The death of [51 Zealot] Terra (Drow Elf)

in A Maze of Twisting Caverns

from the perspective of [56 Assassin] Isfat (_/Eye of Odin\_) (Dwarf)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of constitution (magic)
<worn on head>       the eladrin-bone crown of the obyriths of constitution (magic) (humming)
<worn on eyes>       the eyes of the High Forest (glowing) [84%]
<worn in ear>        an earring of bone of constitution
<worn in ear>        an ancient elven symbol of wisdom [superior] (magic) (illuminating)
<worn on face>       mask of the flayed mind of damage (magic)
<worn around neck>   a slaadi necklace of Chaos of damage (glowing)
<worn around neck>   a necklace of dangling bones and relics of damage (magic) (humming) [88%]
<worn on body>       a suit of wickedly-barbed devil hide of endurance (magic) (humming)
<worn about body>    the terrifying shroud of undead power of constitution (magic)
<worn on back>       a well crafted backpack (magic)
<worn as quiver>     the frost giant's axe [superior] (magic) [86%]
<worn about waist>   a vortex of air forming a sash of damage
<worn on belt buckle>a platinum telescope studded with crystal shrimp [superior] (magic) (glowing) [82%]
<attached to belt>   a metal flask marked "teleport" (glowing)
<attached to belt>   a metal flask marked "molecular control" (glowing) [82%]
<worn on arms>       some blue dragonscale shoulder guards of health (magic)
<worn around wrist>  the power infused bracelet of dark-mithril of damage
<worn around wrist>  the ancestral bracelet of Sevenoaks of damage (magic) [88%]
<worn on hands>      a pair of pale, misty gloves[208h 45m 17s]
<worn on finger>     the ring of the mind flayer (magic) (glowing)
<worn on finger>     a ring of regeneration of damage (magic) (glowing)
<primary weapon>     Tiamat's poison tail stinger (magic)[208h 46m 34s]
<secondary weapon>   the dagger of Wind (magic)[208h 46m 13s]
<worn on legs>       the leggings of a MaDMaN of endurance (magic)
<worn on feet>       a pair of dusty boots (glowing)

   M  ..@o..o.MM  
      MM..M ..,M  
       M.MM M,,,  
        ^M  MMM   
                  
A Mushroom Forest Covered in Spider Webs
Obvious exits: -N -E -S -W

< 1154h/1154H 266v/272V Pos: standing >
   ...oM...MM     
  MM..oMoM..^M    
  MMM..ooooooMMM  
   M  ..oo..o.MM  
      MM@.M ..,M  
       M.MM M,,,  
        ^M  MMMM  
                  
                  
A Large Caverned Covered with Moss and Fungi
Obvious exits: -N -E -S -W

< 1154h/1154H 266v/272V Pos: standing >
   M..oMoM..^M    
  MMM..ooooooMM   
   M  ..oo..o.MM  
      MM..M ..,M  
       M@MM M,,,  
        ^M  MMMM  
               M  
                  
                  
A Narrowing Cavern
Obvious exits: -N -E -S -W

< 1154h/1154H 266v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: A Side Passage in the Underdark
</map>
A Side Passage in the Underdark
Obvious exits: -N -S

< 1154h/1154H 266v/272V Pos: standing >
You quickly scan the area.
A shaughin gatherer who is not far off to your south.
A shaughin fisherman who is not far off to your south.
A young cavern constrictor who is a brief walk away to your south.
A cavern death viper who is rather far off to your south.
A shaughin fisherman who is rather far off to your south.
A young shaughin hunter who is in the distance to your south.

< 1154h/1154H 268v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Approaching an Underworld Lake
</map>
Approaching an Underworld Lake
Obvious exits: -N -S

< 1154h/1154H 269v/272V Pos: standing >
You quickly scan the area.
A shaughin gatherer who is close by to your south.
A shaughin fisherman who is close by to your south.
A young cavern constrictor who is not far off to your south.
A cavern death viper who is a brief walk away to your south.
A shaughin fisherman who is a brief walk away to your south.
A young shaughin hunter who is rather far off to your south.
A shaughin guard in training who is in the distance to your south.
A young cavern constrictor who is in the distance to your south.
A massive king constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.
A cavern constrictor who is in the distance to your south.

