The death of [51 Frost Magus] Tia (Drow Elf)

in The Dreary and Rocky Hillside of Chief Bloodeye

from the perspective of [51 Frost Magus] Tia (Drow Elf)



   You stand at the entrance to the kobold settlement.  The settlement
seems to be a loose sprawl of mud, wood and stone huts connecting off
various muddy pathways.  A rank stench hangs in the air like too many
unwashed kobolds trying to live together in one place.  An ill-kept
trail leads east and west from here winding through among the squat
mud and stick huts of the kobolds.  A sign has been planted here in
the mucky ground.
Obvious exits: -East  -South -West 

< 528h/528H 116v/121V Pos: standing >

< 528h/528H 116v/121V Pos: standing >
A Trail
   You tread through the deep, dark forest on a game trail.  The
forest here seems less dense than to the south.  Looking more closely
at the trail it can be seen that perhaps this isn't a game trail but
just a track made by people a lot shorter than yourself.  Northward
the faint outline of a settlement can be seen.  To the south is the
large wooden fence surrounding the settlement.
Obvious exits: -North -South
*A powerful cyclone flies quickly about the room.

< 528h/528H 115v/121V Pos: standing >
On the Trail Behind the Wooden Fence
   The fence which blocks intruders from coming into the kobold
encampment lies directly to the south.  A large iron gate has been set
in the wall to allow kobolds in and out, but none others.  A small
path leads off to the east.  It also looks possible to follow the
fence to the west, into the forest.  The trail continues north,
heading for the kobold settlement.
Obvious exits: -North -East  -South# -West 

< 528h/528H 114v/121V Pos: standing >
Your body vibrates as you fan out your molecules.
Before a Giant Wooden Fence
   A giant wooden fence has been erected to the north of here,
blocking anyone from traveling north along the path.  The fence looks
to have been built not too long ago as the scent of fresh cut tree
still lingers about the area as well as sawdust and chunks of wood
shavings.  There is a gate of solid iron in the fence to the north,
unfortunately the gate has a massive lock upon it.  It looks possible
to follow the perimeter of the fence to the west and east of here,
cutting through the forest underbrush.
Obvious exits: -North# -East  -South -West 
A wobbly sign is planted here, barely standing up by a thin wooden pole.
A giant wooden fence stands here, blocking travel to the north.

< 528h/528H 112v/121V Pos: standing >
A Game Trail
   This is a track of sorts treading through the dark forest.  The
trail looks used and might possibly be a game trail of some sort.
Perhaps you'll find some happy hunting...
Obvious exits: -North -South

< 528h/528H 112v/121V Pos: standing >
 
 ^^^^.  
 ^^@*M  
 ^*M*^  
Inside a Dark Forest
Obvious exits: -North -East  -South -West 

< 528h/528H 111v/121V Pos: standing >
 
 ^^^..  
 ^*@M^  
 *M*^^  
Inside a Dark Forest
Obvious exits: -North -East  -South -West 

< 528h/528H 109v/121V Pos: standing >
 
   MMMMMM^^^    
  MMMMM^^^...   
 MMMMM^^^M..^^  
 MM^^^^....^..  
 M^^^**@^^...M  
 M^^***^^..***  
 ^^^.^....****  
  M...M..****   
   .^M.*****    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 
A large crocodile wanders through the area in search of a meal.

< 528h/528H 108v/121V Pos: standing >
 
   MMMMM^^^^    
  MMMM^^^....   
 MMMM^^^M..^^.  
 M^^^^....^..M  
 ^^^**M@^...M*  
 ^^***^^..****  
 ^^.^....****   
  ...M..*****   
   ^M.******    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 106v/121V Pos: standing >
 
   MMMM^^^^^    
  MMM^^^.....   
 MMM^^^M..^^..  
 ^^^^....^..M.  
 ^^**M^@...M**  
 ^***^^..****   
 ^.^....****    
  ..M..******   
   M.*******    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 104v/121V Pos: standing >
 
   MMM^^^^^^    
  MM^^^.....G   
 MM^^^M..^^...  
 ^^^....^..M.*  
 ^**M^^@..M***  
 ***^^..****    
 .^....****     
  .M..*******   
   .********    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 102v/121V Pos: standing >
 
   MM^^^^^^^    
  M^^^.....G.   
 M^^^M..^^....  
 ^^....^..M.*M  
 **.M^.@.M****  
 **^^..****     
 ^....****      
  M..********   
   *********    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 101v/121V Pos: standing >
 
   M^^^^^^^.    
  ^^^.....G..   
 ^^^M..^^.....  
 ^....^..M.*M*  
 *.M^..@M****   
 *^^..****      
 ....****    *  
  ..*********   
   ********.    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 99v/121V Pos: standing >
 
   ^^^^^^^..    
  ^^.....G...   
 ^^M..^^.....*  
 ....^..M.*M*   
 .M^...@****    
 ^^..****       
 ...****    **  
  .**********   
   *******.^    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 
A large female crocodile is busy making sure the area is safe for her young.

