The death of [56 RaGeloRd] Tran (_/Eye of Odin\_) (Minotaur)

in Outside the Woodseer Gates

from the perspective of [56 Holyman] Thugan (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a humming leather badge [68%]
<worn on head>       the shadowy crown of damnation of endurance (magic)
<worn on eyes>       eyes of the zombie lord [superior] [68%]
<worn in ear>        the earring of the gods [poor]
<worn in ear>        the earring of the gods [poor]
<worn on face>       a white hot mask of living flame [superior] (glowing) [88%]
<worn around neck>   an amulet of wisdom [superior] (magic) [89%]
<worn around neck>   the amulet named "Flow" (humming)
<worn on body>       the armor of a MaDMaN (magic)
<worn about body>    the cloak of the manta ray [poor]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [68%]
<worn about waist>   a waistband of rock and stone (magic)
<worn on belt buckle>a soul sceptre [poor] (magic) (glowing)
<worn on arms>       the bracers of immolation (glowing) [89%]
<held as shield>     a crested shield of Melkivar (magic) [71%]
<worn around wrist>  the divine bracer of greater defense (magic) (glowing) (humming)
<worn around wrist>  some polished endurium bracers (magic) [60%]
<worn on hands>      the hands of justice [poor] (magic) (glowing)
<worn on finger>     the ring of illusions (magic)
<worn on finger>     a ring of twisted gray mist
<held>               a book of dwarven religion [superior] (magic) (glowing) [67%]
<worn on legs>       some leggings of red flames of regeneration (magic) [83%]
<worn on feet>       a pair of clawed demon-hide moccasins [62%]

A halfling guard who is in the distance to your south.
A giant dragonfly who is close by below you.

< 1008h/1008H 121v/121V Pos: standing >
Tanken sits down in a comfortable spot.

< 1008h/1008H 121v/121V Pos: standing >
Tanken takes out his holy symbol and begins praying intently.

< 1008h/1008H 121v/121V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance you are carrying.

< 1008h/1008H 121v/121V Pos: standing >
Sparkling magic surrounds Skirry as she begins her chant.
Skirry starts casting a spell called 'shadow shield'.

< 1008h/1008H 121v/121V Pos: standing >
Tanken raises his holy symbol and smiles broadly.
Skirry completes her spell...
Skirry utters the words 'gpaeax gpuzre'
Shadows start to swirl around and cover Skirry's skin.

< 1008h/1008H 121v/121V Pos: standing >
You quickly scan the area.
The jailkeeper who is close by to your north.
The jailkeeper who is close by to your north.
A halfling jailer who is close by to your north.
A fuzzy duckling who is not far off to your north.
The halfling warrior who is not far off to your north.
The small woman who is not far off to your north.
The judge who is not far off to your north.
The jailkeeper who is not far off to your north.
The jailkeeper who is not far off to your north.
A lieutenant who is rather far off to your south.
A salamander who is rather far off to your south.
A box turtle who is rather far off to your south.
A young duck who is rather far off to your south.
A tiny humming bird who is in the distance to your south.
A halfling guard who is in the distance to your south.
A giant dragonfly who is close by below you.

< 1008h/1008H 121v/121V Pos: standing >
Tanken clambers to his feet.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Skirry sits down in a comfortable spot.

< 1008h/1008H 121v/121V Pos: standing >
Skirry opens the story of Jugger the golem [superior] and begins studying it intently.

< 1008h/1008H 121v/121V Pos: standing >
Skirry closes her book and smiles broadly.

< 1008h/1008H 121v/121V Pos: standing >
Skirry clambers to her feet.

< 1008h/1008H 121v/121V Pos: standing >
It rains a bit harder.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
A giant dragonfly enters from below.

< 1008h/1008H 121v/121V Pos: standing >
A young duck leaves south.

< 1008h/1008H 121v/121V Pos: standing >
A faint hum can be heard from sunblade, longsword of Justice carried by Ayla.

< 1008h/1008H 121v/121V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Tanken.

< 1008h/1008H 121v/121V Pos: standing >
The Northern End of the Guards' Walkway
Obvious exits: -N -S -D
A giant dragonfly zips around here.
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1008h/1008H 121v/121V Pos: standing >

		Score information for Thugan

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1008(1008)  Moves: 121(121)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Sanctuary Soulshielded
Frags:   +2.24   Deaths:   18
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid Living
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Farsee Fly Armor Aware Haste Waterbreathing Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1478 
Paladin auras:   Battle Lust Spell Protection
Guarded by: Tanken

Active Spells:
--------------
roar of heroes (5 minutes)
sanctuary (8 minutes)
aid (39 minutes)
accelerated healing (14 minutes)
armor (15 minutes)
virtue (15 minutes)
bless (20 minutes)
rested bonus (67 minutes)
fly (32 minutes)
true seeing (67 minutes)
vitality (9 minutes)


< 1008h/1008H 121v/121V Pos: standing >
A young duck enters from the south.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
The sun hangs low on the southern sky.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Ayla starts casting a spell.

