The death of [ 9 Necromancer] Orak (Orc)

in Booger Street

from the perspective of [52 War Priest] Shurakai Mutinous Militia (Human)

<worn as a badge>    a masterly crafted obsidian badge of precision (illuminating)
<worn on head>       a spiked chromium dragonscale helmet of agility (magic)
<worn on eyes>       eyes of the tanar'ri [superior] (magic)
<worn in ear>        a dangling bloodstone earring (magic) (glowing) [64%]
<worn in ear>        a lightning earring [superior] (illuminating)
<worn on face>       the beak of the Queen of Chaos [superior] (magic)
<worn around neck>   a necklace of halfling ears [superior] (illuminating)
<worn around neck>   a necklace of halfling ears [superior] (illuminating)
<worn on body>       the armor of a MaDMaN of precision (magic)
<worn about body>    the mantle of the Dark [superior] (magic)
<worn on back>       a wolfhide backpack (illuminating) [60%]
<worn as quiver>     a silken backsheath of flight of endurance (magic)
<worn about waist>   a belt of linked bones [poor] (magic)
<worn on belt buckle>a huge double-bladed axe called 'Skull Splitter' [superior] (magic)
<attached to belt>   the horn of the dragonslayer (illuminating)
<attached to belt>   a lost monkey (illuminating)
<worn on arms>       some scintillating sleeves [superior] (invis) (magic)
<held as shield>     a shield of silver dragon scales [superior] (magic)
<worn around wrist>  the writhing serpent of miracles [poor] (illuminating)
<worn around wrist>  a bracelet of dracolich hide of power (magic) (humming) [59%]
<worn on hands>      some black leather gloves with mithril blades (illuminating) [46%]
<worn on finger>     a ring called 'Soulcatcher' (invis) (illuminating)
<worn on finger>     the signet ring of Frenbar (magic)
<primary weapon>     the mace of light and darkness (magic)[215h 17m 10s]
<worn on legs>       a pair of vapor leggings of regeneration (illuminating) [88%]
<worn on feet>       boots of the panther of endurance (illuminating) [53%]

  M...*         
   ^..**        
The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 125v/215V Pos: standing >
 
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The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 123v/215V Pos: standing >
 
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   M...*        
The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 122v/215V Pos: standing >
 
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 MM....         
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  M^..*         
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The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 120v/215V Pos: standing >
 
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The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 119v/215V Pos: standing >
 
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   M^..*        
The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 118v/215V Pos: standing >
 
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   M....        
The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 116v/215V Pos: standing >
 
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The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 115v/215V Pos: standing >
 
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The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 114v/215V Pos: standing >
 
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The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 112v/215V Pos: standing >
 
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The Azure Lake of Glacier Peak
Obvious exits: -North -East  -South -West 

< 1010h/1010H 111v/215V Pos: standing >
 
 ****   
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A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 1010h/1010H 110v/215V Pos: standing >
 
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A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 1010h/1010H 113v/215V Pos: standing >
 
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A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 1010h/1010H 112v/215V Pos: standing >
 
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A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 
An immature leucrotta wanders around looking for scraps of food.

< 1010h/1010H 111v/215V Pos: standing >
 
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A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 1010h/1010H 109v/215V Pos: standing >
 
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A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 1010h/1010H 108v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 107v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
A forest ettercap looks for a place to spin a trap.(Red Aura)

< 1010h/1010H 105v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 104v/215V Pos: standing >
 
 ..***  
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 ...**  
A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 1010h/1010H 102v/215V Pos: standing >
 
 ..***  
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A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 1010h/1010H 101v/215V Pos: standing >
 
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A Thick Forest of Mirkwood
Obvious exits: -North -East  -South -West 

< 1010h/1010H 100v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 98v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 97v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 96v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 94v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 93v/215V Pos: standing >
 
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The Waters of the Abyss
Obvious exits: -North -East  -South -West 

< 1010h/1010H 92v/215V Pos: standing >
 
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 ^.....+......  
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  ...**....^.   
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Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 1010h/1010H 91v/215V Pos: standing >
 
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 92v/215V Pos: standing >
 
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  ......+....   
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Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 
A forest ettercap looks for a place to spin a trap.(Red Aura)

< 1010h/1010H 91v/215V Pos: standing >
 
       M^...    
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 ^......+.....  
  ....**....^   
   ..***+*.^    
The Waters of the Abyss
Obvious exits: -North -East  -South -West 

< 1010h/1010H 90v/215V Pos: standing >
 
      M^....    
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 MM^..M.......  
 M^MM.^@+.....  
 ^.....+......  
 ......+.....^  
  ...**....^.   
   .***+*.^.    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 1010h/1010H 90v/215V Pos: standing >
 
    M^^^++++    
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 MM^..M.......  
 M^MM.^++.....  
 ^.....@......  
 ......+.....^  
 ....**....^..  
  ..***+*.^.^   
   .***+*.^^    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 1010h/1010H 89v/215V Pos: standing >
 
     M^^^+++    
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  MM^..M......  
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 M^....@+.....  
 ^......+.....  
 .....**....^.  
  ...***+*.^.   
   ..***+*.^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 89v/215V Pos: standing >
You quickly scan the area.
A forest ettercap who is not far off to your north.

