The death of [56 RaGeloRd] Tran (_/Eye of Odin\_) (Minotaur)

in Outside the Woodseer Gates

from the perspective of [56 RaGeloRd] Tran (_/Eye of Odin\_) (Minotaur)

<worn as a badge>    a frost dragon's eye [superior] (glowing) [87%]
<worn on horns>      horns of fire [superior] (glowing)
<worn on eyes>       the eyes of hate (humming) [84%]
<worn in ear>        a lightning earring [poor]
<worn in ear>        a brightly flaming earring
<worn in nose>       an emerald nose ring (magic)
<worn around neck>   a cloak of demonic subterfuge (magic) [86%]
<worn around neck>   a slaadi necklace of Chaos (glowing)
<worn on body>       the spiked platemail of the Azharul dragons (magic)
<worn about body>    an earthen cloak of lordly might [poor] [85%]
<worn on tail>       a tail ring of nightmares [superior] (magic)
<worn as quiver>     a pantherhide quiver [superior] (magic) (glowing) (illuminating) [89%]
<worn about waist>   a thin black belt of accuracy [superior] (magic) [67%]
<worn on belt buckle>a cold steel axe called 'Brainripper' [superior] (magic) (glowing)
<worn around wrist>  a dracolich-bone bracelet [superior] (magic) (humming)
<worn around wrist>  an etched mithral bracer [poor] (magic) (humming) [79%]
<worn on hands>      some gloves of rage (magic) [84%]
<worn on finger>     the spiked ring of bloody retribution [superior] (magic) [87%]
<worn on finger>     a band of eldrich fire [superior] (magic) (glowing)
<primary weapon>     an ancient adamantium warhammer of dwarven kings (magic) [71%]
<secondary weapon>   a great warhammer named 'Fearfrost' (magic) [81%]
<worn on legs>       a pair of spiked dragonscale leggings [superior] (magic)


< 1587h/1587H 307v/307V Pos: standing >

< 1587h/1587H 307v/307V Pos: standing >
You quickly scan the area.
A salamander who is a brief walk away to your west.
A halfling woodcarver who is a brief walk away to your west.
The wandering merchant who is rather far off to your west.
An ugly frog who is rather far off to your west.
A fuzzy duckling who is in the distance to your west.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 1587h/1587H 307v/307V Pos: standing >

< 1587h/1587H 307v/307V Pos: standing >

< 1587h/1587H 307v/307V Pos: standing >
You quickly scan the area.
A salamander who is a brief walk away to your west.
A halfling woodcarver who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is in the distance to your west.
A fuzzy duckling who is in the distance to your west.
The smiling cleric who is in the distance below you.

< 1587h/1587H 307v/307V Pos: standing >
You quickly scan the area.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is in the distance to your west.
A fuzzy duckling who is in the distance to your west.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 1587h/1587H 307v/307V Pos: standing >
You quickly scan the area.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The smiling cleric who is in the distance below you.

< 1587h/1587H 307v/307V Pos: standing >
You quickly scan the area.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is in the distance to your west.

< 1587h/1587H 307v/307V Pos: standing >
WindRusher floats down.

< 1587h/1587H 307v/307V Pos: standing >
You quickly scan the area.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The halfling warrior who is in the distance to your west.
A fuzzy duckling who is in the distance to your west.
WindRusher who is rather far off below you.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 1587h/1587H 307v/307V Pos: standing >
You unleash a powerful SCREAM!!

