The death of [41 Zealot] Presance (Human)

in A Tower of Undead Minions

from the perspective of [56 Reaper] Lae -*Clan DemonRage*- (Drow Elf)

<floating about head>a dark purple ioun stone[238h 12m 18s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[238h 12m 18s]
<worn on eyes>       the eyes of a bewitched silver dragon [superior] (glowing)
<worn in ear>        the earring of a MaDMaN (magic)
<worn in ear>        the earring of a MaDMaN (magic)
<worn on face>       the face of the ageless of endurance (magic) (glowing)
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing) [84%]
<worn on body>       an embroidered tunic of the Knights of the Raven of greater constitution (magic) [85%]
<worn about body>    a thin dragonskin cloak coated with brass of power (magic)
<worn on back>       a big big bag for a little person [83%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing)
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing)
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt>   a metal flask marked "word of recall" (glowing)
<attached to belt>   the tome of Strahd (magic) (glowing)
<worn on arms>       some blue dragonscale shoulder guards of endurance (magic)
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[238h 12m 18s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic) [57%]
<worn on hands>      the sacred stone claws of Aan [superior] (magic)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<worn on finger>     a ring of the Neogi Lords [superior] (glowing)
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[238h 12m 18s]
<held>               the globe of shadows (magic)[238h 12m 18s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       the slippers of rot and decay of regeneration

An undead archer stands where with his bow in hand.(Gold Aura)

< 1219h/874H 310v/311V Pos: standing >
You quickly scan the area.
An undead archer who is close by below you.

< 1219h/874H 310v/311V Pos: standing >
A Grand Balcony
Obvious exits: -E -W -U
An undead archer stands where with his bow in hand.(Gold Aura)

< 1219h/874H 309v/311V Pos: standing >
You quickly scan the area.
An undead archer who is close by to your east.
A stone gargoyle who is not far off to your east.
A stone gargoyle who is not far off to your east.
A stone gargoyle who is not far off to your east.
A stone gargoyle who is not far off to your east.
A stone gargoyle who is close by to your west.
A stone gargoyle who is close by to your west.
A stone gargoyle who is close by to your west.
A stone gargoyle who is close by to your west.
An undead archer who is close by above you.

< 1219h/874H 309v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1218h/874H 311v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1218h/874H 311v/311V Pos: standing >
A Grand Balcony
Obvious exits: -E -W
An undead archer stands where with his bow in hand.(Gold Aura)

< 1218h/874H 310v/311V Pos: standing >
You quickly scan the area.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
A stone gargoyle who is close by to your east.
An undead archer who is close by to your west.
A stone gargoyle who is not far off to your west.
A stone gargoyle who is not far off to your west.
A stone gargoyle who is not far off to your west.
A stone gargoyle who is not far off to your west.

< 1218h/874H 310v/311V Pos: standing >
A Grand Balcony
Obvious exits: -E -W -U
An undead archer stands where with his bow in hand.(Gold Aura)

< 1218h/874H 309v/311V Pos: standing >
A Grand Balcony
Obvious exits: -E -S
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)
A stone gargoyle sits here watching over the kingdom of Arcium.(Red Aura)

< 1218h/874H 308v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1217h/874H 310v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1217h/874H 311v/311V Pos: standing >
A Grand Balcony
Obvious exits: -N -E -S
Some pitch-black obsidian floats here. (magic) (humming)
An undead archer stands where with his bow in hand.(Gold Aura)

< 1217h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W -D
a fragment of a soul lies here. (humming) (illuminating)
A small round shield has been dropped here.
A royal badge lies here. (illuminating)

< 1217h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E
A royal badge lies here. (illuminating)

< 1217h/874H 310v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1216h/874H 310v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1216h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -W
A small chunk of pure gold has been left here.
A royal badge lies here. (illuminating)

