The death of [51 Thief] Rex *-* The Veterans of Bloodlust *-* (Goblin)

in The Entrance to a Town

from the perspective of [54 Shadowmage] Guidrich (_/Eye of Odin\_) (Grey Elf)

<worn as a badge>    a wisp of shimmering faerie light (illuminating)
<worn on head>       a mithril-plated gnomish brain force enhancer (humming) [81%]
<worn on eyes>       an eyepatch of swirling shadows [poor] (magic) (glowing)
<worn in ear>        a glowing jade earring (glowing) [88%]
<worn in ear>        a sparkling golden hoop earring [superior] (magic) (illuminating) [77%]
<worn on face>       the mask of the plague [70%]
<worn around neck>   an amulet of fire dragon's blood (magic) [60%]
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn on body>       a suit of flame-wreathed platemail [67%]
<worn about body>    a despair cloak of Vadatorn [poor]
<worn on back>       a large leather backpack
<worn as quiver>     a human-made copper quiver [78%]
<worn about waist>   the spiked circles of bloodletting (humming) [85%]
<worn on belt buckle>a glowing white pearl (glowing)
<worn on arms>       some platinum linked sleeves of life (magic)[239h 44m 45s]
<held as shield>     a well-polished mithril body shield [superior] [82%]
<worn around wrist>  a drow-made bronze bracer [64%]
<worn around wrist>  a smooth bracelet of dwarven kind (magic) [75%]
<worn on hands>      the gloves of the adept [superior] (magic)
<worn on finger>     an enchanted ring of balor bone [superior]
<worn on finger>     an enchanted ring of balor bone [poor] [73%]
<held>               a tome of immeasurable knowledge [superior] (magic) (glowing) (humming)
<worn on legs>       the elven chainmail leggings of speed (magic) [83%]
<worn on feet>       the cubes of protection [superior] (humming) [85%]

He seems to be moving much faster than normal..
His body appears to be covered with swirling shadows!
He's surrounded by a diffuse globe of light!
A bright light floats around him.


< 757h/757H 195v/195V Pos: standing >
Your body aches a little as your haze fades.

< 697h/697H 195v/195V Pos: standing >
You start chanting...

< 697h/697H 195v/195V Pos: standing >
You complete your spell...
You are surrounded by an aura of burning flames!

< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.

< 697h/697H 195v/195V Pos: standing >
Vulm's Gem Shop
Obvious exits: -W
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Alycis Valhalla Martyr (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
(Q)Vulm, the gem master of Verspin, is here.

< 697h/697H 195v/195V Pos: standing >
Islamia whispers 'hawk' to Totem of Mastery.
A vaporous hawk appears briefly from Islamia's Totem of Mastery.
Islamia points at Tran.
Islamia points at Alycis.
Islamia points at Pok.
Islamia points at you.
Islamia points at Sokol.
Islamia points at Dod.
Islamia points at Vulm.
Vulm's pupils rapidly dilate until almost no iris is visible.

< 697h/697H 195v/195V Pos: standing >
Islamia whispers 'lion' to Totem of Mastery.
A ghostly Lion ROARS from Islamia's Totem of Mastery.
Islamia points at Tran.
Islamia points at Alycis.
Islamia points at Pok.
Islamia points at you.
Islamia points at Sokol.
Islamia points at Dod.
Islamia points at Vulm.

< 697h/697H 195v/195V Pos: standing >
Islamia whispers 'elephant' to Totem of Mastery.
The sounds of elephants trumpeting erupt from Islamia's Totem of Mastery.

< 697h/697H 195v/195V Pos: standing >
Islamia whispers 'panther' to Totem of Mastery.
The spirit of a jet black panther flows from Islamia's Totem of Mastery.
Islamia points at Tran.
Islamia points at Alycis.
Islamia points at Pok.
Islamia points at you.
Your panther-like speed is renewed.
Islamia points at Sokol.
Islamia points at Dod.
Islamia points at Vulm.

< 697h/697H 195v/195V Pos: standing >
Islamia whispers 'spirit' to Totem of Mastery
A spirit fog streams out of Islamia's Totem of Mastery.
Islamia points at Tran.
Islamia points at Alycis.
Islamia points at Pok.
Islamia points at you.
The spirits seem refreshed.
Islamia points at Sokol.
Islamia points at Dod.
Islamia points at Vulm.

