The death of [51 Necrolyte] Sgan Mutinous Legions (Gnome)

in Nearing the Heart of the Sea Kingdom

from the perspective of [56 Reaper] Lae -*Clan DemonRage*- (Drow Elf)

<floating about head>a dark purple ioun stone[221h 2m 41s]
<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik of endurance (magic)
<worn on head>       the crown of Aramus (magic) (glowing) (humming)[221h 2m 41s]
<worn on eyes>       the eyes of a bewitched silver dragon [superior] (glowing) [74%]
<worn in ear>        an emerald disc fashioned from bone (magic) [54%]
<worn in ear>        an earring of rainbows [superior]
<worn on face>       the face of the ageless of endurance (magic) (glowing) [83%]
<worn around neck>   a cloak of dragons (magic) (glowing)
<worn around neck>   a psionicist locket of power [superior] (magic) (glowing)
<worn on body>       a spiked suit of fluted dragonscale [superior] (magic) [81%]
<worn about body>    a dark-blue robe of stars and moons [superior] (magic) (humming)
<worn on back>       a big big bag for a little person [56%]
<worn as quiver>     the ancient sheath of *-* Clan BloodLust *-* of endurance (magic) (glowing) [83%]
<worn about waist>   the mystical sash of the Netherworld of regeneration (magic) (glowing) [85%]
<worn on belt buckle>a soul sceptre [superior] (magic) (glowing)
<attached to belt>   a small book bound in red dragon hatchling hide [superior] (magic) [73%]
<attached to belt>   a potion of bubbling goo (magic) (glowing) [43%]
<worn on arms>       some platinum linked sleeves of life (magic)[221h 2m 41s]
<worn around wrist>  a gilded Songbird charm (magic) (glowing)[221h 2m 41s]
<worn around wrist>  the ancestral bracelet of Sevenoaks of regeneration (magic) [68%]
<worn on hands>      gloves of arcane power of constitution
<worn on finger>     a bone band [superior] (magic) (humming)
<worn on finger>     a ring of the Neogi Lords of regeneration (glowing) [56%]
<primary weapon>     the blackened staff of Netheril (magic) (glowing)[221h 2m 41s]
<held>               the globe of shadows (magic)[221h 2m 41s]
<worn on legs>       some leggings of red flames [superior] (magic)
<worn on feet>       the slippers of rot and decay [88%]


< 1267h/1058H 158v/185V Pos: standing >
A winter wolf enters from the west.

< 1266h/1058H 161v/185V Pos: standing >
A winter wolf suddenly attacks YOU!
A winter wolf snaps into visibility.
A winter wolf misses you.
You snap into visibility.

< 1266h/1058H 162v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: winter sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1266h/1058H 162v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: winter sta EP: excellent >
 Sorry, you aren't allowed to do that in combat.

< 1266h/1058H 162v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: winter sta EP: excellent >
 C'mon, you are doing it all the time!

< 1266h/1058H 162v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: winter sta EP: excellent >
 You attempt to flee...

<map>
Zone: Plane of Air.
Room: The Elemental Plane of Air
</map>
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D
You flee northward!

< 1266h/1058H 132v/185V Pos: standing >
Saving Lae.

< 1266h/1058H 132v/185V Pos: standing >

<map>
Zone: Plane of Air.
Room: The Elemental Plane of Air
</map>
The Elemental Plane of Air
Obvious exits: -N -E -S -W -U -D
There is a portal here shimmering in a rainbow of colors. (magic)

< 1266h/1058H 134v/185V Pos: standing >
Slay whom?

< 1265h/1058H 141v/185V Pos: standing >
You enter a rainbow colored portal and reappear elsewhere...

<map>
Zone: Sea Kingdom.
Room: Deep Shadow Lake
</map>
Deep Shadow Lake
Obvious exits: -S
There is a portal here shimmering in a rainbow of colors. (magic)
A burnt dragonscale bodycloak lies here on the ground.
The corpse of an azure eye of the deep is lying here.
[3] The corpse of a red-tooth piranha is lying here.
[3] The corpse of a black tentacle is lying here.
The corpse of a red-tooth piranha is lying here.
The corpse of an azure eye of the deep is lying here.
The corpse of a red-tooth piranha is lying here.
A Gnome (small)  Mutinous Legions stands in mid-air here.(Red Aura)
A Gnome starts casting an offensive spell called 'energy drain'.

