The death of [18 Blighter] Shag (Duergar)

in A Well Traveled Path

from the perspective of [25 Mercenary] Lazz (Barbarian)

<worn on head>       a decent limestone hat from Newhaven
<worn on eyes>       a pair of blue-tinted gnomish eyeglasses (magic)
<worn in ear>        a tiger's tooth earring [superior]
<worn in ear>        a faintly glowing stud
<worn on face>       a soldier's limestone mask from Newhaven
<worn around neck>   a well-crafted limestone gorget
<worn around neck>   a necklace of hawk feet
<worn on body>       some bloody granite cuirass from Newhaven
<worn about body>    an icy marble cloak from Newhaven
<worn as quiver>     a glowing emerald quiver
<worn about waist>   a well-crafted granite belt
<worn on belt buckle>a rugged adventurers satchel (magic) (illuminating)
<worn on arms>       some tempered mithril arm plates (magic)
<worn around wrist>  a knight's emerald bracer from Newhaven
<worn around wrist>  a hardened clay bracelet
<worn on hands>      some burnt leather talons from Newhaven
<worn on finger>     a legendary brass ring from Pine Hollow
<worn on finger>     a legendary obsidian signet
<primary weapon>     a well-balanced mithril longsword (magic)
<secondary weapon>   a crimson stained epee (magic)
<worn on legs>       some tarnished leather leg plates from Newhaven
<worn on feet>       some dwarven-made diamond boots from Newhaven

A small villager wanders here looking for something to do.(Gold Aura)
A muscular villager wanders here looking to start a fight.(Gold Aura)
A village champion wanders here looking to start a fight.(Gold Aura)
A small villager wanders here looking for something to do.(Gold Aura)
A fire elemental enters from the east.
Obe enters from the east.
Rex enters from the east.
A magnificent heavy warhorse trots in from the east.

< 540h/540H 161v/175V Pos: standing >
Azar leaves east.
You follow Azar.

A Well Traveled Path
Obvious exits: -N -E -W
Azar (Halfling)(small) stands in mid-air here.
A fire elemental enters from the west.
Obe enters from the west.
Rex enters from the west.
A magnificent heavy warhorse trots in from the west.

< 540h/540H 160v/175V Pos: standing >
You quickly scan the area.
A pudgy commoner who is close by to your east.
A small villager who is close by to your west.
A muscular villager who is close by to your west.
A village champion who is not far off to your west.
A wandering adventurer who is not far off to your west.

< 540h/540H 161v/175V Pos: standing >
Azar leaves north.
You follow Azar.

An Elegant Home
Obvious exits: -S
Azar (Halfling)(small) stands in mid-air here.
A small villager wanders here looking for something to do.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A village warrior wanders here looking for signs of trouble.(Gold Aura)
(Q)Raltron, The village healer stands here chanting to some unknown god.(Gold Aura)
Saif enters from the south.
A fire elemental enters from the south.
Obe enters from the south.
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.

< 540h/540H 160v/175V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 540h/540H 161v/175V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 540h/540H 162v/175V Pos: standing >
Azar looks at Raltron, the village healer.

< 540h/540H 162v/175V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 540h/540H 164v/175V Pos: standing >
Azar leaves south.
You follow Azar.

A Well Traveled Path
Obvious exits: -N -E -W
Azar (Halfling)(small) stands in mid-air here.
A fire elemental enters from the north.
Obe enters from the north.
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.

< 540h/540H 163v/175V Pos: standing >
Azar leaves east.
You follow Azar.

A Well Traveled Path
Obvious exits: -N -W
The corpse of a drunken villager is lying here.
The corpse of a small villager is lying here.
The corpse of a peasant commoner is lying here.
A bottle is on the ground here gathering dust.
Azar (Halfling)(small) stands in mid-air here.
A small child wanders here in search of his mother.(Gold Aura)
A pudgy commoner wanders here looking for something to eat.(Gold Aura)
A fire elemental enters from the west.
Obe enters from the west.
Rex enters from the west.
A magnificent heavy warhorse trots in from the west.

< 540h/540H 161v/175V Pos: standing >
Azar leaves north.
You follow Azar.

a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A fire elemental enters from the south.
Obe enters from the south.
Rex enters from the south.
A magnificent heavy warhorse trots in from the south.

< 540h/540H 160v/175V Pos: standing >
Azar leaves north.
You follow Azar.

The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Saif enters from the south.
A fire elemental enters from the south.
Obe enters from the south.
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.

< 540h/540H 159v/175V Pos: standing >
Azar leaves north.
You follow Azar.

A Well Traveled Path
Obvious exits: -N# -E# -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A fire elemental enters from the south.
Obe enters from the south.
Rex enters from the south.
A magnificent heavy warhorse trots in from the south.

