The death of [20 Sorcerer] Ima (Kobold)

in a Well Traveled Path

from the perspective of [30 Assassin] Serix (Dwarf)

<worn on eyes>       a hydra-scale gorget
<worn in ear>        a troglodyte earring
<worn in ear>        a pitch-black raven's feather (illuminating)
<worn on face>       a tribal mask
<worn around neck>   an iron locket (glowing)
<worn around neck>   a spiked mastiff collar
<worn on body>       a silver-studded suit of white dragon scalemail
<worn about body>    a burnt granite cloak
<worn as quiver>     an embroidered illithid-hide backsheath
<worn about waist>   a platinum buckle on a leather strip
<worn on belt buckle>a roc bone longbow
<worn on arms>       some spiked ogrebone armplates
<worn around wrist>  some lily pads (illuminating)
<worn around wrist>  some lily pads (illuminating)
<worn on hands>      a pair of sparkled mesh gloves
<worn on finger>     a blue earthstone ring [42%]
<worn on finger>     a red earthstone ring
<primary weapon>     a gem studded foil (illuminating)
<secondary weapon>   a jagged titanium boomerang
<worn on legs>       leggings woven of frozen icy threads
<worn on feet>       a pair of black, buffalo hide shoes

Rushdie Inn
Obvious exits: -S# -D
A tiny infant has been abandoned here, left to die.

< 373h/373H 186v/186V Pos: standing >

< 373h/373H 186v/186V Pos: standing >
A well traveled path.
You extend your sights downward.
a Well Traveled Path
Obvious exits: -S -U
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.

< 373h/373H 186v/186V Pos: standing >
Ok.

< 373h/373H 186v/186V Pos: standing >
A Room of Peace
Obvious exits: -N

< 373h/373H 185v/186V Pos: standing >
Rushdie Inn
Obvious exits: -S -D
A tiny infant has been abandoned here, left to die.

< 373h/373H 184v/186V Pos: standing >
Ok.

< 373h/373H 184v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -S -U
A wandering merchant wanders here looking to buy some wares.
A muscular villager wanders here looking to start a fight.

< 373h/373H 183v/186V Pos: standing >
The well traveled path continues on.
You extend your sights southward.
a Well Traveled Path
Obvious exits: -N -E
A soldier's brass nose ring lies here on the ground.
A small villager wanders here looking for something to do.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.

< 373h/373H 184v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -E
A soldier's brass nose ring lies here on the ground.
A small villager wanders here looking for something to do.
A traveling merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A wandering merchant wanders here looking to buy some wares.

< 373h/373H 183v/186V Pos: standing >
You quickly scan the area.
A wandering merchant who is close by to your north.
A village commoner who is not far off to your east.
A wandering merchant who is not far off to your east.
A wandering adventurer who is not far off to your east.
A young villager who is not far off to your east.
A traveling adventurer who is not far off to your east.
A village commoner who is not far off to your east.

< 373h/373H 183v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -E -W
A traveling merchant wanders here looking to buy some wares.

< 373h/373H 182v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -W
A bloody piece of flesh lays in here in a heap.
A village commoner wanders here in search of something to do.
A wandering merchant wanders here looking to buy some wares.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A traveling adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.

< 373h/373H 180v/186V Pos: standing >
A wandering merchant leaves west.
You quickly scan the area.
A young villager who is close by to your north.
A peasant commoner who is close by to your north.
A muscular villager who is close by to your north.
A traveling adventurer who is close by to your north.
A Kobold who is close by to your north.
A wandering merchant who is not far off to your north.
A majestic bluejay who is in the distance to your north.
A cute fuzzy squirrel who is in the distance to your north.
A small sparrow who is in the distance to your north.
A deadly looking wolf who is in the distance to your north.
A dew faerie who is in the distance to your north.
A wandering merchant who is close by to your west.
A traveling merchant who is close by to your west.
A small villager who is not far off to your west.
A traveling merchant who is not far off to your west.
A wandering adventurer who is not far off to your west.
A wandering merchant who is not far off to your west.

< 373h/373H 181v/186V Pos: standing >
Try becoming part of a guild first!  DUH!

< 373h/373H 181v/186V Pos: standing >
A traveling adventurer leaves west.

< 373h/373H 182v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A muscular villager wanders here looking to start a fight.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 180v/186V Pos: standing >
A muscular villager leaves north.
a Well Traveled Path
Obvious exits: -N -W
A bloody piece of flesh lays in here in a heap.
A village commoner wanders here in search of something to do.
A wandering adventurer roams here looking for some excitement.
A young villager wanders here, singing songs of joy.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.

< 373h/373H 179v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 180v/186V Pos: standing >
You snap into visibility.
[Damage: 26 ] -=[A Kobold makes a strange sound as you place a gem studded foil in her back.]=-
[Damage: 30 ] -=[A Kobold makes a strange sound as you place a jagged titanium boomerang in her back.]=-

< 373h/373H 181v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 A young villager enters from the south.

< 373h/373H 181v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 You dodge a Kobold's vicious attack.
You attempt to flee...
a Well Traveled Path
Obvious exits: -N -W
A bloody piece of flesh lays in here in a heap.
A village commoner wanders here in search of something to do.
A wandering adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
You flee southward!