< 1265h/1058H 143v/185V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
You resist the effects of a Gnome's spell!
You want to snuggle.

< 1265h/1058H 149v/185V Pos: standing >
You snap into visibility.
You miss a Gnome.

< 1265h/1058H 154v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: excellent >
 A Gnome starts casting an offensive spell.

< 1265h/1058H 156v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: excellent >
 A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
-=[You feel less energetic as a Gnome drains you.]=-
Your negative energy shield protects you from lasting effects from the energy drain!

< 1194h/1058H 156v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: excellent >
 You dodge a Gnome's vicious attack.

< 1194h/1058H 156v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: excellent >
 You miss a Gnome.
A Gnome dodges your futile attack.
You miss a Gnome.
You miss a Gnome.
You snap into visibility.

< 1194h/1058H 156v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: excellent >
 You start chanting...
You snap into visibility.

< 1194h/1058H 156v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: excellent >
 Casting: energy drain 

< 1194h/1058H 156v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: excellent >
 You snap into visibility.
You complete your spell...
[Damage: 116 ] -=[You drain a Gnome of some of his energy.]=-

< 1287h/1058H 161v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 A Gnome starts casting a spell.

< 1286h/1058H 161v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 Your the globe of shadows throbs as an inky black darkness flows from it!
They are too powerful to wither this way!

< 1286h/1058H 161v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 A Gnome completes his spell...
A Gnome utters the word 'hzrzsafh'
You start chanting...
You snap into visibility.

< 1286h/1058H 161v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You dodge a Gnome's vicious attack.
You snap into visibility.

< 1286h/1058H 161v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You snap into visibility.
Casting: undeath to death ***

< 1286h/1058H 161v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You snap into visibility.
Casting: undeath to death **
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!

< 1286h/1058H 161v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: A Gnome sta EP: few scratches >
 You snap into visibility.
Casting: undeath to death *
A Gnome attempts to flee.
A Gnome leaves south.

< 1285h/1058H 161v/185V Pos: standing >
You abort your spell before it's done!

< 1285h/1058H 165v/185V Pos: standing >
You failed.

< 1285h/1058H 167v/185V Pos: standing >
Deep Shadow Lake
Obvious exits: -S
There is a portal here shimmering in a rainbow of colors. (magic)
A burnt dragonscale bodycloak lies here on the ground.
The corpse of an azure eye of the deep is lying here.
[3] The corpse of a red-tooth piranha is lying here.
[3] The corpse of a black tentacle is lying here.
The corpse of a red-tooth piranha is lying here.
The corpse of an azure eye of the deep is lying here.
The corpse of a red-tooth piranha is lying here.

< 1285h/1058H 175v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: A Mosaic Viewing Chamber
</map>
A Mosaic Viewing Chamber
Obvious exits: -N -S
The ancient statue of an ivory trident stands here. (glowing)

< 1284h/1058H 177v/185V Pos: standing >
Pardon?

< 1284h/1058H 182v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: Deep Shadow Lake
</map>
Deep Shadow Lake
Obvious exits: -S
There is a portal here shimmering in a rainbow of colors. (magic)
A burnt dragonscale bodycloak lies here on the ground.
The corpse of an azure eye of the deep is lying here.
[3] The corpse of a red-tooth piranha is lying here.
[3] The corpse of a black tentacle is lying here.
The corpse of a red-tooth piranha is lying here.
The corpse of an azure eye of the deep is lying here.
The corpse of a red-tooth piranha is lying here.

< 1284h/1058H 183v/185V Pos: standing >
You take a deep breath of fresh air.
Slay whom?

< 1284h/1058H 183v/185V Pos: standing >
You start chanting...
You snap into visibility.

< 1284h/1058H 183v/185V Pos: standing >
Casting: dispel magic 

< 1283h/1058H 183v/185V Pos: standing >
You complete your spell...
A rainbow colored portal dissolves in a swirl of colors and is gone.

< 1283h/1058H 183v/185V Pos: standing >
You feel your 10th circle power returning to you.

< 1283h/1058H 183v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: A Mosaic Viewing Chamber
</map>
A Mosaic Viewing Chamber
Obvious exits: -N -S
The ancient statue of an ivory trident stands here. (glowing)

< 1283h/1058H 181v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: The Coral Gateway of the Water Palace
</map>
The Coral Gateway of the Water Palace
Obvious exits: -N -S
A diabolical marble circlet from Sea Kingdom lies here on the ground.
The corpse of a sapphire eye of the deep is lying here.
The corpse of an azure eye of the deep is lying here.
A towering set of coral gates block entry to the Palace.

