The death of [53 Spiritualist] Jelli *-* The Veterans of Bloodlust *-* (Drow Elf)

in Bank of Moregeeth

from the perspective of [56 Crusader] Tanken (_/Eye of Odin\_) (Githzerai)

<floating about head>a bright green ioun stone[239h 50m 21s]
<worn as a badge>    an emblem of the dragonslayer of endurance (magic)
<worn on head>       the eladrin-bone crown of the obyriths of endurance (magic) (humming)
<worn on eyes>       the eyes of the mindflayer (magic) (glowing)[239h 50m 21s]
<worn in ear>        a wispy astral-twined mindstone ring[239h 50m 21s]
<worn in ear>        an enchanted earring of dexterity of constitution (illuminating)
<worn on face>       Bahamut's mask of vigor (magic) (glowing)[239h 50m 21s]
<worn around neck>   a slaadi necklace of Chaos of constitution (glowing) [87%]
<worn around neck>   a necklace of dangling bones and relics of health (magic) (humming)
<worn on body>       a blazing suit of devil platemail of regeneration (magic) (glowing)
<worn about body>    the cloak of the stalker (magic)[239h 50m 21s]
<worn on back>       a big big bag for a little person (illuminating) [65%]
<worn as quiver>     a pantherhide quiver of regeneration (magic) (glowing) (illuminating)
<worn about waist>   a thin black belt of accuracy of health (magic) [78%]
<worn on belt buckle>an orb of mental toughness [superior] (magic) (humming)
<attached to belt>   a glowing azure potion (magic) (glowing)
<attached to belt>   a potion of bubbling goo (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of health (magic)
<worn around wrist>  the glistening bracelet of a MaDMaN of strength (illuminating)
<worn on hands>      the gauntlets of a Living Legend (magic) (glowing)
<worn on finger>     Zorobabi's circular stone ring of damage (illuminating)
<worn on finger>     the ring of the void of damage (magic)
<wielding twohanded> the holy flamberge of the efreeti (magic) (glowing) (illuminating)[239h 50m 21s]
<worn on legs>       greaves of cracked bluestone of health (glowing)
<worn on feet>       a pair of pitch-black mindstone boots of regeneration (magic) (glowing)

Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a vampire bat is lying here.

< 1657h/1174H 189v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>

<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
On an Old River Bed
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a vampire bat is lying here.
The corpse of an overgrown Goblin is lying here.
The corpse of a Drow Elf is lying here.
A goblin scout stands here watching for invaders.(Red Aura)

< 1657h/1174H 188v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
At the Entrance to a Dark Cave
Obvious exits: -E -S
[6] The corpse of a vampire bat is lying here.

< 1657h/1174H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1657h/1174H 191v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1657h/1174H 191v/191V Pos: standing >
   *.MMM..**    
  ..^MM^^M***   
 *..^MM^M****+  
 *.^MMM^*****+  
 ..^MM^@+++M+M  
 .^^MMM^^.*.M*  
 .^^MMM^^.*.M*  
  .^MMMM^^^^*   
   .^^MMMM^M    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 1657h/1174H 190v/191V Pos: standing >
   .MMM..***    
  .^MM^^M****   
 ..^MM^M****+*  
 .^MMM^*****+*  
 .^MM^+@++M+M*  
 ^^MMM^^.*.M**  
 ^^MMM^^.*.M**  
  ^MMMM^^^^**   
   ^^MMMM^M^    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 1654h/1172H 189v/191V Pos: standing >
Bash who?

< 1654h/1172H 191v/191V Pos: standing >
   *.MMM..**    
  ..^MM^^M***   
 *..^MM^M****+  
 *.^MMM^*****+  
 ..^MM^@+++M+M  
 .^^MMM^^.*.M*  
 .^^MMM^^.*.M*  
  .^MMMM^^^^*   
   .^^MMMM^M    
A Gravel Path Next to the Bog
Obvious exits: -N -E -S -W

< 1653h/1172H 190v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the Entrance to a Dark Cave
</map>
At the Entrance to a Dark Cave
Obvious exits: -E -S
[6] The corpse of a vampire bat is lying here.

< 1653h/1172H 189v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On an Old River Bed
</map>
On an Old River Bed
Obvious exits: -N -S
Fresh blood splatters cover the area.
The corpse of a vampire bat is lying here.
The corpse of an overgrown Goblin is lying here.
The corpse of a Drow Elf is lying here.

