The death of [39 Necrolyte] Tizme (Kobold)

in Underground tunnel

from the perspective of [54 Shadowmage] Guidrich (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a wisp of shimmering faerie light (illuminating)
<worn on head>       a mithril-plated gnomish brain force enhancer (humming) [72%]
<worn on eyes>       an eyepatch of swirling shadows [poor] (magic) (glowing)
<worn in ear>        an emerald disc fashioned from bone (magic)
<worn in ear>        a glowing jade earring (glowing) [88%]
<worn on face>       the mask of the plague
<worn around neck>   an amulet of fire dragon's blood (magic) [48%]
<worn around neck>   a cloak of dragons (magic) (glowing) [84%]
<worn on body>       a suit of flame-wreathed platemail [67%]
<worn about body>    a despair cloak of Vadatorn [poor] [69%]
<worn as quiver>     a human-made copper quiver [73%]
<worn about waist>   the spiked circles of bloodletting (humming) [76%]
<worn on belt buckle>a glowing white pearl (glowing) [69%]
<worn on arms>       some platinum linked sleeves of life (magic)[232h 18m 52s]
<held as shield>     a well-polished mithril body shield [superior]
<worn around wrist>  a drow-made bronze bracer [64%]
<worn around wrist>  a smooth bracelet of dwarven kind (magic) [52%]
<worn on hands>      the gloves of the adept [superior] (magic)
<worn on finger>     an enchanted ring of balor bone [poor]
<worn on finger>     an enchanted ring of balor bone [superior]
<primary weapon>     the orb of the sea (magic) (glowing)[128h 56m 46s]
<worn on legs>       the elven chainmail leggings of speed (magic)
<worn on feet>       the cubes of protection [superior] (humming)

 **^              
  *^.             
   .              

< 658h/658H 205v/205V Pos: standing >
Moldug grunts and casts a fishing line into the fresh lake waters.


< 658h/658H 205v/205V Pos: standing >

< 658h/658H 205v/205V Pos: standing >
      ^.**^       
      ..^..       
 .     ...^.      
 ..      ^^       
 *^^    @^        
 **M              
 **^              
  *^.             
   .              

< 658h/658H 205v/205V Pos: standing >
The burning flames around your body die down and fade.

< 658h/658H 205v/205V Pos: standing >
      ^.**^       
      ..^..       
 .     ...^.      
 ..      ^^       
 *^^    @^        
 **M              
 **^              
  *^.             
   .              

< 658h/658H 205v/205V Pos: standing >
You reappear, visible to all.
You start chanting...

< 658h/658H 205v/205V Pos: standing >
You complete your spell...
You failed.

< 658h/658H 205v/205V Pos: standing >
I see no person by that name here!

< 658h/658H 205v/205V Pos: standing >
You attempt to give consent...

< 658h/658H 205v/205V Pos: standing >

< 658h/658H 205v/205V Pos: standing >
      ^.**^       
      ..^..       
 .     ...^.      
 ..      ^^       
 *^^    @^        
 **M              
 **^              
  *^.             
   .              

< 658h/658H 205v/205V Pos: standing >

< 658h/658H 205v/205V Pos: standing >
      ^.**^       
      ..^..       
 .     ...^.      
 ..      ^^       
 *^^    @^        
 **M              
 **^              
  *^.             
   .              

< 658h/658H 205v/205V Pos: standing >
You sit down and relax.

< 658h/658H 205v/205V Pos: sitting >
You have memorized the following spells:
(11th circle)  3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  2 - relocate
               1 - mass invisibility
               2 - prismatic ray
( 8th circle)  1 - dispel invisible
               1 - fly
               3 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               1 - fireshield
               2 - blink
( 5th circle)  6 - dimension door
               1 - coldshield
( 4th circle)  1 - farsee
               1 - wizard eye
               3 - ray of enfeeblement
               2 - dispel magic
               2 - minor paralysis
( 3rd circle)  7 - concealment
               2 - agility
( 2nd circle)  9 - chill touch
               2 - strength
( 1st circle)  2 - minor creation
               8 - magic missile
               2 - detect magic

And you are currently memorizing the following spells:
    0 seconds:  ( 3rd) concealment
    1 seconds:  ( 5th) dimension door

You can memorize no more spells.
You continue your study.

