The death of [52 Necrolyte] Morug (_/Eye of Odin\_) (Githzerai)

in Hall of Warriors

from the perspective of [55 RaGeloRd] Largas *-* The Veterans of Bloodlust *-* (Troll)

<worn as a badge>    a elven rune of restoration of power (magic) (glowing) [82%]
<worn on head>       a crown of burning flames of damage [69%]
<worn on eyes>       the eye of the ogre [superior] (magic) (glowing) (humming) [67%]
<worn in ear>        a mithril stud carved like a fist [superior] (magic) [63%]
<worn in ear>        an earring of congealed blood of dexterity [84%]
<worn on face>       the death-mask of Nakral of strength (magic)
<worn around neck>   a black wool cowl stained with blood [poor] [65%]
<worn around neck>   the pendant of the aboleth [poor] (magic)
<worn on body>       a blazing suit of devil platemail [poor] (magic) (glowing) [64%]
<worn about body>    a curtain of elemental fire of regeneration (magic) (humming)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the woven entrails of an unfortunate soul of regeneration [66%]
<worn on belt buckle>an ankylosaur tail club [superior] (magic) (glowing) [60%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  a bracelet of dracolich hide of health (magic) (humming) [76%]
<worn around wrist>  the bracer of Uz's alliance [80%]
<worn on hands>      the gauntlets of the lifestealer (magic) (glowing)
<worn on finger>     a ring of regeneration of precision (magic) (glowing)
<worn on finger>     a ring of fire protection of regeneration (magic) [69%]
<primary weapon>     the rod of Dispator (magic) (glowing) (humming)[150h 59m 14s]
<secondary weapon>   an ancient adamantium warhammer of dwarven kings of precision (magic) [67%]
<worn on legs>       a pair of chainmail leggings [superior] (magic) (illuminating)
<worn on feet>       a pair of dusty boots [superior] (glowing) [83%]


< 1602h/1602H 200v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
An aging but brawny half-orc stands here enjoying life.
Jelli enters from the west.

< 1602h/1602H 200v/205V Pos: standing >
You quickly scan the area.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
A reveller who is not far off to your north.
An orcish adventurer who is close by to your west.

< 1602h/1602H 201v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
Jelli enters from the south.

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: The Cheshire Inn
</map>

<map>
Zone: Sarmiz'Duul.
Room: The Cheshire Inn
</map>
The Cheshire Inn
Obvious exits: -S
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
A commoner stands here having a good time.
Riq sneaks in from the south.
Jelli enters from the south.

< 1602h/1602H 203v/205V Pos: standing >
You quickly scan the area.
You see nothing.

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
Riq sneaks in from the north.
Jelli enters from the north.

< 1602h/1602H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -W
Jelli enters from the west.

< 1602h/1602H 203v/205V Pos: standing >
You quickly scan the area.
A dock carpenter who is not far off to your north.
A rugged helmsman who is not far off to your north.

< 1602h/1602H 203v/205V Pos: standing >
Alas, you cannot go that way. . . .

< 1602h/1602H 204v/205V Pos: standing >
You quickly scan the area.
A dock carpenter who is not far off to your north.
A rugged helmsman who is not far off to your north.

< 1602h/1602H 205v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
Jelli enters from the south.

< 1602h/1602H 204v/205V Pos: standing >
Riq stops following you.
Riq now follows Jelli.

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -S -W
Jelli enters from the west.

< 1602h/1602H 203v/205V Pos: standing >
You quickly scan the area.
You see nothing.

< 1602h/1602H 203v/205V Pos: standing >
Alas, you cannot go that way. . . .

< 1602h/1602H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Commoners Dwelling
</map>
A Commoners Dwelling
Obvious exits: -N -E
Jelli enters from the north.

< 1602h/1602H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Jelli enters from the west.

< 1602h/1602H 203v/205V Pos: standing >
You quickly scan the area.
A commoner who is close by to your south.

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -W
A male commoner stands here.
Jelli enters from the north.

< 1602h/1602H 204v/205V Pos: standing >
You quickly scan the area.
Lawter who is not far off to your west.

< 1602h/1602H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -E -S -W
Jelli enters from the east.
Riq sneaks in from the east.

< 1602h/1602H 203v/205V Pos: standing >

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Lawter's Fine Weapons
</map>

<map>
Zone: Sarmiz'Duul.
Room: Lawter's Fine Weapons
</map>
Lawter's Fine Weapons
Obvious exits: -E
(Q)Lawter, the weaponsmith, stands here.
Jelli enters from the east.