< 1008h/1008H 121v/121V Pos: standing >
Ayla completes her spell...
Ayla utters the word 'brjf'
You quickly scan the area.
A fuzzy duckling who is close by to your north.
The small woman who is close by to your north.
The jailkeeper who is close by to your north.
The jailkeeper who is close by to your north.
A halfling jailer who is close by to your north.
The halfling warrior who is not far off to your north.
The judge who is not far off to your north.
The jailkeeper who is not far off to your north.
The jailkeeper who is not far off to your north.
A box turtle who is a brief walk away to your south.
A lieutenant who is rather far off to your south.
A salamander who is rather far off to your south.
A halfling guard who is in the distance to your south.
A young duck who is in the distance to your south.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Skirry starts casting a spell.

< 1008h/1008H 121v/121V Pos: standing >
Skirry completes her spell...
Skirry utters the word 'ghcandusiohp'

< 1008h/1008H 121v/121V Pos: standing >
Skirry starts casting a spell.

< 1008h/1008H 121v/121V Pos: standing >
Skirry completes her spell...
Skirry utters the word 'aouruhl'

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Skirry sits down in a comfortable spot.

< 1008h/1008H 121v/121V Pos: standing >
Skirry opens the story of Jugger the golem [superior] and begins studying it intently.

< 1008h/1008H 121v/121V Pos: standing >
A giant dragonfly leaves south.

< 1008h/1008H 121v/121V Pos: standing >
Skirry closes her book and smiles broadly.

< 1008h/1008H 121v/121V Pos: standing >
Skirry clambers to her feet.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
A young duck leaves north.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
A giant dragonfly enters from the south.

< 1008h/1008H 121v/121V Pos: standing >
The Northern End of the Guards' Walkway
Obvious exits: -N -S -D
A giant dragonfly zips around here.
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
A faint hum can be heard from the mystical longsword of Volo the Traveler carried by Ayla.

< 1008h/1008H 121v/121V Pos: standing >

		Score information for Thugan

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1008(1008)  Moves: 121(121)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Sanctuary Soulshielded
Frags:   +2.24   Deaths:   18
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid Living
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Farsee Fly Armor Aware Haste Waterbreathing Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1478 
Paladin auras:   Battle Lust Spell Protection
Guarded by: Tanken

Active Spells:
--------------
roar of heroes (4 minutes)
sanctuary (7 minutes)
aid (38 minutes)
accelerated healing (13 minutes)
armor (14 minutes)
virtue (14 minutes)
bless (19 minutes)
rested bonus (66 minutes)
fly (31 minutes)
true seeing (66 minutes)
vitality (8 minutes)


< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
The Northern End of the Guards' Walkway
Obvious exits: -N -S -D
A giant dragonfly zips around here.
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Autosaving...

< 1008h/1008H 121v/121V Pos: standing >
Tanken's eyes glow briefly for a few seconds, then return to normal.

< 1008h/1008H 121v/121V Pos: standing >
Tran enters from below.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
A faint hum can be heard from Avernus the life stealer carried by Tanken.

< 1008h/1008H 121v/121V Pos: standing >
Cast which what where?

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
You start chanting...

< 1008h/1008H 121v/121V Pos: standing >
Casting: vitality 

< 1008h/1008H 121v/121V Pos: standing >
You complete your spell...
You vitalize Tran.

< 1008h/1008H 121v/121V Pos: standing >
Ayla's skin seems to turn to stone.
Tran leaves down.

< 1008h/1008H 121v/121V Pos: standing >
A giant dragonfly leaves south.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
You start chanting...

< 1008h/1008H 121v/121V Pos: standing >
Casting: miracle 

< 1008h/1008H 121v/121V Pos: standing >
You complete your spell...
Ayla briefly glows.
Skirry briefly glows.
You feel a slight magical surge that reinforces and refreshes your vitality.
The bands of magic armor glow as new!
You briefly glow.
WindRusher briefly glows.
Sokol briefly glows.
Tran briefly glows.
Tanken briefly glows.

