The death of [41 Necrolyte] Rodo (Gnome)

in The Dock

from the perspective of [41 Necrolyte] Rodo (Gnome)

<worn about body>    a fanged silver bodycloak
<worn on arms>       some twisted gem sleeves
<worn on hands>      some sinister mithril gloves from The Savannah of Broken Trusts
<primary weapon>     a mining pick

The wraith of a cheetah enters from the east.
The wraith of a goshawk enters from the east.
The wraith of a proud lion enters from the east.

< 202h/202H 99v/102V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South
The wraith of a proud lion enters from the east.
The wraith of a cheetah enters from the east.
The wraith of a goshawk enters from the east.
The wraith of a proud lion enters from the east.

< 202h/202H 98v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 202h/202H 98v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 202h/202H 99v/102V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the south.
The wraith of a cheetah enters from the south.
The wraith of a goshawk enters from the south.
The wraith of a proud lion enters from the south.

< 202h/202H 99v/102V Pos: standing >
You quickly scan the area.
An elite member of the captain's guard who is not far off to your north.
An elite member of the captain's guard who is not far off to your north.
The captain of the regular guard who is not far off to your north.
A half-orc shaman who is not far off to your north.
A commoner who is rather far off to your east.

< 202h/202H 102v/102V Pos: standing >
You no longer feel safe from the living.
A Commoners Dwelling
   This is a simple commoners dwelling.  All the modern half-orc conveniences
are available in this modest dwelling, including a small slab and bucket
affair for relieving oneself.  Small, thick glassed windows allow sunlight
to come in without making the home too lit.
Obvious exits: -East 
The wraith of a proud lion enters from the east.
The wraith of a cheetah enters from the east.
The wraith of a goshawk enters from the east.
The wraith of a proud lion enters from the east.

< 202h/202H 101v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 202h/202H 101v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 202h/202H 101v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 202h/202H 101v/102V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 101v/102V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the south.
The wraith of a cheetah enters from the south.
The wraith of a goshawk enters from the south.
The wraith of a proud lion enters from the south.

< 202h/202H 100v/102V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your north.
A Sarmiz'Duul peacekeeper who is close by to your north.
An elite member of the captain's guard who is close by to your north.
A half-orc shaman who is close by to your north.
A commoner who is rather far off to your east.
A commoner who is rather far off to your west.
Learett who is rather far off to your west.

< 202h/202H 102v/102V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -West 
The wraith of a proud lion enters from the east.
The wraith of a cheetah enters from the east.
The wraith of a goshawk enters from the east.
The wraith of a proud lion enters from the east.

< 202h/202H 101v/102V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South
The wraith of a proud lion enters from the south.
The wraith of a cheetah enters from the south.
The wraith of a goshawk enters from the south.
The wraith of a proud lion enters from the south.

< 202h/202H 100v/102V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the south.
The wraith of a cheetah enters from the south.
The wraith of a goshawk enters from the south.
The wraith of a proud lion enters from the south.

< 202h/202H 100v/102V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your east.
A Sarmiz'Duul peacekeeper who is close by to your east.
A half-orc warrior who is not far off to your east.
Tangwystl who is close by to your west.

< 202h/202H 102v/102V Pos: standing >
Tangwystl's Leather Goods
   This stone building reeks of the chemicals used in tanning.  The walls are
coated with a thin layer of precipitate, slightly sticky to the touch.  The
proprietor must handle all aspects of leather, from tanning to forming to
selling.  Luckily, there are a few open windows, otherwise the smell would
be intolerable.
Obvious exits: -East 
A half-orc stands here, reeking of chemicals.
The wraith of a proud lion enters from the east.
The wraith of a cheetah enters from the east.
The wraith of a goshawk enters from the east.
The wraith of a proud lion enters from the east.

< 202h/202H 101v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 202h/202H 101v/102V Pos: standing >
You start chanting...

< 202h/202H 101v/102V Pos: standing >
Casting: protect undead 

< 202h/202H 101v/102V Pos: standing >
You complete your spell...
A dark chill from beyond the grave permeates the air around the wraith of a proud lion.

< 202h/202H 101v/102V Pos: standing >
You start chanting...

< 202h/202H 102v/102V Pos: standing >
Casting: protect undead 

< 202h/202H 102v/102V Pos: standing >
You complete your spell...
A dark chill from beyond the grave permeates the air around the wraith of a goshawk.

< 202h/202H 102v/102V Pos: standing >
You start chanting...

< 202h/202H 102v/102V Pos: standing >
Casting: protect undead 

< 202h/202H 102v/102V Pos: standing >
You complete your spell...
A dark chill from beyond the grave permeates the air around the wraith of a cheetah.