< 1587h/1587H 307v/307V Pos: standing >

		Score information for Tran

Level: 56   Race: Minotaur   Class: BeRSeRKeR / RaGeloRd Sex: Male
Hit points: 1587(1587)  Moves: 307(307)
Coins carried:    0 platinum     7 gold     1 silver     6 copper
Compression ratio: 82%
Status:  Standing.
         Coldshielded
Frags:   +1.08   Deaths:   47
Detecting:      Invisible Evil Good Magic Life
Protected from: Fire Cold Lightning Gas Acid Living
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Blur Invisibility Tower of Iron Will Sparkling
Songs:          Song of Revelation
Combat Pulse:   19 Spell Pulse:  1.29 
Leaderboard Points: 1355 

Active Spells:
--------------
blur (1 minute)
war cry (2 minutes)
berserk (5 minutes)
aid (43 minutes)
bless (19 minutes)
armor (14 minutes)
fly (76 minutes)
hawkvision (13 minutes)
pantherspeed (39 minutes)
greater spirit ward (32 minutes)
ravenflight (22 minutes)
sense spirit (27 minutes)
lionrage (12 minutes)
elephantstrength (13 minutes)
well-rested bonus (131 minutes)


< 1587h/1587H 307v/307V Pos: standing >

< 1587h/1587H 307v/307V Pos: standing >

< 1587h/1587H 307v/307V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 1587h/1587H 306v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 1587h/1587H 306v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 1587h/1587H 306v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 1587h/1587H 306v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 1587h/1587H 306v/307V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 1587h/1587H 305v/307V Pos: standing >
Vinestrong Way
Obvious exits: -N -S

< 1587h/1587H 304v/307V Pos: standing >
Vinestrong Way Ends
Obvious exits: -S -U

< 1587h/1587H 303v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 1587h/1587H 304v/307V Pos: standing >
The Northern End of the Guards' Walkway
Obvious exits: -N -S -D
A giant dragonfly zips around here.
*Tanken Hastlos (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Skirry Farty McFartface (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
Thugan Good at Duris  (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla Gungnir (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1587h/1587H 304v/307V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Tanken.

< 1587h/1587H 307v/307V Pos: standing >
You are surrounded by a magenta glow.

< 1587h/1587H 307v/307V Pos: standing >

< 1587h/1587H 307v/307V Pos: standing >
Thugan starts casting a spell.

< 1587h/1587H 307v/307V Pos: standing >
You are surrounded by a blood-red glow.

< 1587h/1587H 307v/307V Pos: standing >
Thugan completes his spell...
Thugan utters the word 'zuharuhl'
You feel vitalized.

< 1587h/1587H 307v/307V Pos: standing >
Ayla's skin seems to turn to stone.
Vinestrong Way Ends
Obvious exits: -S -U

< 1811h/1811H 306v/307V Pos: standing >
The blood-red glow surrounding you fades away.
The magenta glow surrounding you fades away.
Vinestrong Way
Obvious exits: -N -S

< 1811h/1811H 305v/307V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 1811h/1811H 304v/307V Pos: standing >
Vinestrong Way Near the Wall
Obvious exits: -N -S
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1811h/1811H 303v/307V Pos: standing >
Vinestrong Way Near the Wall
Obvious exits: -N -S -W
A father duck with a bright green head watches the ducklings.

< 1811h/1811H 303v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 1811h/1811H 303v/307V Pos: standing >
A Bend in Vinestrong Way
Obvious exits: -N -W -D
A small halfling woman wanders here, humming to herself.(Gold Aura)
A young halfling woman is here seeking adventure.(Gold Aura)

< 1811h/1811H 304v/307V Pos: standing >
The bands of magic armor glow as new!

< 1811h/1811H 306v/307V Pos: standing >
Vinestrong Way Near the Wall
Obvious exits: -N -S -W
A father duck with a bright green head watches the ducklings.

< 1811h/1811H 306v/307V Pos: standing >
Vinestrong Way Near the Wall
Obvious exits: -N -S
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1811h/1811H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 1811h/1811H 305v/307V Pos: standing >
Alas, you cannot go that way. . . .