< 1651h/1170H 188v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>

<map>
Zone: The Town of Moregeeth.
Room: The End of the Passageway
</map>
The End of the Passageway
Obvious exits: -N -S
Puddles of fresh blood cover the ground.
The corpse of a vampire bat is lying here.
A goblin scout stands here watching for invaders.(Red Aura)
Horns begin to bellow and drums thunder to the call to arms!

< 1651h/1170H 189v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>

<map>
Zone: The Town of Moregeeth.
Room: A Dark Cave
</map>
A Dark Cave
Obvious exits: -N -S
A small skull lies here rotting.
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
A vampire bat is stretched out, sound asleep.(Red Aura)
Horns begin to bellow and drums thunder to the call to arms!

< 1651h/1170H 190v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: An Old Stream Bed
</map>
An Old Stream Bed
Obvious exits: -N -D
Fresh blood covers everything in the area.
The corpse of a vampire bat is lying here.

< 1651h/1170H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1651h/1170H 189v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: A Stone Path by a Lake
</map>
A Stone Path by a Lake
Obvious exits: -S -W -U -SE

< 1650h/1170H 190v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1650h/1170H 190v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
A pale looking fish swims about looking for insects.

< 1650h/1170H 188v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
A pale looking fish swims about looking for insects.

< 1648h/1168H 186v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D

< 1648h/1168H 186v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D
A gold fish swims here lazily.

< 1648h/1168H 186v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D

< 1647h/1168H 187v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -W -D

< 1647h/1168H 187v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: On a Small Lake
</map>
On a Small Lake
Obvious exits: -N -E -S -NW

< 1647h/1168H 188v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Along an Underground Stream
</map>
Along an Underground Stream
Obvious exits: -N -S

< 1647h/1168H 188v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: The Top of a Waterfall
</map>
The Top of a Waterfall
Obvious exits: -N -D

< 1647h/1168H 189v/191V Pos: standing >
Alas, you cannot go that way. . . .

< 1645h/1166H 189v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Within a Column of Water
</map>
Within a Column of Water
Obvious exits: -U -D

< 1644h/1166H 189v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the Bottom of a Waterfall
</map>
At the Bottom of a Waterfall
Obvious exits: -S -U

< 1644h/1166H 187v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Along Side an Underground River
</map>

<map>
Zone: The Town of Moregeeth.
Room: Along Side an Underground River
</map>
Along Side an Underground River
Obvious exits: -N -S
The corpse of an elite goblin guard is lying here.
[4] The corpse of a huge warg is lying here.
The corpse of an elite goblin guard is lying here.
The corpse of a huge warg is lying here.
The corpse of a scarab beetle is lying here.
[2] The corpse of an elite goblin guard is lying here.
The corpse of a baby goblin is lying here.
The corpse of a grub is lying here.
The corpse of a baby goblin is lying here.
The corpse of a scarab beetle is lying here.
The corpse of an elite goblin guard is lying here.
A scarab beetle is here searching for food.

< 1644h/1166H 185v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the End of the Lower Road
</map>
At the End of the Lower Road
Obvious exits: -N -E# -S -W -U
Puddles of fresh blood cover the ground.
The corpse of a grub is lying here.

< 1644h/1166H 185v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: At the End of the High Road
</map>
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A few drops of fresh blood are scattered around the area.
The corpse of an elite goblin guard is lying here.
The corpse of a goblin noble is lying here.
The corpse of an elite goblin guard is lying here.
The corpse of a huge warg is lying here.
The corpse of a scarab beetle is lying here.
The corpse of a grub is lying here.
The corpse of a baby goblin is lying here.
The corpse of a scarab beetle is lying here.
The corpse of a baby goblin is lying here.

< 1644h/1166H 185v/191V Pos: standing >
You quickly scan the area.
A goblin noble who is close by to your east.
Glab who is close by to your east.
A grub who is close by to your south.
A baby goblin who is close by to your south.
A grub who is not far off to your south.
A scarab beetle who is not far off to your south.
A scarab beetle who is a brief walk away to your south.
The Moregeeth Quartermaster who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A goblin noble who is a brief walk away to your south.
An elite goblin guard who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A huge warg who is rather far off to your south.
A huge warg who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A goblin noble who is not far off to your west.

< 1644h/1166H 188v/191V Pos: standing >
You quickly scan the area.
A goblin noble who is close by to your east.
Glab who is close by to your east.
A grub who is close by to your south.
A baby goblin who is close by to your south.
A grub who is not far off to your south.
A scarab beetle who is not far off to your south.
A scarab beetle who is a brief walk away to your south.
The Moregeeth Quartermaster who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A goblin noble who is a brief walk away to your south.
An elite goblin guard who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A huge warg who is rather far off to your south.
A huge warg who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A goblin noble who is not far off to your west.