< 202h/202H 102v/102V Pos: standing >
You start chanting...

< 202h/202H 102v/102V Pos: standing >
Casting: protect undead 

< 202h/202H 102v/102V Pos: standing >
You complete your spell...
A dark chill from beyond the grave permeates the air around the wraith of a proud lion.

< 202h/202H 102v/102V Pos: standing >
You sit down and relax.

< 202h/202H 102v/102V Pos: sitting >
A large leather backpack appears to be empty.

< 202h/202H 102v/102V Pos: sitting >
You have memorized the following spells:
( 9th circle)  1 - energy drain
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  1 - raise wraith
( 6th circle)  6 - cone of cold
( 5th circle)  1 - teleport
               1 - levitate
               5 - heal undead
( 4th circle)  8 - life leech
( 3rd circle)  1 - animate dead
               4 - embalm
               1 - sense follower
( 2nd circle)  9 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               7 - slashing darkness

And you are currently memorizing the following spells:
    7 seconds:  ( 7th) protect undead
   14 seconds:  ( 7th) protect undead
   21 seconds:  ( 7th) protect undead
   28 seconds:  ( 7th) protect undead

You can memorize 1 1st and 3 3rd circle spell(s).
You continue your study.
You have memorized the following spells:
( 9th circle)  1 - energy drain
( 8th circle)  1 - detect invisibility
               1 - improved invisibility
               2 - negative concussion blast
( 7th circle)  1 - raise wraith
( 6th circle)  6 - cone of cold
( 5th circle)  1 - teleport
               1 - levitate
               5 - heal undead
( 4th circle)  8 - life leech
( 3rd circle)  1 - animate dead
               4 - embalm
               1 - sense follower
( 2nd circle)  9 - chill touch
               1 - protection from living
( 1st circle)  1 - minor creation
               1 - protection from undead
               7 - slashing darkness


< 202h/202H 102v/102V Pos: sitting >
You start meditating...

< 202h/202H 102v/102V Pos: sitting >
You have finished memorizing protect undead.

< 202h/202H 102v/102V Pos: sitting >
You stop meditating.
Ok.
The wraith of a proud lion starts casting an offensive spell.
The wraith of a proud lion snaps into visibility.
The wraith of a goshawk starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a goshawk snaps into visibility.
Tangwystl suddenly attacks the wraith of a goshawk!
[Damage:  2 ] The wraith of a cheetah starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a cheetah snaps into visibility.
The wraith of a proud lion starts casting an offensive spell.
The wraith of a proud lion snaps into visibility.

< 202h/202H 102v/102V Pos: sitting >
The wraith of a cheetah completes its spell...
[Damage: 75 ] The wraith of a cheetah's fist beats the life out of Tangwystl, blood pours from his body!

< 202h/202H 102v/102V Pos: sitting >
The wraith of a proud lion completes its spell...
[Damage: 75 ] The wraith of a proud lion's fist beats the life out of Tangwystl, blood pours from his body!
The wraith of a proud lion completes its spell...
[Damage: 140 ] The wraith of a proud lion's fist beats the life out of Tangwystl, blood pours from his body!

< 202h/202H 102v/102V Pos: sitting >
The wraith of a goshawk completes its spell...
[Damage: 70 ] The wraith of a goshawk's fist beats the life out of Tangwystl, blood pours from his body!
The wraith of a goshawk attacks Tangwystl. [0 Hits]

< 202h/202H 102v/102V Pos: sitting >
Pardon?

< 202h/202H 102v/102V Pos: sitting >
Ok.
The wraith of a proud lion starts casting an offensive spell.
The wraith of a goshawk starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a cheetah starts casting an offensive spell.
The wraith of a proud lion starts casting an offensive spell called 'bigbys clenched fist'.

< 202h/202H 102v/102V Pos: sitting >
[Damage:  2 ] [Damage:  3 ] [Damage:  2 ] Tangwystl attacks the wraith of a goshawk. [3 Hits]

< 202h/202H 102v/102V Pos: sitting >
You have finished memorizing protect undead.
The wraith of a cheetah completes its spell...
[Damage: 70 ] The wraith of a cheetah's fist beats the life out of Tangwystl, blood pours from his body!

< 202h/202H 102v/102V Pos: sitting >
The wraith of a proud lion completes its spell...
[Damage: 73 ] The wraith of a proud lion's fist beats the life out of Tangwystl, blood pours from his body!