< 658h/658H 205v/205V Pos: sitting >

< 658h/658H 205v/205V Pos: sitting >
You have finished memorizing concealment.

< 658h/658H 205v/205V Pos: sitting >
A cool winter breeze blows through the foothills of Ice Crag continent.


< 658h/658H 205v/205V Pos: sitting >
You have finished memorizing dimension door.
Your studies are complete.

< 658h/658H 205v/205V Pos: sitting >
You clamber to your feet.

< 658h/658H 205v/205V Pos: standing >
      ^.**^       
      ..^..       
 .     ...^.      
 ..      ^^       
 *^^    @^        
 **.              
 **^              
  *^.             
   .              

< 658h/658H 205v/205V Pos: standing >
You start chanting...

< 658h/658H 205v/205V Pos: standing >

< 658h/658H 205v/205V Pos: standing >
Casting: relocate **

< 658h/658H 205v/205V Pos: standing >
      ^.**^       
      ..^..       
 .     ...^.      
 ..      ^^       
 *^^    @^        
 **.              
 **^              
  *^.             
   .              

< 658h/658H 205v/205V Pos: standing >
Casting: relocate *

< 658h/658H 205v/205V Pos: standing >
Casting: relocate 

< 658h/658H 205v/205V Pos: standing >
You complete your spell...
You start to become less solid, then fade into nothing!

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
You materialize elsewhere!

< 658h/658H 205v/205V Pos: standing >
You start chanting...

< 658h/658H 205v/205V Pos: standing >
You complete your spell...
You vanish.

< 658h/658H 205v/205V Pos: standing >
Dod sneaks north.

< 658h/658H 205v/205V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Cobblestone Road
Obvious exits: -N -E -S -W

< 658h/658H 205v/205V Pos: standing >
You reappear, visible to all.
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
An elite member of the captain's guard who is rather far off to your east.
An elite member of the captain's guard who is rather far off to your east.
The captain of the regular guard who is rather far off to your east.
A commoner who is in the distance to your east.

< 658h/658H 205v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
An elite member of the captain's guard who is rather far off to your east.
An elite member of the captain's guard who is rather far off to your east.
The captain of the regular guard who is rather far off to your east.
A commoner who is in the distance to your east.

< 658h/658H 205v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
An elite member of the captain's guard who is rather far off to your east.
An elite member of the captain's guard who is rather far off to your east.
The captain of the regular guard who is rather far off to your east.
A commoner who is in the distance to your east.

< 658h/658H 205v/205V Pos: standing >
It rains a bit harder.

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W

< 658h/658H 204v/205V Pos: standing >

< 658h/658H 204v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
Dod who is close by to your west.

< 658h/658H 204v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
Dod who is close by to your west.

< 658h/658H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Tangwystl's Leather Goods
</map>

<map>
Zone: Sarmiz'Duul.
Room: Tangwystl's Leather Goods
</map>
Tangwystl's Leather Goods
Obvious exits: -E
The corpse of tangwystl is lying here.
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)

< 658h/658H 203v/205V Pos: standing >
You now follow Dod.

< 658h/658H 203v/205V Pos: standing >
You attempt to give consent...

< 658h/658H 204v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is in the distance to your east.

< 658h/658H 204v/205V Pos: standing >
You are now a member of Dod's group.

< 658h/658H 204v/205V Pos: standing >

< 658h/658H 204v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is in the distance to your east.

< 658h/658H 205v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is in the distance to your east.

< 658h/658H 205v/205V Pos: standing >
Dod peers around intently, looking for something.