< 1641h/1164H 190v/191V Pos: standing >
At the End of the High Road
Obvious exits: -N# -E -S -W -D
A few drops of fresh blood are scattered around the area.
The corpse of an elite goblin guard is lying here.
The corpse of a goblin noble is lying here.
The corpse of an elite goblin guard is lying here.
The corpse of a huge warg is lying here.
The corpse of a scarab beetle is lying here.
The corpse of a grub is lying here.
The corpse of a baby goblin is lying here.
The corpse of a scarab beetle is lying here.
The corpse of a baby goblin is lying here.

< 1631h/1158H 191v/191V Pos: standing >
You quickly scan the area.
A goblin noble who is close by to your east.
Glab who is close by to your east.
A grub who is close by to your south.
A grub who is close by to your south.
A baby goblin who is close by to your south.
A scarab beetle who is not far off to your south.
A scarab beetle who is a brief walk away to your south.
The Moregeeth Quartermaster who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A goblin noble who is a brief walk away to your south.
An elite goblin guard who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A huge warg who is rather far off to your south.
A huge warg who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A goblin noble who is not far off to your west.

< 1631h/1158H 191v/191V Pos: standing >
You quickly scan the area.
A goblin noble who is close by to your east.
Glab who is close by to your east.
A grub who is close by to your south.
A grub who is close by to your south.
A baby goblin who is close by to your south.
A scarab beetle who is not far off to your south.
A scarab beetle who is a brief walk away to your south.
The Moregeeth Quartermaster who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A huge warg who is a brief walk away to your south.
An elite goblin guard who is a brief walk away to your south.
A goblin noble who is a brief walk away to your south.
An elite goblin guard who is rather far off to your south.
An elite goblin guard who is rather far off to your south.
A huge warg who is rather far off to your south.
A huge warg who is rather far off to your south.
A goblin noble who is not far off to your west.

< 1631h/1158H 191v/191V Pos: standing >

<map>
Zone: The Town of Moregeeth.
Room: Bank of Moregeeth
</map>

<map>
Zone: The Town of Moregeeth.
Room: Bank of Moregeeth
</map>
Bank of Moregeeth
Obvious exits: -W
An ancient fragment of mammoth ivory has been left here.
A bent mithril scrap has been left here.
A well-crafted flesh badge lies here on the ground.
A drow-made dragonscale bracer lies here on the ground.
A large wooden counter is here, with a sign posted on it.
A wealthy noble walks about town while shopping.(Red Aura)
Glab, the towns banker stands here ready to take your money.(Red Aura)
Horns begin to bellow and drums thunder to the call to arms!

< 1628h/1156H 189v/191V Pos: standing >

		Score information for Tanken

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1628(1156)  Moves: 189(191)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Hellfire Negative Shielded
Frags:   +6.04   Deaths:   39
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Sneaking Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 1854 
Paladin auras:   Battle Lust

Active Spells:
--------------
biofeedback (6 minutes)
hellfire (14 minutes)
divine blessing (14 minutes)
sanctuary (14 minutes)
elephantstrength (39 minutes)
well-rested bonus (122 minutes)
fly (96 minutes)
bless (1 minute)
strength (15 minutes)
dexterity (15 minutes)
vitality (23 minutes)


< 1628h/1156H 189v/191V Pos: standing >

		Score information for Tanken

Level: 56   Race: Githzerai   Class: Paladin / Crusader Sex: Male
Hit points: 1622(1152)  Moves: 191(191)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 86%
Status:  Standing.
         Sanctuary Hellfire Negative Shielded
Frags:   +6.04   Deaths:   39
Detecting:      Illusions Invisible Evil Good Magic Life Heat Holiness
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward
Enchantments:   Ultravision Farsee Fly Aware Haste Invisibility Sneaking Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points: 1854 
Paladin auras:   Battle Lust

Active Spells:
--------------
biofeedback (6 minutes)
hellfire (14 minutes)
divine blessing (14 minutes)
sanctuary (14 minutes)
elephantstrength (39 minutes)
well-rested bonus (122 minutes)
fly (96 minutes)
bless (1 minute)
strength (15 minutes)
dexterity (15 minutes)
vitality (23 minutes)


< 1622h/1152H 191v/191V Pos: standing >
You stop using the eladrin-bone crown of the obyriths of endurance.