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Entrance of a Cavernous Settlement
</map>

<map>
Zone: The Shaughin Settlement.
Room: Entrance of a Cavernous Settlement
</map>
Entrance of a Cavernous Settlement
Obvious exits: -N -E -S
A shaughin gatherer searches for edibles here.(Red Aura)
A shaughin fisherman attempts to stab fish here.(Red Aura)

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
A shaughin hunter who is close by to your east.
A young cavern constrictor who is close by to your south.
A cavern death viper who is not far off to your south.
A shaughin fisherman who is not far off to your south.
A young shaughin hunter who is a brief walk away to your south.
A shaughin guard in training who is rather far off to your south.
A young cavern constrictor who is rather far off to your south.
A massive king constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A cavern constrictor who is rather far off to your south.
A shaughin guard who is in the distance to your south.

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
Obvious exits: -N -E -S -W
A young cavern constrictor prowls through the cavern here.(Red Aura)

< 1154h/1154H 270v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Entrance of a Cavernous Settlement
</map>

<map>
Zone: The Shaughin Settlement.
Room: Entrance of a Cavernous Settlement
</map>
Entrance of a Cavernous Settlement
Obvious exits: -N -E -S
A shaughin gatherer searches for edibles here.(Red Aura)
A shaughin fisherman attempts to stab fish here.(Red Aura)

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Approaching an Underworld Lake
</map>
Approaching an Underworld Lake
Obvious exits: -N -S

< 1154h/1154H 270v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: A Side Passage in the Underdark
</map>
A Side Passage in the Underdark
Obvious exits: -N -S

< 1154h/1154H 269v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Approaching an Underworld Lake
</map>
Approaching an Underworld Lake
Obvious exits: -N -S

< 1154h/1154H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .

< 1154h/1154H 271v/272V Pos: standing >
Alas, you cannot go that way. . . .

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Entrance of a Cavernous Settlement
</map>

<map>
Zone: The Shaughin Settlement.
Room: Entrance of a Cavernous Settlement
</map>
Entrance of a Cavernous Settlement
Obvious exits: -N -E -S
A shaughin gatherer searches for edibles here.(Red Aura)
A shaughin fisherman attempts to stab fish here.(Red Aura)

< 1154h/1154H 270v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>

<map>
Zone: The Shaughin Settlement.
Room: Shoreline of an Underworld Lake
</map>
Shoreline of an Underworld Lake
Obvious exits: -E# -S -W
A shaughin hunter stalks the local wildlife here in total silence.(Red Aura)

< 1154h/1154H 269v/272V Pos: standing >
A faint hum can be heard from a pair of pale, misty gloves you are carrying.

< 1154h/1154H 271v/272V Pos: standing >
Ok.

< 1154h/1154H 272v/272V Pos: standing >

<map>
Zone: The Shaughin Settlement.
Room: An Abandoned Mossy Dwelling
</map>
An Abandoned Mossy Dwelling
Obvious exits: -W
A smooth trapdoor made of polished wood is embedded in the muck.

< 1154h/1154H 271v/272V Pos: standing >
You enter a wooden trapdoor.

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Strange Dead-end in the Tunnel
</map>
A Strange Dead-end in the Tunnel
Obvious exits: -S
A trapdoor made of smooth wood is embedded in the ceiling.

< 1154h/1154H 271v/272V Pos: standing >
You enter a wooden trapdoor.

<map>
Zone: The Shaughin Settlement.
Room: An Abandoned Mossy Dwelling
</map>
An Abandoned Mossy Dwelling
Obvious exits: -W
A smooth trapdoor made of polished wood is embedded in the muck.

< 1154h/1154H 271v/272V Pos: standing >
You enter a wooden trapdoor.

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Strange Dead-end in the Tunnel
</map>
A Strange Dead-end in the Tunnel
Obvious exits: -S
A trapdoor made of smooth wood is embedded in the ceiling.