< 202h/202H 102v/102V Pos: sitting >
The wraith of a proud lion completes its spell...
[Damage: 73 ] The wraith of a proud lion's fist beats the life out of Tangwystl, blood pours from his body!
The wraith of a goshawk completes its spell...
[Damage: 71 ] The wraith of a goshawk's fist beats the life out of Tangwystl, blood pours from his body!

< 202h/202H 102v/102V Pos: sitting >
Pardon?

< 202h/202H 102v/102V Pos: sitting >
Ok.
The wraith of a proud lion starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a goshawk starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a cheetah starts casting an offensive spell.
The wraith of a proud lion starts casting an offensive spell.

< 202h/202H 102v/102V Pos: sitting >
[Damage:  2 ] [Damage:  9 ] [Damage:  2 ] Tangwystl attacks the wraith of a goshawk. [3 Hits]

< 202h/202H 102v/102V Pos: sitting >
The wraith of a cheetah completes its spell...
[Damage: 70 ] The wraith of a cheetah's fist beats the life out of Tangwystl, blood pours from his body!

< 202h/202H 102v/102V Pos: sitting >
The wraith of a proud lion completes its spell...
[Damage: 73 ] The wraith of a proud lion's fist beats the life out of Tangwystl, blood pours from his body!

< 202h/202H 102v/102V Pos: sitting >
The wraith of a proud lion completes its spell...
[Damage: 74 ] The wraith of a proud lion's fist beats the life out of Tangwystl, blood pours from his body!
The wraith of a goshawk completes its spell...
[Damage: 67 ] The wraith of a goshawk's fist beats the life out of Tangwystl, blood pours from his body!
Tangwystl is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Rodo by 317520.
The smell of fresh blood enters your body, infusing you with power!
Tangwystl's death cry reverberates in your head as he falls to the ground.

< 202h/202H 102v/102V Pos: sitting >
You have finished memorizing protect undead.

< 202h/202H 102v/102V Pos: sitting >
Pardon?

< 202h/202H 102v/102V Pos: sitting >
The wraith of a proud lion fades from your mortal viewing...
Ok.

< 202h/202H 102v/102V Pos: sitting >
Pardon?

< 202h/202H 102v/102V Pos: sitting >
You get a small pile of coins from the corpse of Tangwystl.
There were: 5 platinum coins, 28 gold coins. 

< 202h/202H 102v/102V Pos: sitting >
The wraith of a cheetah fades from your mortal viewing...
Ok.
You put 5 platinum, 28 gold, 0 silver, and 0 copper coins into a large leather backpack.

< 202h/202H 102v/102V Pos: sitting >
The wraith of a proud lion fades from your mortal viewing...
You don't have anything to put in it.

< 202h/202H 102v/102V Pos: sitting >
It appears to be the corpse of Tangwystl.
Nothing.

< 202h/202H 102v/102V Pos: sitting >
The wraith of a goshawk fades from your mortal viewing...

< 202h/202H 102v/102V Pos: sitting >
You give the wraith of a proud lion an order.
The wraith of a proud lion starts casting a spell called 'improved invisibility'.

< 202h/202H 102v/102V Pos: sitting >
You have finished memorizing protect undead.
Your studies are complete.

< 202h/202H 102v/102V Pos: sitting >
The wraith of a proud lion completes its spell...
You vanish.

< 202h/202H 102v/102V Pos: sitting >
Ok.
The wraith of a goshawk starts casting a spell called 'improved invisibility'.
The wraith of a cheetah starts casting a spell called 'improved invisibility'.
The wraith of a proud lion starts casting a spell called 'improved invisibility'.

< 202h/202H 102v/102V Pos: sitting >
The wraith of a cheetah completes its spell...
The wraith of a cheetah slowly fades out of existence.

< 202h/202H 102v/102V Pos: sitting >
The wraith of a goshawk completes its spell...
The wraith of a goshawk slowly fades out of existence.
The wraith of a proud lion completes its spell...
The wraith of a proud lion slowly fades out of existence.

< 202h/202H 102v/102V Pos: sitting >
You clamber to your feet.

< 202h/202H 102v/102V Pos: standing >
You put 2 book(s) into a large leather backpack.

< 202h/202H 102v/102V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is not far off to your east.
A Sarmiz'Duul peacekeeper who is not far off to your east.
A half-orc warrior who is a brief walk away to your east.
A retired soldier who is in the distance to your east.

< 202h/202H 102v/102V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
You sense a lifeform nearby.
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 101v/102V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South
The wraith of a proud lion enters from the south.
The wraith of a cheetah enters from the south.
The wraith of a goshawk enters from the south.
The wraith of a proud lion enters from the south.