< 1602h/1602H 202v/205V Pos: standing >

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -E -S -W
Jelli enters from the west.

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S
Jelli enters from the north.

< 1602h/1602H 202v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Jelli enters from the north.

< 1602h/1602H 202v/205V Pos: standing >
You quickly scan the area.
You see nothing.

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -S
Jelli enters from the north.

< 1602h/1602H 203v/205V Pos: standing >
Alas, you cannot go that way. . . .

< 1602h/1602H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Paved Obsidian Road
</map>
A Paved Obsidian Road
Obvious exits: -N -E -S -W
Jelli enters from the south.

< 1602h/1602H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Jelli enters from the east.

< 1602h/1602H 203v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
Jelli enters from the east.
Riq sneaks in from the east.

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W#
Jelli enters from the east.

< 1602h/1602H 203v/205V Pos: standing >
You quickly scan the area.
Otten who is close by to your north.

< 1602h/1602H 203v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Otten's Stout Armor
</map>

<map>
Zone: Sarmiz'Duul.
Room: Otten's Stout Armor
</map>
Otten's Stout Armor
Obvious exits: -S
[2] A pair of obsidian and steel boots lies here.
[3] An obsidian and steel shield lies here.
[3] An obsidian and steel helm lies here.
[3] A pair of obsidian and steel gauntlets lies here.
[2] An obsidian and steel breast plate lies here.
Otten, the smith, stands here.
Jelli enters from the south.

< 1602h/1602H 204v/205V Pos: standing >
You quickly scan the area.
You see nothing.

< 1602h/1602H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W#
Jelli enters from the north.
Riq sneaks in from the north.

< 1602h/1602H 203v/205V Pos: standing >

< 1602h/1602H 203v/205V Pos: standing >
You quickly scan the area.
Otten who is close by to your north.
A retired soldier who is in the distance to your east.

< 1602h/1602H 203v/205V Pos: standing >
Ok.

< 1602h/1602H 205v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Jelli enters from the east.

< 1602h/1602H 204v/205V Pos: standing >

< 1602h/1602H 204v/205V Pos: standing >

< 1602h/1602H 204v/205V Pos: standing >
Ok.

< 1602h/1602H 204v/205V Pos: standing >
You quickly scan the area.
A war-hardened warrior who is close by to your south.
The wraith of a war-hardened warrior who is close by to your west.
The wraith of a war-hardened warrior who is close by to your west.
Arian who is close by to your west.

< 1602h/1602H 204v/205V Pos: standing >
A Githzerai enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
The wraith of a war-hardened warrior enters from the west.
Riq snaps into visibility.
Riq dances an acrobatic maneuver in battle, and trips up a Githzerai!
The wraith of a war-hardened warrior suddenly attacks Riq!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
The wraith of a war-hardened warrior misses Riq.
The wraith of a war-hardened warrior suddenly attacks Riq!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
The wraith of a war-hardened warrior misses Riq.
The wraith of a war-hardened warrior suddenly attacks Riq!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
The wraith of a war-hardened warrior misses Riq.

< 1602h/1602H 204v/205V Pos: standing >
Riq slips beneath a Githzerai's guard dealing a vicious attack!!
Riq's pierce grazes a Githzerai.
Riq's weak pierce grazes a Githzerai.
Riq's weak pierce grazes a Githzerai.
Riq's crude pierce grazes a Githzerai.
Riq's pierce grazes a Githzerai.
Riq's pierce grazes a Githzerai.
Riq's crude pierce grazes a Githzerai.

< 1602h/1602H 204v/205V Pos: standing >
Jelli starts casting an offensive spell.

< 1602h/1602H 204v/205V Pos: standing >
Riq parries a Githzerai's lunge at him.
Riq snaps into visibility.

< 1602h/1602H 204v/205V Pos: standing >
Jelli completes her spell...
Jelli utters the words 'abrauztg gpahhzfuio uqzbarr'
Jelli points at a Githzerai.
Jelli's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
Riq snaps into visibility.
The wraith of a war-hardened warrior's punch grazes Riq.
Riq dodges the wraith of a war-hardened warrior's attack.
Riq dodges the wraith of a war-hardened warrior's attack.

< 1602h/1602H 204v/205V Pos: standing >
Riq snaps into visibility.
Riq's weak pierce grazes a Githzerai.
Riq's pierce grazes a Githzerai.
Riq's weak pierce grazes a Githzerai.
Riq's weak pierce grazes a Githzerai.
Riq's crude pierce grazes a Githzerai.
Riq's pierce grazes a Githzerai.

