The death of [56 Wildmage] Dzie *-* The Veterans of Bloodlust *-* (Kobold)

in Petalrich Lane

from the perspective of [55 RaGeloRd] Largas *-* The Veterans of Bloodlust *-* (Troll)

<worn as a badge>    a elven rune of restoration of power (glowing) [71%]
<worn on head>       a crown of burning flames of damage [69%]
<worn on eyes>       the eye of the ogre of health (glowing) (humming) [59%]
<worn in ear>        a mithril stud carved like a fist [superior] [43%]
<worn in ear>        an earring of congealed blood of dexterity [70%]
<worn on face>       the death-mask of Nakral of strength
<worn around neck>   a black wool cowl stained with blood [poor] [65%]
<worn around neck>   the pendant of the aboleth [poor]
<worn on body>       a blazing suit of devil platemail [poor] (glowing) [56%]
<worn about body>    a curtain of elemental fire of regeneration (humming) [83%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (glowing) [76%]
<worn about waist>   the woven entrails of an unfortunate soul of regeneration [62%]
<worn on belt buckle>an ankylosaur tail club [superior] (glowing) [41%]
<worn on arms>       some blue dragonscale shoulder guards of health [85%]
<worn around wrist>  a bracelet of dracolich hide of health (humming) [76%]
<worn around wrist>  the bracer of Uz's alliance of damage [69%]
<worn on hands>      the gauntlets of the lifestealer (glowing) [69%]
<worn on finger>     a ring of regeneration of precision (glowing)
<worn on finger>     a ring of fire protection of regeneration [66%]
<primary weapon>     the rod of Dispator (glowing) (humming)[7h 43m 34s]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings of precision [59%]
<worn on legs>       a pair of chainmail leggings [superior] (illuminating)
<worn on feet>       a pair of dusty boots [superior] (glowing) [83%]


< 1632h/1632H 209v/209V Pos: standing >

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A deer who is close by to your north.
A giant bee who is not far off to your north.
The happy woman who is not far off to your north.
A fuzzy duckling who is close by to your east.
A playful kitten who is a brief walk away to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A young duck who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >

< 1632h/1632H 209v/209V Pos: standing >
A deer starts casting a spell.

< 1632h/1632H 209v/209V Pos: standing >
You feel your skin soften and return to normal.
The illusion surrounding Ripp fades apart!
Dzie's body appears to recover from the affects of the potion.
A Halfling enters from the west.

< 1632h/1632H 209v/209V Pos: standing >
You feel your skin harden to stone.
A Halfling leaves east.

< 1632h/1632H 209v/209V Pos: standing >
A fuzzy duckling enters from the east.

< 1632h/1632H 209v/209V Pos: standing >
Ripp completes her spell...
Ripp utters the word 'iaiznughunsoqz'
A fuzzy duckling shimmers in and out of view as Ripp's illusion starts to cover him.
A fuzzy duckling slowly fades out of existence.
Ripp shimmers in and out of view as Ripp's illusion starts to cover her.
Ripp slowly fades out of existence.
Dzie shimmers in and out of view as Ripp's illusion starts to cover him.
Dzie slowly fades out of existence.
You shimmer in and out of existence as Ripp's illusion starts to cover you.
You vanish.

< 1632h/1632H 209v/209V Pos: standing >
A faint hum can be heard from the rod of Dispator you are carrying.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A giant bee who is not far off to your north.
The happy woman who is not far off to your north.
A fuzzy duckling who is a brief walk away to your north.
A box turtle who is close by to your east.
The halfling boy who is close by to your east.
A Halfling who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The young adventurer who is a brief walk away to your west.
The small woman who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A playful kitten who is not far off to your north.
A giant bee who is not far off to your north.
The happy woman who is not far off to your north.
A fuzzy duckling who is a brief walk away to your north.
A box turtle who is close by to your east.
A playful kitten who is a brief walk away to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A young duck who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The small woman who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A box turtle who is not far off to your north.
A giant bee who is not far off to your north.
The happy woman who is not far off to your north.
A box turtle who is close by to your east.
A playful kitten who is a brief walk away to your east.
A Halfling who is rather far off to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The maitre d' who is close by to your south.
The wealthy woodcarver who is close by to your south.
The waiter who is close by to your south.
A young duck who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The small woman who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A box turtle who is not far off to your north.
The happy woman who is not far off to your north.
A playful kitten who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A box turtle who is close by to your east.
The halfling boy who is close by to your east.
A playful kitten who is a brief walk away to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A young duck who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
The small woman who is rather far off to your west.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A box turtle who is not far off to your north.
The happy woman who is not far off to your north.
A playful kitten who is a brief walk away to your north.
A giant bee who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
A box turtle who is close by to your east.
A playful kitten who is a brief walk away to your east.
A Halfling who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling warrior who is close by to your west.
The young adventurer who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
A box turtle enters from the east.

