The death of [51 Necrolyte] Notcro (_/Eye of Odin\_) (Githzerai)

in Gravel Path Into the Faerie Forest

from the perspective of [56 Bounty Hunter] Frb *-* The Veterans of Bloodlust *-* (Minotaur)

<worn as a badge>    a hardened silver badge
<worn on eyes>       a blood soaked eyepatch [superior] (magic) [88%]
<worn in ear>        a golden scale dangling from a platinum chain of damage (magic) [89%]
<worn in ear>        a large golden ring [superior]
<worn on face>       a wad of spawn goo [poor] (magic) (humming) [89%]
<worn around neck>   an emerald pendant of the ice drake [superior] (magic) (illuminating) [66%]
<worn around neck>   a glowing necklace of power (glowing)
<worn on body>       a fine suit of remorhaz scale armor of damage [64%]
<worn about body>    a colorful cloak [superior] (glowing) [67%]
<worn on tail>       an obsidian circle of dexterity (magic) [81%]
<worn as quiver>     a silken backsheath of flight with a strange dark bloodstone (magic) [84%]
<worn about waist>   a firey-eyed skull-buckled black leather belt of endurance (magic) (glowing) [61%]
<worn on belt buckle>an ankylosaur tail club [superior] with a strange sharp rubin (magic) (glowing) [66%]
<worn on arms>       some blue dragonscale shoulder guards (magic) [66%]
<worn around wrist>  a bowman's adamantium wristband [superior] (magic)
<worn around wrist>  a bracelet of purple mist [poor]
<worn on hands>      some black leather gloves with mithril blades [74%]
<worn on finger>     an obsidian circle [superior] (magic)
<worn on finger>     an obsidian circle [superior] (magic)
<primary weapon>     a heavy basalt longsword [superior] with a strange black stone (magic) [88%]
<secondary weapon>   a green bladed dagger named 'Sepsis' [poor] (magic) (humming)
<worn on legs>       the leggings of a MaDMaN of greater dexterity (magic) [77%]
<worn on feet>       a set of bloodied horseshoes with a strange sharp rubin (magic)


< 1123h/1164H 417v/417V Pos: standing >

<map>
Zone: Faerie Realm.
Room: A Dark, Hidden Path
</map>

<map>
Zone: Faerie Realm.
Room: A Dark, Hidden Path
</map>
A Dark, Hidden Path
Obvious exits: -N -E
A scruffy wood rat is here slinking around in the gloom.
Wenn enters from the north.

< 1124h/1164H 415v/417V Pos: standing >

< 1125h/1164H 415v/417V Pos: standing >
Ok.

< 1126h/1164H 415v/417V Pos: standing >
A scruffy wood rat suddenly attacks YOU!
A scruffy wood rat misses you.

< 1126h/1164H 415v/417V Pos: standing >
< T: Frb TP: sta TC:few scratches E: scruffy sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your slash hits a scruffy wood rat.]=-
A scruffy wood rat is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Frb by 0.
You feel a carnal satisfaction as a scruffy wood rat's gurgling and choking signals its demise.

< 1126h/1164H 415v/417V Pos: standing >
It appears to be the corpse of a scruffy wood rat.
Nothing.

< 1126h/1164H 415v/417V Pos: standing >
You attempt your skills at tracking.

< 1126h/1164H 415v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: A Dark, Hidden Path
</map>

<map>
Zone: Faerie Realm.
Room: A Dark, Hidden Path
</map>
A Dark, Hidden Path
Obvious exits: -E -W
A scruffy wood rat is here slinking around in the gloom.
A scruffy wood rat is here slinking around in the gloom.
There are some tracks heading east.
Wenn enters from the west.

< 1126h/1164H 413v/417V Pos: standing >
A scruffy wood rat suddenly attacks YOU!
A scruffy wood rat misses you.

< 1126h/1164H 414v/417V Pos: standing >
< T: Frb TP: sta TC:few scratches E: scruffy sta EP: excellent >
 Something comes up, and you abandon the hunt.