< 202h/202H 100v/102V Pos: standing >
A Cobblestone Road
   This road is made from a patchwork of cobblestones planted close together
in the ground.  There doesn't appear to be a definative edge to the road,
rather it looks as if the builders just quit when they got tired.  Although
it is easy to walk or ride along, using a cart on this road gives a very
bumpy ride.
Obvious exits: -North -East  -South -West 
You sense a lifeform nearby.
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.

< 202h/202H 101v/102V Pos: standing >
The snow is coming down faster now.

< 202h/202H 101v/102V Pos: standing >
followersa isn't here.

< 202h/202H 101v/102V Pos: standing >
Ok.

< 202h/202H 101v/102V Pos: standing >
Ok.

< 202h/202H 101v/102V Pos: standing >
A Cobblestone Road
Obvious exits: -North -East  -South -West 
*The wraith of a proud lion stands here. (minion) 
*The wraith of a goshawk stands here. (minion) 
*The wraith of a cheetah stands here. (minion) 
*The wraith of a proud lion stands here. (minion) 

< 202h/202H 101v/102V Pos: standing >
You quickly scan the area.
A Sarmiz'Duul peacekeeper who is close by to your east.
A Sarmiz'Duul peacekeeper who is close by to your east.
A half-orc warrior who is a brief walk away to your east.

< 202h/202H 101v/102V Pos: standing >
Red Brick Road
   This road is defined by many rows red bricks that have been planted into
the ground.  Holding the bricks in place appears to be a mortar made from
obsidian mixed with clay.  The road appears to be heavily traveled, as
evidenced by many cracks and chipping in the bricks themselves. However, the
road looks to be fairly well maintained, and offers a firm footing for all
who travel it.
Obvious exits: -North -East  -South -West 
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 100v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 100v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
An aging but brawny half-orc stands here enjoying life.
A half-orc warrior stands here, staring ominously.
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 99v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 99v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 98v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 98v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -South -West 
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 97v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 202h/202H 99v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.

< 202h/202H 100v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
A half-orc shaman stands here, lost in contemplation.
An aging but brawny half-orc stands here enjoying life.
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.

< 202h/202H 100v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -West 
A half-orc mercenary stands here.
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.

< 202h/202H 100v/102V Pos: standing >
A half-orc shaman enters from the north.

< 202h/202H 100v/102V Pos: standing >
Alas, you cannot go that way. . . .

< 202h/202H 101v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -West 
An aging but brawny half-orc stands here enjoying life.
The wraith of a proud lion enters from the east.
The wraith of a cheetah enters from the east.
The wraith of a goshawk enters from the east.
The wraith of a proud lion enters from the east.

< 202h/202H 101v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -West 
The wraith of a proud lion enters from the east.
The wraith of a cheetah enters from the east.
The wraith of a goshawk enters from the east.
The wraith of a proud lion enters from the east.

< 202h/202H 100v/102V Pos: standing >
An Open Air Market
   This is a large open air market.  Although merchants do sell wares here,
the biggest commodity seems to be meeting others.  Groups of commoners stand
around talking, children run underfoot playing games, thieves try to make a
fast copper, and guards try to keep what little peace there is to be had.
In the air can be heard a chorus of jumbled voices talking about anything
and everything.
Obvious exits: -North -East  -South -West 
The wraith of a proud lion enters from the east.
The wraith of a cheetah enters from the east.
The wraith of a goshawk enters from the east.
The wraith of a proud lion enters from the east.

< 202h/202H 99v/102V Pos: standing >
The Gates to the Royal Docks
   This gate protects the Royal Docks from most everyday kind of threats to
members of the royalty coming to and from the palace.  The wall surrounding
the area looks to be able to easily stave off intruders who might be
interested in assaulting an unprepared member of the royalty, however, the
wall only protects a small area adjacent to the bay, so it is completely
ineffective in repelling a true invasion from the sea.
Obvious exits: -North -East  -South# -West 
An aging but brawny half-orc stands here enjoying life.
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.

< 202h/202H 100v/102V Pos: standing >
The gate seems to be closed.

< 202h/202H 101v/102V Pos: standing >
Ok.

< 202h/202H 102v/102V Pos: standing >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East # -South -West #
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.

< 202h/202H 101v/102V Pos: standing >
Ok.

< 202h/202H 101v/102V Pos: standing >
A Paved Obsidian Road
   This road appears to be one long piece of obsidian.  Upon closer
inspection, it can be determined that the road is made from an unlikely
mixture of obsidian and concrete.  The road is flat and even, allowing for
excellent travel along it.
Obvious exits: -North -East  -South
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.