< 540h/540H 161v/175V Pos: standing >
You quickly scan the area.
A tiny infant who is close by to your south.
An air elemental who is a brief walk away to your south.
Washu who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.

< 540h/540H 162v/175V Pos: standing >
You quickly scan the area.
Washu who is a brief walk away to your south.
A small child who is a brief walk away to your south.
A pudgy commoner who is a brief walk away to your south.
A wandering merchant who is close by to your west.

< 540h/540H 163v/175V Pos: standing >
Azar opens the door.

< 540h/540H 163v/175V Pos: standing >
Azar leaves east.
You follow Azar.

Shaman's Cottage
Obvious exits: -W
Azar (Halfling)(small) stands in mid-air here.
(Q)Tarlator, The Village Shaman stands here chanting to some unknown god.(Gold Aura)
Saif enters from the west.
A fire elemental enters from the west.
Obe enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.

< 540h/540H 163v/175V Pos: standing >
Azar leaves west.
You follow Azar.

A Well Traveled Path
Obvious exits: -N# -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Azar (Halfling)(small) stands in mid-air here.
*An air elemental is here looking like a small living tornado. (minion) 
Washu (Grey Elf)(medium) stands, floating here.(Gold Aura)
A torch floats near Washu's head. (illuminating)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A fire elemental enters from the east.
Obe enters from the east.
Rex enters from the east.
A magnificent heavy warhorse trots in from the east.

< 540h/540H 163v/175V Pos: standing >
Azar opens the stone.

< 540h/540H 164v/175V Pos: standing >
Azar leaves north.
You follow Azar.

The Home of Ivar Bjornson
Obvious exits: -S
Some padded leather armor is on the ground here gathering dust.
Azar (Halfling)(small) stands in mid-air here.
A village guardian stands here with a cold look in his eyes.(Gold Aura)
A village guardian stands here looking for signs of trouble.(Gold Aura)
(Q)Ivar Bjornson, The village leader stands here talking to his guards.(Gold Aura)
Saif enters from the south.
A fire elemental enters from the south.
Obe enters from the south.
Washu enters from the south.
An air elemental enters from the south.
Rex enters from the south.
Choron enters from the south.
A magnificent heavy warhorse trots in from the south.
You quickly scan the area.
A traveling adventurer who is close by to your south.
A tiny infant who is not far off to your south.
A small child who is a brief walk away to your south.
A traveling adventurer who is a brief walk away to your south.

< 540h/540H 163v/175V Pos: standing >
Azar leaves south.
You follow Azar.

A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A fire elemental enters from the north.
Obe enters from the north.
An air elemental enters from the north.
Rex enters from the north.
A magnificent heavy warhorse trots in from the north.

< 540h/540H 163v/175V Pos: standing >
Azar leaves west.
You follow Azar.

Inside a Blacksmith Shop
Obvious exits: -E
Azar (Halfling)(small) stands in mid-air here.
A wandering merchant wanders here looking to buy some wares.(Gold Aura)
(Q)Dorno, The Town Blacksmith stands here working on making some boots.(Gold Aura)
Saif enters from the east.
A fire elemental enters from the east.
Obe enters from the east.
Washu enters from the east.
An air elemental enters from the east.
Rex enters from the east.
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.

< 540h/540H 162v/175V Pos: standing >
Azar leaves east.
You follow Azar.

A Well Traveled Path
Obvious exits: -N -E -S -W
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
Azar (Halfling)(small) stands in mid-air here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A fire elemental enters from the west.
Obe enters from the west.
An air elemental enters from the west.
Rex enters from the west.
A magnificent heavy warhorse trots in from the west.

< 540h/540H 163v/175V Pos: standing >
Azar leaves south.
You follow Azar.

The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Saif enters from the north.
A fire elemental enters from the north.
Obe enters from the north.
Washu enters from the north.
An air elemental enters from the north.
Rex enters from the north.
Choron enters from the north.
A magnificent heavy warhorse trots in from the north.

< 540h/540H 163v/175V Pos: standing >
Azar leaves west.
You follow Azar.

a Lavish Home
Obvious exits: -E
Azar (Halfling)(small) stands in mid-air here.
(Q)Ilvorntas, The village magician floats here practicing his craft.(Gold Aura)
Saif enters from the east.
A fire elemental enters from the east.
Obe enters from the east.
Washu enters from the east.
An air elemental enters from the east.
Rex enters from the east.
Choron enters from the east.
A magnificent heavy warhorse trots in from the east.

< 540h/540H 162v/175V Pos: standing >
Azar leaves east.
You follow Azar.

