The death of [21 Bard] Pompel (Githzerai)

in A Side Room

from the perspective of [21 Bard] Pompel (Githzerai)

<worn as a badge>    a war banner of Khoralator
<worn on head>       a spiked limestone coif from Rift Valley Jungle
<worn on eyes>       a drow-made bone eyepatch
<worn in ear>        a faintly glowing stud
<worn in ear>        the earring of the gods
<worn on face>       the mask of armageddon
<worn around neck>   the service tags of the squad (glowing)
<worn on body>       a masterly-crafted hide chainmail
<worn about body>    a translucent cloak of the ancients (glowing)
<worn on back>       a large leather backpack
<worn about waist>   the wooden belt of Oberon, the elven king (humming)
<worn on belt buckle>a spellbook
<worn on arms>       sleeves of rotting flesh
<worn around wrist>  an adamantium bracer of Tarkorsh
<worn around wrist>  some lily pads (illuminating)
<worn on finger>     a glowing faerie ring
<primary weapon>     a shining mithral dagger
<held>               a delicate bard's flute (glowing) (illuminating)
<worn on legs>       a pair of silver spiked leggings
<worn on feet>       a pair of leather penny loafers

Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired traveler enters from the east.

< 253h/253H 130v/130V Pos: standing >
A tired traveler leaves east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: If a mob is at pretty hurt or worse, odds are it will be too hurt to track you down if you fought and fled. 

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man enters from the east.

< 253h/253H 130v/130V Pos: standing >
Hint: You gain much more experience when you heal a person engaged in melee combat.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man leaves east.

< 253h/253H 130v/130V Pos: standing >
Hint: In certain rooms, you can heal at an advanced rate!  In others, you won't heal at all!

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him.  Sometimes he might not notice you though!

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot.  Alternately, you can "forget all" to free all your spell slots.

< 253h/253H 130v/130V Pos: standing >
A tired young man enters from the east.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
Hint: Type toggle group to let others know that you're interested in grouping.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Hint: When out on the maps, avoid walking in hills (marked with ^) and mountains (marked with M) as they will fatigue you more quickly. Flying in these areas will not fatigue you as quickly.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Some commands can be abbreviated.  Try using shortened commands like 'exp' to see if they work.

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
A tired young man leaves east.

< 253h/253H 130v/130V Pos: standing >
A tired young man enters from the east.

< 253h/253H 130v/130V Pos: standing >
A grinning merchant enters from the east.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him.  Sometimes he might not notice you though!

< 253h/253H 130v/130V Pos: standing >
A grinning merchant leaves east.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A tired young man leaves east.

< 253h/253H 130v/130V Pos: standing >
A tired young man enters from the east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A grinning merchant enters from the east.

< 253h/253H 130v/130V Pos: standing >
A tired young man leaves east.

< 253h/253H 130v/130V Pos: standing >
A tired young man enters from the east.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Hint: The main stat for armor class is agility. You can improve your armor class with equipment.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A tired young man leaves east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Type 'terrain' to see what kind of terrain you are in.  Druids benefit from Forest or Field terrain.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A grinning merchant leaves east.

< 253h/253H 130v/130V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired young man enters from the east.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
A tired young man leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Typing "aggressive 0" will make you automatically attack any aggressive monsters that enter the room. Type "aggressioff" to turn this off.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man enters from the east.

< 253h/253H 130v/130V Pos: standing >
Hint: Always use magical weapons and missiles against high level demons, devils, dragons, angels and golems. If you are a monk use magic gauntlets.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
A grinning merchant enters from the east.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
Hint: Warriors and other classes can use the 'rescue' command if a mob starts attacking a weaker player.

< 253h/253H 130v/130V Pos: standing >
A grinning merchant leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A grinning merchant enters from the east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A grinning merchant leaves east.

< 253h/253H 130v/130V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A grinning merchant enters from the east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'Oh boy don't mess with the well built prostitute.'

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.

< 253h/253H 130v/130V Pos: standing >
A grinning merchant leaves east.

< 253h/253H 130v/130V Pos: standing >
Hint: Make sure you remember how to leave a zone you're in.  Mobs trying to hunt you down cannot leave their zone.

< 253h/253H 130v/130V Pos: standing >
A grinning merchant enters from the east.

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A tired young man leaves east.

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.

< 253h/253H 130v/130V Pos: standing >
A grinning merchant leaves east.

< 253h/253H 130v/130V Pos: standing >
Hint: Undeads, trolls and trees fear fire. Also any creatures with bark-like skin are vulnerable to fire. You may want to turn your opponent's skin into bark before unleashing your sunrays upon him.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A grinning merchant enters from the east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Typing "aggressive 0" will make you automatically attack any aggressive monsters that enter the room. Type "aggressioff" to turn this off.

