The death of [ 5 Anti-Paladin] Norbert (Orc)

in Steep Hills Within a Valley

from the perspective of [56 Healer] Oppy (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    an emblem of Shanatar royalty [superior]
<worn on head>       the great helm of mysticism (glowing) [68%]
<worn on eyes>       the eye of the ogre [superior] (glowing) (humming)
<worn in ear>        a sapphire earring
<worn in ear>        a brightly flaming earring
<worn on face>       the beak of the Queen of Chaos [poor] [82%]
<worn around neck>   an amulet of wisdom [poor] [87%]
<worn around neck>   the wooden amulet of the ancient tree spirit [84%]
<worn on body>       the legendary platemail of defense
<worn about body>    a cloak of swirling mist [superior] (invis)
<worn as quiver>     a silken backsheath of flight
<worn about waist>   a waistband of rock and stone [poor] [76%]
<worn on arms>       some platinum linked sleeves of life[199h 25m 4s]
<held as shield>     a well-polished mithril body shield [poor] (illuminating) [68%]
<worn around wrist>  a silver charm bracelet of dexterity (glowing) [75%]
<worn around wrist>  a purple stone bracelet
<worn on hands>      the hands of justice [superior] (glowing) [75%]
<worn on finger>     a ring called 'Soulcatcher'
<worn on finger>     the ring of the void of dexterity
<held>               Utgard-Loki's crystal ball[223h 27m 20s]
<worn on legs>       some leggings of red flames [poor]
<worn on feet>       the boots of the dreamer


< 920h/920H 130v/130V Pos: standing >
   D***D^^MM    
  ^^DM**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^M*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
An Orc sighs loudly.

< 920h/920H 130v/130V Pos: standing >
   D***D^^MM    
  ^^DM**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^M*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
Skir says 'sorry'

< 920h/920H 130v/130V Pos: standing >
   D***D^^MM    
  ^^DM**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^M*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >
   D***D^^MM    
  ^^MD**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^M*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
You are carrying: (3/11)
a small potion
a tightly rolled vellum recipe for a sharp oaken stick
a rugged adventurers satchel (illuminating)

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
Skir gets a glowing necklace [superior] from her bottomless bag of the illithids.

< 920h/920H 130v/130V Pos: standing >
Skir stops using the necklace of the icecrag royalty [superior].

< 920h/920H 130v/130V Pos: standing >
Skir places a glowing necklace [superior] around her neck.

< 920h/920H 130v/130V Pos: standing >
As Skir rub her glowing necklace [superior], water beings to flow out of her glowing necklace [superior].  As the
waters subside, the form of a water elemental is left before you.
A water elemental says 'How may I serve you'
A water elemental now follows Skir.
The earth trembles from the marching of a nearby army.
You hear the sounds of movement in the distance.

< 920h/920H 130v/130V Pos: standing >
   D***^D^MM    
  ^^MD**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^M*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
A rugged adventurers satchel contains:

a small pile of coins
a strange dark bloodstone
some black leather sleeves glowing with faerie fire (glowing)
a decaying chunk of beholder flesh [superior]
the heart of Kassis [poor] (glowing)
an angelic dragonscale earring from Prison of Fort Boyard
an unearthly cured leather signet
[47] a succulent roast
Skir stops using a glowing necklace [superior].

< 920h/920H 130v/130V Pos: standing >
An Orc says 'Skor?'
Skir places the necklace of the icecrag royalty [superior] around her neck.

< 920h/920H 130v/130V Pos: standing >
Skir puts a glowing necklace [superior] into a bottomless bag of the illithids.

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
   D***^D^MM    
  ^^MD**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >
An Orc looks at Skir.
The earth trembles from the marching of a nearby army.
The earth trembles from the marching of a nearby army.

< 920h/920H 130v/130V Pos: standing >
   D***^^DMM    
  ^^MD**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
You hear the sounds of movement in the distance.
The earth trembles from the marching of a nearby army.

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MD**^DMMM   
 MM^^^^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MD**D^MMM   
 MM^^^^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >
You get a succulent roast from a rugged adventurers satchel.

< 920h/920H 130v/130V Pos: standing >
Skir says 'uhoh'

< 920h/920H 130v/130V Pos: standing >

		Score information for Oppy

Level: 56   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 920(920)  Moves: 130(130)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +4.12   Deaths:   12
Detecting:      Invisible Life Heat
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1632 
Paladin auras:   Spell Protection

Active Spells:
--------------
roar of heroes (5 minutes)
virtue (6 minutes)
bless (20 minutes)
armor (15 minutes)
vitality (9 minutes)
rested bonus (9 minutes)
fly (51 minutes)
storm empathy (8 minutes)

You hear the sounds of movement in the distance.
You hear the sounds of movement in the distance.

