The death of [32 Deathlord] Grimgood (Vampire)

in A Trail through a Misty Forest

from the perspective of [55 Spiritualist] Lyll (Shadow Beast)

<worn as a badge>    a necromantic death shroud
<worn on head>       the crown of unholy saints [superior]
<worn on eyes>       a foggy visor [superior]
<worn in ear>        a flaming earring [77%]
<worn in ear>        a black pearl earring [superior] [89%]
<worn on face>       a wad of spawn goo [poor] (magic) (humming) [82%]
<worn around neck>   the wooden amulet of the ancient tree spirit [poor]
<worn around neck>   the collar of firestones (magic) [82%]
<worn on body>       a suit of flame-wreathed platemail
<worn about body>    the living oceanic cloak [poor] with a strange yellow and blue cross (magic) (glowing) [81%]
<worn about waist>   a belt of fresh blood [superior] [46%]
<worn on belt buckle>a platinum telescope studded with crystal shrimp (magic) (glowing) [83%]
<attached to belt>   a rugged adventurers satchel (magic) [71%]
<worn on arms>       a shoulder drape of emerald dragonscale [poor] (magic)
<held as shield>     the spiked shield of a MaDMaN [53%]
<worn around wrist>  a well crafted limestone bracelet with a strange dark bloodstone (magic)
<worn around wrist>  a ghastly ruby bracelet from The Underworld [79%]
<worn on hands>      the gloves of the storm
<worn on finger>     the royal ring of Aravne (magic) (glowing) [87%]
<worn on finger>     a ring of twisted gray mist
<held>               the totem of the ancient shaman spirits [superior] (glowing) [72%]
<worn on legs>       some slime-covered aboleth skin (magic) (glowing) [59%]
<worn on feet>       the boots of the dreamer (magic)

A Deadend in the Misty Forest
Obvious exits: -S
Ancient and long abandoned, a stone head towers above the grasses.
A pygmie mother searches the area for her child.(Gold Aura)
A magnificent buck struts through the forest.

< 1167h/1167H 218v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 219v/250V Pos: standing >
A buck scrapes his horns against a tree.

Alas, you cannot go that way. . . .

< 1167h/1167H 219v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: An Intersection in a Misty Forest
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: An Intersection in a Misty Forest
</map>
An Intersection in a Misty Forest
Obvious exits: -N -E -S
Wandering the forestal mists, a male pygmie stands here.(Gold Aura)
There is a slight disturbance in the spirit realm here.

< 1167h/1167H 218v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Tight Path in the Misty Forest
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Tight Path in the Misty Forest
</map>
A Tight Path in the Misty Forest
Obvious exits: -E -W
A large salamander moves about slowly amongst the mist.(Gold Aura)
(Q)Covered in warpaint, a male pygmie prowls about the area.(Gold Aura)
A magnificent buck struts through the forest.
A female pygmie scavenges the area for food.(Gold Aura)

< 1167h/1167H 216v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Bend Along a Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Bend Along a Misty Chasm
</map>
A Bend Along a Misty Chasm
Obvious exits: -S -W
(Q)Covered in warpaint, a male pygmie prowls about the area.(Gold Aura)

< 1167h/1167H 214v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 215v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 215v/250V Pos: standing >
You quickly scan the area.
A pygmie elder who is close by to your south.
A female pygmie who is close by to your south.
A forest salamander who is close by to your south.
A pygmie warrior who is close by to your south.
A pygmie warrior who is close by to your west.

< 1167h/1167H 215v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: Before a Bridge Spanning the Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: Before a Bridge Spanning the Misty Chasm
</map>
Before a Bridge Spanning the Misty Chasm
Obvious exits: -N -E
Covered in old warpaint, an elder pygmie prowls here.(Gold Aura)
A female pygmie scavenges the area for food.(Gold Aura)
A magnificent buck struts through the forest.
A large salamander moves about slowly amongst the mist.(Gold Aura)
(Q)Covered in warpaint, a male pygmie prowls about the area.(Gold Aura)

< 1167h/1167H 214v/250V Pos: standing >
You quickly scan the area.
You see nothing.

< 1167h/1167H 214v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: The Beginning of a Rope Bridge Over a Misty Chasm
</map>
The Beginning of a Rope Bridge Over a Misty Chasm
Obvious exits: -E -W -D

< 1167h/1167H 213v/250V Pos: standing >
You quickly scan the area.
You see nothing.