< 1632h/1632H 209v/209V Pos: standing >
Ripp sneaks north.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A giant wasp who is not far off to your north.
A box turtle who is not far off to your north.
Ripp who is a brief walk away to your north.
The happy woman who is a brief walk away to your north.
A playful kitten who is a brief walk away to your north.
A fuzzy duckling who is a brief walk away to your north.
The halfling boy who is close by to your east.
A Halfling who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The waiter who is close by to your south.
The halfling warrior who is close by to your west.
A young duck who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A father duck who is not far off to your north.
A giant wasp who is not far off to your north.
The happy woman who is a brief walk away to your north.
A playful kitten who is a brief walk away to your north.
The halfling boy who is close by to your east.
A playful kitten who is rather far off to your east.
A Halfling who is rather far off to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
The halfling warrior who is close by to your west.
A giant dragonfly who is close by to your west.
An ugly frog who is rather far off to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A giant wasp who is not far off to your north.
Ripp who is a brief walk away to your north.
The halfling boy who is close by to your east.
A playful kitten who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The waiter who is close by to your south.
A fuzzy duckling who is close by to your west.
The halfling warrior who is not far off to your west.
A young duck who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The small woman who is rather far off to your west.
The small woman who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A small box turtle ambles by.
You sense a lifeform nearby.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A father duck who is not far off to your north.
A playful kitten who is rather far off to your east.
A Halfling who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The elven woman who is close by to your south.
The farmer's wife who is close by to your south.
The waiter who is close by to your south.
A fuzzy duckling who is close by to your west.
A giant dragonfly who is close by to your west.
The halfling warrior who is not far off to your west.
A young duck who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The small woman who is rather far off to your west.
The small woman who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
The rain is falling less heavily now.

< 1632h/1632H 209v/209V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A small box turtle ambles by.
You sense a lifeform nearby.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A father duck who is not far off to your north.
A giant wasp who is not far off to your north.
A fuzzy duckling who is a brief walk away to your north.
The halfling boy who is close by to your east.
A wild horse who is rather far off to your east.
A playful kitten who is rather far off to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
A fuzzy duckling who is close by to your west.
A giant dragonfly who is close by to your west.
The halfling warrior who is not far off to your west.
A young duck who is a brief walk away to your west.
The small woman who is rather far off to your west.
An ugly frog who is in the distance to your west.
The small woman who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
Petalrich Lane
Obvious exits: -N -E -S -W
A few drops of fresh blood are scattered around the area.
A small box turtle ambles by.
You sense a lifeform nearby.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A father duck who is not far off to your north.
A giant wasp who is not far off to your north.
A playful kitten who is rather far off to your east.
A Halfling who is rather far off to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A giant dragonfly who is close by to your west.
A fuzzy duckling who is not far off to your west.
The halfling warrior who is not far off to your west.
The small woman who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A giant wasp who is not far off to your north.
A fuzzy duckling who is a brief walk away to your north.
A playful kitten who is rather far off to your east.
A Halfling who is rather far off to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The simple farmer who is close by to your south.
A fuzzy duckling who is not far off to your west.
The halfling warrior who is not far off to your west.
A young duck who is a brief walk away to your west.
The young adventurer who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The small woman who is rather far off to your west.
The small woman who is in the distance to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A father duck who is not far off to your north.
A fuzzy duckling who is a brief walk away to your north.
A wild horse who is rather far off to your east.
A playful kitten who is rather far off to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
A giant dragonfly who is close by to your west.
A young duck who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The small woman who is rather far off to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
A box turtle leaves east.

< 1632h/1632H 209v/209V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 1632h/1632H 209v/209V Pos: standing >

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A brown duck who is not far off to your north.
A father duck who is not far off to your north.
A giant wasp who is not far off to your north.
A box turtle who is close by to your east.
A playful kitten who is a brief walk away to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
A halfling guard who is rather far off to your east.
The maitre d' who is close by to your south.
The elven woman who is close by to your south.
The wealthy woodcarver who is close by to your south.
The farmer's wife who is close by to your south.
The waiter who is close by to your south.
A giant dragonfly who is close by to your west.
A halfling woman who is not far off to your west.
A young duck who is not far off to your west.
A fuzzy duckling who is not far off to your west.
The halfling warrior who is not far off to your west.
The young adventurer who is a brief walk away to your west.
An ugly frog who is rather far off to your west.
The small woman who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1632h/1632H 209v/209V Pos: standing >
Off in the distance there is a thundering roar and billowing smoke.

