The death of [52 Necrolyte] Morug (_/Eye of Odin\_) (Githzerai)

in Hall of Warriors

from the perspective of [52 Necrolyte] Morug (_/Eye of Odin\_) (Githzerai)

<worn on eyes>       eyes of the zombie lord [superior] [71%]
<worn in ear>        an earring of dark ironwood [poor] (magic)
<worn on face>       a mask made from the face of a drow priestess [superior] (invis)
<worn around neck>   a purple silk shawl
<worn around neck>   a purple silk shawl
<worn on body>       a heavy robe splattered with blood [superior] (magic)
<worn about body>    a shroud of ethereal winds (magic)
<worn as quiver>     a shimmering hemp quiver
<worn about waist>   a rope of golden thread [superior] (magic)
<worn on belt buckle>a thick ledger with the frostmaiden insignia (magic)
<attached to belt>   a thick ledger with the frostmaiden insignia [poor] (magic)
<held as shield>     a shield of dragonbone [superior] [88%]
<worn around wrist>  a drow-skin bracelet [poor]
<worn around wrist>  a drow-skin bracelet [poor]
<worn on finger>     a thick iron ring with jade inlays (magic)
<held>               the skull of Malodin [superior] (magic)
<worn on legs>       a pair of brown breeches [superior] (magic)
<worn on feet>       a pair of troll-skin boots [superior]

The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.
A war-hardened warrior suddenly attacks the wraith of a war-hardened warrior!
A war-hardened warrior's fine punch strikes the wraith of a war-hardened warrior.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.

< 641h/563H 141v/141V Pos: sitting >

< 641h/563H 141v/141V Pos: sitting >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior's fist beats the life out of a war-hardened warrior, blood pours from his body!
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior's fist beats the life out of a war-hardened warrior, blood pours from his body!

< 641h/563H 141v/141V Pos: sitting >
You have finished memorizing raise wraith.

< 641h/563H 141v/141V Pos: sitting >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior's fist beats the life out of a war-hardened warrior, blood pours from his body!
A war-hardened warrior is dead! R.I.P.
You receive your share of experience.
A look of horror and a silent scream are a war-hardened warrior's last actions in this world.
The wraith of a war-hardened warrior stops invoking abruptly!

< 641h/563H 141v/141V Pos: sitting >
It appears to be the corpse of a war-hardened warrior.
a few coins

< 641h/563H 141v/141V Pos: sitting >
A war-hardened warrior enters from the west.
Saving Morug.

< 641h/563H 141v/141V Pos: sitting >
You have finished memorizing raise wraith.
Your studies are complete.

< 641h/563H 141v/141V Pos: sitting >
You clamber to your feet.

< 641h/563H 141v/141V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 641h/563H 141v/141V Pos: standing >
Ok.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.
A war-hardened warrior suddenly attacks the wraith of a war-hardened warrior!
A war-hardened warrior's fine punch strikes the wraith of a war-hardened warrior.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.

< 641h/563H 141v/141V Pos: standing >

< 641h/563H 141v/141V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a war-hardened warrior, blood pours from his body!
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a war-hardened warrior, blood pours from his body!
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's fist beats the life out of a war-hardened warrior, blood pours from his body!
A war-hardened warrior is dead! R.I.P.
You receive your share of experience.
The unmistakable scent of fresh blood can be smelled as a war-hardened warrior dies in agony.
The wraith of a war-hardened warrior stops invoking abruptly!

< 641h/563H 141v/141V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...
It appears to be the corpse of a war-hardened warrior.
a few coins

< 640h/563H 141v/141V Pos: standing >
Saving Morug.

< 640h/563H 141v/141V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...
You start chanting...

< 640h/563H 141v/141V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 640h/563H 141v/141V Pos: standing >
Casting: raise wraith **

< 640h/563H 141v/141V Pos: standing >
Casting: raise wraith *

< 640h/563H 141v/141V Pos: standing >
You complete your spell...
You breathe life into the corpse of a war-hardened warrior with the awesome power of your art.
The wraith of a war-hardened warrior starts following you.

