The death of [53 Controller] Kraith (Grey Elf)

in A Dark Corridor on the Second Floor of the Broken Arrow

from the perspective of [56 Reaper] Lae -*Clan DemonRage*- (Drow Elf)

<floating about head>a dark purple ioun stone[232h 42m 15s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of greater dexterity (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[232h 42m 15s]
<worn on eyes>       the eyes of the High Forest (glowing) [79%]
<worn in ear>        the earring of a MaDMaN of endurance (magic)
<worn in ear>        the earring of a MaDMaN of endurance (magic)
<worn on face>       the grim visage of a MaDWoMaN of regeneration (magic) (humming) [71%]
<worn around neck>   a gory string of cyclops eyes of endurance (magic)
<worn around neck>   some kharma mind beads [superior] (magic)
<worn on body>       an embroidered tunic of the Knights of the Raven of greater constitution (magic)
<worn about body>    the cloak of the stalker (magic)[206h 27m 14s]
<worn on back>       a big big bag for a little person
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>A swirling mass of black smoke and hot ash of regeneration (magic) (humming)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   the tome of Strahd of endurance (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<held as shield>     the dark heart of Dreggan Wood (magic) (glowing)[232h 42m 15s]
<worn around wrist>  a bracelet of dark ashes of endurance (magic)
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic)
<worn on hands>      the sacred stone claws of Aan of greater constitution (magic) [87%]
<worn on finger>     a band of parting prevented of endurance (magic) (glowing)
<worn on finger>     a ring of the Neogi Lords of endurance (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[211h 39m 14s]
<worn on legs>       some stitched leggings of the Knights of the Raven of greater power (magic)
<worn on feet>       the slippers of rot and decay of regeneration [61%]

The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 233v/238V Pos: standing >
   ****M*^^.    
  *.***.*.^^.   
 .^.*****..^^.  
 ..*****.^..^.  
 .*.***@.^^.^^  
 ^*.****.^^.^^  
 ^.*****..^.^^  
  ..*****.^^.   
   .*****M^^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 236v/238V Pos: standing >
   ****.*^..    
  *****M*^^.*   
 .*.***.*.^^..  
 .^.*****..^^.  
 ..****@.^..^.  
 .*.****.^^.^^  
 ^*.****.^^.^^  
  .*****..^.^   
   .*****.^^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 234v/238V Pos: standing >
   ****.*^..    
  *****M*^^.*   
 .*.***.*.^^..  
 .^.*****..^^.  
 ..****@.^..^.  
 .*.****.^^.^^  
 ^*.****.^^.^^  
  .*****..^.^   
   .*****.^^    
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  .****.*^..*   
 .*****M*^^.**  
 .*.***.*.^^..  
 .^.***@*..^^.  
 ..*****.^..^.  
 .*.****.^^.^^  
  *.****.^^.^   
   *****..^.    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 232v/238V Pos: standing >
   ***.^^.M*    
  ****.*^..**   
 *****M*^^.***  
 *.***.*.^^..*  
 ^.****@..^^.*  
 .*****.^..^..  
 *.****.^^.^^*  
  .****.^^.^^   
   ****..^.^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 232v/238V Pos: standing >
   ***.^..**    
  ****.^^.M**   
 .****.*^..***  
 *****M*^^.***  
 *.***.@.^^..*  
 ^.*****..^^.*  
 .*****.^..^..  
  .****.^^.^^   
   ****.^^.^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 233v/238V Pos: standing >
   ***.^.***    
  ****.^..***   
 .****.^^.M***  
 .****.*^..***  
 *****M@^^.***  
 *.***.*.^^..*  
 ^.*****..^^.*  
  *****.^..^.   
   ****.^^.^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 236v/238V Pos: standing >
   ***.^.M**    
  ****.^.****   
 .****.^..****  
 .****.^^.M***  
 .****.@^..***  
 *****M*^^.***  
 *.***.*.^^..*  
  .*****..^^.   
   ****.^..^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 234v/238V Pos: standing >
  ****.^.**   
 .****.^..**  
 .****.^^.**  
 .****@*^..*  
 *******^^.*  
 *.***.*.^^.  
  .*****..^   
A Grassy Pasture
Obvious exits: -N -E -S -W

