The death of [39 Necrolyte] Tizme (Kobold)

in Underground tunnel

from the perspective of [56 Wildmage] Dod (_/Eye of Odin\_) (Shade)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the great helm of mysticism (glowing)
<worn on eyes>       the eyes of the High Forest (glowing)
<worn in ear>        a brightly flaming earring [73%]
<worn in ear>        a polished scale of Tiamat (magic) (glowing)
<worn on face>       the mask of stone form (humming)
<worn around neck>   a psionicist locket of power of constitution (magic) (glowing)
<worn around neck>   a tribal necklace of royal authority (glowing)
<worn on body>       some robes of the arch-magi (magic) (glowing) (illuminating) [87%]
<worn about body>    Daganar's cloak of stealth (magic) (glowing)
<worn on back>       a big big bag for a little person (illuminating)
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of strength (magic) (glowing) [84%]
<worn about waist>   the woven entrails of an unfortunate soul [poor]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a snuggly cuddlebunny [superior] (humming)
<attached to belt>   a small book bound in red dragon hatchling hide [superior] (magic)
<worn on arms>       some blue dragonscale shoulder guards (magic)
<held as shield>     an angel wyrm scale [superior] (magic)
<worn around wrist>  a glowing emerald bracelet [poor] with a strange dark bloodstone (glowing) (humming) [76%]
<worn around wrist>  a bracelet of woven willow leaves [superior] (magic)
<worn on hands>      the hands of justice of constitution (magic) (glowing) [89%]
<worn on finger>     an enchanted ring of balor bone
<worn on finger>     a finger band made from an illithids tentacle [superior] (magic)
<primary weapon>     a rune-covered svalich wood quarterstaff (magic)
<worn on legs>       some pantaloons covered in runes (magic) [55%]
<worn on feet>       mystical boots of Volo the Traveller of strength (magic) (glowing) [83%]


< 865h/865H 215v/217V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cobblestone Road
Obvious exits: -N -E -W

< 865h/865H 217v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Red Brick Road
</map>
Red Brick Road
Obvious exits: -N -E -S -W

< 865h/865H 215v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 865h/865H 214v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W

< 865h/865H 215v/217V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cobblestone Road
Obvious exits: -E -W
A beggar leader stands here, sneering at everyone.

< 865h/865H 217v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
A beggar leader stands here, sneering at everyone.

< 865h/865H 216v/217V Pos: standing >
Looks like an exit.
You extend your sights westward.
Learett's Fast Deals
Obvious exits: -E -D#
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
A Kobold (small) stands here. (Non-Fraggable)(Red Aura)
Learett, the fast-deals man, stands here.

< 865h/865H 216v/217V Pos: standing >
Alas, you cannot go that way. . . .

< 865h/865H 216v/217V Pos: standing >

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W
Guidrich has just given you his consent.

< 865h/865H 215v/217V Pos: standing >
Alas, you cannot go that way. . . .

< 865h/865H 215v/217V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
Savenge who is a brief walk away to your east.
A commoner who is rather far off to your east.
A dirty beggar who is rather far off to your east.
A dirty beggar who is rather far off to your east.
A dirty beggar who is rather far off to your east.
Carrick who is close by to your south.
The beggar leader who is close by to your west.
The wraith of a war-hardened warrior who is not far off to your west.
The wraith of a war-hardened warrior who is not far off to your west.
The wraith of a war-hardened warrior who is not far off to your west.
The wraith of a war-hardened warrior who is not far off to your west.
A Kobold who is not far off to your west.
Learett who is not far off to your west.

< 865h/865H 217v/217V Pos: standing >
No one here by that name.

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 865h/865H 215v/217V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your east.
An elite member of the captain's guard who is in the distance to your east.
An elite member of the captain's guard who is in the distance to your east.
The captain of the regular guard who is in the distance to your east.

< 865h/865H 215v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is rather far off to your east.
An elite member of the captain's guard who is rather far off to your east.
The captain of the regular guard who is rather far off to your east.
A commoner who is in the distance to your east.

< 865h/865H 217v/217V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is rather far off to your east.
An elite member of the captain's guard who is rather far off to your east.
The captain of the regular guard who is rather far off to your east.
A commoner who is in the distance to your east.