< 1167h/1167H 213v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Rope Bridge Over a Misty Chasm
</map>
A Rope Bridge Over a Misty Chasm
Obvious exits: -E -W -D

< 1167h/1167H 209v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Rope Bridge Over a Misty Chasm
</map>
A Rope Bridge Over a Misty Chasm
Obvious exits: -E -W -D

< 1167h/1167H 205v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: The Beginning of a Rope Bridge Over a Misty Chasm
</map>
The Beginning of a Rope Bridge Over a Misty Chasm
Obvious exits: -E -W -D

< 1167h/1167H 200v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 200v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: Before a Bridge Spanning the Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: Before a Bridge Spanning the Misty Chasm
</map>
Before a Bridge Spanning the Misty Chasm
Obvious exits: -N -E -S -W
Wandering the forestal mists, a young pygmie stands here.(Gold Aura)

< 1167h/1167H 197v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail along a Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail along a Misty Chasm
</map>
A Trail along a Misty Chasm
Obvious exits: -N -S
Wandering the forestal mists, a young pygmie stands here.(Gold Aura)

< 1167h/1167H 195v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 195v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Bend along a Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Bend along a Misty Chasm
</map>
A Bend along a Misty Chasm
Obvious exits: -S -W
(Q)Covered in warpaint, a male pygmie prowls about the area.(Gold Aura)

< 1167h/1167H 194v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 194v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 194v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 195v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 195v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 195v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 196v/250V Pos: standing >
You quickly scan the area.
A young pygmie who is close by to your south.
A male pygmie who is rather far off to your south.

< 1167h/1167H 196v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail along a Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail along a Misty Chasm
</map>
A Trail along a Misty Chasm
Obvious exits: -N -S
Wandering the forestal mists, a young pygmie stands here.(Gold Aura)

< 1167h/1167H 194v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 195v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: Before a Bridge Spanning the Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: Before a Bridge Spanning the Misty Chasm
</map>
Before a Bridge Spanning the Misty Chasm
Obvious exits: -N -E -S -W
Wandering the forestal mists, a young pygmie stands here.(Gold Aura)

< 1167h/1167H 194v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: The Center of a Secluded Clearing
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: The Center of a Secluded Clearing
</map>
The Center of a Secluded Clearing
Obvious exits: -N -E -S -W
A small salamander ambles through the forest.(Gold Aura)

< 1167h/1167H 192v/250V Pos: standing >
You quickly scan the area.
A young pygmie who is close by to your north.
A small lizard who is close by to your north.
A male pygmie who is close by to your east.
An angry skunk ape who is close by to your east.
A male pygmie who is close by to your south.
A pygmie warrior who is close by to your south.
A pygmie warrior who is close by to your south.
A young pygmie who is close by to your west.

< 1167h/1167H 193v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Deadend in a Secluded Clearing
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Deadend in a Secluded Clearing
</map>
A Deadend in a Secluded Clearing
Obvious exits: -S
Wandering the forestal mists, a young pygmie stands here.(Gold Aura)
This lizard scampers about the area.

< 1167h/1167H 192v/250V Pos: standing >
You quickly scan the area.
A forest salamander who is close by to your south.
A male pygmie who is not far off to your south.
A pygmie warrior who is not far off to your south.
A pygmie warrior who is not far off to your south.

< 1167h/1167H 192v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 193v/250V Pos: standing >
You quickly scan the area.
A forest salamander who is close by to your south.
A male pygmie who is not far off to your south.
A pygmie warrior who is not far off to your south.
A pygmie warrior who is not far off to your south.

< 1167h/1167H 194v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: The Center of a Secluded Clearing
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: The Center of a Secluded Clearing
</map>
The Center of a Secluded Clearing
Obvious exits: -N -E -S -W
A small salamander ambles through the forest.(Gold Aura)

< 1167h/1167H 192v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Nest against a Teakwood Tree
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Nest against a Teakwood Tree
</map>
A Nest against a Teakwood Tree
Obvious exits: -W
Wandering the forestal mists, a male pygmie stands here.(Gold Aura)
A skunk ape rampages through the area.

< 1167h/1167H 190v/250V Pos: standing >
You quickly scan the area.
A forest salamander who is close by to your west.
A young pygmie who is not far off to your west.

