium) stands, floating here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
An Ogre (huge) stands, floating here.
A Duergar (medium) stands here.
A Duergar (medium) sits here.
A Drider (large) stands, floating here.
An air elemental enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.

< 156h/156H 150v/152V Pos: standing >
A Drider leaves west.
An Ogre leaves west.

< 156h/156H 152v/152V Pos: standing >
A Duergar leaves west.

< 156h/156H 152v/152V Pos: standing >
A Duergar avoids being bashed by Choron, who loses his balance and falls.

< 156h/156H 152v/152V Pos: standing >
A Duergar avoids being bashed by Obe, who loses his balance and falls.
Azar leaves west.
Lazz leaves west.
Saif leaves west.
A fire elemental leaves west.
You follow Lazz.

The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A Duergar (medium) stands here.
A tiny infant has been abandoned here, left to die.
An air elemental enters from the east.
Rex enters from the east.
That's absurd.

< 156h/156H 151v/152V Pos: standing >
Azar leaves south.
Lazz leaves south.
Saif leaves south.
A fire elemental leaves south.
You follow Lazz.

The blue glow surrounding you fades away.
The yellow glow surrounding you fades away.
a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A small child wanders here in search of his mother.
A traveling adventurer roams here looking for some excitement.
An air elemental enters from the north.
Rex enters from the north.

< 156h/156H 128v/130V Pos: standing >
Azar leaves east.
Lazz leaves east.
A fire elemental leaves east.
You follow Lazz.

a Well Traveled Path
Obvious exits: -E -S# -W
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A peasant commoner wanders here with his head held low.
A young villager wanders here, singing songs of joy.
An air elemental enters from the west.
Rex enters from the west.

< 156h/156H 126v/130V Pos: standing >
That's absurd.

< 156h/156H 126v/130V Pos: standing >
Azar leaves west.
Lazz leaves west.
A fire elemental leaves west.
You follow Lazz.

a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A small child wanders here in search of his mother.
A traveling adventurer roams here looking for some excitement.
An air elemental enters from the east.
Rex enters from the east.

< 156h/156H 125v/130V Pos: standing >
Azar leaves north.
Lazz leaves north.
A fire elemental leaves north.
You follow Lazz.

The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.
An air elemental enters from the south.
Rex enters from the south.

< 156h/156H 124v/130V Pos: standing >
Azar leaves east.
Lazz leaves east.
Saif leaves east.
A fire elemental leaves east.
You follow Lazz.

a Rotted Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a tiny infant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
A fire elemental is here blazing with heat! (minion) 
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A magnificent white warhorse stands here quietly. (minion) 
Choron (Grey Elf)(medium) sits, floating here.
Obe (Dwarf)(medium) sits, floating here.
A Duergar (medium) sits here.
An air elemental enters from the west.
Rex enters from the west.

< 156h/156H 124v/130V Pos: standing >
A Duergar clambers to his feet.

< 156h/156H 125v/130V Pos: standing >
Saif gives an order to his followers.
A Duergar avoids being bashed by a fire elemental, who loses its balance and falls.

< 156h/156H 125v/130V Pos: standing >
A Duergar starts casting an offensive spell called 'acid blast'.
Azar starts casting an offensive spell called 'lightning bolt'.

< 156h/156H 126v/130V Pos: standing >
Azar completes his spell...
Azar utters the words 'lightning bolt'
A Duergar wavers under the impact of the lightning bolt sent by Azar.

< 156h/156H 127v/130V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'aque bragh'
A Duergar blasts a fire elemental with acid, you cringe.

< 156h/156H 128v/130V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves west.
You failed.

< 156h/156H 130v/130V Pos: standing >
Azar leaves west.
Lazz leaves west.
Saif leaves west.
You follow Lazz.

The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light.
Saif (Grey Elf)(medium) stands, floating here (Newbie).
Lazz (Barbarian)(large) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
A Duergar (medium) stands here.
A traveling adventurer roams here looking for some excitement.
A tiny infant has been abandoned here, left to die.
An air elemental enters from the east.
Rex enters from the east.
Lazz headbutts a Duergar, but apparently a Duergar got the best of him.
Lazz stumbles side to side with starry eyes and a lost expression... finally collapsing.
You start chanting...
Saif starts casting an offensive spell.

< 156h/156H 129v/130V Pos: standing >
Azar starts casting a spell.
Rex suddenly attacks a Duergar!
Rex's decent bludgeon strikes a Duergar.
As Rex strikes a Duergar, he smiles as Rex tears his flesh!

< 156h/156H 129v/130V Pos: standing >
You complete your spell...
[Damage: 33 ] The lightning bolt hits a Duergar with full impact.
Saif completes his spell...
Saif utters the words 'lightning bolt'
A Duergar wavers under the impact of the lightning bolt sent by Saif.

< 156h/156H 129v/130V Pos: standing >
Azar completes his spell...
Azar utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Azar.

< 156h/156H 129v/130V Pos: standing >
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.

< 156h/156H 129v/130V Pos: standing >
You are surrounded by a blue glow.
A Duergar attempts to flee.
A Duergar leaves north.

< 156h/156H 129v/130V Pos: standing >
Obe enters from the east.
You failed.

< 156h/156H 130v/130V Pos: standing >
You failed.

< 156h/156H 130v/130V Pos: standing >
You failed.

< 156h/156H 130v/130V Pos: standing >
You are surrounded by a yellow glow.

< 156h/156H 152v/152V Pos: standing >
Azar leaves north.
Choron leaves north.
A magnificent heavy warhorse leaves north.