The Fountain of Shairak
Obvious exits: -N -E# -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Saif enters from the west.
A fire elemental enters from the west.
Obe enters from the west.
Washu enters from the west.
An air elemental enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.

< 540h/540H 164v/175V Pos: standing >
Azar opens the door.

< 540h/540H 164v/175V Pos: standing >
Azar leaves east.
You follow Azar.

a Rotted Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a tiny infant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
Azar (Halfling)(small) stands in mid-air here.
An Ogre (huge) stands, floating here.
A Duergar (medium) stands here.
A Duergar (medium) sits here.
A Drider (large) stands, floating here.
Saif enters from the west.
A fire elemental enters from the west.
Obe enters from the west.
Washu enters from the west.
An air elemental enters from the west.
Rex enters from the west.
Choron enters from the west.
A magnificent heavy warhorse trots in from the west.

< 540h/540H 164v/175V Pos: standing >
A Drider leaves west.
An Ogre leaves west.

< 540h/540H 165v/175V Pos: standing >
Backstab who?
A Duergar leaves west.

< 540h/540H 166v/175V Pos: standing >
A Duergar avoids being bashed by Choron, who loses his balance and falls.

< 540h/540H 166v/175V Pos: standing >
A Duergar avoids being bashed by Obe, who loses his balance and falls.
Azar leaves west.
You follow Azar.

The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Azar (Halfling)(small) stands in mid-air here.
A Duergar (medium) stands here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Saif enters from the east.
A fire elemental enters from the east.
Washu enters from the east.
An air elemental enters from the east.
Rex enters from the east.

< 540h/540H 166v/175V Pos: standing >
Azar leaves south.
You follow Azar.

The yellow glow surrounding you fades away.
The blue glow surrounding you fades away.
a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
Azar (Halfling)(small) stands in mid-air here.
A small child wanders here in search of his mother.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A fire elemental enters from the north.
An air elemental enters from the north.
Rex enters from the north.

< 540h/540H 143v/153V Pos: standing >
Azar leaves east.
You follow Azar.

a Well Traveled Path
Obvious exits: -E -S# -W
Azar (Halfling)(small) stands in mid-air here.
A peasant commoner wanders here with his head held low.(Gold Aura)
A young villager wanders here, singing songs of joy.(Gold Aura)
A fire elemental enters from the west.
An air elemental enters from the west.
Rex enters from the west.

< 540h/540H 141v/153V Pos: standing >
Backstab who?

< 540h/540H 141v/153V Pos: standing >
Azar leaves west.
You follow Azar.

a Well Traveled Path
Obvious exits: -N -E -S
Some aged wyrm scales have been left here.
A large emerald has been left here, sparkling.
Azar (Halfling)(small) stands in mid-air here.
A small child wanders here in search of his mother.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A fire elemental enters from the east.
An air elemental enters from the east.
Rex enters from the east.
Backstab who?

< 540h/540H 140v/153V Pos: standing >
Azar leaves north.
You follow Azar.

The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Azar (Halfling)(small) stands in mid-air here.
A tiny infant has been abandoned here, left to die.(Gold Aura)
Saif enters from the south.
A fire elemental enters from the south.
Washu enters from the south.
An air elemental enters from the south.
Rex enters from the south.

< 540h/540H 139v/153V Pos: standing >
Azar leaves east.
You follow Azar.

a Rotted Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a tiny infant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
Azar (Halfling)(small) stands in mid-air here.
A magnificent white warhorse stands here quietly. (minion) (Gold Aura)
Choron (Grey Elf)(medium) sits, floating here.(Gold Aura)
Obe (Dwarf)(medium) sits, floating here.(Gold Aura)
A Duergar (medium) sits here.
Saif enters from the west.
A fire elemental enters from the west.
Washu enters from the west.
An air elemental enters from the west.
Rex enters from the west.
Backstab who?

< 540h/540H 138v/153V Pos: standing >
A Duergar clambers to his feet.

< 540h/540H 139v/153V Pos: standing >
Saif gives an order to his followers.
A Duergar avoids being bashed by a fire elemental, who loses its balance and falls.

< 540h/540H 139v/153V Pos: standing >
A Duergar starts casting an offensive spell.
Azar starts casting an offensive spell.
Slay whom?

< 540h/540H 140v/153V Pos: standing >
Azar completes his spell...
Azar utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Azar.

< 540h/540H 141v/153V Pos: standing >
A Duergar completes his spell...
A Duergar utters the words 'aque bragh'
A Duergar blasts a fire elemental with acid, you cringe.

< 540h/540H 141v/153V Pos: standing >
A Duergar attempts to flee.
A Duergar leaves west.