< 920h/920H 130v/130V Pos: standing >
A faint hum can be heard from the legendary platemail of defense you are carrying.
   D***^^^MM    
  ^^MD**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >
An Orc seems to have his hands full.

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MD**^^MMM   
 MM^^^^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
Steep Hills Within a Valley
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion) 
Skir Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
An Orc (medium) stands here. (Non-Fraggable)

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
An Orc nods.
You hear the sounds of movement in the distance.
The earth trembles from the marching of a nearby army.

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
Skir says 'tumba'

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
You say 'hands full'

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
Steep Hills Within a Valley
Obvious exits: -N -E -S -W
A water elemental is here, flowing like a living current. (minion) 
Skir Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
An Orc (medium) stands here. (Non-Fraggable)

< 920h/920H 130v/130V Pos: standing >
An Orc says 'Hi'

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
Epic Zones -----------------------------------------

   Court of the Muse                             (neutral)       
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (very evil)     
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (extremely evil)
   Orrak                                         (neutral)       
   Pits of Cerberus                              (slightly good) 
   Myrloch Vale                                  (good)          
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (neutral)       
   Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (very good)     
   Bloodstone Keep                               (slightly evil) 
   The Temple of the Sun                         (very good)     
   The Elemental Groves                          (good)          
   Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (good)          
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (neutral)       
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (extremely good)
   The Outcasts Tower                            (slightly good) 
   Fort Boyard                                   (good)          
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (slightly good) 
   The Githyanki Fortress                        (slightly good) 
   Labyrinth of No Return                        (neutral)       
   The Desert City of Venan'Trut                 (neutral)       
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (slightly good) 
  *The Lair of the Swamp Troll King              (neutral)       
  *Zalkapfaan, City of the Headless Horde        (slightly good) 
  *New Cave city                                 (neutral)       
   Ice Tower                                     (slightly evil) 
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (good)          
  *IceCrag Castle                                (very good)     
   Prison of Fort Boyard                         (slightly good) 
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (neutral)       
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (slightly good) 
   Quintaragon Castle                            (neutral)       
   The Sky City of Ultarium                      (neutral)       
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (neutral)       
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (neutral)       
   The Para-Elemental Plane of Smoke             (neutral)       
   Plane of Water                                (neutral)       
   Shadamehr Keep                                (neutral)       
  *The Temple to Skrentherlog                    (neutral)       
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (evil)          
   The Ethereal Plane                            (slightly good) 
   The Caverns of Armageddon                     (good)          
   The Forest City of Aravne                     (neutral)       
  *Plane of Fire                                 (good)          
   Ruined Temple of Tezcatlipoca                 (neutral)       
  *The Astral Plane                              (good)          
  *Jotunheim                                     (good)          
  *The Transparent Tower                         (neutral)       
   Krethik Keep                                  (slightly good) 
   Temple of the Earth                           (neutral)       
   Sea Kingdom                                   (good)          
  *Plane of Earth                                (very good)     
   Sevenoaks                                     (neutral)       
   The Keep of Evil                              (neutral)       
   The Forgotten Mansion                         (slightly good) 
  *Domain of Lost Souls                          (good)          
  *The Hall of Knighthood                        (slightly evil) 
   The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (neutral)       
  *The Great Shaboath                            (evil)          
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (neutral)       
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (neutral)       
   The Royal Mausoleum of Castle IceCrag         (slightly evil) 
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
  *Tiamat                                        (neutral)       
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
  *The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (neutral)       
  *The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 920h/920H 130v/130V Pos: standing >
An Orc seems to have his hands full.

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMMM^^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
An Orc seems to have his hands full.

< 920h/920H 130v/130V Pos: standing >
An Orc drops a bag made from sewn skunk skin.
An Orc drops a thin leather belt.
An Orc drops a hard leather cloak.
An Orc drops a small round wooden shield.
An Orc drops a pair of studded leather sleeves.
An Orc drops a pair of brown leather gloves.
An Orc drops a pair of studded leather boots.
An Orc drops a pair of studded leather leggings.
An Orc drops a bronze skull cap.
An Orc drops a suit of spiked leather armor.
An Orc drops a large two-handed sword.
An Orc drops a large two-handed sword.
An Orc drops a steel warhammer.