< 640h/563H 141v/141V Pos: standing >
The wraith of a war-hardened warrior fades from your mortal viewing...

< 640h/563H 141v/141V Pos: standing >
You start chanting...

< 640h/563H 141v/141V Pos: standing >
Casting: raise wraith **

< 640h/563H 141v/141V Pos: standing >
Casting: raise wraith *

< 640h/563H 141v/141V Pos: standing >
You complete your spell...
You are too weak to animate more corpses!

< 639h/563H 141v/141V Pos: standing >
The wraith of a war-hardened warrior is now a member of your group.
The wraith of a war-hardened warrior already grouped by you.
The wraith of a war-hardened warrior already grouped by you.
The wraith of a war-hardened warrior already grouped by you.
The wraith of a war-hardened warrior already grouped by you.

< 639h/563H 141v/141V Pos: standing >
Ok.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.

< 639h/563H 141v/141V Pos: standing >
You quickly scan the area.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.

< 639h/563H 141v/141V Pos: standing >
You sit down and relax.

< 639h/563H 141v/141V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               1 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - mass embalm
               1 - blackmantle
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - detect invisibility
               1 - haste
               1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  4 - protect undead
( 6th circle)  4 - cone of cold
               3 - vitalize undead
( 5th circle)  1 - fireshield
               6 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               8 - life leech
( 3rd circle)  1 - animate dead
               3 - dispel magic
               5 - embalm
               1 - sense follower
( 2nd circle) 11 - chill touch
( 1st circle)  3 - minor creation
               9 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 7th) raise wraith
    5 seconds:  ( 7th) raise wraith

You can memorize no more spells.
You continue your study.

< 639h/563H 141v/141V Pos: sitting >
You start meditating...

< 639h/563H 141v/141V Pos: sitting >
You have finished memorizing raise wraith.

< 639h/563H 141v/141V Pos: sitting >
You have finished memorizing raise wraith.
Your studies are complete.

< 639h/563H 141v/141V Pos: sitting >
You clamber to your feet.

< 639h/563H 141v/141V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -E# -S -W
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion)  (casting) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion)  (casting) (Red Aura)
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.

< 638h/563H 140v/141V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your west.
Arian who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.

< 638h/563H 140v/141V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the word 'yufzgpuzre'
The wraith of a war-hardened warrior is surrounded by burning flames!

< 638h/563H 140v/141V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the word 'qaregpuzre'
The wraith of a war-hardened warrior is surrounded by an aura of deadly cold!

< 638h/563H 140v/141V Pos: standing >
Your enhanced strength drains away.

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a war-hardened warrior is lying here.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.

< 534h/459H 139v/141V Pos: standing >

< 534h/459H 139v/141V Pos: standing >
Ok.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.

< 534h/459H 139v/141V Pos: standing >
You start chanting...

< 534h/459H 141v/141V Pos: standing >
Casting: vitalize undead *

< 534h/459H 141v/141V Pos: standing >
Casting: vitalize undead 

< 534h/459H 141v/141V Pos: standing >
You complete your spell...
You feel your bones gain strength.

< 534h/459H 141v/141V Pos: standing >
You start chanting...

< 638h/563H 141v/141V Pos: standing >
Casting: protect undead *

< 638h/563H 141v/141V Pos: standing >
You complete your spell...
You begin to shimmer.
You feel protected by powers from beyond the grave.

< 637h/563H 141v/141V Pos: standing >
You quickly scan the area.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.

< 637h/563H 141v/141V Pos: standing >
Looks like an exit.

< 637h/563H 141v/141V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -E# -S -W
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion)  (casting) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion)  (casting) (Red Aura)
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.

< 637h/563H 140v/141V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'wuiaf orabz ay uizjrizfaburuhl'
The wraith of a war-hardened warrior begins to shimmer.

< 637h/563H 140v/141V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a war-hardened warrior is lying here.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.

< 637h/563H 139v/141V Pos: standing >

< 637h/563H 139v/141V Pos: standing >
Ok.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.
The wraith of a war-hardened warrior leaves north.