< 1632h/1632H 209v/209V Pos: standing >
Bodyslam who?

< 1632h/1632H 209v/209V Pos: standing >
You quickly scan the area.
A giant wasp who is not far off to your north.
A Grey Elf who is close by to your east.
A playful kitten who is a brief walk away to your east.
A wild horse who is rather far off to your east.
A halfling guard who is rather far off to your east.
A minotaur mercenary wizard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
A minotaur mercenary guard who is rather far off to your east.
The burly guardian who is rather far off to your east.
The farmer's wife who is close by to your south.
The simple farmer who is close by to your south.
The waiter who is close by to your south.
A fuzzy duckling who is not far off to your west.
The halfling warrior who is not far off to your west.
A young duck who is a brief walk away to your west.
The Woodseer Quartermaster who is in the distance to your west.

< 1632h/1632H 209v/209V Pos: standing >
Bodyslam who?

< 1632h/1632H 209v/209V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a fuzzy duckling is lying here.
The corpse of a box turtle is lying here.
A Grey Elf (small) We are all Pok (_/Eye of Odin\_) stands in mid-air here.

< 1632h/1632H 206v/209V Pos: standing >

< 1632h/1632H 206v/209V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 1632h/1632H 203v/209V Pos: standing >
Bodyslam who?

< 1632h/1632H 203v/209V Pos: standing >

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane
</map>
Petalrich Lane
Obvious exits: -E -S -W
Puddles of fresh blood cover the ground.
The corpse of a fuzzy duckling is lying here.
The corpse of a box turtle is lying here.
A Grey Elf (small) We are all Pok (_/Eye of Odin\_) stands in mid-air here.

< 1632h/1632H 202v/209V Pos: standing >
You snap into visibility.
In your haste to slam people around, you slip and fall!

< 1632h/1632H 173v/209V Pos: sitting >

< 1632h/1632H 174v/209V Pos: sitting >
A Grey Elf snaps into visibility.
A Grey Elf completes his spell...
A Grey Elf utters the words 'aihu-waouq grul'
A translucent field flashes around Dzie's body upon contact with a Grey Elf's assault, deflecting it back at him!
Dzie's spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf snaps into visibility.
Dzie starts casting an offensive spell.
Dzie snaps into visibility.

< 1632h/1632H 179v/209V Pos: sitting >
Dzie snaps into visibility.
A Grey Elf says 'CaP YuU GeEM tJe MoVI?!?!'

< 1632h/1632H 185v/209V Pos: sitting >
Dzie completes his spell...
Dzie utters the words 'qpaahuq fussrz'
Dzie snaps into visibility.
A Grey Elf snaps into visibility.
Dzie shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into a Grey Elf.
Clutching his head a Grey Elf tries to escape the
maddening images circling him.
A Grey Elf is stunned!
Dzie snaps into visibility.
A Grey Elf snaps into visibility.
Twin bolts of writhing power slam into a Grey Elf's chest.
A translucent field flashes around a Grey Elf's body upon contact with Dzie's assault, deflecting it back at him!
A Grey Elf snaps into visibility.
Dzie snaps into visibility.
BOOOOOOOOOM!
Dzie explodes in flames as a GIGANTIC fireball engulfs him.
A tentacle of solified mist coils itself around a Grey Elf
tossing him to the ground.
Dzie dodges a Grey Elf's attack.
A Grey Elf misses Dzie.
Dzie snaps into visibility.
Dzie dodges a Grey Elf's attack.
A Grey Elf snaps into visibility.

< 1632h/1632H 187v/209V Pos: sitting >
Dzie misses a Grey Elf.
A Grey Elf's shield of the earthwyrm [superior] blocks Dzie's attack.
Dzie snaps into visibility.
A Grey Elf snaps into visibility.

< 1632h/1632H 188v/209V Pos: sitting >
Dzie starts casting an offensive spell.
Dzie snaps into visibility.

< 1632h/1632H 193v/209V Pos: sitting >

< 1632h/1632H 198v/209V Pos: sitting >
Dzie completes his spell...
Dzie utters the words 'qpaag zarrzl'
Dzie snaps into visibility.
A Grey Elf snaps into visibility.
Dzie has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
A Grey Elf frowns in concentration as he intercepts Dzie's spell and hurls it back at him!
A Grey Elf snaps into visibility.
Dzie snaps into visibility.
A Grey Elf has a blank expression as his ChAOtiC bolts slam into Dzie!

< 1632h/1632H 199v/209V Pos: sitting >
A brown duck starts casting an offensive spell.
A brown duck snaps into visibility.