< 1602h/1602H 204v/205V Pos: standing >
You assist Riq heroically.
You snap into visibility.
[Damage:  4 ] -=[Your bludgeon grazes a Githzerai.]=-
The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior misses you.

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 The wraith of a war-hardened warrior suddenly attacks Riq!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly appears a bit confused!
Riq snaps into visibility.
The wraith of a war-hardened warrior's punch grazes Riq.
[Damage:  4 ] -=[Your crude bludgeon grazes a Githzerai.]=-
[Damage:  4 ] -=[Your crude crush grazes a Githzerai.]=-
[Damage:  6 ] -=[Your decent bludgeon wounds a Githzerai.]=-
[Damage: 17 ] -=[Your impressive bludgeon strikes a Githzerai.]=-
A Githzerai's eyes of the zombie lord [superior] was damaged from the massive blow!
Jelli starts casting an offensive spell.

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 You feel a rage start to come from within...

You are filled with a HUGE rush of BLOODLUST!

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sit EP:  small wounds >
 Jelli completes her spell...
Jelli utters the words 'abrauztg gpahhzfuio uqzbarr'
Jelli points at a Githzerai.
Jelli's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
Looking panicked, a Githzerai scrambles madly to his feet!

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  few wounds >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  few wounds >
 The wraith of a war-hardened warrior misses Riq.
Riq dodges the wraith of a war-hardened warrior's attack.
The wraith of a war-hardened warrior misses Riq.
Riq snaps into visibility.
Riq's impressive pierce hits a Githzerai on the torso making him grimace in pain.
Riq's gladius called 'Backstabber' begins to hum.
Riq quickly vanishes and reappears behind a Githzerai!
Riq places a gladius called 'Backstabber' in the back of a Githzerai, resulting in some strange noises and some blood.
Riq's pierce strikes a Githzerai.
Riq's impressive pierce strikes a Githzerai.
Riq's impressive pierce strikes a Githzerai.
Riq's impressive pierce strikes a Githzerai.

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 A war-hardened warrior enters from the south.
A Githzerai dodges your futile attack.
You snap into visibility.
[Damage: 12 ] -=[Your fine crush strikes a Githzerai.]=-
[Damage: 18 ] -=[Your impressive bludgeon strikes a Githzerai hard.]=-
[Damage: 18 ] -=[Your impressive bludgeon strikes a Githzerai hard.]=-
Riq dodges a Githzerai's attack.
Riq snaps into visibility.

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The wraith of a war-hardened warrior misses you.
You snap into visibility.

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 A Githzerai attempts to flee.
A Githzerai tries to flee, but can't make it out of here!
Jelli starts casting an offensive spell.

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 The wraith of a war-hardened warrior misses Riq.
Riq snaps into visibility.

< 1602h/1602H 204v/205V Pos: standing >
< T: Riq TP: sta TC:few scratches E: A Githzerai sta EP:  nasty wounds >
 A Githzerai attempts to flee.
A Githzerai leaves north.

< 1602h/1602H 204v/205V Pos: standing >
Jelli stops invoking abruptly!

< 1602h/1602H 204v/205V Pos: standing >
Your RaGe overwhelms you, making you blind to the enemies battering assaults.
-=[The wraith of a war-hardened warrior's weak punch grazes you.]=-
The wraith of a war-hardened warrior starts casting an offensive spell.
C'mon, you are doing it all the time!
The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior misses you.
The wraith of a war-hardened warrior suddenly attacks YOU!
The wraith of a war-hardened warrior misses you.
The wraith of a war-hardened warrior suddenly attacks YOU!
-=[The wraith of a war-hardened warrior's weak punch grazes you.]=-

< 1600h/1602H 204v/205V Pos: standing >
< T: Largas TP: sta TC:few scratches E: undead sta EP: excellent >
 
< 1601h/1602H 204v/205V Pos: standing >
< T: Largas TP: sta TC:few scratches E: undead sta EP: excellent >
 [Damage:  4 ] -=[Your bludgeon grazes the wraith of a war-hardened warrior.]=-
The globe around your body flares as it bears the brunt of the wraith of a war-hardened warrior's assault!
You score a CRITICAL HIT!!!!!
[Damage: 10 ] -=[Your fine crush wounds the wraith of a war-hardened warrior.]=-
The globe around your body flares as it bears the brunt of the wraith of a war-hardened warrior's assault!
[Damage:  4 ] -=[Your crude bludgeon grazes the wraith of a war-hardened warrior.]=-
The globe around your body flares as it bears the brunt of the wraith of a war-hardened warrior's assault!
[Damage:  5 ] -=[Your crude bludgeon wounds the wraith of a war-hardened warrior.]=-
The globe around your body flares as it bears the brunt of the wraith of a war-hardened warrior's assault!
Sorry, you aren't allowed to do that in combat.