< 1283h/1058H 179v/185V Pos: standing >
You quickly scan the area.
A red-tooth piranha who is not far off to your south.
A Gnome who is not far off to your south.

< 1283h/1058H 180v/185V Pos: standing >
You failed.

< 1282h/1058H 182v/185V Pos: standing >

< 1282h/1058H 183v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: Open Watery Courtyard of the Palace
</map>
Open Watery Courtyard of the Palace
Obvious exits: -N -E -S -W
[3] The corpse of a red-tooth piranha is lying here.
The corpse of a reef demon is lying here.

< 1282h/1058H 183v/185V Pos: standing >
You failed.

< 1282h/1058H 183v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: Nearing the Heart of the Sea Kingdom
</map>

<map>
Zone: Sea Kingdom.
Room: Nearing the Heart of the Sea Kingdom
</map>
Nearing the Heart of the Sea Kingdom
Obvious exits: -N -E -W
A red-tooth piranha stands in mid-air here, fighting a Gnome.(Red Aura)
A Gnome (small)  Mutinous Legions is lying in mid-air here, fighting a red-tooth piranha.(Red Aura)

< 1282h/1058H 181v/185V Pos: standing >
You start chanting...

< 1282h/1058H 182v/185V Pos: standing >
A Gnome clambers to his feet.

< 1281h/1058H 185v/185V Pos: standing >
A Gnome says 'stune'

< 1281h/1058H 185v/185V Pos: standing >
Casting: undeath to death *

< 1281h/1058H 185v/185V Pos: standing >
A Gnome attempts to flee.
A Gnome tries to flee, but can't make it out of here!

< 1281h/1058H 185v/185V Pos: standing >
You complete your spell...
They aren't even undead!
< 1281h/1058H 185v/185V Pos: standing >
A red-tooth piranha dodges a Gnome's attack.
A red-tooth piranha dodges a Gnome's attack.
A red-tooth piranha's weak punch wounds a Gnome.
A red-tooth piranha's decent punch strikes a Gnome.
A red-tooth piranha's fine punch strikes a Gnome.
A Gnome attempts to flee.
A Gnome leaves north.

< 1281h/1058H 185v/185V Pos: standing >
You failed.

< 1280h/1058H 185v/185V Pos: standing >
A red-tooth piranha leaves north.
Epic Zones -----------------------------------------