< 697h/697H 195v/195V Pos: standing >
Islamia whispers 'ward' to Totem of Mastery.
A spirit appears from Islamia's Totem of Mastery.
Islamia points at Tran.
Islamia points at Alycis.
Islamia points at Pok.
Islamia points at you.
Islamia points at Sokol.
Islamia points at Dod.
Islamia points at Vulm.
Vulm glows visibly as a faint white halo surrounds it.

< 697h/697H 195v/195V Pos: standing >
Islamia whispers 'raven' to the Totem of Mastery.
Smoke billows from Islamia's Totem of Mastery in the form of Raven.

< 697h/697H 195v/195V Pos: standing >
Islamia whispers 'sense' to Totem of Mastery.
A rush of air from Islamia's Totem of Mastery.
Islamia points at Tran.
Islamia points at Alycis.
Islamia points at Pok.
Islamia points at you.
Your sense of the spirit realm improves.
Islamia points at Sokol.
Islamia points at Dod.
Islamia points at Vulm.

< 697h/697H 195v/195V Pos: standing >
A travelling gnomish shaman enters from the west.

< 697h/697H 195v/195V Pos: standing >
Saving Guidrich.

< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Tran.

< 697h/697H 195v/195V Pos: standing >
  This gnome looks to be versed in the arts of a shaman, and he appears
to be purcashing things for that profession.
A travelling gnomish shaman appears to be Gnome and is in excellent condition.
He's small in size.
He's surrounded by a diffuse globe of light!


< 697h/697H 195v/195V Pos: standing >
Pok looks at a travelling gnomish shaman.

< 697h/697H 195v/195V Pos: standing >
A noble of Verspin enters from the west.

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A soldier of Verspin who is close by to your west.
A mime who is close by to your west.
A flame eater who is close by to your west.
A dwarven peddler who is close by to your west.
A mime who is a brief walk away to your west.
A cleric from Tharnadia who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A halfling thief who is in the distance to your west.
A flame eater who is in the distance to your west.
A chicken who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >
  One of the new nobles of Verspin, this proud man seems to not be worried
by anything, and struts around, not paying much regard to you.
A noble of Verspin appears to be Barbarian and is in excellent condition.
He's large in size.
He's surrounded by a diffuse globe of light!


< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from the mystic axe of the dragonkind carried by Alycis.

< 697h/697H 195v/195V Pos: standing >
Alycis looks at a noble of Verspin.

< 697h/697H 195v/195V Pos: standing >
Pok looks at a noble of Verspin.

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A soldier of Verspin who is close by to your west.
A dwarven peddler who is close by to your west.
A mime who is not far off to your west.
A soldier of Verspin who is a brief walk away to your west.
A mime who is a brief walk away to your west.
A cleric from Tharnadia who is a brief walk away to your west.
A high guard of Verspin who is rather far off to your west.
A halfling thief who is in the distance to your west.
A flame eater who is in the distance to your west.
A chicken who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >
Pok smirks.

< 697h/697H 195v/195V Pos: standing >
Vulm's Gem Shop
Obvious exits: -W
A noble of Verspin proudly walks here.(Gold Aura)
A travelling gnomish shaman walks about here.(Red Aura)
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(large) stands in mid-air here.(Gold Aura)
*Alycis Valhalla Martyr (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Sokol Gungnir (_/Eye of Odin\_) (Githzerai)(medium) stands in mid-air here.(Gold Aura)
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
(Q)Vulm, the gem master of Verspin, is here.

< 697h/697H 195v/195V Pos: standing >
Looks like an exit.
You extend your sights westward.
The Central Road
Obvious exits: -N -E -S -W
A soldier of Verspin patrols here, looking for a fight.(Gold Aura)
A dwarven peddler sells his goods in the chaos.(Gold Aura)

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >

		Score information for Guidrich

Level: 54   Race: Grey Elf   Class: Sorcerer / Shadowmage Sex: Male
Hit points: 697(697)  Moves: 195(195)
Coins carried:    0 platinum     0 gold     0 silver     0 copper
Compression ratio: 88%
Status:  Standing.
         Fireshielded
Frags:   -0.71   Deaths:   14
Detecting:      Invisible Evil Good Magic Life Heat
Protected from: Evil Good Fire Cold
Protected by:   Greater Spirit Ward
Enchantments:   Hawkvision Ultravision Farsee Fly Armor Aware Haste Invisibility Enlarged Size Fearless MageFlame
Combat Pulse:   17 Spell Pulse:  0.82 
Leaderboard Points:  507 

Active Spells:
--------------
fireshield (6 minutes)
war cry (3 minutes)
shadow shield (2 minutes)
roar of heroes (3 minutes)
improved invisibility (24 minutes)
agility (45 minutes)
strength (45 minutes)
sense spirit (65 minutes)
ravenflight (60 minutes)
spirit armor (67 minutes)
pantherspeed (61 minutes)
elephantstrength (43 minutes)
lionrage (42 minutes)
hawkvision (30 minutes)
enlarge (35 minutes)
fly (89 minutes)
detect invisibility (42 minutes)


< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Tran.