< 1008h/1008H 121v/121V Pos: standing >
You failed.

< 1008h/1008H 121v/121V Pos: standing >
You sit down and relax.

< 1008h/1008H 121v/121V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - true seeing
               1 - group recall
               2 - lesser sanctuary
(10th circle)  4 - full harm
               1 - accelerated healing
( 9th circle)  1 - word of recall
               4 - holy word
( 8th circle)  4 - mass heal
               2 - virtue
( 7th circle)  6 - full heal
( 6th circle)  7 - flame strike
( 5th circle)  7 - destroy undead
( 4th circle)  1 - remove curse
               1 - summon
               1 - cure disease
               6 - invigorate
( 3rd circle)  1 - earthquake
               1 - remove poison
               1 - sense life
               7 - cause critical
( 2nd circle)  1 - blindness
               2 - preserve
               8 - cause serious
( 1st circle)  6 - armor
               5 - bless
               1 - detect magic

And you are currently praying for the following spells:
    0 seconds:  ( 5th) vitality
    2 seconds:  (12th) miracle

You can pray no more spells.
You continue your praying.

< 1008h/1008H 121v/121V Pos: sitting >
You have finished praying for vitality.

< 1008h/1008H 121v/121V Pos: sitting >
You have finished praying for miracle.
Your prayers are complete.

< 1008h/1008H 121v/121V Pos: sitting >
You clamber to your feet.

< 1008h/1008H 121v/121V Pos: standing >
Sokol's skin seems to turn to stone.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

		Score information for Thugan

Level: 56   Race: Grey Elf   Class: Cleric / Holyman Sex: Male
Hit points: 1008(1008)  Moves: 121(121)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 84%
Status:  Standing.
         Sanctuary Soulshielded
Frags:   +2.24   Deaths:   18
Detecting:      Invisible Evil Good Magic Life Heat Holiness
Protected from: Fire Cold Lightning Gas Acid Living
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Farsee Fly Armor Aware Haste Waterbreathing Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1478 
Paladin auras:   Battle Lust Spell Protection
Guarded by: Tanken

Active Spells:
--------------
roar of heroes (3 minutes)
sanctuary (6 minutes)
aid (37 minutes)
accelerated healing (12 minutes)
armor (20 minutes)
virtue (13 minutes)
bless (25 minutes)
rested bonus (65 minutes)
fly (30 minutes)
true seeing (65 minutes)
vitality (14 minutes)


< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
The Northern End of the Guards' Walkway
Obvious exits: -N -S -D
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1008h/1008H 121v/121V Pos: standing >
Skirry puts a dark misty potion into a bottomless bag of the illithids.

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1008h/1008H 121v/121V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance you are carrying.
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1008h/1008H 121v/121V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1008h/1008H 121v/121V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
A young duck enters from the north.
Skirry starts casting a spell called 'concealment'.

< 1008h/1008H 121v/121V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1008h/1008H 121v/121V Pos: standing >
Skirry completes her spell...
Skirry utters the word 'qaiqzarwunsoh'
Skirry slowly fades out of existence.

< 1008h/1008H 121v/121V Pos: standing >
Alarm bells sound, signalling an invasion!

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Militia forces muster to bolster the town's defenses against the invaders!!!

< 1008h/1008H 121v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Sokol sneaks down.
Tanken sneaks down.
Skirry leaves down.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Vinestrong Way Ends
</map>

<map>
Zone: Woodseer.
Room: Vinestrong Way Ends
</map>
Vinestrong Way Ends
Obvious exits: -S -U
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1008h/1008H 120v/121V Pos: standing >
Sokol sneaks south.
Tanken sneaks south.
Skirry leaves south.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Vinestrong Way
</map>

<map>
Zone: Woodseer.
Room: Vinestrong Way
</map>
Vinestrong Way
Obvious exits: -N -S
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1008h/1008H 119v/121V Pos: standing >
Tanken gets a large bass from his net of endless currents.
Ayla sneaks south.
Sokol sneaks south.
Tanken sneaks south.
Skirry leaves south.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
One of the halfling woodcarvers walks through the area.(Gold Aura)

< 1008h/1008H 118v/121V Pos: standing >
Tanken eats a large bass.
Ayla sneaks south.
Sokol sneaks south.
Tanken sneaks south.
Skirry leaves south.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Vinestrong Way Near the Wall
</map>

<map>
Zone: Woodseer.
Room: Vinestrong Way Near the Wall
</map>
Vinestrong Way Near the Wall
Obvious exits: -N -S
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1008h/1008H 117v/121V Pos: standing >
Tanken sneaks south.
Skirry leaves south.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Vinestrong Way Near the Wall
</map>

<map>
Zone: Woodseer.
Room: Vinestrong Way Near the Wall
</map>
Vinestrong Way Near the Wall
Obvious exits: -N -S -W
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A father duck with a bright green head watches the ducklings.