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
A grinning merchant leaves east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: If you are an ethermancer, your purge spell is very effective against the summoned creatures.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: To regain hitpoints faster, try to 'rest' or 'recline'. Sleeping will increase the heal rate even further.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired young man enters from the east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired young man says in common 'You have to try the sex crazed one.'

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired young man leaves east.
Hint: The term 'mob' is short for mobile and refers to any computer-controlled monster.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: No food or water? No problem! You don't need to eat or drink on Duris.

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.

< 253h/253H 130v/130V Pos: standing >
Hint: Pay attention to what your group does. If someone does something you don't understand, ask why.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A topless prostitute enters from the east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A topless prostitute leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: The Priest of Winterhaven will cast beneficial spells upon you if you stay by him.  Sometimes he might not notice you though!

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Your equipment will wear out! Repair it before it becomes useless or is destroyed altogether!

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Intelligence affects how easily you can search for hidden items or exits and affects how quickly Magic-User classes memorize spells.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Insects do not like fire nor ice. Protect yourself with elemental shields when fighting a druid with creeping doom.

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.

< 253h/253H 130v/130V Pos: standing >
Hint: Evils and Undead can't see very well during the day. You can use the time command to check whether it is night time or not.

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.
Hint: -- MONEY -- Get a pick from a shop and go find mines on the map. They are shown as little m's. Type mine with the pick wielded. When you discover ore, you can sell it at shops throughout duris. Some shops pay more for the ore! By the way, you can go to a weaponsmith shopkeeper to repair the pick, which is far more cost effective than purchasing a new one.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Highlord Protectors mark safe zones for new goodrace players.  If you find a Highlord Protector corpse, you'd best be on the look out!

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Some magic works at a distance - try "cast 'spellname' <person> <direction>" to hit someone in the next room!

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Charisma affects the prices stores charge you and affects how obedient your summoned monsters (pets) are.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: You can sell equipment for money at shops.  However, most stores only purchase certain types of equipment.  Shop around!

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man enters from the east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: If someone wants to group with you and says "f/c", that means you need to type "follow <person>" and "consent <person>"

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
An exotic woman enters from the east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
An exotic woman leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired traveler enters from the east.

< 253h/253H 130v/130V Pos: standing >
Hint: Remember you can target any of your area damage spells. The targeted person will always be hit, also those standing close to him have a higher chance to be affected.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A tired traveler leaves east.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A grinning old man leaves east.

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >
Hint: Visited Vella's brothel yet? Try giving an 'employee' a bit of gold!

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Hint: Type "group" to see your groupmates' health and movement.

< 253h/253H 130v/130V Pos: standing >
Autosaving...

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
Saving Pompel.

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >

< 253h/253H 130v/130V Pos: standing >
A Drow Elf snaps into visibility.
A Drow Elf quickly maneuvers beside you and kicks your legs out from under you!

< 253h/253H 130v/130V Pos: sitting >

< 253h/253H 130v/130V Pos: sitting >
A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash strikes you.]=-
-=[A Drow Elf's fine pierce strikes you.]=-
-=[A Drow Elf's impressive slash strikes you.]=-
-=[A Drow Elf's impressive slash strikes you hard.]=-
Hint: Ask a cleric to bless your weapon - it will strike more accurately. If the blessing wears off, do it again.

< 186h/253H 130v/130V Pos: sitting >
< T: Pompel TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 You miss someone.
A Drow Elf snaps into visibility.

< 186h/253H 130v/130V Pos: sitting >
< T: Pompel TP: sit TC: few wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash strikes you hard.]=-
-=[A Drow Elf's pierce strikes you.]=-
-=[A Drow Elf's impressive slash strikes you hard.]=-
-=[A Drow Elf's impressive slash strikes you very hard.]=-

< 122h/253H 130v/130V Pos: sitting >
< T: Pompel TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 Someone dodges your futile attack.
A Drow Elf snaps into visibility.

< 122h/253H 130v/130V Pos: sitting >
< T: Pompel TP: sit TC: nasty wounds E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash strikes you very hard.]=-
-=[A Drow Elf's pierce strikes you very hard.]=-
-=[A Drow Elf's impressive slash seriously wounds you.]=-
-=[A Drow Elf's slash seriously wounds you.]=-

< 60h/253H 130v/130V Pos: sitting >
< T: Pompel TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
 Someone parries your futile lunge at him.
A Drow Elf snaps into visibility.

< 60h/253H 130v/130V Pos: sitting >
< T: Pompel TP: sit TC:pretty hurt E: A Drow Elf sta EP: excellent >
 A Drow Elf snaps into visibility.
-=[A Drow Elf's impressive slash seriously wounds you.]=-
-=[A Drow Elf's impressive pierce enshrouds you in a mist of blood.]=-
You wish that your wounds would stop BLEEDING so much!
-=[A Drow Elf's powerful slash hits you.]=-
Your consciousness begins to fade in and out as your mortality slips away.....