< 528h/528H 97v/121V Pos: standing >
 
   ^.....G..    
  ^M..^^.....   
 ....^..M.*M*   
 .M^...M****    
 ^^..**@*       
 ...****    **  
 ..***********  
  ********.^.   
   *****..^.    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 95v/121V Pos: standing >
 
   M..^^....    
  ...^..M.*M*   
 .M^...M****    
 ^^..****       
 ...***@    **  
 ..***********  
 *********.^.*  
  ******..^..   
   *M**..^M.    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 94v/121V Pos: standing >
 
   ..^..M.*M    
  M^...M****    
 ^^..****       
 ...****    **  
 ..****@******  
 *********.^.*  
 *******..^..*  
  **M**..^M.*   
   ***..MMM.    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 92v/121V Pos: standing >
 
   ^...M****    
  ^..****       
 ...****    **  
 ..***********  
 ******@**.^.*  
 *******..^..*  
 ***M**..^M.**  
  ***M..MMM.*   
   M**.MMM..    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 90v/121V Pos: standing >
 
   ..****       
  ..****    *   
 ..***********  
 *********.^.*  
 ******@..^..*  
 ***MM*..^M.**  
 *****..MMM.*M  
  *M**.MMM..*   
   *..^MM^M*    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 89v/121V Pos: standing >
 
   .****        
  .****    **   
 .**M*********  
 ********.^.**  
 ******@.^..**  
 **M**..^M.***  
 ****..MMM.*M*  
  M**.MMM..**   
   ..^MM^M**    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 88v/121V Pos: standing >
 
   ...M****     
  ..****        
 ..****    ***  
 .***M********  
 ******@*.^.**  
 ******..^..**  
 **M**..^M.***  
  ***..MMM.*M   
   **.MMM..*    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 86v/121V Pos: standing >
 
   ..M****      
  .****         
 .****    ****  
 ****M********  
 ******@.^.**+  
 *****..^..**+  
 *M**..^M.***+  
  **..MMM.*M*   
   *.MMM..**    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 84v/121V Pos: standing >
 
   .M****       
  ****          
 ****    *****  
 ***M*********  
 ******@^.**++  
 ****..^..**+*  
 M**..^M.***+*  
  *..MMM.*M*M   
   .MMM..***    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 82v/121V Pos: standing >
 
   M****        
  ***       *   
 ***    ******  
 **M**********  
 *****.@.**+++  
 ***..^..**+**  
 **..^M.***+**  
  ..MMM.*M*M*   
   MMM..****    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 81v/121V Pos: standing >
 
   **           
  *M    *****   
 *************  
 *****.^.**+++  
 ***..^@.**+**  
 **..^M.***+**  
 *..MMM.*M*M**  
  .MMM..****M   
   MM^M*****    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 79v/121V Pos: standing >
 
   M    ****    
  ***********   
 *****.^.**+++  
 ***..^..**+**  
 **..^M@***+**  
 *..MMM.*M*M**  
 *.MMM..****M   
  ^MM^M******   
   M^^.*M**+    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 77v/121V Pos: standing >
 
   *********    
  ****.^.**++   
 ***..^..**+**  
 **..^M.***+**  
 *..MMM@*M*M**  
 *.MMM..****M   
 .^MM^M******   
  ^M^^.*M**+*   
   MM^*****+    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 75v/121V Pos: standing >
 
   ***.^.**+    
  **..^..**+*   
 **..^M.***+**  
 *..MMM.*M*M**  
 *.MMM.@****M   
 .^MM^M******   
 .^M^^.*M**+*   
  MMM^*****+*   
   M^+++++M+    
A Marshy Clearing with Patches of Tanglebush
Obvious exits: -North -East  -South -West 

< 528h/528H 74v/121V Pos: standing >
 
   *..^..**+    
  *..^M.***+*   
 *..MMM.*M*M**  
 *.MMM..****M   
 .^MM^M@*****   
 .^M^^.*M**+*   
 ^MMM^*****+**  
  MM^+++++M+*   
   MM^^.*.**    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 72v/121V Pos: standing >
 