< 1126h/1164H 415v/417V Pos: standing >
< T: Frb TP: sta TC:few scratches E: scruffy sta EP: excellent >
 Saving Frb.

< 1126h/1164H 415v/417V Pos: standing >
< T: Frb TP: sta TC:few scratches E: scruffy sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1126h/1164H 415v/417V Pos: standing >
< T: Frb TP: sta TC:few scratches E: scruffy sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your impressive slash hits a scruffy wood rat.]=-
A scruffy wood rat is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Frb by 0.
You feel a carnal satisfaction as a scruffy wood rat's gurgling and choking signals its demise.

< 1126h/1164H 415v/417V Pos: standing >
It appears to be the corpse of a scruffy wood rat.
Nothing.

< 1126h/1164H 415v/417V Pos: standing >
Saving Frb.

< 1126h/1164H 415v/417V Pos: standing >
A Dark, Hidden Path
Obvious exits: -E -W
Fresh blood covers everything in the area.
The corpse of a scruffy wood rat is lying here.
A scruffy wood rat is here slinking around in the gloom.
Wenn  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
There are some tracks heading east.

< 1126h/1164H 415v/417V Pos: standing >
You quickly scan the area.
You see nothing.

< 1128h/1164H 417v/417V Pos: standing >
Oof!  It seems that a scruffy wood rat is in your way.
You can't leave that way.

< 1132h/1164H 417v/417V Pos: standing >
Saving Frb.

< 1132h/1164H 417v/417V Pos: standing >
You quickly scan the area.
You see nothing.

< 1133h/1164H 417v/417V Pos: standing >
A scruffy wood rat suddenly attacks YOU!
A scruffy wood rat misses you.
C'mon, you are doing it all the time!

< 1136h/1164H 417v/417V Pos: standing >
< T: Frb TP: sta TC:few scratches E: scruffy sta EP: excellent >
 Saving Frb.

< 1136h/1164H 417v/417V Pos: standing >
< T: Frb TP: sta TC:few scratches E: scruffy sta EP: excellent >
 Your improved dexterity grants you an additional attack!
[Damage: 13 ] -=[Your impressive slash hits a scruffy wood rat.]=-
A scruffy wood rat is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Frb by 0.
You feel a carnal satisfaction as a scruffy wood rat's gurgling and choking signals its demise.

< 1136h/1164H 417v/417V Pos: standing >
It appears to be the corpse of a scruffy wood rat.
Nothing.

< 1136h/1164H 417v/417V Pos: standing >

<map>
Zone: Faerie Realm.
Room: A Dark, Hidden Path
</map>
A Dark, Hidden Path
Obvious exits: -E -W
Wenn enters from the west.

< 1136h/1164H 415v/417V Pos: standing >

< 1136h/1164H 415v/417V Pos: standing >
You quickly scan the area.
You see nothing.

< 1136h/1164H 415v/417V Pos: standing >

<map>
Zone: Faerie Realm.
Room: A Dark, Hidden Path
</map>
A Dark, Hidden Path
Obvious exits: -E -W
Wenn enters from the west.

< 1138h/1164H 413v/417V Pos: standing >

< 1138h/1164H 413v/417V Pos: standing >
You quickly scan the area.
You see nothing.

< 1139h/1164H 414v/417V Pos: standing >

<map>
Zone: Faerie Realm.
Room: End of the Hidden Path
</map>
End of the Hidden Path
Obvious exits: -E -W
Wenn enters from the west.

< 1140h/1164H 415v/417V Pos: standing >

< 1140h/1164H 415v/417V Pos: standing >
You quickly scan the area.
You see nothing.

< 1141h/1164H 415v/417V Pos: standing >

<map>
Zone: Faerie Realm.
Room: Clearing in the Faerie Forest
</map>
Clearing in the Faerie Forest
Obvious exits: -E -S
Wenn enters from elsewhere.

< 1143h/1164H 413v/417V Pos: standing >
Autosaving...