< 156h/156H 152v/152V Pos: standing >
The day has begun.

< 156h/156H 152v/152V Pos: standing >
The blue glow surrounding you fades away.

< 156h/156H 152v/152V Pos: standing >
Saif leaves north.

< 156h/156H 152v/152V Pos: standing >
You failed.

< 156h/156H 152v/152V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A magnificent white warhorse stands here quietly. (minion) 
Choron (Grey Elf)(medium) stands, floating here.
Azar (Halfling)(small) stands in mid-air here.
Saif (Grey Elf)(medium) stands, floating here (Newbie).
A traveling adventurer roams here looking for some excitement.
An air elemental enters from the south.

< 156h/156H 151v/152V Pos: standing >
Azar leaves east.
A magnificent heavy warhorse leaves east.

< 156h/156H 151v/152V Pos: standing >
Rex enters from the south.

< 156h/156H 151v/152V Pos: standing >
Azar enters from the east.
You quickly scan the area.
Saif who is close by to your north.
A village guardian who is close by to your north.
A village guardian who is close by to your north.
Ivar Bjornson who is close by to your north.
A magnificent heavy warhorse who is close by to your east.
Choron who is close by to your east.
A Duergar who is close by to your east.
Tarlator, the Village Shaman who is close by to your east.
Obe who is close by to your south.
Lazz who is close by to your south.
A traveling adventurer who is close by to your south.
A tiny infant who is close by to your south.
A small child who is not far off to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.

< 156h/156H 151v/152V Pos: standing >
A Duergar enters from the east.
You quickly scan the area.
Saif who is close by to your north.
A village guardian who is close by to your north.
A village guardian who is close by to your north.
Ivar Bjornson who is close by to your north.
A magnificent heavy warhorse who is close by to your east.
Choron who is close by to your east.
Tarlator, the Village Shaman who is close by to your east.
Obe who is close by to your south.
Lazz who is close by to your south.
A traveling adventurer who is close by to your south.
A tiny infant who is close by to your south.
A small child who is not far off to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.

< 156h/156H 151v/152V Pos: standing >
Obe enters from the south.
Azar leaves east.
You quickly scan the area.
Saif who is close by to your north.
A village guardian who is close by to your north.
A village guardian who is close by to your north.
Ivar Bjornson who is close by to your north.
Azar who is close by to your east.
A magnificent heavy warhorse who is close by to your east.
Choron who is close by to your east.
Tarlator, the Village Shaman who is close by to your east.
Lazz who is close by to your south.
A traveling adventurer who is close by to your south.
A tiny infant who is close by to your south.
A small child who is not far off to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.

< 156h/156H 151v/152V Pos: standing >
Rex suddenly attacks a Duergar!
Rex's impressive bludgeon seriously wounds a Duergar.
As Rex strikes a Duergar, he smiles as Rex tears his flesh!

< 156h/156H 151v/152V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
Azar enters from the east.

< 156h/156H 151v/152V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves east.

< 156h/156H 151v/152V Pos: standing >

< 156h/156H 151v/152V Pos: standing >
You failed.

< 156h/156H 151v/152V Pos: standing >
You failed.

< 156h/156H 151v/152V Pos: standing >

< 156h/156H 151v/152V Pos: standing >
Azar leaves south.

< 156h/156H 151v/152V Pos: standing >
A Duergar enters from the east.
Shaman's Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
A magnificent white warhorse stands here quietly. (minion) 
Choron (Grey Elf)(medium) crouches, floating here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god.
An air elemental enters from the west.

< 156h/156H 150v/152V Pos: standing >
Azar enters from the west.

< 156h/156H 151v/152V Pos: standing >
You failed.
Saif enters from the west.

< 156h/156H 152v/152V Pos: standing >
Azar leaves west.
You failed.

< 156h/156H 152v/152V Pos: standing >
You failed.

< 156h/156H 152v/152V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Azar (Halfling)(small) stands in mid-air here.
A Duergar (medium) stands here, fighting Obe.
Obe (Dwarf)(medium) stands, floating here, fighting a Duergar.
Rex (Dwarf)(medium) stands, floating here, fighting a Duergar.
An air elemental enters from the east.

< 156h/156H 151v/152V Pos: standing >
Azar starts casting an offensive spell called 'lightning bolt'.

< 156h/156H 151v/152V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
Lazz enters from the north.

< 156h/156H 151v/152V Pos: standing >
You quickly scan the area.
A village guardian who is close by to your north.
A village guardian who is close by to your north.
Ivar Bjornson who is close by to your north.
Saif who is close by to your east.
A magnificent heavy warhorse who is close by to your east.
Choron who is close by to your east.
Tarlator, the Village Shaman who is close by to your east.
A traveling adventurer who is close by to your south.
A traveling adventurer who is close by to your south.
A tiny infant who is close by to your south.
A small child who is not far off to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.
Dorno, the Town Blacksmith who is close by to your west.

< 156h/156H 151v/152V Pos: standing >
Azar completes his spell...
Azar utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Azar.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 156h/156H 151v/152V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 156h/156H 151v/152V Pos: standing >
Obe misses a Duergar.
Obe's decent slash strikes a Duergar very hard.
As Obe strikes a Duergar, he smiles as Obe tears his flesh!
Obe's the two hands of justice eminates a soft glow and Obe looks refreshed!
The room lights up!
Lazz bashes a Duergar's skull in with a swift, stern butt to the head.
A Duergar's pair of common leather shoes was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!