< 1167h/1167H 191v/250V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (neutral)       
   Kobold Settlement                             (neutral)       
   The High Moor Forest                          (neutral)       
  *The Stone Tomb of Kelek                       (slightly good) 
   Orrak                                         (neutral)       
  *Pits of Cerberus                              (good)          
   Myrloch Vale                                  (neutral)       
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (good)          
   Nizari                                        (extremely good)
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (slightly good) 
   Bloodstone Keep                               (neutral)       
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (neutral)       
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (slightly good) 
   The Outcasts Tower                            (good)          
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (extremely good)
   The Ruins of Tharnadia's Old Quarter          (slightly good) 
   The Fields Between                            (neutral)       
  *The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (neutral)       
   The Lair of the Swamp Troll King              (slightly evil) 
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (neutral)       
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
   Quintaragon Castle                            (neutral)       
  *The Sky City of Ultarium                      (pure good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
   Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
   The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (slightly evil) 
   The Ethereal Plane                            (neutral)       
   The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
  *Ruined Temple of Tezcatlipoca                 (very good)     
   The Astral Plane                              (neutral)       
   Jotunheim                                     (slightly good) 
   The Transparent Tower                         (neutral)       
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (good)          
   Plane of Earth                                (extremely good)
   Sevenoaks                                     (extremely good)
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (very good)     
  *The Great Shaboath                            (slightly good) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (good)          
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (very good)     
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (good)          
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (pure good)     
   The Fortress of Dreams                        (extremely good)
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (good)          
   Vecna's Tomb                                  (neutral)       
  *Ny'Neth's Stronghold                          (slightly good) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (pure good)     
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
  *Negative Material Plane                       (pure good)     
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (slightly good) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1167h/1167H 191v/250V Pos: standing >

		Score information for Lyll

Level: 55   Race: Shadow Beast   Class: Shaman / Spiritualist Sex: Male
Hit points: 1167(1167)  Moves: 191(250)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 83%
Status:  Standing.
         Coldshielded
HardCore pts:   +552.29
Frags:   +0.00   Deaths:   0
Detecting:      Invisible Evil Good Magic Life
Protected from: Evil Good Fire Cold Lightning Gas Acid Undead Low Circle spells
Enchantments:   Hawkvision Ultravision Farsee Fly Aware Haste Levitation Waterbreathing GlobeOfDarkness
Combat Pulse:   18 Spell Pulse:  1.00 
Leaderboard Points:  552 

Active Spells:
--------------
ravenflight (52 minutes)
stone skin (less than a minute remaining)
vitality (9 minutes)
rested bonus (87 minutes)
detect invisibility (51 minutes)


< 1167h/1167H 191v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: The Center of a Secluded Clearing
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: The Center of a Secluded Clearing
</map>
The Center of a Secluded Clearing
Obvious exits: -N -E -S -W
A small salamander ambles through the forest.(Gold Aura)

< 1167h/1167H 190v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Deadend in a Secluded Clearing
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Deadend in a Secluded Clearing
</map>
A Deadend in a Secluded Clearing
Obvious exits: -N
Wandering the forestal mists, a male pygmie stands here.(Gold Aura)
(Q)Covered in warpaint, a male pygmie prowls about the area.(Gold Aura)
(Q)Covered in warpaint, a male pygmie prowls about the area.(Gold Aura)

< 1167h/1167H 188v/250V Pos: standing >
You quickly scan the area.
A forest salamander who is close by to your north.
A young pygmie who is not far off to your north.
A small lizard who is not far off to your north.

< 1167h/1167H 189v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 190v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: The Center of a Secluded Clearing
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: The Center of a Secluded Clearing
</map>
The Center of a Secluded Clearing
Obvious exits: -N -E -S -W
A small salamander ambles through the forest.(Gold Aura)

< 1167h/1167H 188v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: Before a Bridge Spanning the Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: Before a Bridge Spanning the Misty Chasm
</map>
Before a Bridge Spanning the Misty Chasm
Obvious exits: -N -E -S -W
Wandering the forestal mists, a young pygmie stands here.(Gold Aura)

< 1167h/1167H 186v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail along a Misty Chasm
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail along a Misty Chasm
</map>
A Trail along a Misty Chasm
Obvious exits: -N -S
A large salamander moves about slowly amongst the mist.(Gold Aura)

< 1167h/1167H 185v/250V Pos: standing >
You quickly scan the area.
A young pygmie who is close by to your north.
A young pygmie who is not far off to your north.
A pygmie warrior who is a brief walk away to your north.

