The death of [15 Paladin] Fal (Githzerai)

in The Ogre's Foot Lounge

from the perspective of [15 Paladin] Fal (Githzerai)


Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 15h/155H 121v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
Fresh blood covers everything in the area.
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 15h/155H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W

< 15h/155H 119v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Eastern City Gates
</map>
Inside the Eastern City Gates
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
A stray tomcat is darting after rodents, here.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 15h/155H 118v/123V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.

< 16h/155H 119v/123V Pos: standing >
The iron seems to be closed.

< 16h/155H 120v/123V Pos: standing >
You quickly scan the area.
A militia guard who is close by to your north.
A tharnadian thief-hunter who is close by to your north.
A militia guard who is close by to your north.
A militia guard who is not far off to your north.
A militia guard who is not far off to your west.
A human merchant who is a brief walk away to your west.
A militia guard who is a brief walk away to your west.

< 16h/155H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Grand Tharnadian Way
</map>
The Grand Tharnadian Way
Obvious exits: -E -W
Fresh blood covers everything in the area.

< 16h/155H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -E -S -W
A few drops of fresh blood are scattered around the area.
A wooden stall stands here, goods displayed upon its counter.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 16h/155H 119v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Center of the Great Bazaar
</map>
The Center of the Great Bazaar
Obvious exits: -N -E -S -W
Puddles of fresh blood cover the ground.
A human merchant from another town stands here, perusing Tharnadia.
A militia guard is posted here, keeping watch over the bazaar.(Gold Aura)

< 16h/155H 118v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Bazaar
</map>
The Great Bazaar
Obvious exits: -N -E -S -W
Fresh blood covers everything in the area.

< 16h/155H 118v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
A few drops of fresh blood are scattered around the area.

< 16h/155H 117v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/155H 117v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 16h/155H 117v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A young man in leather armor seems to be patrolling the area.

< 16h/155H 117v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
Fresh blood splatters cover the area.
A huge block of solid ice is here to the west.
The corpse of the town crier is lying here.
[3] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 16h/155H 116v/123V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A militia guard who is close by to your west.
A peasant farmer who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is a brief walk away to your west.
A young cleric who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 16h/155H 116v/123V Pos: standing >
The door seems to be closed.

< 17h/155H 118v/123V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A militia guard who is close by to your west.
A peasant farmer who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is a brief walk away to your west.
A young cleric who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 17h/155H 118v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The 'Mighty Anvil'
</map>
The 'Mighty Anvil'
Obvious exits: -S -W -U
Puddles of fresh blood cover the ground.
Jodnan, the blacksmith stands here working his metals.(Gold Aura)

< 17h/155H 117v/123V Pos: standing >

		Score information for Fal

Level: 15   Race: Githzerai   Class: Paladin Sex: Male
Hit points: 17(155)  Moves: 118(123)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 81%
Status:  Standing.
Frags:   +0.00   Deaths:   5
Detecting:      Evil Good
Enchantments:   Ultravision
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points:  148 


< 17h/155H 118v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/155H 118v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 17h/155H 121v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
A few drops of fresh blood are scattered around the area.
A huge block of solid ice is here to the west.
The corpse of the town crier is lying here.
[3] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 18h/155H 121v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Puddles of fresh blood cover the ground.
A young man in leather armor seems to be patrolling the area.

< 18h/155H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A large wandering dog is here, growling at you.

< 18h/155H 119v/123V Pos: standing >
The town crier shouts in common 'Bars are open all night boys!'

< 18h/155H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U
Fresh blood splatters cover the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the area.
A stray tomcat is darting after rodents, here.

< 18h/155H 119v/123V Pos: standing >
A stray cat leaves south.