< 658h/658H 205v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is in the distance to your east.

< 658h/658H 205v/205V Pos: standing >
You quickly scan the area.
A retired soldier who is in the distance to your east.

< 658h/658H 205v/205V Pos: standing >
Tangwystl's Leather Goods
Obvious exits: -E
The corpse of tangwystl is lying here.
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)

< 658h/658H 205v/205V Pos: standing >
Dod no longer wants you to follow.
You stop following Dod.

< 658h/658H 205v/205V Pos: standing >
You have memorized the following spells:
(11th circle)  3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               2 - prismatic ray
( 8th circle)  1 - dispel invisible
               1 - fly
               3 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               1 - fireshield
               2 - blink
( 5th circle)  7 - dimension door
               1 - coldshield
( 4th circle)  1 - farsee
               1 - wizard eye
               3 - ray of enfeeblement
               2 - dispel magic
               2 - minor paralysis
( 3rd circle)  7 - concealment
               2 - agility
( 2nd circle)  9 - chill touch
               2 - strength
( 1st circle)  2 - minor creation
               8 - magic missile
               2 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) relocate
    2 seconds:  ( 3rd) concealment

You can memorize no more spells.

< 658h/658H 205v/205V Pos: standing >
Dod sneaks east.

< 658h/658H 205v/205V Pos: standing >
Dod has disbanded the group.
You sit down and relax.

< 658h/658H 205v/205V Pos: sitting >
You have memorized the following spells:
(11th circle)  3 - solbeeps missile barrage
(10th circle)  5 - bigbys crushing hand
( 9th circle)  1 - relocate
               1 - mass invisibility
               2 - prismatic ray
( 8th circle)  1 - dispel invisible
               1 - fly
               3 - shadow shield
( 7th circle)  1 - detect invisibility
               1 - haste
               4 - bigbys clenched fist
( 6th circle)  4 - teleport
               1 - fireshield
               2 - blink
( 5th circle)  7 - dimension door
               1 - coldshield
( 4th circle)  1 - farsee
               1 - wizard eye
               3 - ray of enfeeblement
               2 - dispel magic
               2 - minor paralysis
( 3rd circle)  7 - concealment
               2 - agility
( 2nd circle)  9 - chill touch
               2 - strength
( 1st circle)  2 - minor creation
               8 - magic missile
               2 - detect magic

And you are currently memorizing the following spells:
    1 seconds:  ( 9th) relocate
    2 seconds:  ( 3rd) concealment

You can memorize no more spells.
You continue your study.

< 658h/658H 205v/205V Pos: sitting >
You have finished memorizing relocate.

< 658h/658H 205v/205V Pos: sitting >
You have finished memorizing concealment.
Your studies are complete.

< 658h/658H 205v/205V Pos: sitting >
You clamber to your feet.

< 658h/658H 205v/205V Pos: standing >
Looks like an exit.
You extend your sights eastward.
A Cobblestone Road
Obvious exits: -N -E -S -W

< 658h/658H 205v/205V Pos: standing >

< 658h/658H 205v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W

< 658h/658H 204v/205V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your east.
Dod who is close by to your south.

< 658h/658H 204v/205V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Red Brick Road
Obvious exits: -N -E -S -W

< 658h/658H 204v/205V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Cobblestone Road
Obvious exits: -N -E -S
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)

< 658h/658H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)

< 658h/658H 203v/205V Pos: standing >
Looks like an exit.
You extend your sights eastward.
Red Brick Road
Obvious exits: -N -E -S -W

< 658h/658H 205v/205V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Cobblestone Road
Obvious exits: -N -E -W

< 658h/658H 205v/205V Pos: standing >
Co steps out of a moonwell.

< 658h/658H 205v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 658h/658H 204v/205V Pos: standing >
You quickly scan the area.
Co who is close by to your north.
Dod who is close by to your north.
Savenge who is close by to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A commoner who is rather far off to your east.
The beggar leader who is not far off to your west.
Learett who is a brief walk away to your west.