   Heaven                                        (neutral)       
   The Twisting Tunnels of the Durian Underdark  (neutral)       
   Arcorar - the Great King Forest               (neutral)       
  *Court of the Muse                             (pure good)     
   The Chasm of the Misty Vale                   (neutral)       
   The Battlefield                               (neutral)       
   The Swamp Laboratory of Khul'Lor              (slightly good) 
   Clan Stoutdorf Settlement                     (slightly evil) 
   Kobold Settlement                             (slightly good) 
   The High Moor Forest                          (slightly good) 
   The Stone Tomb of Kelek                       (evil)          
   Orrak                                         (good)          
   Pits of Cerberus                              (neutral)       
  *Myrloch Vale                                  (good)          
   Pharr Valley Swamp                            (slightly good) 
  *Village of Werrun                             (good)          
   Nizari                                        (good)          
   The Dark Stone Tower of the Northern Realms   (slightly good) 
   Tower of High Sorcery                         (pure good)     
   Bloodstone Keep                               (evil)          
   The Temple of the Sun                         (neutral)       
   The Elemental Groves                          (neutral)       
   Temple of Flames                              (good)          
   Drustl's Yerdonia Enslaved                    (neutral)       
   The Obsidian Citadel                          (neutral)       
   The Ruins of Undermountain                    (good)          
   The Mountain of the Banished                  (neutral)       
   Nakral's Crypt                                (neutral)       
  *The Outcasts Tower                            (neutral)       
   Fort Boyard                                   (neutral)       
   Crystalspyre Mountains                        (neutral)       
   The Prisons of Carthapia                      (neutral)       
  *Faerie Realm                                  (pure good)     
   The Ruins of Tharnadia's Old Quarter          (neutral)       
   The Fields Between                            (evil)          
   The Githyanki Fortress                        (slightly evil) 
   Labyrinth of No Return                        (good)          
   The Desert City of Venan'Trut                 (slightly good) 
   Rogue Plains                                  (neutral)       
   City of Torrhan                               (evil)          
   The Lair of the Swamp Troll King              (very evil)     
   Zalkapfaan, City of the Headless Horde        (slightly good) 
   New Cave city                                 (neutral)       
   Ice Tower                                     (neutral)       
   Desolate Under Fire                           (neutral)       
   The Citadel                                   (neutral)       
   The Twin Keeps of Devastated Tharnadia        (neutral)       
   IceCrag Castle                                (very good)     
   Prison of Fort Boyard                         (extremely evil)
   The Ancient Halls of Ironstar                 (neutral)       
   The Jade Empire                               (slightly good) 
   Mazzolin                                      (neutral)       
   Forest of Mir                                 (neutral)       
  *Quintaragon Castle                            (slightly good) 
   The Sky City of Ultarium                      (very good)     
   Lair of the Gibberling King                   (neutral)       
  *Plane of Air                                  (pure evil)     
   The Kingdom of Torg                           (neutral)       
  *Tribal Oasis                                  (slightly good) 
   The Para-Elemental Plane of Smoke             (pure evil)     
   Plane of Water                                (slightly evil) 
  *Shadamehr Keep                                (slightly evil) 
   The Temple to Skrentherlog                    (slightly evil) 
   Alatorin - the Forge City                     (neutral)       
   The Trakkia Mountains                         (neutral)       
   The Ethereal Plane                            (very evil)     
   The Caverns of Armageddon                     (slightly good) 
   The Forest City of Aravne                     (slightly evil) 
   Plane of Fire                                 (slightly good) 
   Ruined Temple of Tezcatlipoca                 (slightly evil) 
   The Astral Plane                              (neutral)       
   Jotunheim                                     (neutral)       
  *The Transparent Tower                         (evil)          
   Krethik Keep                                  (neutral)       
   Temple of the Earth                           (neutral)       
  *Sea Kingdom                                   (very evil)     
   Plane of Earth                                (neutral)       
  *Sevenoaks                                     (neutral)       
   The Keep of Evil                              (very evil)     
   The Forgotten Mansion                         (neutral)       
   Domain of Lost Souls                          (neutral)       
   The Hall of Knighthood                        (neutral)       
   The Depths of Duris                           (neutral)       
   Arachdrathos Guilds                           (neutral)       
   Valley of the Snow Ogres                      (slightly evil) 
   The Great Shaboath                            (neutral)       
   The Tempest Court                             (neutral)       
  *Pit of Dragons                                (slightly good) 
   Ny'Neth                                       (neutral)       
   Lost Temple of Tikitzopl                      (slightly evil) 
   The Scorched Valley                           (neutral)       
   The Realm of Barovia                          (slightly evil) 
   The Royal Mausoleum of Castle IceCrag         (neutral)       
   Plane of Fire, Brass                          (very evil)     
   Githzerai Stronghold                          (slightly good) 
   Ceothia                                       (neutral)       
   Tiamat                                        (slightly evil) 
   The Fortress of Dreams                        (slightly evil) 
   Bahamut's Palace                              (neutral)       
   Dragonnia                                     (neutral)       
   The Charcoal Palace                           (neutral)       
   Vecna's Tomb                                  (evil)          
   Ny'Neth's Stronghold                          (slightly evil) 
   Apocalypse Castle                             (neutral)       
   The Realm of Barovia Continued                (slightly evil) 
   The Hall of the Ancients                      (neutral)       
   The Bronze Citadel                            (neutral)       
   Ny'Neth's Stronghold Continued                (slightly evil) 
  *Negative Material Plane                       (slightly evil) 
   Celestial Plane                               (neutral)       
  *The 222nd Layer of the Abyss                  (slightly evil) 
   Castle Ravenloft                              (neutral)       

* = already completed this boot.

< 1280h/1058H 185v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: Open Watery Courtyard of the Palace
</map>

<map>
Zone: Sea Kingdom.
Room: Open Watery Courtyard of the Palace
</map>
Open Watery Courtyard of the Palace
Obvious exits: -N -E -S -W
[3] The corpse of a red-tooth piranha is lying here.
The corpse of a reef demon is lying here.
A red-tooth piranha swims with haste.(Red Aura)

< 1280h/1058H 183v/185V Pos: standing >
Slay whom?