< 1346h/1346H 236v/238V Pos: standing >
   *****.^.M    
  ..****.^.**   
 ^..****.^..**  
 ...****.^^.M*  
 ^^.***@.*^..*  
 ..*****M*^^.*  
 ^.*.***.*.^^.  
  .^.*****..^   
   .*****.^.    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 234v/238V Pos: standing >
   ******..*    
  ******.^.M*   
 ^..****.^.***  
 ^..****.^..**  
 ...***@.^^.M*  
 ^^.****.*^..*  
 ..*****M*^^.*  
  .*.***.*.^^   
   ^.*****..    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 232v/238V Pos: standing >
   .****.***    
  .******..**   
 .******.^.M**  
 ^..****.^.***  
 ^..***@.^..**  
 ...****.^^.M*  
 ^^.****.*^..*  
  .*****M*^^.   
   *.***.*.^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 232v/238V Pos: standing >
   .****.^**    
  ..****.****   
 ^.******..***  
 .******.^.M**  
 ^..***@.^.***  
 ^..****.^..**  
 ...****.^^.M*  
  ^.****.*^..   
   *****M*^^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 233v/238V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.

< 1346h/1346H 235v/238V Pos: standing >
   .****.^**    
  ..****.****   
 ^.******..***  
 .******.^.M**  
 ^..***@.^.***  
 ^..****.^..**  
 ...****.^^.M*  
  ^.****.*^..   
   *******^^    
   ***^**.**    
  ..****.^**^   
 ^..****.*****  
 ^.******..***  
 .*****@.^.M**  
 ^..****.^.***  
 ^..****.^..**  
  ..****.^^.M   
   .****.*^.    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 236v/238V Pos: standing >
   .*****.**    
  .***^**.**.   
 ^..****.^**^^  
 ^..****.*****  
 ^.****@*..***  
 .******.^.M**  
 ^..****.^.***  
  ..****.^..*   
   .****.^^.    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 234v/238V Pos: standing >
   ..*****.*    
  ..***^**.**   
 ^^..****.^**^  
 .^..****.****  
 ^^.***@**..**  
 ^.******.^.M*  
 .^..****.^.**  
  ^..****.^..   
   ..****.^^    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 236v/238V Pos: standing >
You quickly scan the area.
A fluffy rabbit who is rather far off to your north.
A fluffy rabbit who is in the distance to your north.
A large deer who is in the distance to your north.

< 1346h/1346H 236v/238V Pos: standing >
   ..*******    
  ...*****.**   
 ^..***^**.**.  
 ^^..****.^**^  
 .^..**@*.****  
 ^^.******..**  
 ^.******.^.M*  
  ^..****.^.*   
   ..****.^.    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 234v/238V Pos: standing >
   .*.******    
  ^..********   
 ^...*****.***  
 ^..***^**.**.  
 ^^..**@*.^**^  
 .^..****.****  
 ^^.******..**  
  .******.^.M   
   ..****.^.    
The Magnificent Woodlands of Evermeet
Obvious exits: -N -E -S -W

< 1346h/1346H 232v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Entrance to Arcorar Forest
</map>
Entrance to Arcorar Forest
Obvious exits: -N -S

< 1346h/1346H 232v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>
Inside Arcorar, the Great King Forest
Obvious exits: -N -S
A fluffy looking rabbit sits here eating grass.

< 1346h/1346H 233v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>
Inside Arcorar, the Great King Forest
Obvious exits: -E -S
A fluffy looking rabbit sits here eating grass.
A large deer wanders the forest, eating leaves off branches.

< 1346h/1346H 233v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1346h/1346H 236v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>
Inside Arcorar, the Great King Forest
Obvious exits: -E -S -W -NE
A small squirrel sits here, gnawing on a acorn.
A fluffy looking rabbit sits here eating grass.
A large deer wanders the forest, eating leaves off branches.

< 1346h/1346H 236v/238V Pos: standing >
You quickly scan the area.
A fluffy rabbit who is close by to your east.
A large deer who is close by to your east.
A hare who is close by to your east.
A large deer who is close by to your east.
A hare who is close by to your east.
A fluffy rabbit who is close by to your south.
A fluffy rabbit who is close by to your west.
A large deer who is close by to your west.
A small squirrel who is close by to your northeast.
A large deer who is close by to your northeast.

< 1346h/1346H 236v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: Inside Arcorar, the Great King Forest
</map>
Inside Arcorar, the Great King Forest
Obvious exits: -N -SW
A small squirrel sits here, gnawing on a acorn.
A hare is hopping around the area, searching for food.
A large deer wanders the forest, eating leaves off branches.