< 637h/563H 139v/141V Pos: standing >
You sit down and relax.

< 637h/563H 141v/141V Pos: sitting >
You have memorized the following spells:
(11th circle)  1 - create dracolich
               1 - summon ghasts
(10th circle)  1 - fly
               1 - raise lich
               1 - mass embalm
               1 - blackmantle
( 9th circle)  4 - energy drain
               1 - dimension door
( 8th circle)  1 - detect invisibility
               1 - haste
               1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  3 - protect undead
               2 - raise wraith
( 6th circle)  4 - cone of cold
               2 - vitalize undead
( 5th circle)  1 - fireshield
               6 - heal undead
               1 - raise spectre
( 4th circle)  1 - strength
               8 - life leech
( 3rd circle)  1 - animate dead
               3 - dispel magic
               5 - embalm
               1 - sense follower
( 2nd circle) 11 - chill touch
( 1st circle)  3 - minor creation
               9 - slashing darkness

And you are currently memorizing the following spells:
    2 seconds:  ( 6th) vitalize undead
    5 seconds:  ( 7th) protect undead

You can memorize no more spells.
You continue your study.

< 637h/563H 141v/141V Pos: sitting >
Hall of Warriors
Obvious exits: -N -W
A few drops of fresh blood are scattered around the area.
The corpse of a war-hardened warrior is lying here.

< 637h/563H 141v/141V Pos: sitting >
You have finished memorizing vitalize undead.

< 636h/563H 141v/141V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.

< 636h/563H 141v/141V Pos: sitting >
You clamber to your feet.

< 636h/563H 141v/141V Pos: standing >
You quickly scan the area.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
The wraith of a war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your north.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.

< 636h/563H 141v/141V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -E# -S -W
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.

< 636h/563H 140v/141V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your west.
A war-hardened warrior who is close by to your west.
Arian who is close by to your west.
A war-hardened warrior who is not far off to your west.
A war-hardened warrior who is not far off to your west.

< 636h/563H 140v/141V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Sparring Arena
</map>

<map>
Zone: Sarmiz'Duul.
Room: Sparring Arena
</map>
Sparring Arena
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
(Q)Arian, the ultimate half-orc warrior, stands here.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.
The wraith of a war-hardened warrior enters from the east.

< 636h/563H 139v/141V Pos: standing >

< 636h/563H 139v/141V Pos: standing >
Do you feel lucky, punk?

< 636h/563H 140v/141V Pos: standing >

		Score information for Morug

Level: 52   Race: Githzerai   Class: Necromancer / Necrolyte Sex: Male
Hit points: 635(563)  Moves: 141(141)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
Frags:   -0.25   Deaths:   11
Detecting:      Invisible Evil Good Magic
Protected from: Fire Cold Lightning All but High Circle Spells
Enchantments:   Ultravision Fly
Combat Pulse:   19 Spell Pulse:  0.87 
Leaderboard Points:  520 

Active Spells:
--------------
stone skin (10 minutes)
globe of invulnerability (8 minutes)
vitalize undead (20 minutes)
well-rested bonus (23 minutes)
detect invisibility (18 minutes)
fly (70 minutes)
strength (21 minutes)


< 635h/563H 141v/141V Pos: standing >
This burly half-orc has mastered all there is to know about the fighting
arts.  He spends most of his day teaching others his skills, and spends most
of his off time fighting with his students, both for fun, and to keep his
skills honed.
Arian appears to be Half Orc and is in excellent condition.
He's medium in size.
He seems to be moving much faster than normal..

<wielding twohanded> an enormous obsidian and steel two-handed sword [superior] (magic)

< 635h/563H 141v/141V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -E# -S -W
*A Goblin (small)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Goblin's head.
A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near a Drow Elf's head.
*A Troll (large) LuXxXun   *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
A Goblin snaps into visibility.
A Goblin dances an acrobatic maneuver in battle, tripping you.
The wraith of a war-hardened warrior suddenly attacks a Goblin!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
The wraith of a war-hardened warrior misses a Goblin.
The wraith of a war-hardened warrior suddenly attacks a Goblin!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
The wraith of a war-hardened warrior misses a Goblin.
The wraith of a war-hardened warrior suddenly attacks a Goblin!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
The wraith of a war-hardened warrior misses a Goblin.