< 1167h/1167H 185v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: An Intersection along the Misty Chasm
</map>
An Intersection along the Misty Chasm
Obvious exits: -N -E -S

< 1167h/1167H 185v/250V Pos: standing >
You quickly scan the area.
A forest salamander who is close by to your north.
A young pygmie who is a brief walk away to your north.
A pygmie warrior who is rather far off to your north.
A male pygmie who is not far off to your east.
A young pygmie who is not far off to your east.
A male pygmie who is close by to your south.

< 1167h/1167H 185v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail through a Misty Forest
</map>
A Trail through a Misty Forest
Obvious exits: -E -W

< 1167h/1167H 184v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: An Intersection in a Misty Forest
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: An Intersection in a Misty Forest
</map>
An Intersection in a Misty Forest
Obvious exits: -N -E -W
Wandering the forestal mists, a male pygmie stands here.(Gold Aura)
Wandering the forestal mists, a young pygmie stands here.(Gold Aura)
A large salamander moves about slowly amongst the mist.(Gold Aura)

< 1167h/1167H 183v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Turn in the Misty Forest
</map>
A Turn in the Misty Forest
Obvious exits: -S -W

< 1167h/1167H 181v/250V Pos: standing >
You quickly scan the area.
A male pygmie who is close by to your west.
A young pygmie who is close by to your west.
A forest salamander who is close by to your west.

< 1167h/1167H 183v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: An Intersection in a Misty Forest
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: An Intersection in a Misty Forest
</map>
An Intersection in a Misty Forest
Obvious exits: -N -E -W
Wandering the forestal mists, a male pygmie stands here.(Gold Aura)
Wandering the forestal mists, a young pygmie stands here.(Gold Aura)
A large salamander moves about slowly amongst the mist.(Gold Aura)

< 1167h/1167H 182v/250V Pos: standing >
You quickly scan the area.
You see nothing.

< 1167h/1167H 182v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Curve in the Misty Forest
</map>
A Curve in the Misty Forest
Obvious exits: -E -S

< 1167h/1167H 181v/250V Pos: standing >
You quickly scan the area.
A male pygmie who is close by to your south.
A young pygmie who is close by to your south.
A forest salamander who is close by to your south.

< 1167h/1167H 181v/250V Pos: standing >
Alas, you cannot go that way. . . .

< 1167h/1167H 183v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: An Intersection in a Misty Forest
</map>
An Intersection in a Misty Forest
Obvious exits: -N -E -W

< 1167h/1167H 181v/250V Pos: standing >
You quickly scan the area.
A male pygmie who is not far off to your north.
A pygmie warrior who is not far off to your north.
A male pygmie who is not far off to your north.
A male pygmie who is not far off to your north.
A Vampire who is not far off to your north.
A pygmie warrior who is not far off to your north.

< 1167h/1167H 181v/250V Pos: standing >

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail through a Misty Forest
</map>

<map>
Zone: The Chasm of the Misty Vale.
Room: A Trail through a Misty Forest
</map>
A Trail through a Misty Forest
Obvious exits: -N -S
A large salamander moves about slowly amongst the mist.(Gold Aura)

< 1167h/1167H 183v/250V Pos: standing >
You start chanting...

< 1167h/1167H 184v/250V Pos: standing >
You complete your spell...
You point at a Vampire.
[Damage: 114 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 1167h/1167H 185v/250V Pos: standing >
You start chanting...

< 1167h/1167H 186v/250V Pos: standing >
You complete your spell...
You point at a Vampire.
[Damage: 115 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
The vile creature burns and sizzles!

< 1167h/1167H 188v/250V Pos: standing >
A forest salamander snarls and snaps its teeth at your approach.


< 1167h/1167H 188v/250V Pos: standing >
You start chanting...

< 1167h/1167H 189v/250V Pos: standing >
You complete your spell...
You point at a Vampire.
[Damage:  8 ] -=[Your blast of molten spray slams into a Vampire, burning holes into his flesh.]=-
You receive your share of experience.