< 1811h/1811H 305v/307V Pos: standing >
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W

< 1811h/1811H 306v/307V Pos: standing >
Inside the Woodseer Gates
Obvious exits: -E -W

< 1811h/1811H 305v/307V Pos: standing >
Outside the Woodseer Gates
Obvious exits: -W -D
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary stands guard over the halflings.
A burly halfling stands here guarding the gate from invasion.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1811h/1811H 304v/307V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >
A minotaur mercenary wizard starts casting a spell.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The scarred mage who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
The scarred mage who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A minotaur mercenary wizard begins to shimmer.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
The smiling cleric who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >

< 1811h/1811H 307v/307V Pos: standing >

< 1811h/1811H 307v/307V Pos: standing >
A minotaur mercenary wizard starts casting a spell.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A salamander who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A halfling guard who is rather far off to your west.
A fuzzy duckling who is in the distance to your west.
The smiling cleric who is in the distance below you.
The scarred mage who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >

< 1811h/1811H 307v/307V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A minotaur mercenary guard begins to shimmer.

< 1811h/1811H 307v/307V Pos: standing >
A minotaur mercenary wizard starts casting a spell.

< 1811h/1811H 307v/307V Pos: standing >

< 1811h/1811H 307v/307V Pos: standing >
A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'wuiaf orabz ay uizjrizfaburuhl'
A minotaur mercenary guard begins to shimmer.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
The smiling cleric who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is a brief walk away to your west.
A halfling guard who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
The smiling cleric who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
The scarred mage who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1811h/1811H 307v/307V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1811h/1811H 307v/307V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1811h/1811H 307v/307V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1811h/1811H 307v/307V Pos: standing >

< 1811h/1811H 307v/307V Pos: standing >

< 1811h/1811H 307v/307V Pos: standing >
WindRusher floats in from below.

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling guard who is a brief walk away to your west.
A fuzzy duckling who is in the distance to your west.
The lich of a high-elf lancer who is a brief walk away below you.
The lich of a high-elf lancer who is a brief walk away below you.
A LARGE air elemental who is a brief walk away below you.
A LARGE air elemental who is a brief walk away below you.
An air sylph who is a brief walk away below you.
A Shade who is a brief walk away below you.
A Shade who is a brief walk away below you.
A Shade who is a brief walk away below you.
A rabbit who is a brief walk away below you.
The scarred mage who is in the distance below you.
Alarm bells sound, signalling an invasion!

< 1811h/1811H 307v/307V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1811h/1811H 307v/307V Pos: standing >
You quickly scan the area.
A halfling woodcarver who is a brief walk away to your west.
A half-elf guard who is close by below you.
The lich of a high-elf lancer who is close by below you.
A Drider who is close by below you.
A LARGE air elemental who is close by below you.
A LARGE air elemental who is close by below you.
A Shade who is close by below you.
A Shadow Beast who is close by below you.
A Shade who is close by below you.
The scarred mage who is in the distance below you.

< 1811h/1811H 307v/307V Pos: standing >

< 1811h/1811H 307v/307V Pos: standing >
A Shade enters from below.
A minotaur mercenary guard suddenly attacks a Shade!
A Shade enters from below.
A minotaur mercenary wizard sneers in contempt.
A minotaur mercenary wizard suddenly attacks a rabbit!
A rabbit snaps into visibility.
A minotaur mercenary guard suddenly attacks a Shade!
A halfling guard suddenly attacks a Shade!
A Shade floats in from below.
A Shade avoids being bashed by the burly guardian, who loses his balance and falls.
A Shade snaps into visibility.
An air sylph enters from below.
Militia forces muster to bolster the town's defenses against the invaders!!!
A LARGE air elemental enters from below.
A LARGE air elemental enters from below.
A minotaur mercenary guard sneers in contempt.
A minotaur mercenary guard suddenly attacks a Drow Elf!
A Drow Elf snaps into visibility.
A Drider skitters in from below.
The lich of a high-elf lancer enters from below.
The lich of a high-elf lancer enters from below.
The lich of a high-elf lancer enters from below.
The lich of a high-elf lancer enters from below.

< 1811h/1811H 307v/307V Pos: standing >
The burly guardian attacks a Shade. [2 Hits]
A Shade starts casting an offensive spell.
A half-elf guard snaps into visibility.
You snap into visibility.
Out of nowhere, a half-elf guard stabs you in the back.
A half-elf guard's gladius called 'Backstabber' begins to hum.
A half-elf guard quickly vanishes and reappears behind you!
Out of nowhere, a half-elf guard stabs you in the back.