< 635h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC:excellent E: A Goblin sta EP: excellent >
 
< 635h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC:excellent E: A Goblin sta EP: excellent >
 A Goblin slips beneath your guard, dealing you a vicious attack!
-=[A Goblin's pierce grazes you.]=-
-=[A Goblin's weak pierce grazes you.]=-
-=[A Goblin's weak pierce grazes you.]=-
-=[A Goblin's crude pierce grazes you.]=-
-=[A Goblin's pierce grazes you.]=-
-=[A Goblin's pierce grazes you.]=-
-=[A Goblin's crude pierce grazes you.]=-

< 622h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC:excellent E: A Goblin sta EP: excellent >
 A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.

< 622h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC:excellent E: A Goblin sta EP: excellent >
 A Goblin parries your futile lunge at him.
A Goblin snaps into visibility.

< 622h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC:excellent E: A Goblin sta EP: excellent >
 A Drow Elf completes her spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
-=[You reel in pain as a Drow Elf's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!
A Goblin snaps into visibility.
The wraith of a war-hardened warrior's punch grazes a Goblin.
A Goblin dodges the wraith of a war-hardened warrior's attack.
A Goblin dodges the wraith of a war-hardened warrior's attack.

< 511h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC:few scratches E: A Goblin sta EP: few scratches >
 A Goblin snaps into visibility.
-=[A Goblin's weak pierce grazes you.]=-
-=[A Goblin's pierce grazes you.]=-
-=[A Goblin's weak pierce grazes you.]=-
-=[A Goblin's weak pierce grazes you.]=-
-=[A Goblin's crude pierce grazes you.]=-
-=[A Goblin's pierce grazes you.]=-

< 501h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 A Troll assists a Goblin heroically.
A Troll snaps into visibility.
-=[A Troll's bludgeon grazes you.]=-
The wraith of a war-hardened warrior suddenly attacks a Troll!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior misses a Troll.

< 497h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 
< 497h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 The wraith of a war-hardened warrior suddenly attacks a Goblin!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
A Goblin snaps into visibility.
The wraith of a war-hardened warrior's punch grazes a Goblin.
-=[A Troll's crude bludgeon grazes you.]=-
-=[A Troll's crude crush grazes you.]=-
You feel your skin soften and return to normal.
-=[A Troll's decent bludgeon wounds you.]=-
-=[A Troll's impressive bludgeon strikes you.]=-
Your eyes of the zombie lord [superior] was damaged from the massive blow!
A Drow Elf starts casting an offensive spell.

< 466h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.
A Troll fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!


< 466h/563H 140v/141V Pos: sitting >
< T: Morug TP: sit TC: small wounds E: A Goblin sta EP: few scratches >
 A Drow Elf completes her spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
-=[You reel in pain as a Drow Elf's iceball shatters upon impacting you.]=-
OUCH!  That really did HURT!
You scramble madly to your feet!

< 353h/563H 140v/141V Pos: standing >
< T: Morug TP: sta TC: few wounds E: A Goblin sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 353h/563H 140v/141V Pos: standing >
< T: Morug TP: sta TC: few wounds E: A Goblin sta EP: few scratches >
 The wraith of a war-hardened warrior misses a Goblin.
A Goblin dodges the wraith of a war-hardened warrior's attack.
The wraith of a war-hardened warrior misses a Goblin.
A Goblin snaps into visibility.
-=[A Goblin's impressive pierce hits you on the torso making him grimace in pain.]=-
A Goblin's gladius called 'Backstabber' begins to hum.
A Goblin quickly vanishes and reappears behind you!
-=[Out of nowhere, a Goblin stabs you in the back.]=-
OUCH!  That really did HURT!
-=[A Goblin's pierce strikes you.]=-
-=[A Goblin's impressive pierce strikes you.]=-
-=[A Goblin's impressive pierce strikes you.]=-
-=[A Goblin's impressive pierce strikes you.]=-
Cast which what where?