< 697h/697H 195v/195V Pos: standing >
Pok gets the staff of the slaadi [superior] from his bottomless bag of the illithids.

< 697h/697H 195v/195V Pos: standing >
Pok nogs.

< 697h/697H 195v/195V Pos: standing >
Tran fills with BloodLust

< 697h/697H 195v/195V Pos: standing >
Tran loses control, veins bulging with anger.


< 697h/697H 195v/195V Pos: standing >
A travelling gnomish shaman enters from the west.

< 697h/697H 195v/195V Pos: standing >
Tran is overwhelmed with HATRED, and begins to grow to enormous proportions!


< 697h/697H 195v/195V Pos: standing >
The thrill of the recent kill leaves your veins.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
A travelling gnomish shaman leaves west.

< 697h/697H 195v/195V Pos: standing >
A halfling thief enters from the west.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
You see nothing special about her.
A halfling thief appears to be Halfling and is in excellent condition.
She's small in size.
She is in the front rank.
Her skin has a barklike texture..
She seems to be moving much faster than normal..
Her body appears to be covered with swirling shadows!

<worn as a badge>    the insignia of swirling feathers and flowing water [73%]
<worn on head>       the helmet of agony of endurance (magic) (humming)
<worn in ear>        a glowing jade earring (glowing)
<worn in ear>        a scale of pulsating darkness of health
<worn on face>       a tight facemask of human flesh
<worn around neck>   some kharma mind beads [poor] (magic) [81%]
<worn around neck>   an amulet of chaos of agility
<worn on body>       the ultrathin robes of probability of power (magic) (glowing)
<worn about body>    the wings of the shadow dragon [poor] (glowing)
<worn on back>       a large leather backpack
<worn as quiver>     a burnt sapphire quiver
<worn about waist>   a scarlet silk sash
<worn on belt buckle>a lost monkey
<attached to belt>   the codex of the muse of dreams [superior] (magic)
<held as shield>     a well-polished mithril body shield [superior] (illuminating)
<worn around wrist>  a satanic bracelet (magic) [84%]
<worn around wrist>  the bracelet of emeralds
<worn on hands>      a pair of hazy green gloves (magic) (glowing)
<worn on finger>     an enchanted ring of balor bone [poor]
<worn on finger>     a glowing ruby ring (magic) [72%]
<held>               the starseed nebula [poor] (invis) (magic) (illuminating)
<worn on legs>       some bright blue leg plates
<worn on feet>       some gnomish rocket boots (magic) (humming)

< 697h/697H 195v/195V Pos: standing >
Islamia looks at a halfling thief.

< 697h/697H 195v/195V Pos: standing >
A halfling thief starts casting a spell.

< 697h/697H 195v/195V Pos: standing >
A soldier of Verspin enters from the west.

< 697h/697H 195v/195V Pos: standing >
Alycis looks at a halfling thief.

< 697h/697H 195v/195V Pos: standing >
A halfling thief completes her spell...
A halfling thief utters the words 'qaihuijar dies'
The area lights up!

< 697h/697H 195v/195V Pos: standing >
Sokol sneaks west.

< 697h/697H 195v/195V Pos: standing >
  This man is employed in the Verspin guard, and It shows. Many badges, weapons
and a stern look show that he has worked hard for his position. He now marches,
looking to protect the town from evil.
A soldier of Verspin appears to be Human and is in excellent condition.
He's medium in size.
He's surrounded by a diffuse globe of light!


< 697h/697H 195v/195V Pos: standing >
Alycis looks at a soldier of Verspin.

< 697h/697H 195v/195V Pos: standing >
A halfling thief leaves west.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
Saving Guidrich.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
A travelling gnomish shaman leaves west.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A mime who is close by to your west.
A travelling gnomish shaman who is close by to your west.
A flame eater who is close by to your west.
A dwarven peddler who is close by to your west.
A flame eater who is not far off to your west.
A mime who is a brief walk away to your west.
A cleric from Tharnadia who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A chicken who is in the distance to your west.
A flame eater who is in the distance to your west.
A halfling thief who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is close by to your west.
A flame eater who is close by to your west.
A dwarven peddler who is close by to your west.
A cleric from Tharnadia who is not far off to your west.
A flame eater who is not far off to your west.
A mime who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A chicken who is in the distance to your west.
A flame eater who is in the distance to your west.
A halfling thief who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from the Totem of Mastery carried by Islamia.