< 865h/865H 217v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 865h/865H 216v/217V Pos: standing >
You quickly scan the area.
Savenge who is close by to your east.
A retired soldier who is not far off to your east.
A commoner who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
The beggar leader who is not far off to your west.
The wraith of a war-hardened warrior who is a brief walk away to your west.
The wraith of a war-hardened warrior who is a brief walk away to your west.
The wraith of a war-hardened warrior who is a brief walk away to your west.
The wraith of a war-hardened warrior who is a brief walk away to your west.
A Kobold who is a brief walk away to your west.
Learett who is a brief walk away to your west.

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 865h/865H 215v/217V Pos: standing >

< 865h/865H 215v/217V Pos: standing >

		Score information for Dod

Level: 56   Race: Shade   Class: Sorcerer / Wildmage Sex: Male
Hit points: 865(865)  Moves: 217(217)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   +17.57   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Reduced Size Sneaking Tower of Iron Will Lightfooted
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points: 2934 

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
agility (44 minutes)
strength (44 minutes)
reduce (24 minutes)
detect invisibility (19 minutes)
deflect (no expiration timer)
hawkvision (2 minutes)
lionrage (16 minutes)
elephantstrength (17 minutes)
pantherspeed (33 minutes)
spirit armor (39 minutes)
greater spirit ward (42 minutes)
ravenflight (32 minutes)
sense spirit (37 minutes)
vitality (11 minutes)


< 865h/865H 217v/217V Pos: standing >
A coalescing of the ethereal substances causes your vision to blur...
When it at last clears, Guidrich stands before you!

< 865h/865H 217v/217V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >
Guidrich starts casting a spell called 'concealment'.

< 865h/865H 217v/217V Pos: standing >
Guidrich completes his spell...
Guidrich utters the word 'qaiqzarwunsoh'
Guidrich slowly fades out of existence.

< 865h/865H 217v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W

< 865h/865H 216v/217V Pos: standing >
Saving Dod.

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Tangwystl's Leather Goods
</map>
Tangwystl's Leather Goods
Obvious exits: -E
The corpse of tangwystl is lying here.

< 865h/865H 215v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >
You quickly scan the area.
A retired soldier who is rather far off to your east.

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >
Guidrich enters from the east.

< 865h/865H 217v/217V Pos: standing >
Guidrich starts following you.

< 865h/865H 217v/217V Pos: standing >
Guidrich has just given you his consent.

< 865h/865H 217v/217V Pos: standing >
Guidrich is now a member of your group.

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >
You peer intently around the room. Looking for something?

< 865h/865H 217v/217V Pos: standing >
You look around and quickly decide nobody is worthy enough to follow your greatness.
Guidrich stops following you.

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S -W

< 865h/865H 216v/217V Pos: standing >
You disband the group.
Your group has been disbanded.

< 865h/865H 216v/217V Pos: standing >
You quickly scan the area.
A commoner who is in the distance to your east.
Guidrich who is close by to your west.

< 865h/865H 216v/217V Pos: standing >
Shadows stretch across the land as the sun limps towards the horizon.

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 865h/865H 215v/217V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
An elite member of the captain's guard who is in the distance to your east.
An elite member of the captain's guard who is in the distance to your east.
The captain of the regular guard who is in the distance to your east.

< 865h/865H 215v/217V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
An elite member of the captain's guard who is in the distance to your east.
An elite member of the captain's guard who is in the distance to your east.
The captain of the regular guard who is in the distance to your east.

< 865h/865H 217v/217V Pos: standing >
You quickly scan the area.
A retired soldier who is a brief walk away to your east.
An elite member of the captain's guard who is in the distance to your east.
An elite member of the captain's guard who is in the distance to your east.
The captain of the regular guard who is in the distance to your east.

< 865h/865H 217v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W

< 865h/865H 216v/217V Pos: standing >
You quickly scan the area.
Savenge who is close by to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A dirty beggar who is a brief walk away to your east.
A commoner who is rather far off to your east.
The beggar leader who is not far off to your west.
The wraith of a war-hardened warrior who is a brief walk away to your west.
The wraith of a war-hardened warrior who is a brief walk away to your west.
The wraith of a war-hardened warrior who is a brief walk away to your west.
The wraith of a war-hardened warrior who is a brief walk away to your west.
A Kobold who is a brief walk away to your west.
Learett who is a brief walk away to your west.

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -S

< 865h/865H 215v/217V Pos: standing >

< 865h/865H 215v/217V Pos: standing >
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 865h/865H 217v/217V Pos: standing >
Guidrich enters from the north.