< 18h/155H 120v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 18h/155H 120v/123V Pos: standing >
A large rat enters from the east.
You quickly scan the area.
A street sweeper who is not far off to your east.
A militia guard who is a brief walk away to your east.
A cat burglar who is a brief walk away to your east.
A stray cat who is close by to your south.
A stray dog who is close by to your south.
A militia guard who is not far off to your south.
A street sweeper who is in the distance to your south.
A homeless child who is in the distance to your south.
A slutty whore who is in the distance to your south.
A militia guard who is close by to your west.
A tharnadian thief-hunter who is close by to your west.
A militia guard who is a brief walk away to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 18h/155H 121v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 18h/155H 121v/123V Pos: standing >
You quickly scan the area.
A large rat who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A militia guard who is close by to your east.
A street sweeper who is a brief walk away to your east.
A militia guard who is rather far off to your east.
A cat burglar who is rather far off to your east.
A stray cat who is close by to your west.
A militia guard who is not far off to your west.

< 19h/155H 122v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Fresh blood covers everything in the area.
A stray tomcat is darting after rodents, here.

< 19h/155H 122v/123V Pos: standing >
You quickly scan the area.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
An elite guard who is close by to your north.
A militia guard who is close by to your east.
A tharnadian thief-hunter who is close by to your east.
A large rat who is not far off to your east.
A tharnadian thief-hunter who is not far off to your east.
A militia guard who is not far off to your east.
A street sweeper who is rather far off to your east.
A militia guard who is in the distance to your east.
A cat burglar who is in the distance to your east.
A militia guard who is close by to your west.
A militia archer who is close by above you.
A militia archer who is close by above you.
A militia archer who is close by above you.

< 19h/155H 122v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Inside the Northern Gates
</map>
Inside the Northern Gates
Obvious exits: -N# -S
A few drops of fresh blood are scattered around the area.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.
A tough looking warrior is scanning the landscape beyond the walls.

< 19h/155H 121v/123V Pos: standing >
The gate seems to be closed.

< 19h/155H 121v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Road Beneath the Northern Tower
</map>
Road Beneath the Northern Tower
Obvious exits: -N -E -W -U
Puddles of fresh blood cover the ground.
A stray tomcat is darting after rodents, here.

< 19h/155H 121v/123V Pos: standing >
Alas, you cannot go that way. . . .

< 20h/155H 121v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Wall Road
</map>
The Northern Wall Road
Obvious exits: -E -W
Fresh blood covers everything in the area.
A young man in leather armor seems to be patrolling the area.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)

< 20h/155H 122v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Northern Keats Intersection
</map>
The Northern Keats Intersection
Obvious exits: -E -S -W -U
A few drops of fresh blood are scattered around the area.
A stray tomcat is darting after rodents, here.
A large rat is scurrying about here.
A tharnadian thief-hunter watches over the town streets intently.(Gold Aura)
A young man in leather armor seems to be patrolling the area.

< 20h/155H 121v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -S -W
Fresh blood covers everything in the area.
A large wandering dog is here, growling at you.

< 20h/155H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A young man in leather armor seems to be patrolling the area.

< 20h/155H 119v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: Keats Street
</map>
Keats Street
Obvious exits: -N -E -S
Puddles of fresh blood cover the ground.

< 20h/155H 118v/123V Pos: standing >
Alarm bells sound, signalling an invasion!

< 20h/155H 119v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Tharnadia-Keats Intersection
</map>
The Tharnadia-Keats Intersection
Obvious exits: -N -E# -S -W
Fresh blood splatters cover the area.
A young man in leather armor seems to be patrolling the area.

< 20h/155H 119v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Great Fountain of Tharnadia
</map>
The Great Fountain of Tharnadia
Obvious exits: -N -E -S# -W
Fresh blood covers everything in the area.
A huge block of solid ice is here to the west.
The corpse of the town crier is lying here.
[3] The corpse of a militia guard is lying here.
The corpse of the Tharnadian Quartermaster is lying here.
A swirling rift shifts and howls here.
A swirling rift shifts and howls here.
A shingle hangs over the door to the south.
Before you stands a huge board containing news and feedback.
An onyx plaque can be seen written on the fountain.
A beautifully sculpted ivory fountain rests here.
The Tharnadian Quartermaster stands here.(Gold Aura)
The town crier is standing here, eagerly awaiting to perform his duties.(Gold Aura)
A street sweeper is cleaning here, singing songs of labor.(Gold Aura)

< 20h/155H 118v/123V Pos: standing >
Ok.