< 658h/658H 204v/205V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)

< 658h/658H 203v/205V Pos: standing >

< 658h/658H 203v/205V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 658h/658H 204v/205V Pos: standing >
Co now follows Dod.
A Cobblestone Road
Obvious exits: -N -E -S
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)

< 658h/658H 205v/205V Pos: standing >
<group>
</group>

< 658h/658H 205v/205V Pos: standing >
Co is now a member of Dod's group.

< 658h/658H 205v/205V Pos: standing >
You now follow Dod.

< 658h/658H 205v/205V Pos: standing >
Dod's body appears to recover from the affects of the potion.
You feel the swirling shadows around your body dissipate.
You follow Dod.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
Co sneaks in from the north.
You attempt to give consent...

< 658h/658H 204v/205V Pos: standing >
You are now a member of Dod's group.

< 658h/658H 204v/205V Pos: standing >

< 658h/658H 204v/205V Pos: standing >

		Score information for Guidrich

Level: 54   Race: Grey Elf   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 658(658)  Moves: 205(205)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   -0.57   Deaths:   18
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Waterbreathing Enlarged Size Fearless MageFlame
Combat Pulse:   17 Spell Pulse:  0.80 
Leaderboard Points:  597 

Active Spells:
--------------
strength (31 minutes)
agility (31 minutes)
sense spirit (36 minutes)
ravenflight (31 minutes)
spirit armor (38 minutes)
pantherspeed (32 minutes)
elephantstrength (16 minutes)
lionrage (15 minutes)
hawkvision (1 minute)
enlarge (25 minutes)
detect invisibility (25 minutes)
fly (86 minutes)


< 658h/658H 205v/205V Pos: standing >
Autosaving...

< 658h/658H 205v/205V Pos: standing >
You quickly scan the area.
Savenge who is close by to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A commoner who is rather far off to your east.
A commoner who is in the distance to your east.
The beggar leader who is not far off to your west.
Learett who is a brief walk away to your west.

< 658h/658H 205v/205V Pos: standing >
You quickly scan the area.
Savenge who is close by to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A commoner who is rather far off to your east.
A commoner who is in the distance to your east.
The beggar leader who is not far off to your west.
Learett who is a brief walk away to your west.

< 658h/658H 205v/205V Pos: standing >

< 658h/658H 205v/205V Pos: standing >
Dod sneaks west.
You follow Dod.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)

< 658h/658H 204v/205V Pos: standing >

< 658h/658H 204v/205V Pos: standing >

< 658h/658H 204v/205V Pos: standing >
You follow Dod.


<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
A beggar leader stands here, sneering at everyone.

< 658h/658H 203v/205V Pos: standing >

< 658h/658H 203v/205V Pos: standing >
Dod sneaks west.
You follow Dod.


<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
Learett's Fast Deals
Obvious exits: -E -D
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
Learett, the fast-deals man, stands here.
Co sneaks in from the east.

< 658h/658H 203v/205V Pos: standing >

< 658h/658H 203v/205V Pos: standing >
You follow Dod.


<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)

< 658h/658H 203v/205V Pos: standing >
Dod sneaks down.
You follow Dod.


<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
Co sneaks in from above.

< 658h/658H 202v/205V Pos: standing >
You follow Dod.


<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*A Kobold (small) stands here. (Non-Fraggable)(Red Aura)
Co sneaks in from above.

< 658h/658H 201v/205V Pos: standing >

< 658h/658H 201v/205V Pos: standing >
Co snaps into visibility.
Co suddenly looks a bit dumb, and madly slams at a Kobold!
A Kobold snaps into visibility.
A Kobold is stunned!

< 658h/658H 203v/205V Pos: standing >
Co attacks a Kobold. [5 Hits]

< 658h/658H 203v/205V Pos: standing >
The wraith of a war-hardened warrior suddenly attacks Co!
The wraith of a war-hardened warrior snaps into visibility.