< 1144h/1164H 413v/417V Pos: standing >
You quickly scan the area.
You see nothing.

< 1144h/1164H 414v/417V Pos: standing >
You attempt your skills at tracking.

< 1149h/1164H 417v/417V Pos: standing >
The sun hangs low on the southern sky.
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Clearing in the Faerie Forest
</map>
Clearing in the Faerie Forest
Obvious exits: -S -W
Wenn enters from the west.

< 1152h/1164H 415v/417V Pos: standing >
You quickly scan the area.
You see nothing.

< 1157h/1164H 415v/417V Pos: standing >
You quickly scan the area.
You see nothing.

< 1158h/1164H 415v/417V Pos: standing >
Saving Frb.

< 1159h/1164H 415v/417V Pos: standing >
You find traces of tracks leading south.

<map>
Zone: Faerie Realm.
Room: Clearing in the Faerie Forest
</map>
Clearing in the Faerie Forest
Obvious exits: -N -E -W
Wenn enters from the north.

< 1160h/1164H 413v/417V Pos: standing >
You quickly scan the area.
A faerie changling who is not far off to your east.
A doe who is a brief walk away to your east.
A grey squirrel who is rather far off to your east.

< 1160h/1164H 414v/417V Pos: standing >
You quickly scan the area.
A faerie changling who is not far off to your east.
A doe who is a brief walk away to your east.
A grey squirrel who is rather far off to your east.

< 1161h/1164H 417v/417V Pos: standing >
You quickly scan the area.
A faerie changling who is not far off to your east.
A doe who is a brief walk away to your east.

< 1163h/1164H 417v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Beginning of the Way of the Faerie
</map>

<map>
Zone: Faerie Realm.
Room: Beginning of the Way of the Faerie
</map>
Beginning of the Way of the Faerie
Obvious exits: -E -W
You sense a lifeform nearby.
Wenn enters from the west.

< 1164h/1164H 415v/417V Pos: standing >
You quickly scan the area.
A faerie changling who is close by to your east.
A grey squirrel who is a brief walk away to your east.
A faerie changling who is in the distance to your east.

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Way of the Faerie
</map>

<map>
Zone: Faerie Realm.
Room: Way of the Faerie
</map>
Way of the Faerie
Obvious exits: -E -W
A curious looking toadstool is growing off to the side here.(Red Aura)
Wenn enters from the west.
You quickly scan the area.
A doe who is close by to your east.
A grey squirrel who is a brief walk away to your east.
A faerie changling who is rather far off to your east.

< 1164h/1164H 413v/417V Pos: standing >
You quickly scan the area.
A doe who is close by to your east.
A grey squirrel who is a brief walk away to your east.
A faerie changling who is rather far off to your east.

< 1164h/1164H 417v/417V Pos: standing >
You quickly scan the area.
A faerie changling who is rather far off to your east.

< 1164h/1164H 417v/417V Pos: standing >
You quickly scan the area.
A doe who is close by to your east.
A grey squirrel who is a brief walk away to your east.
A faerie changling who is rather far off to your east.

< 1164h/1164H 417v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Way of the Faerie
</map>

<map>
Zone: Faerie Realm.
Room: Way of the Faerie
</map>
Way of the Faerie
Obvious exits: -E -S -W
A doe is here wandering through the forest, foraging through the leaves.(Gold Aura)
Wenn enters from the west.

< 1164h/1164H 415v/417V Pos: standing >
You quickly scan the area.
A grey squirrel who is not far off to your east.
A faerie changling who is a brief walk away to your east.
A dwarfish derrick who is a brief walk away to your south.
A lubberkin who is rather far off to your south.
A fire elemental who is rather far off to your south.
An earth elemental who is rather far off to your south.
A nymph of the trees who is rather far off to your south.

< 1164h/1164H 415v/417V Pos: standing >
You quickly scan the area.
A faerie changling who is a brief walk away to your east.
A dwarfish derrick who is a brief walk away to your south.
A lubberkin who is rather far off to your south.
A fire elemental who is rather far off to your south.
An earth elemental who is rather far off to your south.
A nymph of the trees who is rather far off to your south.