< 373h/373H 166v/186V Pos: standing >
Saving Serix.

< 373h/373H 166v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 164v/186V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] -=[A Kobold makes a strange sound as you place a gem studded foil in her back.]=-
[Damage:  9 ] -=[Your impressive pierce strikes a Kobold hard.]=-

< 373h/373H 164v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -W
A bloody piece of flesh lays in here in a heap.
A village commoner wanders here in search of something to do.
A wandering adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
You flee southward!

< 373h/373H 152v/186V Pos: standing >
Saving Serix.

< 373h/373H 152v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 150v/186V Pos: standing >
A muscular villager enters from the north.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] -=[A Kobold makes a strange sound as you place a gem studded foil in her back.]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  7 ] -=[A Kobold makes a strange sound as you place a jagged titanium boomerang in her back.]=-

< 373h/373H 150v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -W
A bloody piece of flesh lays in here in a heap.
A village commoner wanders here in search of something to do.
A wandering adventurer roams here looking for some excitement.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
You flee southward!

< 373h/373H 140v/186V Pos: standing >
Saving Serix.

< 373h/373H 140v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A muscular villager wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 138v/186V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] -=[A Kobold makes a strange sound as you place a gem studded foil in her back.]=-
You miss a Kobold.

< 373h/373H 138v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 A Kobold misses you.

< 373h/373H 138v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 You attempt to flee...
PANIC!  You couldn't escape!

< 373h/373H 138v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  nasty wounds >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
You flee northward!

< 373h/373H 129v/186V Pos: standing >
Saving Serix.

< 373h/373H 129v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A muscular villager wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 127v/186V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] -=[A Kobold makes a strange sound as you place a gem studded foil in her back.]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  7 ] -=[A Kobold makes a strange sound as you place a jagged titanium boomerang in her back.]=-

< 373h/373H 127v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
You flee northward!

< 373h/373H 110v/186V Pos: standing >
Saving Serix.

< 373h/373H 110v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A muscular villager wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 108v/186V Pos: standing >
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] -=[A Kobold makes a strange sound as you place a gem studded foil in her back.]=-
[Damage:  7 ] -=[Your fine pierce seriously wounds a Kobold.]=-

< 373h/373H 108v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You dodge a Kobold's vicious attack.

< 373h/373H 108v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 A wandering adventurer enters from the south.

< 373h/373H 108v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -W
A bloody piece of flesh lays in here in a heap.
A village commoner wanders here in search of something to do.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
You flee southward!

< 373h/373H 95v/186V Pos: standing >
A peasant commoner enters from the north.
Saving Serix.

< 373h/373H 95v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 93v/186V Pos: standing >
A young villager leaves north.
You feel your skill in backstab improving.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] -=[A Kobold makes a strange sound as you place a gem studded foil in her back.]=-
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  7 ] -=[A Kobold makes a strange sound as you place a jagged titanium boomerang in her back.]=-

< 373h/373H 93v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -W
A bloody piece of flesh lays in here in a heap.
A peasant commoner wanders here with his head held low.
A village commoner wanders here in search of something to do.
A village commoner wanders here in search of something to do.
A small villager wanders here looking for something to do.
You flee southward!

< 373h/373H 81v/186V Pos: standing >
Saving Serix.

< 373h/373H 81v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 79v/186V Pos: standing >
You miss a Kobold.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  7 ] -=[A Kobold makes a strange sound as you place a jagged titanium boomerang in her back.]=-

< 373h/373H 79v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You dodge a Kobold's vicious attack.

< 373h/373H 79v/186V Pos: standing >
< T: Serix TP: sta TC:excellent E: A Kobold sta EP:  awful >
 You attempt to flee...
a Well Traveled Path
Obvious exits: -N -S
A young villager wanders here, singing songs of joy.
A wandering merchant wanders here looking to buy some wares.
A traveling merchant wanders here looking to buy some wares.
You flee northward!

< 373h/373H 68v/186V Pos: standing >
Saving Serix.

< 373h/373H 68v/186V Pos: standing >
a Well Traveled Path
Obvious exits: -N -S
A wandering adventurer roams here looking for some excitement.
A muscular villager wanders here looking to start a fight.
A young villager wanders here, singing songs of joy.
A peasant commoner wanders here with his head held low.
A traveling adventurer roams here looking for some excitement.
A pudgy commoner wanders here looking for something to eat.
A Kobold (small) stands here (Newbie).

< 373h/373H 66v/186V Pos: standing >
A traveling merchant enters from the north.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] -=[A Kobold makes a strange sound as you place a gem studded foil in her back.]=-
A Kobold is incapacitated and will slowly die, if not aided.
A Kobold slumps to the ground.
Since your victim is aware of your presence, you are unable to take full advantage of them...
[Damage:  6 ] -=[A Kobold makes a strange sound as you place a jagged titanium boomerang in her back.]=-
A Kobold's amber-colored rod was completely destroyed by the massive blow!
A Kobold's reptile skin cloak was completely destroyed by the massive blow!
A Kobold's pair of studded leather leggings was completely destroyed by the massive blow!
A Kobold's belt of sewn ratskins was completely destroyed by the massive blow!
A Kobold is dead! R.I.P.
You receive your share of experience.