< 540h/540H 142v/153V Pos: standing >
Headbutt whom?

< 540h/540H 143v/153V Pos: standing >
Headbutt whom?

< 540h/540H 144v/153V Pos: standing >
Azar leaves west.
You follow Azar.

The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
Azar (Halfling)(small) stands in mid-air here.
A Duergar (medium) stands here.
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)
Saif enters from the east.
Washu enters from the east.
An air elemental enters from the east.
Rex enters from the east.
Ouch, that seriously hurt!
CRASSSHHHH!  Your head is pulsating, the world around you suddenly becomes black.

< 524h/540H 143v/153V Pos: on your ass >
The blue glow surrounding you fades away.

< 525h/540H 172v/175V Pos: on your ass >
The world seems to come back into focus.
Sorry, you can't do that while laying around.

< 525h/540H 175v/175V Pos: on your ass >
You clamber to your feet.

< 525h/540H 175v/175V Pos: standing >

< 526h/540H 175v/175V Pos: standing >
The yellow glow surrounding you fades away.
a Rotted Cottage
Obvious exits: -W
Fresh blood covers everything in the area.
The corpse of a wandering merchant is lying here.
The corpse of a traveling merchant is lying here.
The corpse of a tiny infant is lying here.
[2] The corpse of a wandering adventurer is lying here.
The corpse of a muscular villager is lying here.
A fire elemental is here blazing with heat! (minion) 

< 526h/540H 152v/153V Pos: standing >

< 526h/540H 152v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 526h/540H 152v/153V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 526h/540H 152v/153V Pos: standing >

< 526h/540H 152v/153V Pos: standing >
Azar enters from the north.
a Lavish Home
Obvious exits: -E
(Q)Ilvorntas, The village magician floats here practicing his craft.(Gold Aura)

< 526h/540H 151v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 526h/540H 151v/153V Pos: standing >
The Fountain of Shairak
Obvious exits: -N -E -S -W
The Fountain of Shairak rests here water glistening in the dim light. (magic)
A traveling adventurer roams here looking for some excitement.(Gold Aura)
A tiny infant has been abandoned here, left to die.(Gold Aura)

< 526h/540H 151v/153V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
A Duergar (medium) stands here, fighting Obe.
Saif (Grey Elf)(medium) stands, floating here (Newbie).(Gold Aura)
Obe (Dwarf)(medium) stands, floating here, fighting a Duergar.(Gold Aura)
Rex (Dwarf)(medium) stands, floating here, fighting a Duergar.(Gold Aura)
A traveling adventurer roams here looking for some excitement.(Gold Aura)

< 526h/540H 150v/153V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!
The Home of Ivar Bjornson
Obvious exits: -S
Some padded leather armor is on the ground here gathering dust.
A village guardian stands here with a cold look in his eyes.(Gold Aura)
A village guardian stands here looking for signs of trouble.(Gold Aura)
(Q)Ivar Bjornson, The village leader stands here talking to his guards.(Gold Aura)

< 527h/540H 149v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/540H 149v/153V Pos: standing >
Alas, you cannot go that way. . . .

< 527h/540H 150v/153V Pos: standing >
A Well Traveled Path
Obvious exits: -N -E -S -W
Fresh blood splatters cover the area.
The corpse of a village commoner is lying here.
The corpse of a peasant commoner is lying here.
*An air elemental is here looking like a small living tornado. (minion) 
Washu (Grey Elf)(medium) stands, floating here.(Gold Aura)
A torch floats near Washu's head. (illuminating)
Azar (Halfling)(small) stands in mid-air here. (casting) 
A Duergar (medium) stands here, fighting Obe.
Obe (Dwarf)(medium) stands, floating here, fighting a Duergar.(Gold Aura)
Rex (Dwarf)(medium) stands, floating here, fighting a Duergar.(Gold Aura)

< 527h/540H 151v/153V Pos: standing >
Azar completes his spell...
Azar utters the words 'diesilla barh'
A Duergar wavers under the impact of the lightning bolt sent by Azar.
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 527h/540H 151v/153V Pos: standing >
A Duergar attempts to flee.
A Duergar tries to flee, but can't make it out of here!

< 527h/540H 152v/153V Pos: standing >
Obe misses a Duergar.
Obe's decent slash strikes a Duergar very hard.
As Obe strikes a Duergar, he smiles as Obe tears his flesh!
Obe's the two hands of justice eminates a soft glow and Obe looks refreshed!
The room lights up!
[Damage: 95 ] You split a Duergar's skull wide open, causing immediate death!
A Duergar's pair of common leather shoes was completely destroyed by the massive blow!
A Duergar is dead! R.I.P.
You receive your share of experience.