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Way of the Faerie
</map>
Way of the Faerie
Obvious exits: -E -W
Wenn enters from the west.

< 1164h/1164H 413v/417V Pos: standing >

< 1164h/1164H 415v/417V Pos: standing >
You quickly scan the area.
A faerie changling who is not far off to your east.
A doe who is close by to your west.

< 1164h/1164H 416v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Way of the Faerie
</map>

<map>
Zone: Faerie Realm.
Room: Way of the Faerie
</map>
Way of the Faerie
Obvious exits: -E -W
A grey squirrel is here dashing about from tree to tree, looking for nuts.(Gold Aura)
There are Minotaur tracks going east.
Wenn enters from the west.

< 1164h/1164H 415v/417V Pos: standing >
You quickly scan the area.
A faerie changling who is close by to your east.
A faerie changling who is a brief walk away to your west.

< 1164h/1164H 415v/417V Pos: standing >
Wenn snaps his fingers.

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Turn in the Way of the Faerie
</map>

<map>
Zone: Faerie Realm.
Room: Turn in the Way of the Faerie
</map>
Turn in the Way of the Faerie
Obvious exits: -N -W
A curious looking toadstool is growing off to the side here.
A curious looking toadstool is growing off to the side here.(Red Aura)
Wenn enters from the west.

< 1164h/1164H 413v/417V Pos: standing >
Your endurance fades away.

< 1164h/1164H 416v/417V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Faerie Realm.
Room: Way of the Faerie
</map>
Way of the Faerie
Obvious exits: -N -S
Wenn enters from the south.

< 1164h/1164H 415v/417V Pos: standing >

< 1164h/1164H 415v/417V Pos: standing >
Saving Frb.

< 1164h/1164H 415v/417V Pos: standing >
Way of the Faerie
Obvious exits: -N -S
A bushy tailed raccoon is here slinking through the underbrush.(Red Aura)
Wenn  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
There are some tracks heading north.

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Faerie Realm.
Room: A Choice of Directions
</map>

<map>
Zone: Faerie Realm.
Room: A Choice of Directions
</map>
A Choice of Directions
Obvious exits: -N -E -S
(Q)Finn, adventurer of legendary fame is resting here on the road, smiling at you.(Gold Aura)
There are Minotaur tracks going north.
Wenn enters from the south.

< 1164h/1164H 415v/417V Pos: standing >
Saving Frb.

< 1164h/1164H 415v/417V Pos: standing >
You quickly scan the area.
A doe who is close by to your north.
A lubberkin who is close by to your east.
A short, swarthy faerie who is close by to your east.
A bushy tailed raccoon who is close by to your south.

< 1164h/1164H 415v/417V Pos: standing >
You abandon the hunt.

< 1164h/1164H 417v/417V Pos: standing >
Something breaks your concentration, and you abandon the hunt.

< 1164h/1164H 417v/417V Pos: standing >
The Legendary Finn starts casting a spell.
The Legendary Finn completes his spell...
The Legendary Finn utters the words 'sfahzqhuai yfaw aque'

< 1164h/1164H 417v/417V Pos: standing >
The Legendary Finn says 'Make sure you travel this realm with care...'

< 1164h/1164H 417v/417V Pos: standing >
You can't resist the urge anymore - a load drops from between your legs.

< 1164h/1164H 417v/417V Pos: standing >
Saving Frb.

< 1164h/1164H 417v/417V Pos: standing >
A Choice of Directions
Obvious exits: -N -E -S
A steaming pile of bullshit is here.
A bushy tailed raccoon is here slinking through the underbrush.(Red Aura)
Wenn  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
(Q)Finn, adventurer of legendary fame is resting here on the road, smiling at you.(Gold Aura)
There are some tracks heading north.

< 1164h/1164H 417v/417V Pos: standing >
You quickly scan the area.
A lubberkin who is close by to your east.
A short, swarthy faerie who is close by to your east.