   ..^M.***+    
  ..MMM.*M*M*   
 *.MMM..*****M  
 .^MM^M******   
 .^M^^.@M**+*   
 ^MMM^*****+**  
 ^MM^+++++M+**  
  MMM^^.*.***   
   MM^^.*M.*    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 71v/121V Pos: standing >
 
   .MMM.*M*M    
  .MMM..*****   
 .^MM^M******   
 .^M^^.*M**+*   
 ^MMM^*@***+**  
 ^MM^+++++M+**  
 ^MMM^^.*.***M  
  MMM^^.*M.**   
   MMM^^^M**    
The Foul Bog of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 528h/528H 69v/121V Pos: standing >
 
   MMM..****    
  ^MM^M******   
 .^M^^.*M**+*   
 ^MMM^*****+**  
 ^MM^++@++M+**  
 ^MMM^^.*.***M  
 ^MMM^^.*M.***  
  ^MMM^^^M***   
   ^MMMM^^M*    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 528h/528H 68v/121V Pos: standing >
 
   .MMM..***    
  .^MM^M*****   
 ..^M^^.*M**+*  
 .^MMM^*****+*  
 .^MM^+@++++M*  
 ^^MMM^^.*.***  
 ^^MMM^^.*M.**  
  ^^MMM^^^M**   
   ^^MMMM^^M    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 528h/528H 68v/121V Pos: standing >
 
   *.MMM..**    
  ..^MM^M****   
 *..^M^^.*M**+  
 *.^MMM^*****+  
 ..^MM^@+++++M  
 .^^MMM^^.*.**  
 .^^MMM^^.*M.*  
  .^^MMM^^^M*   
   .^^MMMM^^    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 

< 528h/528H 67v/121V Pos: standing >
At the Entrance to a Dark Cave
   There is a large cave here, a gapping maw in the earth.  A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here.  The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth.  The passageway is lost in
darkness to the south.
Obvious exits: -East  -South
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
An overgrown Goblin scuffles at the dirt.

< 528h/528H 66v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 528h/528H 66v/121V Pos: standing >
On an Old River Bed
   The trail of smooth rock continues its decent into the earth, the
surrounding rock changes to a soft limestone.  Ahead the tunnel stops as the
tunnels ceiling has caved in.  Of the cave only a lone hole remains, only
large enough for small animals to pass.  A slight breeze can be felt here.
Obvious exits: -North
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)

< 528h/528H 66v/121V Pos: standing >
Alas, you cannot go that way. . . .

< 528h/528H 66v/121V Pos: standing >
You find a secret entrance!

< 528h/528H 66v/121V Pos: standing >
An elven scout snaps into visibility.
You snap into visibility.
-=[Out of nowhere, an elven scout stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around an elven scout's body flares as it bears the brunt of your assault!
-=[Out of nowhere, an elven scout stabs you in the back.]=-
OUCH!  That really did HURT!
The globe around an elven scout's body flares as it bears the brunt of your assault!
You snap into visibility.

< 282h/528H 69v/121V Pos: standing >
< T: Tia TP: sta TC: few wounds E: an elven scout sta EP: excellent >
 Sparks...  flashing lights...  you cannot concentrate!
You miss an elven scout.
An elven scout dodges your futile attack.
You snap into visibility.
An elven scout snaps into visibility.

< 282h/528H 69v/121V Pos: standing >
< T: Tia TP: sta TC: few wounds E: an elven scout sta EP: excellent >
 Ok.

< 282h/528H 69v/121V Pos: standing >
< T: Tia TP: sta TC: few wounds E: an elven scout sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 282h/528H 69v/121V Pos: standing >
< T: Tia TP: sta TC: few wounds E: an elven scout sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 282h/528H 69v/121V Pos: standing >
< T: Tia TP: sta TC: few wounds E: an elven scout sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 282h/528H 69v/121V Pos: standing >
< T: Tia TP: sta TC: few wounds E: an elven scout sta EP: excellent >
 Pardon?

< 282h/528H 69v/121V Pos: standing >
< T: Tia TP: sta TC: few wounds E: an elven scout sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 282h/528H 69v/121V Pos: standing >
< T: Tia TP: sta TC: few wounds E: an elven scout sta EP: excellent >
 You attempt to flee...
At the Entrance to a Dark Cave
   There is a large cave here, a gapping maw in the earth.  A multitude of
small rounded rocks on the floor of the cave tells a tale of a river that must
have once flowed here.  The hard rock has yielded to centuries of eroding by
the water, leaving this passage into the earth.  The passageway is lost in
darkness to the south.
Obvious exits: -East  -South
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
A vampire bat hangs here waiting for its next meal.(Red Aura)
An overgrown Goblin scuffles at the dirt.
You flee northward!