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Tunnel Within the Caverns
</map>
A Tunnel Within the Caverns
Obvious exits: -N -S

< 1154h/1154H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 270v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: Before a Maze of Twisting Caverns
</map>
Before a Maze of Twisting Caverns
Obvious exits: -N -S

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Glowing Mushrooms
</map>
A Path of Glowing Mushrooms
Obvious exits: -N -W
A strange glowing mushroom gives off a calming light here. (glowing)

< 1154h/1154H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 270v/272V Pos: standing >
Alas, you cannot go that way. . . .

< 1154h/1154H 272v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 272v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Path of Glowing Mushrooms
</map>
A Path of Glowing Mushrooms
Obvious exits: -E -S -W
A strange glowing mushroom gives off a calming light here. (glowing)

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
A shaughin elite hunter who is rather far off to your south.

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
A shaughin elite hunter who is rather far off to your south.

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -E -S
The magical severed leg of a deep crawler lies here twitching. (magic)
The skeleton of some long forgotten adventurer lies here in ruins.

< 1154h/1154H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 270v/272V Pos: standing >

< 1154h/1154H 272v/272V Pos: standing >
You get the magical severed leg of a deep crawler [superior].

< 1154h/1154H 272v/272V Pos: standing >
Ok.

< 1154h/1154H 272v/272V Pos: standing >

< 1154h/1154H 272v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 272v/272V Pos: standing >
Autosaving...

< 1154h/1154H 272v/272V Pos: standing >
A Maze of Twisting Caverns
Obvious exits: -E -S
The skeleton of some long forgotten adventurer lies here in ruins.

< 1154h/1154H 272v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 272v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -W

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -E -S

< 1154h/1154H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 270v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 272v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -S

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >

< 1154h/1154H 271v/272V Pos: standing >

		Score information for Isfat

Level: 56   Race: Dwarf   Class: Rogue / Assassin Sex: Male
Hit points: 1154(1154)  Moves: 271(272)
Coins carried:    0 platinum    48 gold    37 silver    50 copper
Compression ratio: 86%
Status:  Standing.
         Negative Shielded
Frags:   +5.25   Deaths:   6
Disguised as: a lich wizard (fair)
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold Lightning Gas Acid Living Animals All but High Circle Spells
Protected by:   Greater Spirit Ward Slow Poison
Enchantments:   Hawkvision Ultravision UD Vision Farsee Fly Armor Aware Haste Invisibility Waterbreathing Sneaking Tower of Iron Will Fearless Lightfooted Sparkling
Herbs:          Medicus
Combat Pulse:   16 Spell Pulse:  0.93 
Leaderboard Points: 1259 

Active Spells:
--------------
stone skin (4 minutes)
dexterity (48 minutes)
strength (48 minutes)
roar of heroes (3 minutes)
bless (23 minutes)
armor (18 minutes)
deflect (no expiration timer)
detect invisibility (32 minutes)
vitality (4 minutes)
pantherspeed (34 minutes)
elephantstrength (46 minutes)
lifelust (19 minutes)
lionrage (20 minutes)


< 1154h/1154H 271v/272V Pos: standing >

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -E -S

< 1154h/1154H 270v/272V Pos: standing >
Pardon?

< 1154h/1154H 270v/272V Pos: standing >

< 1154h/1154H 272v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -E -W

< 1154h/1154H 271v/272V Pos: standing >
Pardon?

< 1154h/1154H 271v/272V Pos: standing >
Who do you want to scare?

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -E
[2] The corpse of a giant cavern bear is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >
You quickly scan the area.
You see nothing.

< 1154h/1154H 271v/272V Pos: standing >
At the sight of your nemesis the hatred of old generations BURN in your blood!

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -E -W

< 1154h/1154H 270v/272V Pos: standing >
You feel the hatred in your heart subside.

< 1154h/1154H 272v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -E
[2] The corpse of a giant cavern bear is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)

< 1154h/1154H 271v/272V Pos: standing >
You snap into visibility.
[Damage: 122 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 152 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in her back.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You twist the blade and watch as a a Drow Elf writhes in agony.

< 1154h/1154H 271v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 At the sight of your nemesis the hatred of old generations BURN in your blood!

< 1154h/1154H 271v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 Sorry, you aren't allowed to do that in combat.

< 1154h/1154H 271v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  few wounds >
 You attempt to flee...