< 1702h/1811H 307v/307V Pos: standing >
< T: Tran TP: sta TC:few scratches E: a half-elf guard sta EP: excellent >
 A half-elf guard snaps into visibility.
You snap into visibility.
A half-elf guard suddenly appears a bit confused!
You watch in glee as a half-elf guard looks dazzled.
A half-elf guard snaps into visibility.
You snap into visibility.
A half-elf guard snaps into visibility.
You snap into visibility.
A half-elf guard snaps into visibility.
You snap into visibility.
A half-elf guard snaps into visibility.
You snap into visibility.
-=[A half-elf guard attacks you.]=- [4 Hits]
A Shadow Beast snaps into visibility.
A Shadow Beast tackles you square in the chest knocking the wind out of you!
You suddenly don't have the energy to fight!

< 1670h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC:few scratches E: a half-elf guard sta EP: excellent >
 A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast attacks you.]=- [7 Hits]

< 1515h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: small wounds E: a half-elf guard sta EP: excellent >
 You snap into visibility.
A half-elf guard snaps into visibility.
[Damage:  5 ] A Goblin's disguise falls apart!
[Damage: 17 ] You feel a powerful rush of AnGEr as your impressive crush wounds a Goblin.
[Damage:  6 ] [Damage:  3 ] [Damage:  7 ] -=[You attack a Goblin.]=- [5 Hits]

< 1515h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 A Shade completes his spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A Shade's mighty magic fist slams into you!

< 1371h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 
< 1371h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 A faint hum can be heard from a gladius called 'Backstabber' carried by a Goblin.
A Shade starts casting an offensive spell.
A Drider gives an order to his followers.
The lich of a high-elf lancer starts casting an offensive spell.
A Drider snaps into visibility.
The lich of a high-elf lancer snaps into visibility.
The lich of a high-elf lancer starts casting an offensive spell.
The lich of a high-elf lancer snaps into visibility.
The lich of a high-elf lancer starts casting an offensive spell.
The lich of a high-elf lancer snaps into visibility.
The lich of a high-elf lancer starts casting an offensive spell.
The lich of a high-elf lancer snaps into visibility.

< 1371h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 A rabbit starts casting a spell.

< 1371h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
-=[A Goblin attacks you.]=- [4 Hits]
A halfling guard attacks a Shade. [0 Hits]

< 1329h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: few wounds E: A Goblin sta EP: few scratches >
 The burly guardian attacks a Shade. [1 Hits]
A Drow Elf gives an order to his followers.
A Drow Elf snaps into visibility.
A LARGE air elemental snaps into visibility.
A LARGE air elemental heroically rescues a Drow Elf.
A LARGE air elemental snaps into visibility.
An air sylph snaps into visibility.
A halfling guard suddenly attacks a Drow Elf!

< 1329h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: few wounds E: A Goblin sta EP: few scratches >
 The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qfjgpuio paie'
You snap into visibility.
A huge fist sent by the lich of a high-elf lancer grabs you, and begins crushing your body.
The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qfjgpuio paie'
A huge fist sent by the lich of a high-elf lancer grabs you, and begins crushing your body.
The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qfjgpuio paie'
A huge fist sent by the lich of a high-elf lancer grabs you, and begins crushing your body.
A LARGE air elemental snaps into visibility.
A LARGE air elemental attacks a minotaur mercenary guard. [4 Hits]

< 1015h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: few wounds E: A Goblin sta EP: few scratches >
 A rabbit completes his spell...
A rabbit utters the word 'candusyrzqhuai'
A Shade stops following a rabbit.
A Shade stops following a rabbit.
A rabbit sssppllliiitttsss into many images!
Militia forces muster to bolster the town's defenses against the invaders!!!
A Shade attacks a minotaur mercenary wizard. [0 Hits]

< 1015h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: few wounds E: A Goblin sta EP: few scratches >
 A Shade completes his spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A Shade's mighty magic fist slams into you!
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast attacks you.]=- [6 Hits]