< 1632h/1632H 202v/209V Pos: sitting >
Sparkling magic surrounds Dzie as he begins his chant.
Dzie starts casting an offensive spell.
Dzie snaps into visibility.

< 1632h/1632H 204v/209V Pos: sitting >
Dzie completes his spell...
Dzie utters the words 'qpaag zarrzl'
Dzie snaps into visibility.
A Grey Elf snaps into visibility.
Dzie has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
Dzie snaps into visibility.
A Grey Elf snaps into visibility.
Dzie has a blank expression as his ChAOtiC bolts slam into a Grey Elf!
Dzie misses a Grey Elf.
Dzie snaps into visibility.
A Grey Elf snaps into visibility.
Dzie's weak bludgeon grazes a Grey Elf.

< 1632h/1632H 207v/209V Pos: sitting >
A brown duck completes her spell...
A brown duck utters the word 'pawwzf'
A Grey Elf frowns in concentration as he intercepts a brown duck's spell and hurls it back at her!
A Grey Elf snaps into visibility.
A Grey Elf creates a hammer out of thin air that smashes into a brown duck, bits of flesh and bone fly everywhere!
A Grey Elf clambers to his feet.

< 1632h/1632H 208v/209V Pos: sitting >
A Grey Elf snaps into visibility.
Dzie snaps into visibility.
A Grey Elf's crush grazes Dzie.
A Grey Elf's weak crush grazes Dzie.
Dzie dodges a Grey Elf's attack.
A Grey Elf misses Dzie.

< 1632h/1632H 209v/209V Pos: sitting >
Sparkling magic surrounds a Grey Elf as he begins his chant.
A Grey Elf starts casting an offensive spell.
A Grey Elf snaps into visibility.

< 1632h/1632H 209v/209V Pos: sitting >
Dzie starts casting an offensive spell.
Dzie snaps into visibility.

< 1632h/1632H 209v/209V Pos: sitting >
A Grey Elf completes his spell...
A Grey Elf utters the words 'aihu-waouq grul'
The chaotic shield surrounding Dzie flares as it absorbs some of a Grey Elf's spell.
A Grey Elf snaps into visibility.
Dzie snaps into visibility.
A Grey Elf points at Dzie, and a powerful ray of anti-magic lances forth from his fingertip!
A Grey Elf tries to dispel Dzie's magic!
And he has some success!
A brown duck starts casting an offensive spell.

< 1632h/1632H 209v/209V Pos: sitting >
You clamber to your feet.

< 1632h/1632H 209v/209V Pos: standing >
You snap into visibility.
In your haste to slam people around, you slip and fall!

< 1632h/1632H 179v/209V Pos: kneeling >
Dzie's flesh magically hardens, turning to stone.

< 1632h/1632H 179v/209V Pos: kneeling >
Dzie snaps into visibility.

< 1632h/1632H 179v/209V Pos: kneeling >
A brown duck completes her spell...
A brown duck utters the word 'pawwzf'
A Grey Elf snaps into visibility.
A brown duck creates a hammer out of thin air that smashes into a Grey Elf, bits of flesh and bone fly everywhere!
A Grey Elf starts casting an offensive spell.

< 1632h/1632H 179v/209V Pos: kneeling >
Dzie snaps into visibility.
Dzie completes his spell...
Dzie utters the words 'qpaag zarrzl'
Dzie's spell flows around a Grey Elf, leaving him unharmed!
A Grey Elf raises hands performing an arcane gesture and some of Dzie's spell energy is dispersed.
Dzie snaps into visibility.
A Grey Elf snaps into visibility.
Dzie has a blank expression as his ChAOtiC bolts slam into a Grey Elf!

< 1632h/1632H 179v/209V Pos: kneeling >
A brown duck starts casting an offensive spell.

< 1632h/1632H 179v/209V Pos: kneeling >
You feel yourself return to normal as your rage abates.
A Grey Elf snaps into visibility.
Dzie snaps into visibility.
A Grey Elf snaps into visibility.
Dzie's bludgeon grazes a Grey Elf.
Dzie misses a Grey Elf.

< 1632h/1632H 179v/209V Pos: kneeling >
A Grey Elf completes his spell...
A Grey Elf utters the words 'aihu-waouq grul'
A Grey Elf snaps into visibility.
Dzie snaps into visibility.
A Grey Elf points at Dzie, and a powerful ray of anti-magic lances forth from his fingertip!
Dzie's mithril amulet of the magi was completely destroyed by the massive blow!
Dzie's delicate nipple ring [superior] was completely destroyed by the massive blow!
Dzie is dead! R.I.P.