< 865h/865H 217v/217V Pos: standing >
Co has just given you his consent.

< 865h/865H 217v/217V Pos: standing >
No one here by that name.

< 865h/865H 217v/217V Pos: standing >
Co steps out of a moonwell.

< 865h/865H 217v/217V Pos: standing >
Guidrich leaves south.

< 865h/865H 217v/217V Pos: standing >
Guidrich enters from the south.

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 865h/865H 217v/217V Pos: standing >
Co starts following you.

< 865h/865H 217v/217V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -S
Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here.(Gold Aura)

< 865h/865H 217v/217V Pos: standing >
Co has just given you his consent.

< 865h/865H 217v/217V Pos: standing >
Co is now a member of your group.

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >

		Score information for Dod

Level: 56   Race: Shade   Class: Sorcerer / Wildmage Sex: Male
Hit points: 865(865)  Moves: 217(217)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 87%
Status:  Standing.
Frags:   +17.57   Deaths:   17
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Reduced Size Sneaking Tower of Iron Will Lightfooted
Combat Pulse:   19 Spell Pulse:  0.70 
Leaderboard Points: 2934 

Active Spells:
--------------
roar of heroes (3 minutes)
stone skin (1 minute)
agility (44 minutes)
strength (44 minutes)
reduce (24 minutes)
detect invisibility (19 minutes)
deflect (no expiration timer)
hawkvision (2 minutes)
lionrage (16 minutes)
elephantstrength (17 minutes)
pantherspeed (33 minutes)
spirit armor (39 minutes)
greater spirit ward (42 minutes)
ravenflight (32 minutes)
sense spirit (37 minutes)
vitality (11 minutes)


< 865h/865H 217v/217V Pos: standing >
Guidrich starts following you.

< 865h/865H 217v/217V Pos: standing >
You feel like a potion could do you good once again.

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -N -E -W
Guidrich enters from the north.
Guidrich has just given you his consent.

< 865h/865H 216v/217V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cobblestone Road
Obvious exits: -E -S -W

< 865h/865H 216v/217V Pos: standing >
Guidrich is now a member of your group.

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >

< 865h/865H 217v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -S -W
Guidrich enters from the east.

< 865h/865H 216v/217V Pos: standing >
Looks like an exit.
You extend your sights westward.
A Cobblestone Road
Obvious exits: -E -W
A beggar leader stands here, sneering at everyone.

< 865h/865H 216v/217V Pos: standing >

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>

<map>
Zone: Sarmiz'Duul.
Room: A Cobblestone Road
</map>
A Cobblestone Road
Obvious exits: -E -W
A beggar leader stands here, sneering at everyone.
Guidrich enters from the east.
Co sneaks in from the east.

< 865h/865H 215v/217V Pos: standing >
Looks like an exit.
You extend your sights westward.
Learett's Fast Deals
Obvious exits: -E -D
Learett, the fast-deals man, stands here.

< 865h/865H 215v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>

<map>
Zone: Sarmiz'Duul.
Room: Learett's Fast Deals
</map>
Learett's Fast Deals
Obvious exits: -E -D
Learett, the fast-deals man, stands here.
Guidrich enters from the east.
Co sneaks in from the east.

< 865h/865H 216v/217V Pos: standing >
Pardon?

< 865h/865H 216v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
Guidrich enters from above.

< 865h/865H 215v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -U -D
Guidrich enters from above.

< 865h/865H 214v/217V Pos: standing >

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>

<map>
Zone: Sarmiz'Duul.
Room: Underground tunnel
</map>
Underground tunnel
Obvious exits: -E -U
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*A Kobold (small) stands here. (Non-Fraggable)(Red Aura)
Guidrich enters from above.

< 865h/865H 215v/217V Pos: standing >
Alas, you cannot go that way. . . .

< 865h/865H 217v/217V Pos: standing >
You quickly scan the area.
Learett who is a brief walk away above you.

< 865h/865H 217v/217V Pos: standing >
Co snaps into visibility.
Co suddenly looks a bit dumb, and madly slams at a Kobold!
A Kobold snaps into visibility.
A Kobold is stunned!

< 865h/865H 217v/217V Pos: standing >
Co's fine slash wounds a Kobold.
Co's pierce strikes a Kobold.
Co's pierce strikes a Kobold.
Co's impressive slash strikes a Kobold hard.
Co's fine slash strikes a Kobold.