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is close by to your west.
A flame eater who is close by to your west.
A dwarven peddler who is close by to your west.
A cleric from Tharnadia who is not far off to your west.
A flame eater who is not far off to your west.
A mime who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A chicken who is in the distance to your west.
A flame eater who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from the rod of Dispator carried by Tran.

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is close by to your west.
A flame eater who is close by to your west.
A dwarven peddler who is close by to your west.
A cleric from Tharnadia who is not far off to your west.
A flame eater who is not far off to your west.
A mime who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A chicken who is in the distance to your west.
A flame eater who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is close by to your west.
A flame eater who is close by to your west.
A dwarven peddler who is close by to your west.
A cleric from Tharnadia who is not far off to your west.
A flame eater who is not far off to your west.
A mime who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A chicken who is in the distance to your west.
A flame eater who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is close by to your west.
A flame eater who is close by to your west.
A dwarven peddler who is close by to your west.
A cleric from Tharnadia who is not far off to your west.
A flame eater who is not far off to your west.
A mime who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A chicken who is in the distance to your west.
A flame eater who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >
You quickly scan the area.
A travelling gnomish shaman who is close by to your west.
A flame eater who is close by to your west.
A dwarven peddler who is close by to your west.
A cleric from Tharnadia who is not far off to your west.
A flame eater who is not far off to your west.
A mime who is a brief walk away to your west.
A soldier of Verspin who is rather far off to your west.
A high guard of Verspin who is rather far off to your west.
A chicken who is in the distance to your west.
A flame eater who is in the distance to your west.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
Vulm's Gem Shop
Obvious exits: -W
A soldier of Verspin patrols here, looking for a fight.(Gold Aura)
A noble of Verspin proudly walks here.(Gold Aura)
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(giant) stands in mid-air here.(Gold Aura)
*Alycis Valhalla Martyr (_/Eye of Odin\_) (Grey Elf)(medium) stands in mid-air here.(Gold Aura)
*Pok Eddie Wizzard (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
(Q)Vulm, the gem master of Verspin, is here.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
Sorry, but you cannot do that here!

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from Tsunami, the trident of storms carried by Islamia.

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >

< 697h/697H 195v/195V Pos: standing >
Tran leaves west.
Dod sneaks west.
You follow Islamia.


<map>
Zone: Verspin.
Room: The Central Road
</map>

<map>
Zone: Verspin.
Room: The Central Road
</map>
The Central Road
Obvious exits: -N -E -S -W
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(giant) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
A travelling gnomish shaman walks about here.(Red Aura)
A flame eater eats fire here.(Gold Aura)
A dwarven peddler sells his goods in the chaos.(Gold Aura)
Pok sneaks in from the east.
Alycis sneaks in from the east.
A messenger bag embroidered with mystical sigils contains:

a handcarved pipe
a mining pick
a mining pick [72%]
[2] a mining pick
[2] a scroll of Numbla
a glowing quill (glowing)
[5] some heirloom Blue Haze
[2] a fiery red potion
[6] a large bass

< 697h/697H 194v/195V Pos: standing >
Islamia sneaks south.
Tran leaves south.
Dod sneaks south.
You follow Islamia.


<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>

<map>
Zone: Verspin.
Room: The Entrance to a Town
</map>
The Entrance to a Town
Obvious exits: -N -S
*Dod Stendod (_/Eye of Odin\_) (Shade)(tiny) stands in mid-air here.(Gold Aura)
*Tran Mad Cow (_/Eye of Odin\_) (Minotaur)(giant) stands in mid-air here.(Gold Aura)
*Islamia Abdulmuslimnov (_/Eye of Odin\_) (Grey Elf)(large) stands in mid-air here.(Gold Aura)
You barely sense a lifeform nearby.
An elf archer is standing here, busy with his own matters.(Red Aura)
An impenetrable globe of darkness floats near an elf archer's head.
*A thief peeks around here, looking sneaky.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
A high guard of Verspin easily patrols here.(Gold Aura)
Alycis sneaks in from the north.

< 697h/697H 193v/195V Pos: standing >
Dod starts casting an offensive spell.
Dod snaps into visibility.
An elf archer dances an amazing maneuver in battle, and trips up a halfling thief!

< 697h/697H 193v/195V Pos: standing >
Alycis snaps into visibility.
An elf archer is knocked to the ground by Alycis's skillful bash!
A white rabbit closes the double.