< 21h/155H 119v/123V Pos: standing >
You quickly scan the area.
Jodnan who is close by to your north.
A militia guard who is close by to your east.
A Shadow Beast who is close by to your south.
A Drow Elf who is close by to your south.
A silver dracolich who is close by to your south.
A militia guard who is close by to your west.
A peasant farmer who is close by to your west.
A militia guard who is close by to your west.
A stray dog who is a brief walk away to your west.
A young cleric who is a brief walk away to your west.
The doctor who is rather far off to your west.

< 21h/155H 119v/123V Pos: standing >
You are not a member of any associations.

< 21h/155H 120v/123V Pos: standing >

		Score information for Fal

Level: 15   Race: Githzerai   Class: Paladin Sex: Male
Hit points: 21(155)  Moves: 120(123)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 82%
Status:  Standing.
Frags:   +0.00   Deaths:   5
Detecting:      Evil Good
Enchantments:   Ultravision
Combat Pulse:   16 Spell Pulse:  0.87 
Leaderboard Points:  148 


< 21h/155H 120v/123V Pos: standing >

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>

<map>
Zone: Tharnadia - City of Humans.
Room: The Ogre's Foot Lounge
</map>
The Ogre's Foot Lounge
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
The corpse of a Githzerai is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Shadow Beast (large)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 21h/155H 120v/123V Pos: standing >
You quickly scan the area.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
A street sweeper who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
The mailman who is close by below you.

< 21h/155H 120v/123V Pos: standing >
You quickly scan the area.
The Tharnadian Quartermaster who is close by to your north.
The town crier who is close by to your north.
A street sweeper who is close by to your north.
Jodnan who is not far off to your north.
A tharnadian illusionist who is close by above you.
The mailman who is close by below you.

< 21h/155H 120v/123V Pos: standing >
You fall down laughing.

< 22h/155H 123v/123V Pos: standing >
You fall down laughing.

< 22h/155H 123v/123V Pos: standing >
The Ogre's Foot Lounge
Obvious exits: -N -U -D
Puddles of fresh blood cover the ground.
The corpse of a Githzerai is lying here.
A large portal leading to the arena floats here. (glowing)
A stone hearth is set in the wall.
A mighty board stands here held up by great swords reading 'Flame Board.'
A Shadow Beast (large)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A Drow Elf (medium)  *-* The Veterans of Bloodlust *-* stands in mid-air here.(Red Aura)
A silver dracolich is here, with flesh hanging off its rotting bones. (minion) (Red Aura)

< 22h/155H 123v/123V Pos: standing >
You fall down laughing.

< 22h/155H 123v/123V Pos: standing >
You fall down laughing.

< 22h/155H 123v/123V Pos: standing >
You fall down laughing.

< 22h/155H 123v/123V Pos: standing >
A Drow Elf snaps into visibility.

< 22h/155H 123v/123V Pos: standing >
A Drow Elf gives an order to his followers.
Someone suddenly attacks YOU!
An air sylph snaps into visibility.
-=[An air sylph's fine crush causes you to grimace in pain.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
Someone suddenly attacks YOU!
A powerful djinni snaps into visibility.
-=[A powerful djinni's decent crush enshrouds you in a mist of blood.]=-
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!

< 2h/155H 123v/123V Pos: standing >
< T: Fal TP: sta TC: awful E: sylph sta EP:  small wounds >
 You point at a Drow Elf and burst out in laughter.

< 2h/155H 123v/123V Pos: standing >
< T: Fal TP: sta TC: awful E: sylph sta EP:  small wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the word 'sleep'

< 2h/155H 123v/123V Pos: standing >
< T: Fal TP: sta TC: awful E: sylph sta EP:  small wounds >
 A Minotaur snaps into visibility.
-=[Out of nowhere, a Minotaur stabs you in the back.]=-