< 1280h/1058H 183v/185V Pos: standing >
A red-tooth piranha leaves north.

< 1280h/1058H 183v/185V Pos: standing >
You quickly scan the area.
A red-tooth piranha who is close by to your north.
A Gnome who is a brief walk away to your north.
A red-tooth piranha who is close by to your west.
A red-tooth piranha who is close by to your west.
A red-tooth piranha who is not far off to your west.
A red-tooth piranha who is not far off to your west.

< 1280h/1058H 183v/185V Pos: standing >

< 1280h/1058H 183v/185V Pos: standing >
A Gnome enters from the north.

< 1279h/1058H 183v/185V Pos: standing >
A red-tooth piranha enters from the north.
A Gnome leaves south.

< 1279h/1058H 183v/185V Pos: standing >
A red-tooth piranha leaves south.

< 1279h/1058H 183v/185V Pos: standing >
Looks like an exit.
You extend your sights northward.
The Coral Gateway of the Water Palace
Obvious exits: -N -S
A diabolical marble circlet from Sea Kingdom lies here on the ground.
The corpse of a sapphire eye of the deep is lying here.
The corpse of an azure eye of the deep is lying here.
A towering set of coral gates block entry to the Palace.

< 1279h/1058H 183v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: Nearing the Heart of the Sea Kingdom
</map>

<map>
Zone: Sea Kingdom.
Room: Nearing the Heart of the Sea Kingdom
</map>
Nearing the Heart of the Sea Kingdom
Obvious exits: -N -E -W
A red-tooth piranha stands in mid-air here, fighting a Gnome.(Red Aura)
A Gnome (small)  Mutinous Legions stands in mid-air here, fighting a red-tooth piranha.(Red Aura)

< 1279h/1058H 181v/185V Pos: standing >
You start chanting...
You snap into visibility.

< 1278h/1058H 185v/185V Pos: standing >
A Gnome starts casting an offensive spell called 'energy drain'.

< 1278h/1058H 185v/185V Pos: standing >
You feel your 9th circle power returning to you.
You complete your spell...
[Damage: 120 ] -=[You drain a Gnome of some of his energy.]=-
A Gnome dodges a red-tooth piranha's attack.
A Gnome dodges a red-tooth piranha's attack.
A Gnome dodges a red-tooth piranha's attack.

< 1374h/1058H 208v/185V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'unsozfol efaui'
A Gnome drains a red-tooth piranha - what a waste of energy!

< 1374h/1058H 208v/185V Pos: standing >
You start chanting...
You snap into visibility.

< 1374h/1058H 208v/185V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 120 ] -=[You drain a Gnome of some of his energy.]=-

< 1417h/1058H 218v/185V Pos: standing >
You start chanting...
You snap into visibility.
A Gnome attempts to flee.
A Gnome leaves east.

< 1417h/1058H 218v/185V Pos: standing >
You abort your spell before it's done!

< 1416h/1058H 218v/185V Pos: standing >
You failed.

< 1416h/1058H 218v/185V Pos: standing >
A red-tooth piranha leaves east.
You failed.

< 1416h/1058H 218v/185V Pos: standing >
You failed.

< 1416h/1058H 218v/185V Pos: standing >
You failed.

< 1416h/1058H 218v/185V Pos: standing >
You failed.

< 1415h/1058H 218v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: Nearing the Heart of the Sea Kingdom
</map>

<map>
Zone: Sea Kingdom.
Room: Nearing the Heart of the Sea Kingdom
</map>
Nearing the Heart of the Sea Kingdom
Obvious exits: -S -W
A red-tooth piranha swims with haste.(Red Aura)
A Gnome (small)  Mutinous Legions stands in mid-air here.(Red Aura)

< 1415h/1058H 216v/185V Pos: standing >
You start chanting...
You snap into visibility.

< 1415h/1058H 216v/185V Pos: standing >
A red-tooth piranha suddenly attacks a Gnome!
A red-tooth piranha's decent punch strikes a Gnome.

< 1415h/1058H 216v/185V Pos: standing >
You complete your spell...
[Damage: 120 ] -=[You drain a Gnome of some of his energy.]=-

< 1417h/1058H 216v/185V Pos: standing >
You start chanting...
You snap into visibility.