< 1010h/1010H 90v/215V Pos: standing >
 
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   ...***+*.    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 88v/215V Pos: standing >
 
     M^^^+++    
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 M^....@+.....  
 ^......+.....  
 .....**....^.  
  ...***+*.^.   
   ..***+*.^    
Overgrown Grasslands of the Northern Wilds
Obvious exits: -North -East  -South -West 

< 1010h/1010H 88v/215V Pos: standing >
 
    M^^^++++    
   M^^^.+....   
 MM^..M.......  
 M^MM.^++.....  
 ^.....@......  
 ......+.....^  
 ....**....^..  
  ..***+*.^.^   
   .***+*.^^    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 1010h/1010H 86v/215V Pos: standing >
 
      M^....    
    M^^^+++++   
   M^^^.+.....  
 MM^..M.......  
 M^MM.^@+.....  
 ^.....+......  
 ......+.....^  
  ...**....^.   
   .***+*.^.    
Along a Crumbling Cobblestone Road
Obvious exits: -North -East  -South -West 

< 1010h/1010H 86v/215V Pos: standing >
City Gates of Bugentolen
 A forest path leads up to these tall wooden gates that have been supported
with different sheets of broken armor. There are city walls that extend
around the city, which doesn't seem to be that large. A little ways off to
the east, a bridge can be seen. There are several slits in the city walls
for archers to mount ballistas and protect their village. The path leading
up to this village is rocky, but muddy and the gates also so a large amount
of filth.
Obvious exits: -East  -West 
The corpse of an Orc is lying here.
[2] A huge bone has been fumbled here.
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)
A bugbear guard stands here.(Red Aura)

< 1010h/1010H 85v/215V Pos: standing >
Booger Street
  This streets looks like the main street of Bugentolen, with some side
streets branching off, and different homes and shops along the way. To
the east the city gates can be seen. The road is very dirty, with scraps
of food and guano spread about, however the bugbears seem to like this
smell. There are small torches along the path which seem to be used for
lighting it during the night, and are kept in small little cases along
the street during the day. A butcher shop lies to the north.
Obvious exits: -North -East  -South -West 
The corpse of a bugbear cleaner is lying here.
The corpse of a small snake is lying here.
The corpse of a bugbear girl is lying here.
[4] A steel bastard sword lies discarded here.
An Orc (medium) stands here, fighting a bugbear girl. (Non-Fraggable)(Red Aura)
A bugbear girl stands here, fighting an Orc.(Red Aura)

< 1010h/1010H 85v/215V Pos: standing >
You quickly scan the area.
A bugbear noble who is close by to your north.
A bugbear butcher who is close by to your north.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A bugbear guard who is close by to your east.
A drunk bugbear who is close by to your south.
A bugbear guard who is close by to your west.
A bugbear commoner who is not far off to your west.
A bugbear elite guard who is not far off to your west.
A bugbear gardener who is a brief walk away to your west.
A bugbear mercenary who is rather far off to your west.
A bugbear guard who is rather far off to your west.
A bugbear warrior who is in the distance to your west.

< 1010h/1010H 86v/215V Pos: standing >
Booger Street
  This streets looks like the main street of Bugentolen, with some side
streets branching off, and different homes and shops along the way. To
the east the city gates can be seen. The road is very dirty, with scraps
of food and guano spread about, however the bugbears seem to like this
smell. There are small torches along the path which seem to be used for
lighting it during the night, and are kept in small little cases along
the street during the day. Small children can be seen playing around in
the side streets during the day and even the night. The parents and other
older bugbears seem to be hard at their daily work, running many errands
about the town.
Obvious exits: -North -East  -West 
The corpse of a bugbear commoner is lying here.
A piece of twisted metal is lying here.
A piece of bugbear skin has been thrown away here.
A strangly shaped mask has been left behind here. (magic)
[4] A small round shield has been dropped here.
[4] A steel bastard sword lies discarded here.
[3] A huge bone has been fumbled here.
A snarling bugbear guard stands here.(Red Aura)

< 1010h/1010H 85v/215V Pos: standing >
Autosaving...

< 1010h/1010H 90v/215V Pos: standing >
Booger Street
  This streets looks like the main street of Bugentolen, with some side
streets branching off, and different homes and shops along the way. To
the east the city gates can be seen. The road is very dirty, with scraps
of food and guano spread about, however the bugbears seem to like this
smell. There are small torches along the path which seem to be used for
lighting it during the night, and are kept in small little cases along
the street during the day. A butcher shop lies to the north.
Obvious exits: -North -East  -South -West 
The corpse of a bugbear cleaner is lying here.
The corpse of a small snake is lying here.
The corpse of a bugbear girl is lying here.
[4] A steel bastard sword lies discarded here.
An Orc (medium) stands here, fighting a bugbear girl. (Non-Fraggable)(Red Aura)
A bugbear girl stands here, fighting an Orc.(Red Aura)

< 1010h/1010H 90v/215V Pos: standing >
A bugbear girl misses an Orc.
A bugbear girl dodges an Orc's attack.

< 1010h/1010H 93v/215V Pos: standing >
You snap into visibility.
[Damage:  7 ] Your bash knocks an Orc to the ground!

< 1010h/1010H 94v/215V Pos: standing >
< T: bugbear TP: sta TC:pretty hurt E: An Orc sit EP: few scratches >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
[Damage: 16 ] Your impressive bludgeon seriously wounds an Orc.
[Damage: 16 ] Your impressive bludgeon seriously wounds an Orc.
[Damage: 16 ] Your impressive bludgeon enshrouds an Orc in a mist of blood.
[Damage: 20 ] Your bludgeon grievously wounds an Orc.
Your mace of light and darkness flares with pure light, unleashing the virtue of the gods at an Orc!
[Damage: 16 ] The power of your God rains down pain and suffering upon an Orc!
An Orc's dark black robe shattered into a million pieces by the divine fury!
An Orc's pair of studded leather leggings shattered into a million pieces by the divine fury!
An Orc's pair of dark black boots shattered into a million pieces by the divine fury!
An Orc's thin leather belt shattered into a million pieces by the divine fury!
An Orc is dead! R.I.P.
You receive your share of experience.