< 1008h/1008H 117v/121V Pos: standing >

< 1008h/1008H 118v/121V Pos: standing >

< 1008h/1008H 119v/121V Pos: standing >

< 1008h/1008H 120v/121V Pos: standing >

< 1008h/1008H 121v/121V Pos: standing >
Ayla sneaks north.
Tanken sneaks north.
Skirry leaves north.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Vinestrong Way Near the Wall
</map>

<map>
Zone: Woodseer.
Room: Vinestrong Way Near the Wall
</map>
Vinestrong Way Near the Wall
Obvious exits: -N -S
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1008h/1008H 120v/121V Pos: standing >
Sokol sneaks north.
Tanken sneaks north.
Skirry leaves north.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>

<map>
Zone: Woodseer.
Room: Petalrich Lane and Vinestrong Way
</map>
Petalrich Lane and Vinestrong Way
Obvious exits: -N -E -S -W
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
One of the halfling woodcarvers walks through the area.(Gold Aura)

< 1008h/1008H 119v/121V Pos: standing >
Ayla sneaks east.
Sokol sneaks east.
Tanken sneaks east.
Skirry leaves east.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Inside the Woodseer Gates
</map>
Inside the Woodseer Gates
Obvious exits: -E -W
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)

< 1008h/1008H 118v/121V Pos: standing >
Ayla sneaks east.
Skirry leaves east.
You follow Ayla.


<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>

<map>
Zone: Woodseer.
Room: Outside the Woodseer Gates
</map>
Outside the Woodseer Gates
Obvious exits: -W -D
Puddles of fresh blood cover the ground.
*Skirry (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tanken (Githzerai)(medium) stands in mid-air here.(Holy)(Gold Aura)
*Sokol (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Ayla (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*A Goblin (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Tran.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
The lich of a high-elf lancer stands here. (minion)  (casting) (Red Aura)
The lich of a high-elf lancer stands here. (minion)  (casting) (Red Aura)
The lich of a high-elf lancer stands here. (minion)  (casting) (Red Aura)
The lich of a high-elf lancer stands here. (minion)  (casting) (Red Aura)
A Drider (large) Itsy bitsy *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drider's head.
A LARGE air elemental stands in mid-air here, fighting a minotaur mercenary guard. (Minion) 
*A LARGE air elemental is here looking like a small living tornado. (minion) 
*A small tornado buzzling with life spins around here. (minion) 
A Shade (tiny) Caskling Brewed in Blood stands in mid-air here, fighting the burly guardian.(Red Aura)
A Shadow Beast (large)  *-* The Veterans of Bloodlust *-* stands in mid-air here, fighting Tran.(Red Aura)
A Drow Elf (large)  *-* The Veterans of Bloodlust *-* stands in mid-air here. (Casting) (Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Shade (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A small rabbit is here, hopping through the grass. (Casting) (Red Aura)
WindRusher, the Prince's personal pegasus stands here.
An impenetrable globe of darkness floats near WindRusher's head.
Tran (Minotaur)(large) sits in mid-air here, fighting a Goblin.(Gold Aura)
A minotaur mercenary stands guard over the halflings.
A minotaur mercenary guard stands in mid-air here, fighting a Shade.
A minotaur mercenary guard stands in mid-air here, fighting a rabbit.
A minotaur mercenary guard stands in mid-air here, fighting a rabbit.
The burly guardian crouches in mid-air here, fighting a Shade.(Gold Aura)
A halfling guard patrols the streets keeping the peace.(Gold Aura)

< 1008h/1008H 117v/121V Pos: standing >
The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qrunsoqpze yugh'
The lich of a high-elf lancer's fist beats the life out of Tran, blood pours from his body!
The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qrunsoqpze yugh'
The lich of a high-elf lancer's fist beats the life out of Tran, blood pours from his body!
The lich of a high-elf lancer completes its spell...
The lich of a high-elf lancer utters the words 'buoblg qrunsoqpze yugh'
The lich of a high-elf lancer's fist beats the life out of Tran, blood pours from his body!
Tran's fanged mask of the Sixth Legion [poor] was completely destroyed by the massive blow!
Tran is dead! R.I.P.