< 222h/563H 140v/141V Pos: standing >
< T: Morug TP: sta TC: nasty wounds E: A Goblin sta EP: few scratches >
 A war-hardened warrior enters from the south.
You dodge a Troll's vicious attack.
A Troll snaps into visibility.
-=[A Troll's fine crush strikes you.]=-
-=[A Troll's impressive bludgeon strikes you hard.]=-
-=[A Troll's impressive bludgeon strikes you hard.]=-
A Goblin dodges your futile attack.
A Goblin snaps into visibility.

< 174h/563H 140v/141V Pos: standing >
< T: Morug TP: sta TC: nasty wounds E: A Goblin sta EP: few scratches >
 The wraith of a war-hardened warrior misses a Troll.
A Troll snaps into visibility.

< 174h/563H 140v/141V Pos: standing >
< T: Morug TP: sta TC: nasty wounds E: A Goblin sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!
A Drow Elf starts casting an offensive spell.

< 174h/563H 140v/141V Pos: standing >
< T: Morug TP: sta TC: nasty wounds E: A Goblin sta EP: few scratches >
 The wraith of a war-hardened warrior misses a Goblin.
A Goblin snaps into visibility.

< 174h/563H 140v/141V Pos: standing >
< T: Morug TP: sta TC: nasty wounds E: A Goblin sta EP: few scratches >
 You attempt to flee...

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -S -W
You flee northward!

< 174h/563H 114v/141V Pos: standing >

< 174h/563H 114v/141V Pos: standing >
A Goblin dances an amazing maneuver in battle, tripping you.

< 174h/563H 114v/141V Pos: on your ass >
< T: Morug TP: ass TC: nasty wounds E: A Goblin sta EP: few scratches >
 
< 174h/563H 115v/141V Pos: on your ass >
<A Goblin parries your futile lunge at him.
A Goblin snaps into visibility.

< 174h/563H 115v/141V Pos: on your ass >
<A Drow Elf enters from the west.

< 174h/563H 115v/141V Pos: on your ass >
<A Drow Elf leaves south.

< 174h/563H 115v/141V Pos: on your ass >
<A Drow Elf enters from the south.

< 174h/563H 115v/141V Pos: on your ass >
<A Troll suddenly attacks YOU!
A Troll snaps into visibility.
-=[A Troll's bludgeon strikes you very hard.]=-

< 148h/563H 115v/141V Pos: on your ass >
<
< 148h/563H 115v/141V Pos: on your ass >
<Sorry, you aren't allowed to do that in combat.

< 148h/563H 115v/141V Pos: on your ass >
<Sorry, you aren't allowed to do that in combat.

< 148h/563H 115v/141V Pos: on your ass >
<Sorry, you can't do that while laying around.
A Drow Elf starts casting an offensive spell called 'arieks shattering iceball'.

< 148h/563H 115v/141V Pos: on your ass >
<You clamber to your feet.

< 148h/563H 115v/141V Pos: standing >
<You don't have that spell memorized.

< 148h/563H 115v/141V Pos: standing >
<A Drow Elf completes her spell...
A Drow Elf utters the words 'abrauztg gpahhzfuio uqzbarr'
A Drow Elf points at you.
-=[You reel in pain as a Drow Elf's iceball shatters upon impacting you.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You miss a Goblin.
A Goblin snaps into visibility.

< 38h/563H 115v/141V Pos: standing >
< T: Morug TP: sta TC: awful E: A Goblin sta EP: excellent >
 A Troll snaps into visibility.
-=[A Troll's bludgeon enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A sense of WiLD HAtE surrounds a Troll as his powerful crush hits you.]=-
Your crown of unearthly power [superior] was completely destroyed by the massive blow!
Your pair of drow-skin sleeves [poor] was completely destroyed by the massive blow!
Your thick iron ring [superior] was completely destroyed by the massive blow!