< 658h/658H 204v/205V Pos: standing >
Co snaps into visibility.
A Kobold attacks Co. [0 Hits]

< 658h/658H 204v/205V Pos: standing >
Co snaps into visibility.
The wraith of a war-hardened warrior attacks Co. [1 Hits]

< 658h/658H 205v/205V Pos: standing >
Co snaps into visibility.
A Kobold attacks Co. [0 Hits]

< 658h/658H 205v/205V Pos: standing >
The wraith of a war-hardened warrior suddenly attacks Co!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior suddenly attacks Co!
The wraith of a war-hardened warrior snaps into visibility.
As the wraith of a war-hardened warrior attempts to attack Co, Co intercepts the attack with his hands and twist the wraith of a war-hardened warrior's arm!

< 658h/658H 205v/205V Pos: standing >
Co snaps into visibility.
Co attacks a Kobold. [5 Hits]

< 658h/658H 205v/205V Pos: standing >
The wraith of a war-hardened warrior suddenly attacks Co!
The wraith of a war-hardened warrior snaps into visibility.

< 658h/658H 205v/205V Pos: standing >
Co snaps into visibility.
The wraith of a war-hardened warrior attacks Co. [0 Hits]

< 658h/658H 205v/205V Pos: standing >
The wraith of a war-hardened warrior attacks Co. [0 Hits]
The wraith of a war-hardened warrior attacks Co. [0 Hits]

< 658h/658H 205v/205V Pos: standing >
Co snaps into visibility.
A Kobold attacks Co. [0 Hits]

< 658h/658H 205v/205V Pos: standing >
Co snaps into visibility.
The wraith of a war-hardened warrior attacks Co. [0 Hits]

< 658h/658H 205v/205V Pos: standing >
Underground tunnel
Obvious exits: -E -U
Co Mjolnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here, fighting a Kobold.(Gold Aura)
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
The wraith of a war-hardened warrior stands in mid-air here, fighting Co. (Minion) (Red Aura)
The wraith of a war-hardened warrior stands in mid-air here, fighting Co. (Minion) (Red Aura)
The wraith of a war-hardened warrior stands in mid-air here, fighting Co. (Minion) (Red Aura)
The wraith of a war-hardened warrior stands in mid-air here, fighting Co. (Minion) (Red Aura)
A Kobold (small) is lying here, fighting Co. (Non-Fraggable)(Red Aura)

< 658h/658H 205v/205V Pos: standing >
Co snaps into visibility.
Co attacks a Kobold. [5 Hits]

< 658h/658H 205v/205V Pos: standing >
Co snaps into visibility.
The wraith of a war-hardened warrior attacks Co. [0 Hits]

< 658h/658H 205v/205V Pos: standing >
The wraith of a war-hardened warrior attacks Co. [0 Hits]
The wraith of a war-hardened warrior attacks Co. [1 Hits]

< 658h/658H 205v/205V Pos: standing >
Dod starts casting an offensive spell.
Dod snaps into visibility.

< 658h/658H 205v/205V Pos: standing >
The wraith of a war-hardened warrior attacks Co. [0 Hits]
Co snaps into visibility.
A Kobold attacks Co. [0 Hits]
Co attempts to flee.
Co tries to flee, but can't make it out of here!

< 658h/658H 205v/205V Pos: standing >
A Kobold gives an order to his followers.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior starts casting an offensive spell.

< 658h/658H 205v/205V Pos: standing >
Co attempts to flee.
Co leaves east.

< 658h/658H 205v/205V Pos: standing >
Dod completes his spell...
Dod utters the words 'buoblg qrunsoqpze yugh'
Dod's fist beats the life out of a Kobold, blood pours from his body!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops invoking abruptly!
A Kobold is dead! R.I.P.
You receive your share of experience.