< 1164h/1164H 417v/417V Pos: standing >
You attempt your skills at tracking.

< 1164h/1164H 417v/417V Pos: standing >
You are unable to find any trace.

< 1164h/1164H 417v/417V Pos: standing >
The Legendary Finn smiles at you and says 'If you are new to this realm, go to Anna's cottage in the Faerie Forest.  It's over the hill north of here, and then north into the woods... Before the highlands.'

< 1164h/1164H 417v/417V Pos: standing >
A Choice of Directions
Obvious exits: -N -E -S
A steaming pile of bullshit is here.
A bushy tailed raccoon is here slinking through the underbrush.(Red Aura)
Wenn  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
(Q)Finn, adventurer of legendary fame is resting here on the road, smiling at you.(Gold Aura)

< 1164h/1164H 417v/417V Pos: standing >
Saving Frb.

< 1164h/1164H 417v/417V Pos: standing >
A Choice of Directions
Obvious exits: -N -E -S
A steaming pile of bullshit is here.
A bushy tailed raccoon is here slinking through the underbrush.(Red Aura)
Wenn  *-* The Veterans of Bloodlust *-* (Shadow Beast)(large) stands in mid-air here.(Red Aura)
(Q)Finn, adventurer of legendary fame is resting here on the road, smiling at you.(Gold Aura)

< 1164h/1164H 417v/417V Pos: standing >
You attempt your skills at tracking.

< 1164h/1164H 417v/417V Pos: standing >
You are unable to find any trace.

< 1164h/1164H 417v/417V Pos: standing >
You attempt your skills at tracking.

< 1164h/1164H 417v/417V Pos: standing >
You are unable to find any trace.

< 1164h/1164H 417v/417V Pos: standing >
You attempt your skills at tracking.

< 1164h/1164H 417v/417V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Faerie Realm.
Room: Path Through the Faerie Forest
</map>

<map>
Zone: Faerie Realm.
Room: Path Through the Faerie Forest
</map>
Path Through the Faerie Forest
Obvious exits: -S -U
A green tree frog is here clinging to a branch of a tree, blinking at you.
A doe is here wandering through the forest, foraging through the leaves.(Gold Aura)
Wenn enters from the south.

< 1164h/1164H 415v/417V Pos: standing >

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading up.

<map>
Zone: Faerie Realm.
Room: Path Rising out of Faerie Forest
</map>
Path Rising out of Faerie Forest
Obvious exits: -E -D
Wenn enters from below.

< 1164h/1164H 413v/417V Pos: standing >
Saving Frb.

< 1164h/1164H 414v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Path Rising out of Faerie Forest
</map>

<map>
Zone: Faerie Realm.
Room: Path Rising out of Faerie Forest
</map>
Path Rising out of Faerie Forest
Obvious exits: -W -U
*A little hob is here skipping about.(Gold Aura)
A fire elemental is here blazing with heat!
A fire elemental is here blazing with heat!
A nymph of the forest is here darting among the trees peeking at you.(Gold Aura)
Wenn enters from the west.

< 1164h/1164H 415v/417V Pos: standing >
A little hob leaves west.

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading up.

<map>
Zone: Faerie Realm.
Room: Path on a Large Hill in the Faerie Forest
</map>

<map>
Zone: Faerie Realm.
Room: Path on a Large Hill in the Faerie Forest
</map>
Path on a Large Hill in the Faerie Forest
Obvious exits: -U -D
A beautiful monarch butterfly flits through the air here.
There are some tracks.
Wenn enters from below.

< 1164h/1164H 413v/417V Pos: standing >
You find traces of tracks leading up.

<map>
Zone: Faerie Realm.
Room: Atop a Large Hill Within the Faerie Forest
</map>
Atop a Large Hill Within the Faerie Forest
Obvious exits: -E -S -W
Wenn enters from elsewhere.

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Path on Eastern Side of the Hill
</map>

<map>
Zone: Faerie Realm.
Room: Path on Eastern Side of the Hill
</map>
Path on Eastern Side of the Hill
Obvious exits: -U -D
You sense a lifeform nearby.
Wenn enters from elsewhere.