< 920h/920H 130v/130V Pos: standing >
A bag made from sewn skunk skin crumbles to dust and blows away.
A thin leather belt crumbles to dust and blows away.
A hard leather cloak crumbles to dust and blows away.
A small round wooden shield crumbles to dust and blows away.
A pair of studded leather sleeves crumbles to dust and blows away.
A pair of brown leather gloves crumbles to dust and blows away.
A pair of studded leather boots crumbles to dust and blows away.
A pair of studded leather leggings crumbles to dust and blows away.
A bronze skull cap crumbles to dust and blows away.
A suit of spiked leather armor crumbles to dust and blows away.

< 920h/920H 130v/130V Pos: standing >
A slender fishing pole crumbles to dust and blows away.

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
Ok.

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
You feel a blast of heat from the northeast!
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
Steep Hills Within a Valley
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A water elemental is here, flowing like a living current. (minion) 
Skir Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
An Orc (medium) stands here. (Non-Fraggable)

< 920h/920H 130v/130V Pos: standing >
An Orc eats a succulent roast.

< 920h/920H 130v/130V Pos: standing >
An Orc says, 'ooOOooOOooOOooOOoo'.

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
You pat an Orc on his head.

< 920h/920H 130v/130V Pos: standing >
An Orc lets off a rip-roaring fart!  Clear the room!  Gas explosion!
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
Steep Hills Within a Valley
Obvious exits: -N -E -S -W
[5] A small bandage rests upon the ground here.
A warhammer with a sturdy-looking steel head lies here.
A large two-handed sword has been left here.
A large two-handed sword has been left here.
A water elemental is here, flowing like a living current. (minion) 
Skir Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.
An impenetrable globe of darkness floats near Skir's head.
An Orc (medium) stands here. (Non-Fraggable)

< 920h/920H 130v/130V Pos: standing >
The first rays of sunlight signal that day is approaching.

< 920h/920H 130v/130V Pos: standing >

		Score information for Oppy

Level: 56   Race: Grey Elf   Class: Cleric / Healer Sex: Male
Hit points: 920(920)  Moves: 130(130)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 85%
Status:  Standing.
Frags:   +4.12   Deaths:   12
Detecting:      Invisible Life Heat
Protected by:   Spirit Ward
Enchantments:   Farsee Fly Armor Aware Haste Invisibility Levitation Waterbreathing Sneaking
Combat Pulse:   16 Spell Pulse:  0.82 
Leaderboard Points: 1632 
Paladin auras:   Spell Protection

Active Spells:
--------------
roar of heroes (5 minutes)
virtue (6 minutes)
bless (20 minutes)
armor (15 minutes)
vitality (9 minutes)
rested bonus (9 minutes)
fly (51 minutes)
storm empathy (8 minutes)


< 920h/920H 130v/130V Pos: standing >
The earth trembles from the marching of a nearby army.
The earth trembles from the marching of a nearby army.

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >

< 920h/920H 130v/130V Pos: standing >
You hear the sounds of movement in the distance.
The earth trembles from the marching of a nearby army.

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
The earth trembles from the marching of a nearby army.
The earth trembles from the marching of a nearby army.

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
Ayla sneaks in from the east.
Aikc sneaks in from the east.
Pok sneaks in from the east.
Alycis sneaks in from the east.
Tanken enters from the east.
Rio enters from the east.
A silver dracolich enters from the east.
Nos enters from the east.
A shadow dracolich enters from the east.

< 920h/920H 130v/130V Pos: standing >
You are surrounded by a blue glow.
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    

< 920h/920H 130v/130V Pos: standing >
   D***^^^MM    
  ^^MM**^^MMM   
 MM^^D^**MMMMM  
 MMMM^M^*MM^^M  
 MMMMM^@*^*^^M  
 MMMMMM^MM**^^  
 MMMMMM^MM**^^  
  MMMMM^M^***   
   MMMMMM^**    
Aikc starts casting a spell.

< 920h/920H 130v/130V Pos: standing >
Alycis waves happily.

< 920h/920H 130v/130V Pos: standing >
Aurin snaps into visibility.
A dark shroud encases an Orc as he charges into battle.
An Orc is knocked to the ground by Aurin's mighty bash!
Aurin dives at an Orc skewering him with his huge flaming greatsword.
An Orc is dead! R.I.P.
A sense of peace fills the room as Aurin eliminates the evil force!
You receive your share of experience.