< 1216h/874H 309v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1216h/874H 309v/311V Pos: standing >
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (very good)     
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (neutral)       
   Clan Stoutdorf Settlement                     (extremely evil)
  *Kobold Settlement                             (slightly evil) 
  *The High Moor Forest                          (very good)     
  *The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (slightly evil) 
   Pits of Cerberus                              (neutral)       
  *Myrloch Vale                                  (extremely good)
   Pharr Valley Swamp                            (neutral)       
   Village of Werrun                             (extremely good)
   Nizari                                        (neutral)       
   The Dark Stone Tower of the Northern Realms   (neutral)       
   Tower of High Sorcery                         (neutral)       
  *Bloodstone Keep                               (slightly good) 
   The Temple of the Sun                         (extremely good)
   The Elemental Groves                          (neutral)       
  *Temple of Flames                              (slightly good) 
   Drustl's Yerdonia Enslaved                    (slightly good) 
   The Obsidian Citadel                          (slightly good) 
  *The Ruins of Undermountain                    (very good)     
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
   The Outcasts Tower                            (very good)     
  *Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
   Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
  *The Fields Between                            (slightly good) 
  *The Githyanki Fortress                        (neutral)       
   Labyrinth of No Return                        (slightly evil) 
   The Desert City of Venan'Trut                 (good)          
   Rogue Plains                                  (good)          
  *City of Torrhan                               (slightly good) 
   The Lair of the Swamp Troll King              (neutral)       
   Zalkapfaan, City of the Headless Horde        (neutral)       
   New Cave city                                 (evil)          
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (evil)          
  *The Twin Keeps of Devastated Tharnadia        (good)          
   IceCrag Castle                                (neutral)       
   Prison of Fort Boyard                         (very good)     
   The Ancient Halls of Ironstar                 (very good)     
   The Jade Empire                               (good)          
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly good) 
  *The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
   Plane of Air                                  (good)          
   The Kingdom of Torg                           (extremely evil)
  *Tribal Oasis                                  (good)          
   The Para-Elemental Plane of Smoke             (slightly evil) 
   Plane of Water                                (neutral)       
  *Shadamehr Keep                                (neutral)       
  *The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
  *The Trakkia Mountains                         (slightly evil) 
  *The Ethereal Plane                            (slightly evil) 
  *The Caverns of Armageddon                     (neutral)       
   The Forest City of Aravne                     (neutral)       
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (good)          
  *The Astral Plane                              (slightly good) 
  *Jotunheim                                     (good)          
  *The Transparent Tower                         (slightly good) 
  *Krethik Keep                                  (very evil)     
   Temple of the Earth                           (slightly good) 
   Sea Kingdom                                   (neutral)       
  *Plane of Earth                                (extremely good)
   Sevenoaks                                     (evil)          
   The Keep of Evil                              (slightly good) 
   The Forgotten Mansion                         (neutral)       
  *Domain of Lost Souls                          (slightly evil) 
  *The Hall of Knighthood                        (good)          
  *The Depths of Duris                           (slightly evil) 
   Arachdrathos Guilds                           (evil)          
   Valley of the Snow Ogres                      (slightly good) 
  *The Great Shaboath                            (slightly evil) 
   The Tempest Court                             (neutral)       
   Pit of Dragons                                (slightly evil) 
   Ny'Neth                                       (neutral)       
  *Lost Temple of Tikitzopl                      (evil)          
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly good) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (neutral)       
   Githzerai Stronghold                          (neutral)       
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly good) 
   The Fortress of Dreams                        (good)          
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (neutral)       
   Ny'Neth's Stronghold                          (neutral)       
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (good)          
  *The Hall of the Ancients                      (slightly evil) 
   The Bronze Citadel                            (slightly good) 
   Ny'Neth's Stronghold Continued                (neutral)       
   Negative Material Plane                       (neutral)       
   Celestial Plane                               (neutral)       
   The 222nd Layer of the Abyss                  (neutral)       
   Castle Ravenloft                              (slightly good) 

* = already completed this boot.