< 1346h/1346H 234v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Path in Arcorar, the Great King Forest
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Path in Arcorar, the Great King Forest
</map>
A Dark Path in Arcorar, the Great King Forest
Obvious exits: -N -S
A small squirrel sits here, gnawing on a acorn.
A small squirrel sits here, gnawing on a acorn.

< 1346h/1346H 232v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Path in Arcorar, the Great King Forest
</map>
A Dark Path in Arcorar, the Great King Forest
Obvious exits: -S -NW

< 1346h/1346H 232v/238V Pos: standing >
There's too much stuff blocking your sight here to scan.

< 1346h/1346H 235v/238V Pos: standing >
You feel your 2nd circle power returning to you.

< 1346h/1346H 238v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Near a Clearing in the Forest
</map>
Near a Clearing in the Forest
Obvious exits: -W -SE

< 1346h/1346H 236v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Clearing in the Forest
</map>
A Clearing in the Forest
Obvious exits: -N -E

< 1346h/1346H 234v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1346h/1346H 234v/238V Pos: standing >
You quickly scan the area.
A wood elf ranger who is close by to your north.
A centaur druid who is not far off to your north.

< 1346h/1346H 236v/238V Pos: standing >
You quickly scan the area.
A wood elf ranger who is close by to your north.
A centaur druid who is not far off to your north.

< 1346h/1346H 238v/238V Pos: standing >
Looks like an exit.
You extend your sights northward.
A Lush Field of Grass
Obvious exits: -N -E -S -W
A Wood Elf ranger scouts the area, looking for Orc invaders.(Gold Aura)

< 1346h/1346H 238v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>
A Lush Field of Grass
Obvious exits: -N -E -S -W
A Wood Elf ranger scouts the area, looking for Orc invaders.(Gold Aura)

< 1346h/1346H 236v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Lush Field of Grass
</map>
A Lush Field of Grass
Obvious exits: -N -E -S -W
A Centaur druid stands here, tending to the forest and the animals.

< 1346h/1346H 234v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Forest Path Nearing a Wooden Structure
</map>
A Forest Path Nearing a Wooden Structure
Obvious exits: -S -NE

< 1346h/1346H 232v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1346h/1346H 234v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Stone Courtyard Outside the Broken Arrow
</map>
A Stone Courtyard Outside the Broken Arrow
Obvious exits: -N -E# -W# -SW
A large signpost stands here in the middle of the courtyard. (illuminating)

< 1346h/1346H 235v/238V Pos: standing >
The doors seems to be closed.

< 1346h/1346H 237v/238V Pos: standing >
Ok.

< 1346h/1346H 238v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>
The Broken Arrow
Obvious exits: -N -E -S
A wooden bar, polished to perfection, covers half the room
A heavily cloaked Wood Elf sits in the corner, drinking on her own.
A Human mercenary stands here, leaning against the bar with a pint in his hand.(holy)(Red Aura)
A Grey Elf patron sits here, chatting with his Wood elf friend.(Gold Aura)
A Wood Elf patron sits here, sipping on a drink.(Gold Aura)
Yussil the bartender stands here, awaiting your order.

< 1346h/1346H 236v/238V Pos: standing >
You quickly scan the area.
Brelliac the bouncer who is close by to your north.
Ruaril who is close by to your north.
A drunk grey elf patron who is close by to your south.
A drunk grey elf patron who is close by to your south.
A drunk wood elf patron who is close by to your south.
A drunk wood elf patron who is close by to your south.
Gyliana who is close by to your south.

< 1346h/1346H 236v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow
</map>
The Broken Arrow
Obvious exits: -S -U
Brelliac, the bouncer of the Broken Arrow stands here, keeping an eye on the patrons.
(Q)Captain Ruaril stands here with a worried look on his face.(Gold Aura)

< 1346h/1346H 235v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1346h/1346H 235v/238V Pos: standing >
Alas, you cannot go that way. . . .

< 1346h/1346H 237v/238V Pos: standing >
You quickly scan the area.
A cloaked elf who is close by to your south.
A human mercenary who is close by to your south.
A grey elf patron who is close by to your south.
A wood elf patron who is close by to your south.
Yussil the bartender who is close by to your south.
A drunk grey elf patron who is not far off to your south.
A drunk grey elf patron who is not far off to your south.
A drunk wood elf patron who is not far off to your south.
A drunk wood elf patron who is not far off to your south.
Gyliana who is not far off to your south.