< 202h/202H 100v/102V Pos: standing >
The Office of Macom, the Shipwright
   This small, one-person building sits on the shore of the bay next to
Sarmiz'Duul.  Macom the Shipwright spends most of his day here, sitting on his
stool, buying old ships, and selling new or refurbished ones.  Any customer
looking for a good deal in ships can find one here.
Obvious exits: -South -West 
The wraith of a proud lion enters from the west.
The wraith of a cheetah enters from the west.
The wraith of a goshawk enters from the west.
The wraith of a proud lion enters from the west.

< 202h/202H 100v/102V Pos: standing >
The Dock
   This short dock is used for ships entering and leaving the city.  Merchants
carrying good, private vessels looking for refitting, and ship of foriegn
officials all must use this dock to enter the city from the sea.  Although
the pier cannot dock more than two or three small ships, there is only a short
walk to the city.
Obvious exits: -North -South
The Clipper JunkI floats here.
The Sloop BadAzz floats here.
The Caravel Evol Intent floats here.
The Sloop darkness floats here.
The Galleon Apple Acid floats here.
The Galleon Tracy Lords loved ME floats here.
The Sloop Spider Baby floats here.
The Sloop d1ckhead floats here.
The Sloop Tjuven floats here.
The Sloop Cerebral Parasite floats here.
The Sloop sang floats here.
The Yacht King Kunta floats here.
The Ketch Sleeper Cell floats here.
The Sloop Shinigami floats here.
The Caravel DrowSlayer floats here.
The Sloop Zzz floats here.
The Corvette An Orc (medium) floats here.
The Caravel Sloop floats here.
The Sloop ship floats here.
The Galleon SS Essess floats here.
The Sloop UDDERLUST floats here.
The Sloop Githmobile floats here.
The Corvette The Dude! floats here.
The Sloop Smash floats here.
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.
The Dock
   This short dock is used for ships entering and leaving the city.  Merchants
carrying good, private vessels looking for refitting, and ship of foriegn
officials all must use this dock to enter the city from the sea.  Although
the pier cannot dock more than two or three small ships, there is only a short
walk to the city.
Obvious exits: -North -South
The Clipper JunkI floats here.
The Sloop BadAzz floats here.
The Caravel Evol Intent floats here.
The Sloop darkness floats here.
The Galleon Apple Acid floats here.
The Galleon Tracy Lords loved ME floats here.
The Sloop Spider Baby floats here.
The Sloop d1ckhead floats here.
The Sloop Tjuven floats here.
The Sloop Cerebral Parasite floats here.
The Sloop sang floats here.
The Yacht King Kunta floats here.
The Ketch Sleeper Cell floats here.
The Sloop Shinigami floats here.
The Caravel DrowSlayer floats here.
The Sloop Zzz floats here.
The Corvette An Orc (medium) floats here.
The Caravel Sloop floats here.
The Sloop ship floats here.
The Galleon SS Essess floats here.
The Sloop UDDERLUST floats here.
The Sloop Githmobile floats here.
The Corvette The Dude! floats here.
The Sloop Smash floats here.
The wraith of a proud lion enters from the north.
The wraith of a cheetah enters from the north.
The wraith of a goshawk enters from the north.
The wraith of a proud lion enters from the north.

< 202h/202H 101v/102V Pos: standing >
A Drow Elf enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.
The wraith of a war-hardened warrior enters from the north.

< 202h/202H 101v/102V Pos: standing >
Riiight, you'd get run over by a cart, or knifed in your sleep!  Go to an Inn!

< 202h/202H 101v/102V Pos: standing >
A Drow Elf gives an order to his followers.
The wraith of a war-hardened warrior starts casting an offensive spell.
A Drow Elf snaps into visibility.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell called 'bigbys clenched fist'.
The wraith of a war-hardened warrior snaps into visibility.
The wraith of a war-hardened warrior starts casting an offensive spell.
The wraith of a war-hardened warrior snaps into visibility.

< 202h/202H 101v/102V Pos: standing >
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
You snap into visibility.
The wraith of a war-hardened warrior's mighty magic fist slams into you!
YIKES!  Another hit like that, and you've had it!!
The wraith of a war-hardened warrior completes its spell...
The wraith of a war-hardened warrior utters the words 'buoblg qrunsoqpze yugh'
The wraith of a war-hardened warrior's mighty magic fist slams into you!
Your steel-mesh vest was completely destroyed by the massive blow!
Your some shimmering copper moccasins was completely destroyed by the massive blow!