< 1164h/1164H 413v/417V Pos: standing >

< 1164h/1164H 417v/417V Pos: standing >
Saving Frb.

< 1164h/1164H 417v/417V Pos: standing >
You find traces of tracks leading down.

<map>
Zone: Faerie Realm.
Room: Path on Eastern Side of Hill
</map>

<map>
Zone: Faerie Realm.
Room: Path on Eastern Side of Hill
</map>
Path on Eastern Side of Hill
Obvious exits: -E -S -U
A short, swarthy faerie is here wandering with an aimless intent.(Red Aura)
A gold bug is here fluttering its shiny wings.
Wenn enters from above.

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading east.

<map>
Zone: Faerie Realm.
Room: Path Winding Through the Faerie Highlands
</map>
Path Winding Through the Faerie Highlands
Obvious exits: -N -W
Wenn enters from the west.

< 1164h/1164H 415v/417V Pos: standing >
You find traces of tracks leading north.

<map>
Zone: Faerie Realm.
Room: Gravel Path Into the Faerie Forest
</map>

<map>
Zone: Faerie Realm.
Room: Gravel Path Into the Faerie Forest
</map>
Gravel Path Into the Faerie Forest
Obvious exits: -E -S
*A Githzerai (medium) Viking (_/Eye of Odin\_) stands in mid-air here.(Red Aura)
Wenn enters from the south.

< 1164h/1164H 413v/417V Pos: standing >

< 1164h/1164H 417v/417V Pos: standing >
A Githzerai snaps into visibility.
[Damage: 76 ] -=[A Githzerai makes a strange sound as you place a green bladed dagger named 'Sepsis' [poor] in his back.]=-

< 1164h/1164H 417v/417V Pos: standing >
< T: Frb TP: sta TC:excellent E: A Githzerai sta EP:  small wounds >
 A Githzerai misses you.
You dodge a Githzerai's vicious attack.
With superb grace and ease, you intercept a Githzerai's attack with green bladed dagger named 'Sepsis' [poor] and counter-attack!
[Damage: 18 ] -=[Your impressive slash strikes a Githzerai.]=-
[Damage: 19 ] -=[Your impressive slash strikes a Githzerai.]=-

< 1164h/1164H 417v/417V Pos: standing >
< T: Frb TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 Something comes up, and you abandon the hunt.

< 1164h/1164H 417v/417V Pos: standing >
< T: Frb TP: sta TC:excellent E: A Githzerai sta EP:  few wounds >
 You tackle a Githzerai square in the chest knocking the wind out of him!

< 1164h/1164H 417v/417V Pos: standing >
< T: Frb TP: sta TC:excellent E: A Githzerai sit EP:  few wounds >
 Wenn wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
A Githzerai suddenly looks in pain as he moves.

< 1164h/1164H 417v/417V Pos: standing >
< T: Frb TP: sta TC:excellent E: A Githzerai sit EP:  nasty wounds >
 [Damage: 29 ] -=[Your powerful slash seriously wounds a Githzerai.]=-
[Damage: 29 ] -=[Your powerful pierce seriously wounds a Githzerai.]=-
[Damage: 25 ] -=[Your powerful pierce seriously wounds a Githzerai.]=-
[Damage: 29 ] -=[Your powerful slash enshrouds a Githzerai in a mist of blood.]=-
You score a CRITICAL HIT!!!!!
[Damage: 55 ] -=[Your slash hits a Githzerai.]=-
A Githzerai is mortally wounded, and will die soon, if not aided.

< 1164h/1164H 417v/417V Pos: standing >
Wenn wills the flames of the abyss to overwhelm and consume thier foe...
A Githzerai screams and doubles over in agony as searing heat ignites within his body.
A Githzerai is mortally wounded, and will die soon, if not aided.
A Githzerai is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Frb by 13333333.
The smell of fresh blood enters your body, infusing you with power!