< 1346h/1346H 238v/238V Pos: standing >
Looks like an exit.
You extend your sights upward.
Second Floor of the Broken Arrow
Obvious exits: -N -S -D

< 1346h/1346H 238v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Second Floor of the Broken Arrow
</map>
Second Floor of the Broken Arrow
Obvious exits: -N -S -D

< 1346h/1346H 237v/238V Pos: standing >
You quickly scan the area.
A Ironblade mercenary who is close by to your north.
A Ironblade mercenary who is close by to your north.
A Grey Elf who is close by to your south.
A halfling servant who is not far off to your south.
The concierge who is not far off to your south.
Brelliac the bouncer who is close by below you.
Ruaril who is close by below you.

< 1346h/1346H 237v/238V Pos: standing >
You quickly scan the area.
A Ironblade mercenary who is close by to your north.
A Ironblade mercenary who is close by to your north.
A Grey Elf who is close by to your south.
A halfling servant who is not far off to your south.
The concierge who is not far off to your south.
Brelliac the bouncer who is close by below you.
Ruaril who is close by below you.

< 1346h/1346H 237v/238V Pos: standing >
Looks like an exit.
You extend your sights northward.
Entrance to the private wing of the Broken Arrow
Obvious exits: -N# -S
A guard dressed in black and blood red leather, blocks entry to the private wing.(Red Aura)
A guard dressed in black and blood red leather, blocks entry to the private wing.(Red Aura)

< 1346h/1346H 237v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Corridor on the Second Floor of the Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Corridor on the Second Floor of the Broken Arrow
</map>
A Dark Corridor on the Second Floor of the Broken Arrow
Obvious exits: -N -E# -S -W#
A Grey Elf (medium) stands in mid-air here.

< 1346h/1346H 236v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow Reception
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: The Broken Arrow Reception
</map>
The Broken Arrow Reception
Obvious exits: -N -E# -S# -W -U#
A wooden counter stands here to the side.
A tiny Halfling servant stands here close to the concierge, ready to help new customers.(holy)
(Q)A handsome and arrogant elven concierge stand here behind the counter, smiling at you.(Gold Aura)

< 1346h/1346H 235v/238V Pos: standing >
The door seems to be closed.

< 1346h/1346H 237v/238V Pos: standing >
The door seems to be closed.

< 1346h/1346H 238v/238V Pos: standing >
The door seems to be closed.

< 1346h/1346H 238v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Corridor on the Second Floor of the Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Corridor on the Second Floor of the Broken Arrow
</map>
A Dark Corridor on the Second Floor of the Broken Arrow
Obvious exits: -N -E# -S -W#
A Grey Elf (medium) stands in mid-air here.

< 1346h/1346H 237v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: Second Floor of the Broken Arrow
</map>
Second Floor of the Broken Arrow
Obvious exits: -N -S -D

< 1346h/1346H 236v/238V Pos: standing >
You get a compact pile of bones from a net of endless currents.

< 1346h/1346H 238v/238V Pos: standing >
You start chanting...
Sparkling magic surrounds you as you begin your chant.

< 1346h/1346H 238v/238V Pos: standing >
You complete your spell...

< 1346h/1346H 238v/238V Pos: standing >
Looks like an exit.
You extend your sights southward.
A Dark Corridor on the Second Floor of the Broken Arrow
Obvious exits: -N -E# -S -W#
A Grey Elf (medium) stands in mid-air here.

< 1346h/1346H 238v/238V Pos: standing >

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Corridor on the Second Floor of the Broken Arrow
</map>

<map>
Zone: Arcorar - the Great King Forest.
Room: A Dark Corridor on the Second Floor of the Broken Arrow
</map>
A Dark Corridor on the Second Floor of the Broken Arrow
Obvious exits: -N -E# -S -W#
A Grey Elf (medium) stands in mid-air here.

< 1346h/1346H 237v/238V Pos: standing >
You start chanting...
You snap into visibility.

< 1346h/1346H 237v/238V Pos: standing >
You complete your spell...
[Damage: 156 ] -=[You drain a Grey Elf of some of his energy.]=-

< 1469h/1346H 252v/238V Pos: standing >
You start chanting...
You snap into visibility.

< 1469h/1346H 252v/238V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 132 ] -=[You drain a Grey Elf of some of his energy.]=-
A Grey Elf is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 13333333.
The smell of fresh blood enters your body, infusing you with power!