< 1602h/1602H 204v/205V Pos: standing >
< T: Largas TP: sta TC:excellent E: undead sta EP: few scratches >
 The wraith of a war-hardened warrior suddenly attacks Jelli!
The wraith of a war-hardened warrior misses Jelli.
C'mon, you are doing it all the time!

< 1602h/1602H 204v/205V Pos: standing >
< T: Largas TP: sta TC:excellent E: undead sta EP: few scratches >
 You attempt to flee...

<map>
Zone: Sarmiz'Duul.
Room: Sparring Arena
</map>

<map>
Zone: Sarmiz'Duul.
Room: Sparring Arena
</map>
Sparring Arena
Obvious exits: -N -E -S -W
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
(Q)Arian, the ultimate half-orc warrior, stands here.
You flee westward!

< 1602h/1602H 176v/205V Pos: standing >

< 1602h/1602H 176v/205V Pos: standing >
Jelli enters from the east.

< 1602h/1602H 177v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -E -S
A war-hardened half-orc stands here.
Jelli enters from the east.

< 1602h/1602H 175v/205V Pos: standing >
A war-hardened warrior enters from the south.

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -E -S
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Jelli enters from the south.

< 1602h/1602H 172v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -E -S -W
A war-hardened half-orc stands here.
Jelli enters from the west.

< 1602h/1602H 170v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -S -W
*Riq  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.
A Githzerai (medium) Gungnir (_/Eye of Odin\_) is lying in mid-air here, fighting Riq.(Red Aura)
Jelli enters from the west.

< 1602h/1602H 168v/205V Pos: standing >

< 1602h/1602H 169v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -N -E# -S -W
Shattered bits of ice are scattered about the area.
A war-hardened half-orc stands here.
The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
A war-hardened half-orc stands here.
A war-hardened half-orc stands here.
Jelli enters from the north.

< 1602h/1602H 167v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>

<map>
Zone: Sarmiz'Duul.
Room: Hall of Warriors
</map>
Hall of Warriors
Obvious exits: -S -W
*Riq  *-* The Veterans of Bloodlust *-* (Goblin)(small) stands in mid-air here.(Red Aura)
An impenetrable globe of darkness floats near Riq's head.
A Githzerai (medium) Gungnir (_/Eye of Odin\_) is lying in mid-air here, fighting Riq.(Red Aura)
Jelli enters from the south.

< 1602h/1602H 165v/205V Pos: standing >
You snap into visibility.
[Damage: 26 ] -=[Your bludgeon strikes a Githzerai very hard.]=-

< 1602h/1602H 165v/205V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Githzerai ass EP: pretty hurt >
 Jelli starts casting an offensive spell.

< 1602h/1602H 166v/205V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Githzerai ass EP: pretty hurt >
 A Githzerai clambers to his feet.

< 1602h/1602H 166v/205V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Githzerai sta EP: pretty hurt >
 Jelli completes her spell...
Jelli utters the words 'abrauztg gpahhzfuio uqzbarr'
Jelli points at a Githzerai.
Jelli's iceball shatters upon impacting a Githzerai, rending flesh and sending blood flying.
A Githzerai misses Riq.
Riq snaps into visibility.

< 1602h/1602H 166v/205V Pos: standing >
< T: Riq TP: sta TC:excellent E: A Githzerai sta EP:  awful >
 You snap into visibility.
[Damage: 17 ] -=[Your bludgeon enshrouds a Githzerai in a mist of blood.]=-
[Damage: 32 ] -=[You feel a powerful rush of AnGEr as your powerful crush hits a Githzerai.]=-
A Githzerai's crown of unearthly power [superior] was completely destroyed by the massive blow!
A Githzerai's pair of drow-skin sleeves [poor] was completely destroyed by the massive blow!
A Githzerai's thick iron ring [superior] was completely destroyed by the massive blow!
A Githzerai is dead! R.I.P.
You receive your share of experience.
The smell of fresh blood enters your body, infusing you with power!