< 865h/865H 217v/217V Pos: standing >
The wraith of a war-hardened warrior suddenly attacks Co!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior misses Co.

< 865h/865H 217v/217V Pos: standing >
Co parries a Kobold's lunge at him.
Co snaps into visibility.

< 865h/865H 217v/217V Pos: standing >
Underground tunnel
Obvious exits: -E -U
*Co Mjolnir (_/Eye of Odin\_) (Barbarian)(large) stands in mid-air here, fighting a Kobold.(Gold Aura)
Guidrich Mjolnir (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A brightly glowing torch floats near Guidrich's head. (Illuminating)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
The wraith of a war-hardened warrior stands in mid-air here, fighting Co. (Minion) (Red Aura)
*The wraith of a war-hardened warrior stands here. (minion) (Red Aura)
A Kobold (small) is lying with a stunned look here, fighting Co. (Non-Fraggable)(Red Aura)

< 865h/865H 217v/217V Pos: standing >
Co snaps into visibility.
The wraith of a war-hardened warrior's punch grazes Co.

< 865h/865H 217v/217V Pos: standing >
Co parries a Kobold's lunge at him.
Co snaps into visibility.

< 865h/865H 217v/217V Pos: standing >
The wraith of a war-hardened warrior suddenly attacks Co!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior's crude punch grazes Co.
The wraith of a war-hardened warrior suddenly attacks Co!
The wraith of a war-hardened warrior snaps into visibility.
As the wraith of a war-hardened warrior attempts to attack Co, Co intercepts the attack with his hands and twist the wraith of a war-hardened warrior's arm!

< 865h/865H 217v/217V Pos: standing >
Co snaps into visibility.
Co's fine slash strikes a Kobold.
Co's pierce strikes a Kobold.
Co's fine pierce strikes a Kobold.
Co's fine slash strikes a Kobold.
Co's fine slash strikes a Kobold.

< 865h/865H 217v/217V Pos: standing >
The wraith of a war-hardened warrior suddenly attacks Co!
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior misses Co.

< 865h/865H 217v/217V Pos: standing >
You don't see that here.

< 865h/865H 217v/217V Pos: standing >
The wraith of a war-hardened warrior misses Co.
Co snaps into visibility.

< 865h/865H 217v/217V Pos: standing >
The wraith of a war-hardened warrior misses Co.
The wraith of a war-hardened warrior misses Co.

< 865h/865H 217v/217V Pos: standing >
Co parries a Kobold's lunge at him.
Co snaps into visibility.

< 865h/865H 217v/217V Pos: standing >
Co dodges the wraith of a war-hardened warrior's attack.
Co snaps into visibility.

< 865h/865H 217v/217V Pos: standing >
This Kobold has quite a few wounds.
He's small in size.
He is in the front rank.
His body seems to be made of stone!


< 865h/865H 217v/217V Pos: standing >
Co snaps into visibility.
Co's fine slash strikes a Kobold.
Co's pierce strikes a Kobold.
Co's decent pierce strikes a Kobold.
Co's powerful slash seriously wounds a Kobold.
Co's powerful slash seriously wounds a Kobold.

< 865h/865H 217v/217V Pos: standing >
The wraith of a war-hardened warrior misses Co.
Co snaps into visibility.

< 865h/865H 217v/217V Pos: standing >
Co dodges the wraith of a war-hardened warrior's attack.
The wraith of a war-hardened warrior's crude punch grazes Co.

< 865h/865H 217v/217V Pos: standing >
You start chanting...
You snap into visibility.

< 865h/865H 217v/217V Pos: standing >
Co dodges the wraith of a war-hardened warrior's attack.
Co parries a Kobold's lunge at him.
Co snaps into visibility.
Co attempts to flee.
Co tries to flee, but can't make it out of here!

< 865h/865H 217v/217V Pos: standing >
A Kobold gives an order to his followers.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior starts casting an offensive spell.

< 865h/865H 217v/217V Pos: standing >
Co attempts to flee.
Co leaves east.

< 865h/865H 217v/217V Pos: standing >
You complete your spell...
[Damage: 62 ] -=[Your giant fist of force causes a Kobold to stagger in agony!]=-
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops invoking abruptly!
The wraith of a war-hardened warrior stops following a Kobold.
The wraith of a war-hardened warrior stops invoking abruptly!
A Kobold is dead! R.I.P.
You receive your share of experience.