< 697h/697H 193v/195V Pos: standing >
Tran assists Alycis heroically.
Tran snaps into visibility.
A sense of WiLD HAtE surrounds Tran as his bludgeon wounds an elf archer.
Pok snaps into visibility.
Pok completes his spell...
Pok utters the word 'uwwarahz'
A flaming conflagration spews from Pok striking an elf archer full on!

< 697h/697H 194v/195V Pos: standing >
Alycis attacks an elf archer. [0 Hits]
A halfling thief snaps into visibility.
A halfling thief's lost monkey was damaged from the massive blow!
The illusion surrounding Tilia fades apart!
An elf archer attacks Tilia. [6 Hits]

< 697h/697H 195v/195V Pos: standing >
Dod snaps into visibility.

< 697h/697H 195v/195V Pos: standing >
Dod completes his spell...
Dod utters the words 'qpaahuq fussrz'
Dod shatters the fabric of reality
sending ripples of ChAoTiC energy flowing into an elf archer.
A tentacle of solified mist coils itself around an elf archer
tossing him to the ground.
Dod snaps into visibility.
Twin bolts of writhing power slam into an elf archer's chest.
A Goblin's disguise falls apart!
Darkness flows from the rift encasing a Goblin in an impenetrable shell.
A Goblin seems to be blinded!

< 697h/697H 195v/195V Pos: standing >
Tran snaps into visibility.
A sense of WiLD HAtE surrounds Tran as his impressive bludgeon strikes a Goblin.
A sense of WiLD HAtE surrounds Tran as his impressive bludgeon strikes a Goblin.
Tran attacks a Goblin. [7 Hits]

< 697h/697H 195v/195V Pos: standing >
Tilia snaps into visibility.
Tilia attacks a Goblin. [0 Hits]
You failed.

< 697h/697H 195v/195V Pos: standing >
Islamia starts casting an offensive spell.
Islamia snaps into visibility.

< 697h/697H 195v/195V Pos: standing >
Sparkling magic surrounds a white rabbit as she begins her chant.
A white rabbit starts casting a spell.

< 697h/697H 195v/195V Pos: standing >
A faint hum can be heard from the shadowy crown of damnation of endurance carried by Islamia.
Tran fills with a SURGE of BLoOdLuST! ROARRRRRRRR!!!

Dod starts casting an offensive spell.
Dod snaps into visibility.

< 697h/697H 195v/195V Pos: standing >
Islamia snaps into visibility.
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia's magic rips the fabric of reality causing ChAoTiC energies to pour in.
A Goblin screams out in pain!
Islamia points at a Goblin.
Islamia snaps into visibility.
Islamia's iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.
A white rabbit completes her spell...
A white rabbit utters the word 'candusyrzqhuai'
A Goblin sssppllliiitttsss into many images!
Tran snaps into visibility.
Tilia snaps into visibility.
Dod stops invoking abruptly!
A Goblin attacks Alycis. [0 Hits]
You start chanting...
You snap into visibility.

< 697h/697H 195v/195V Pos: standing >
A high guard of Verspin suddenly attacks a Goblin!
A high guard of Verspin suddenly appears a bit confused!

< 697h/697H 195v/195V Pos: standing >
A Goblin's skin seems to turn to stone.
A sense of WiLD HAtE surrounds Tran as his impressive bludgeon hits a Goblin.
Upon being struck, a Goblin disappears into thin air.
A Goblin stops following a white rabbit.

< 697h/697H 195v/195V Pos: standing >
Pok snaps into visibility.
Fire sears and bakes a Goblin!
Islamia starts casting an offensive spell called 'arieks shattering iceball'.
Islamia snaps into visibility.
Pok starts casting an offensive spell.

< 697h/697H 195v/195V Pos: standing >
Casting: bigbys crushing hand 

< 697h/697H 195v/195V Pos: standing >
You complete your spell...
[Damage: 162 ] A Goblin is grabbed by your giant fist, which begins crushing him.

< 697h/697H 195v/195V Pos: standing >
Islamia completes his spell...
Islamia utters the words 'abrauztg gpahhzfuio uqzbarr'
Islamia points at a Goblin.
Islamia snaps into visibility.
Islamia's iceball shatters upon impacting a Goblin, rending flesh and sending blood flying.
A Goblin's boots named "Death Incarnate" of damage freezes and shatters into million pieces from the intense cold!
A Goblin is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Guidrich by 13333333.
The smell of fresh blood enters your body, infusing you with power!