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze Before a Dark Lair
</map>
A Maze Before a Dark Lair
Obvious exits: -N -S
The corpse of a giant cavern bear is lying here.
You flee northward!

< 1154h/1154H 260v/272V Pos: standing >
You feel the hatred in your heart subside.

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -E
[2] The corpse of a giant cavern bear is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)

< 1154h/1154H 261v/272V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 40 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You twist the blade and watch as a a Drow Elf writhes in agony.
Since your victim is aware of your presence, you are unable to take full advantage of them...
You snap into visibility.
[Damage: 30 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in her back.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
With a swift tug you wrench the weapon free, ramming it into a Drow Elf's spine!.
You snap into visibility.
[Damage: 16 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in her back.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!

< 1154h/1154H 263v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 At the sight of your nemesis the hatred of old generations BURN in your blood!

< 1154h/1154H 265v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 1154h/1154H 265v/272V Pos: standing >
< T: Isfat TP: sta TC:excellent E: A Drow Elf sta EP:  nasty wounds >
 You snap into visibility.
-=[A Drow Elf's weak whip grazes you.]=-
Your disguise falls apart!
A Drow Elf suddenly appears a bit confused!
You watch in glee as a Drow Elf looks dazzled.
-=[A Drow Elf's whip grazes you.]=-
-=[A Drow Elf's weak whip grazes you.]=-
A Drow Elf's chain [superior] with a strange red stone murmurs some strange incantations...
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.

< 1151h/1154H 265v/272V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: A Drow Elf sta EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 1151h/1154H 265v/272V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: A Drow Elf sta EP:  nasty wounds >
 You attempt to flee...

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze Before a Dark Lair
</map>
A Maze Before a Dark Lair
Obvious exits: -N -S
The corpse of a giant cavern bear is lying here.
You flee northward!

< 1151h/1154H 249v/272V Pos: standing >

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>

<map>
Zone: The Shaughin Hunting Grounds.
Room: A Maze of Twisting Caverns
</map>
A Maze of Twisting Caverns
Obvious exits: -N -E
[2] The corpse of a giant cavern bear is lying here.
A Drow Elf (medium) stands in mid-air here.(Red Aura)

< 1151h/1154H 248v/272V Pos: standing >
You snap into visibility.
[Damage: 123 ] -=[A Drow Elf makes a strange sound as you place Tiamat's poison tail stinger in her back.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You score a CRITICAL HIT!!!
You snap into visibility.
[Damage: 154 ] -=[A Drow Elf makes a strange sound as you place the dagger of Wind in her back.]=-
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You twist the blade and watch as a a Drow Elf writhes in agony.

< 1151h/1154H 248v/272V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: A Drow Elf sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 1151h/1154H 250v/272V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: A Drow Elf sta EP:  awful >
 You snap into visibility.
-=[A Drow Elf's weak whip grazes you.]=-
-=[A Drow Elf's weak whip grazes you.]=-
You snap into visibility.
[Damage:  1 ] -=[A Drow Elf ignites into black flames as she hits you!]=-
-=[A Drow Elf's weak whip grazes you.]=-

< 1148h/1154H 250v/272V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: A Drow Elf sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 1148h/1154H 250v/272V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: A Drow Elf sta EP:  awful >
 Sorry, you aren't allowed to do that in combat.

< 1148h/1154H 250v/272V Pos: standing >
< T: Isfat TP: sta TC:few scratches E: A Drow Elf sta EP:  awful >
 You snap into visibility.
[Damage:  9 ] -=[Your fine pierce hits a Drow Elf.]=-
A Drow Elf is mortally wounded, and will die soon, if not aided.
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
The globe around your body flares as it bears the brunt of a Drow Elf's assault!
You snap into visibility.
[Damage:  1 ] -=[Your pierce hits a Drow Elf.]=-
A Drow Elf's imperceptible cloak of the winds [poor] was completely destroyed by the massive blow!
A Drow Elf's ring of invisibility of dexterity was completely destroyed by the massive blow!
A Drow Elf's beak of the Queen of Chaos [poor] was completely destroyed by the massive blow!
A Drow Elf's a dwarven earring was completely destroyed by the massive blow!
A Drow Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Isfat by 13333333.
The smell of fresh blood enters your body, infusing you with power!