< 1621h/1152H 191v/191V Pos: standing >
Autosaving...
You withstand a bash from a goblin noble, who bounces back and falls.
You snap into visibility.
You stop using greaves of cracked bluestone of health.

< 1653h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  nasty wounds >
 You start chanting...

< 1653h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  nasty wounds >
 Casting: soulshield *

< 1652h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  nasty wounds >
 You complete your spell...
A holy aura forms around you!
You parry a goblin noble's lunge at you.
A goblin noble suddenly appears a bit confused!
You watch in glee as a goblin noble looks dazzled.
A goblin noble misses you.
You snap into visibility.

< 1651h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  nasty wounds >
 Sorry, you aren't allowed to do that in combat.

< 1650h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  nasty wounds >
 You snap into visibility.
[Damage: 25 ] -=[Your slash seriously wounds a goblin noble.]=-
The holy power of your the holy flamberge of the efreeti replenishes your soul with holy energy!
A warm feeling fills your body!
You score a CRITICAL HIT!!!!!
[Damage: 36 ] -=[Your slash enshrouds a goblin noble in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 59 ] -=[Your mighty slash critically injures a goblin noble.]=-
Sorry, you aren't allowed to do that in combat.

< 1711h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  awful >
 Your vision became hazed for a few seconds.

< 1711h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  awful >
 A goblin noble misses you.
You dodge a goblin noble's vicious attack.

< 1710h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  awful >
 A Drow Elf enters from the west.

< 1709h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  awful >
 A grub enters from the west.
A member of the Storage Locker Safety Commission escorts a Drow Elf to a private room.

< 1709h/1184H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: noble ass EP:  awful >
 [Damage: 22 ] -=[Your impressive slash hits a goblin noble.]=-
A goblin noble is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tanken by 160.
A look of horror and a silent scream are a goblin noble's last actions in this world.

< 1720h/1184H 191v/191V Pos: standing >
the corpse of a goblin noble does not contain the essence.

< 1720h/1184H 191v/191V Pos: standing >
You do not see a essence here.

< 1720h/1184H 191v/191V Pos: standing >
It appears to be the corpse of a goblin noble.
a small pile of coins

< 1720h/1184H 191v/191V Pos: standing >
Saving Tanken.

< 1719h/1184H 191v/191V Pos: standing >
Bash who?

< 1719h/1184H 191v/191V Pos: standing >
You slide your legs into greaves of cracked bluestone of health.
You don the eladrin-bone crown of the obyriths of endurance on your head.
Your hands are full.

< 1716h/1182H 191v/191V Pos: standing >
Bash who?

< 1716h/1182H 191v/191V Pos: standing >
Bash who?

< 1714h/1180H 191v/191V Pos: standing >
A Drow Elf enters from elsewhere.
You snap into visibility.
[Damage:  4 ] Your bash knocks a Drow Elf to the ground!
You dive at a Drow Elf skewering her with your holy flamberge of the efreeti.
[Damage: 80 ] 
< 1713h/1180H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 You parry a Drow Elf's lunge at you.
You snap into visibility.

< 1741h/1208H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 A grub suddenly attacks a Drow Elf!
A grub misses a Drow Elf.

< 1740h/1208H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: A Drow Elf sit EP:  few wounds >
 You snap into visibility.
[Damage: 26 ] -=[Your impressive slash strikes a Drow Elf very hard.]=-
[Damage: 23 ] -=[Your impressive slash strikes a Drow Elf very hard.]=-
[Damage: 23 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-
[Damage: 26 ] -=[Your impressive slash seriously wounds a Drow Elf.]=-

< 1797h/1208H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 You parry a Drow Elf's lunge at you.
You snap into visibility.

< 1797h/1208H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 A grub misses a Drow Elf.

< 1797h/1208H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 You haven't reoriented yourself yet enough for another bash!

< 1794h/1208H 191v/191V Pos: standing >
< T: Tanken TP: sta TC:excellent E: A Drow Elf sit EP: pretty hurt >
 You snap into visibility.
[Damage: 22 ] -=[Your slash enshrouds a Drow Elf in a mist of blood.]=-
[Damage: 23 ] -=[Your impressive slash causes a Drow Elf to grimace in pain.]=-
[Damage: 19 ] -=[Your impressive slash grievously wounds a Drow Elf.]=-
[Damage: 13 ] -=[Your fine slash hits a Drow Elf.]=-
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Tanken by 13333333.
The smell of fresh blood enters your body, infusing you with power!