< 1216h/874H 311v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -S -W
A small piece of platinum has been left here.
A sparkling gemstone has been left here.
A glittering electrum helm lies here on the ground.
A royal badge lies here. (illuminating)

< 1215h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W -D
a fragment of a soul lies here. (humming) (illuminating)
A small round shield has been dropped here.
A royal badge lies here. (illuminating)

< 1215h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A royal undead soldier stands here.(Red Aura)

< 1215h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 1214h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
The corpse of a diseased rat is lying here.
A royal undead soldier stands here.(Red Aura)
A royal undead soldier stands here.(Red Aura)

< 1214h/874H 308v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -S -W
A royal undead soldier stands here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)

< 1214h/874H 310v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1214h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -W

< 1213h/874H 309v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1213h/874H 309v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1213h/874H 311v/311V Pos: standing >
You don't find anything you didn't see before.

< 1213h/874H 311v/311V Pos: standing >
A faint hum can be heard from the crown of Aramus you are carrying.

< 1212h/874H 311v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -S -W
A royal undead soldier stands here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)

< 1211h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -S -W
A strong undead mercenary stands here.(Red Aura)

< 1211h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -S -W -NE#

< 1211h/874H 308v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1211h/874H 310v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1210h/874H 311v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1210h/874H 311v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1210h/874H 311v/311V Pos: standing >
Ok.

< 1210h/874H 311v/311V Pos: standing >
A Sealed Room
Obvious exits: -SW
The King of Arcium is here hidden from his minions.(Red Aura)

< 1209h/874H 310v/311V Pos: standing >
Practice what?!? With who as the teacher?!?

< 1209h/874H 310v/311V Pos: standing >
   The King of Arcium is afraid to face his minions after letting his kingdom
fall to ruins.  Instead he hides away in sorrow hoping for the curse on his
land to be lifted.  He is a giant man dressed in shinning armor.  Even in
his undead state this man is very dangerous.
The King of Arcium appears to be Vampire and is in excellent condition.
He's large in size.
His hands glow blood red!
He has little gills in his neck!

<worn as a badge>    a royal badge of Arcium (illuminating)
<worn in ear>        an earring of rotting flesh [superior]
<worn on face>       a steel soldiers mask
<worn about body>    a cloak of rotting flesh [poor]
<worn as quiver>     a soldiers quiver [superior]
<worn about waist>   a soldiers belt [poor]
<worn on arms>       sleeves of rotting flesh [poor]
<worn around wrist>  a soldiers wrist guard [poor]
<worn on finger>     a soldiers ring [poor]
<primary weapon>     a double bladed axe named 'Poison' [superior] (magic)

< 1208h/874H 310v/311V Pos: standing >
You dodge a bash from the King of Arcium, who loses his balance and falls.
You snap into visibility.
You dodge the King of Arcium's vicious attack.
-=[The King of Arcium's crude slash grazes you.]=-

< 1204h/874H 310v/311V Pos: standing >
< T: Lae TP: sta TC:excellent E: king kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1204h/874H 310v/311V Pos: standing >
< T: Lae TP: sta TC:excellent E: king kne EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1204h/874H 310v/311V Pos: standing >
< T: Lae TP: sta TC:excellent E: king kne EP: excellent >
 You say 'blink'
Your blackened staff of Netheril hums briefly, and you feel your body begin to vibrate.
You scatter your atoms to the wind only to reassemble nearby.

< 1204h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -S -W -NE

< 1203h/874H 309v/311V Pos: standing >
Ok.

< 1203h/874H 311v/311V Pos: standing >
Saving Lae.

< 1203h/874H 311v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W

< 1202h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A strong undead mercenary stands here.(Red Aura)

< 1202h/874H 309v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1202h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
The corpse of a diseased rat is lying here.