< 282h/528H 39v/121V Pos: standing >
An elven scout snaps into visibility.
You snap into visibility.
-=[Out of nowhere, an elven scout stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
The globe around an elven scout's body flares as it bears the brunt of your assault!
You snap into visibility.
An elven scout twists the blade lodged in your back causing you to writhe in agony.
An elven scout snaps into visibility.
-=[An elven scout's impressive pierce strikes you very hard.]=-
The globe around an elven scout's body flares as it bears the brunt of your assault!

< 106h/528H 39v/121V Pos: standing >
< T: Tia TP: sta TC:pretty hurt E: an elven scout sta EP: excellent >
 You miss an elven scout.
You miss an elven scout.
You snap into visibility.
An elven scout snaps into visibility.
An elven scout snaps into visibility.
You snap into visibility.
-=[An elven scout's impressive pierce strikes you very hard.]=-
The globe around an elven scout's body flares as it bears the brunt of your assault!
An elven scout snaps into visibility.
You snap into visibility.
-=[An elven scout's impressive pierce strikes you very hard.]=-
The globe around an elven scout's body flares as it bears the brunt of your assault!
An elven scout snaps into visibility.
You snap into visibility.
-=[An elven scout's impressive pierce strikes you very hard.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around an elven scout's body flares as it bears the brunt of your assault!
An elven scout snaps into visibility.
You snap into visibility.
-=[An elven scout's pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around an elven scout's body flares as it bears the brunt of your assault!
An elven scout snaps into visibility.
You snap into visibility.
-=[An elven scout's pierce seriously wounds you.]=-
You wish that your wounds would stop BLEEDING so much!
The globe around an elven scout's body flares as it bears the brunt of your assault!
You dodge an elven scout's vicious attack.
An elven scout snaps into visibility.
You snap into visibility.
Sorry, you aren't allowed to do that in combat.

< 33h/528H 39v/121V Pos: standing >
< T: Tia TP: sta TC: awful E: an elven scout sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 33h/528H 39v/121V Pos: standing >
< T: Tia TP: sta TC: awful E: an elven scout sta EP: excellent >
 You attempt to flee...
PANIC!  You couldn't escape!

< 33h/528H 39v/121V Pos: standing >
< T: Tia TP: sta TC: awful E: an elven scout sta EP: excellent >
 You attempt to flee...
 
   *.MMM..**    
  ..^MM^^****   
 *..^M^^M****+  
 *.^MMM^**M**+  
 ..^MM^@+++++M  
 .^^MMM^^.*.**  
 .^^MMM^^.*M.*  
  .^^MMM^^^M*   
   .^^MMMM^^    
A Gravel Path Next to the Bog
Obvious exits: -North -East  -South -West 
You flee eastward!

< 33h/528H 14v/121V Pos: standing >
 
   M..MMM.*M    
  **.MMM..***   
 *..^MM^^*****  
 *..^M^^M****+  
 *.^MMM@**M**+  
 ..^MM^++++++M  
 .^^MMM^^.*.**  
  ^^MMM^^.*M.   
   ^^MMM^^^M    
The Dreary and Rocky Hillside of Chief Bloodeye
Obvious exits: -North -East  -South -West 

< 33h/528H 14v/121V Pos: standing >
You start chanting...

< 33h/528H 15v/121V Pos: standing >
Casting: ethereal recharge 

< 33h/528H 17v/121V Pos: standing >
You complete your spell...
You feel ethereal power recharge you!

< 200h/528H 17v/121V Pos: standing >
You start chanting...

< 200h/528H 18v/121V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves carried by an elven scout.
An elven scout snaps into visibility.
You snap into visibility.
-=[Out of nowhere, an elven scout stabs you in the back.]=-
YIKES!  Another hit like that, and you've had it!!
The globe around an elven scout's body flares as it bears the brunt of your assault!
You snap into visibility.
An elven scout's Tiamat's poison tail stinger strikes at you with a blur of speed!
An elven scout's Tiamat's poison tail stinger strikes out in a blur of speed at you.
You feel very sick.
An elven scout snaps into visibility.
You resist the effects of an elven scout's spell!
-=[Out of nowhere, an elven scout stabs you in the back.]=-