< 693h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: nasty wounds E: A Goblin sta EP: few scratches >
 A minotaur mercenary guard suddenly attacks a rabbit!
A minotaur mercenary wizard starts casting an offensive spell.
A minotaur mercenary wizard attacks a Shade. [2 Hits]
A minotaur mercenary guard turns to focus his attack on a Shade!
A minotaur mercenary guard attacks a LARGE air elemental. [1 Hits]

< 693h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: nasty wounds E: A Goblin sta EP: few scratches >
 The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qfjgpuio paie'
You snap into visibility.
A huge fist sent by the lich of a high-elf lancer grabs you, and begins crushing your body.
A Shade starts casting an offensive spell.
A minotaur mercenary guard hits a Shade in the face, sending him reeling.

< 594h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: nasty wounds E: A Goblin sta EP: few scratches >
 
< 594h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: nasty wounds E: A Goblin sta EP: few scratches >
 A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
A Goblin snaps into visibility.
You snap into visibility.
-=[A Goblin attacks you.]=- [5 Hits]

< 526h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC:pretty hurt E: A Goblin sta EP: few scratches >
 You snap into visibility.
A Goblin snaps into visibility.
[Damage:  5 ] [Damage:  3 ] [Damage:  8 ] [Damage: 17 ] You feel a powerful rush of AnGEr as your impressive crush wounds a Goblin.
[Damage:  6 ] -=[You attack a Goblin.]=- [5 Hits]

< 526h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC:pretty hurt E: A Goblin sta EP: few scratches >
 A rabbit starts casting an offensive spell.

< 526h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC:pretty hurt E: A Goblin sta EP: few scratches >
 A minotaur mercenary guard suddenly attacks a rabbit!
A halfling guard attacks a Drow Elf. [0 Hits]
The burly guardian attacks a Shade. [0 Hits]
A Drider gives an order to his followers.
The lich of a high-elf lancer starts casting an offensive spell.
The lich of a high-elf lancer starts casting an offensive spell.
The lich of a high-elf lancer starts casting an offensive spell.
The lich of a high-elf lancer starts casting an offensive spell.

< 526h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC:pretty hurt E: A Goblin sta EP: few scratches >
 A Shade completes his spell...
A Shade utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
A Shade's mighty magic fist slams into you!

< 383h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC:pretty hurt E: A Goblin sta EP: few scratches >
 A Drow Elf says 'blink'
A Drow Elf's blackened staff of Netheril hums briefly, and their body begins to vibrate violently!
A Drow Elf suddenly ceases to be only to materialize nearby.
Without warning a Drow Elf simply ceases to be. Doh! Where did he go?

< 383h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC:pretty hurt E: A Goblin sta EP: few scratches >
 A minotaur mercenary wizard completes his spell...
A minotaur mercenary wizard utters the words 'buoblg qrunsoqpze yugh'
A minotaur mercenary wizard's fist beats the life out of a Shade, blood pours from his body!
Upon being struck, a Shade disappears into thin air.
A Shade stops following a rabbit.
A LARGE air elemental attacks a minotaur mercenary guard. [4 Hits]
A Drow Elf starts casting a spell.

< 383h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC:pretty hurt E: A Goblin sta EP: few scratches >
 A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
A Shadow Beast snaps into visibility.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
A Shadow Beast snaps into visibility.
You snap into visibility.
-=[A Shadow Beast attacks you.]=- [7 Hits]
Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.
Tanken sneaks in from the west.
Skirry enters from the west.

< 215h/1811H 307v/307V Pos: sitting >
< T: Tran TP: sit TC: awful E: A Goblin sta EP: few scratches >
 The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qrunsoqpze yugh'
The lich of a high-elf lancer's mighty magic fist slams into you!
You wish that your wounds would stop BLEEDING so much!
The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qrunsoqpze yugh'
The lich of a high-elf lancer's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qrunsoqpze yugh'
The lich of a high-elf lancer's mighty magic fist slams into you!
Your fanged mask of the Sixth Legion [poor] was completely destroyed by the massive blow!