< 1416h/1058H 216v/185V Pos: standing >
A Gnome attempts to flee.
A Gnome leaves south.

< 1416h/1058H 216v/185V Pos: standing >
You abort your spell before it's done!

< 1416h/1058H 185v/185V Pos: standing >
You failed.

< 1415h/1058H 185v/185V Pos: standing >
You failed.

< 1415h/1058H 185v/185V Pos: standing >
You failed.

< 1415h/1058H 185v/185V Pos: standing >
You failed.

< 1415h/1058H 185v/185V Pos: standing >
A red-tooth piranha suddenly attacks YOU!
You snap into visibility.
-=[A red-tooth piranha's punch grazes you.]=-
[Damage:  1 ] -=[A red-tooth piranha ignites into black flames as he hits you!]=-
You failed.

< 1414h/1058H 185v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: piranha sta EP:  small wounds >
 Sorry, you aren't allowed to do that in combat.

< 1414h/1058H 185v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: piranha sta EP:  small wounds >
 You failed.

< 1414h/1058H 185v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: piranha sta EP:  small wounds >
 You failed.

< 1414h/1058H 185v/185V Pos: standing >
< T: Lae TP: sta TC:excellent E: piranha sta EP:  small wounds >
 You say 'blink'
Your blackened staff of Netheril hums briefly, and you feel your body begin to vibrate.
You scatter your atoms to the wind only to reassemble nearby.

< 1413h/1058H 185v/185V Pos: standing >
Pardon?

< 1413h/1058H 185v/185V Pos: standing >

<map>
Zone: Sea Kingdom.
Room: Nearing the Heart of the Sea Kingdom
</map>

<map>
Zone: Sea Kingdom.
Room: Nearing the Heart of the Sea Kingdom
</map>
Nearing the Heart of the Sea Kingdom
Obvious exits: -N -W
Some knight's dragonscale leggings lie here on the ground.
A Gnome (small)  Mutinous Legions stands in mid-air here.(Red Aura)

< 1413h/1058H 183v/185V Pos: standing >
You start chanting...

< 1412h/1058H 183v/185V Pos: standing >
You complete your spell...
[Damage: 101 ] -=[Your concussion blast rips into a Gnome, shattering his soul!]=-

< 1422h/1058H 183v/185V Pos: standing >
You start chanting...
You snap into visibility.

< 1421h/1058H 185v/185V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 100 ] -=[Your concussion blast rips into a Gnome, shattering his soul!]=-

< 1422h/1058H 185v/185V Pos: standing >
A red-tooth piranha enters from the north.
You start chanting...
You snap into visibility.

< 1421h/1058H 185v/185V Pos: standing >
A red-tooth piranha suddenly attacks a Gnome!
A red-tooth piranha's decent punch strikes a Gnome.

< 1421h/1058H 185v/185V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 97 ] -=[Your concussion blast rips into a Gnome, shattering his soul!]=-

< 1422h/1058H 185v/185V Pos: standing >
You start chanting...
You snap into visibility.

< 1421h/1058H 185v/185V Pos: standing >
A Gnome starts casting an offensive spell called 'life leech'.

< 1421h/1058H 185v/185V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 98 ] -=[Your concussion blast rips into a Gnome, shattering his soul!]=-

< 1422h/1058H 185v/185V Pos: standing >
A Gnome dodges a red-tooth piranha's attack.
A red-tooth piranha's fine punch enshrouds a Gnome in a mist of blood.
A red-tooth piranha's decent punch enshrouds a Gnome in a mist of blood.

< 1421h/1058H 185v/185V Pos: standing >
A Gnome completes his spell...
A Gnome utters the words 'ruyz rzzqp'
A Gnome seems to suck the life right out of a red-tooth piranha!
You start chanting...
You snap into visibility.

< 1421h/1058H 185v/185V Pos: standing >
A Gnome starts casting an offensive spell.

< 1421h/1058H 185v/185V Pos: standing >
You snap into visibility.
You complete your spell...
[Damage: 65 ] -=[Your concussion blast rips into a Gnome, shattering his soul!]=-
A Gnome's boots of the four winds [superior] was disintegrated by the negative energy!
A Gnome's Alatorin medal of honor was disintegrated by the negative energy!
A Gnome is dead! R.I.P.
You receive your share of experience.
Experience(KILL): Lae by 13333333.
The smell of fresh blood enters your body, infusing you with power!