< 1201h/874H 310v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1201h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -S -W
A royal undead soldier stands here.(Red Aura)
A strong undead mercenary stands here.(Red Aura)

< 1201h/874H 309v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1201h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -S -W

< 1201h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A strong undead mercenary stands here.(Red Aura)

< 1201h/874H 309v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1200h/874H 311v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A royal undead soldier stands here.(Red Aura)

< 1200h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W -D
a fragment of a soul lies here. (humming) (illuminating)
A small round shield has been dropped here.
A royal badge lies here. (illuminating)

< 1200h/874H 309v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1200h/874H 311v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E
A royal badge lies here. (illuminating)

< 1199h/874H 310v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1199h/874H 310v/311V Pos: standing >
Alas, you cannot go that way. . . .

< 1199h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W -D
a fragment of a soul lies here. (humming) (illuminating)
A small round shield has been dropped here.
A royal badge lies here. (illuminating)

< 1199h/874H 309v/311V Pos: standing >
A Grand Balcony
Obvious exits: -N -E -S
Some pitch-black obsidian floats here. (magic) (humming)
An undead archer stands where with his bow in hand.(Gold Aura)

< 1199h/874H 308v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -E -S -W -D
a fragment of a soul lies here. (humming) (illuminating)
A small round shield has been dropped here.
A royal badge lies here. (illuminating)

< 1198h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
A royal undead soldier stands here.(Red Aura)

< 1198h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
A strong undead mercenary stands here.(Red Aura)

< 1198h/874H 308v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -D
The corpse of a diseased rat is lying here.

< 1198h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
[3] The corpse of an undead mercenary is lying here.
[7] A bottle of hard ale has been forgotten here.
A tunic woven of hardened reed lies here.
An undead royal soldier stands in mid-air here, fighting a Human.(Red Aura)
A Human (medium) stands, floating here, fighting an undead royal soldier. (Non-Fraggable)(holy)(Gold Aura)

< 1198h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 1197h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 1196h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W
The corpse of a diseased rat is lying here.
A small round shield has been dropped here.

< 1196h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 1195h/874H 310v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W

< 1195h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
You extend your sights southward.
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
[3] The corpse of an undead mercenary is lying here.
[7] A bottle of hard ale has been forgotten here.
A tunic woven of hardened reed lies here.
The King of Arcium stands here, fighting a Human.(Red Aura)
An undead royal soldier stands in mid-air here, fighting a Human.(Red Aura)
A Human (medium) sits, floating here, fighting an undead royal soldier. (Non-Fraggable)(holy)(Gold Aura)

< 1195h/874H 309v/311V Pos: standing >
A Tower of Undead Minions
You extend your sights southward.
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
[3] The corpse of an undead mercenary is lying here.
[7] A bottle of hard ale has been forgotten here.
A tunic woven of hardened reed lies here.
The King of Arcium stands here, fighting a Human.(Red Aura)
An undead royal soldier stands in mid-air here, fighting a Human.(Red Aura)
A Human (medium) sits, floating here, fighting an undead royal soldier. (Non-Fraggable)(holy)(Gold Aura)

< 1193h/874H 311v/311V Pos: standing >
A Tower of Undead Minions
You extend your sights southward.
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
[3] The corpse of an undead mercenary is lying here.
[7] A bottle of hard ale has been forgotten here.
A tunic woven of hardened reed lies here.
The King of Arcium stands here, fighting a Human.(Red Aura)
An undead royal soldier stands in mid-air here, fighting a Human.(Red Aura)
A Human (medium) sits, floating here, fighting an undead royal soldier. (Non-Fraggable)(holy)(Gold Aura)

< 1193h/874H 311v/311V Pos: standing >
A Tower of Undead Minions
You extend your sights southward.
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
[3] The corpse of an undead mercenary is lying here.
[7] A bottle of hard ale has been forgotten here.
A tunic woven of hardened reed lies here.
The King of Arcium stands here, fighting a Human.(Red Aura)
An undead royal soldier stands in mid-air here, fighting a Human.(Red Aura)
A Human (medium) sits, floating here, fighting an undead royal soldier. (Non-Fraggable)(holy)(Gold Aura)

< 1192h/874H 311v/311V Pos: standing >
A Tower of Undead Minions
Obvious exits: -N -E -S -W -U
[3] The corpse of an undead mercenary is lying here.
[7] A bottle of hard ale has been forgotten here.
A tunic woven of hardened reed lies here.
The King of Arcium stands here, fighting a Human.(Red Aura)
An undead royal soldier stands in mid-air here, fighting a Human.(Red Aura)
A Human (medium) sits, floating here, fighting an undead royal soldier. (Non-Fraggable)(holy)(Gold Aura)

< 1192h/874H 310v/311V Pos: standing >
An undead royal soldier misses a Human.
An undead royal soldier's weak claw grazes a Human.
An undead royal soldier wavers in agony, as the positive energies sent by a Human purge his essence!
An undead royal soldier suffers from contact with the aura about a Human.

< 1192h/874H 310v/311V Pos: standing >
A Human clambers to his feet.

< 1192h/874H 310v/311V Pos: standing >
The King of Arcium misses a Human.
The King of Arcium misses a Human.
The King of Arcium breathes lightning!
You snap into visibility.
-=[The King of Arcium hits you with a lightning breath.]=-
A Human is hit by the King of Arcium's lightning breath.
Pardon?

< 1127h/874H 310v/311V Pos: standing >
< T: A Human TP: sta TC: small wounds E: king sta EP: few scratches >
 Your the globe of shadows throbs as an inky black darkness flows from it!
[Damage: 68 ] -=[The King of Arcium wavers under the power of your will, as his undead flesh withers away!]=-
[Damage: 79 ] -=[An undead royal soldier wavers under the power of your will, as his undead flesh withers away!]=-
A Human is withered and begins to decrease in size by your touch!
You miss the King of Arcium.
The King of Arcium parries your futile lunge at him.
You start chanting...

< 1126h/874H 310v/311V Pos: standing >
< T: A Human TP: sta TC: small wounds E: king sta EP: few scratches >
 You snap into visibility.
You complete your spell...
[Damage: 222 ] -=[You drain a Human of some of his energy.]=-

< 1244h/874H 326v/311V Pos: standing >
< T: A Human TP: sta TC: nasty wounds E: king sta EP: few scratches >
 A Human misses an undead royal soldier.

< 1244h/874H 326v/311V Pos: standing >
< T: A Human TP: sta TC: nasty wounds E: king sta EP: few scratches >
 You start chanting...
You snap into visibility.

< 1243h/874H 326v/311V Pos: standing >
< T: A Human TP: sta TC: nasty wounds E: king sta EP: few scratches >
 You snap into visibility.
You complete your spell...
[Damage: 241 ] -=[You drain a Human of some of his energy.]=-
A Human blocks the King of Arcium's lunge at him.
The King of Arcium misses a Human.
The King of Arcium's slash seriously wounds a Human.
A Human's spell flows around the King of Arcium, leaving him unharmed!
An undead royal soldier's feeble claw strikes a Human hard.
A Human is stunned!
An undead royal soldier wavers in agony, as the positive energies sent by a Human purge his essence!
An undead royal soldier suffers from contact with the aura about a Human.
An undead royal soldier misses a Human.
An undead royal soldier hits a Human with a mighty kick to his chest.

< 1249h/874H 334v/311V Pos: standing >
< T: A Human TP: sta TC: awful E: king sta EP: few scratches >
 You start chanting...
You snap into visibility.

< 1249h/874H 334v/311V Pos: standing >
< T: A Human TP: sta TC: awful E: king sta EP: few scratches >
 You snap into visibility.
You complete your spell...
[Damage:  9 ] -=[You drain a Human of some of his energy.]=-
A Human's jeweled bronze ring was disintegrated by the negative energy!
A Human's drow-made marble stud was disintegrated by the negative energy!
A Human is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 3780000.