The death of [56 Red Dragon] Nibmonk (Human)

in A Partially Frozen Forest

from the perspective of [56 Red Dragon] Nibmonk (Human)



< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Rogues can check an enemy's health without breaking hide by using the 'glance' command.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'Blessed be the glorious gods of Duris!'

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: "beckon" asks someone to follow and consent to you, or "moving" announces that you are moving ahead.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Autosaving...

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 365h/365H 112v/112V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit!  Search in suspicious dead ends or in rooms with suspicious descriptions.

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
Hint: Type "forget (spell name)" to free up a spell slot.  Alternately, you can "forget all" to free all your spell slots.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
Autosaving...

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The world speeds up around you.
Your spiritual senses return to the land of the living, bringing your fears and vulnerabilities back with them.
You no longer feel like a hero!
You no longer feel like a hero!

< 365h/365H 112v/112V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the "artifact" command!  Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
You start to chant in a deep voice.
Something wicked just happened didn't it? My god you feel weird. 
A sense of heroism grows in your heart.
Your body begins to speed up!

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Watch out when range attacking mobs, as you will aggro all the mobs in the room you are ranging into. 

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Human
=========================================
The Human race encompasses the general population of civilized
towns and cities. They are commonplace beings, and are found in most
populated areas. Humans have the broadest range of classes from which
to choose, but no extraordinary innate abilities. Due to the versatility
of Humans to adapt to extraordinary situations, so they will start
with slightly higher statistics than other races.

Humans are the only good race allowed to multi-class.


==See also==
* Races
* Innate


==Class list==
* Warrior     : Swordsman, Guardian, Swashbuckler
* Ranger      : Blademaster, Huntsman, Marshall
* Psionicist  : Pyrokinetic, Enslaver, Psycheporter
* Paladin     : Crusader, Cavalier
* Cleric      : Zealot, Healer, Holyman
* Monk        : Red Dragon, Elaphidist
* Druid       : Forest Druid, Storm Druid
* Shaman      : Elementalist, Spiritualist, Animalist
* Sorcerer    : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer    : Air Magus, Water Magus, Fire Magus, Earth Magus
* Rogue       : Assassin, Thief
* Mercenary   : Brigand, Bounty Hunter
* Bard        : Disharmonist, Scoundrel, Minstrel
* BeRSeRKeR   : MaUleR, RaGeloRd
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
* Summoner    : Controller, Mentalist, Naturalist

==Racial Statistics==
Strength    : 105
Agility     : 105
Dexterity   : 105
Constitution: 110
Power       : 100
Intelligence: 100
Wisdom      : 100
Charisma    : 100
Luck        : 100
Karma       : 100

==Racial Traits==
Combat Pulse : below average
Spell Pulse  : average

==Innate abilities==
*seadog
'*' Designates passive ability.


< 365h/365H 112v/112V Pos: standing >
Kobold
=========================================
A race of small reptilians who are distantly related to dragons but also bear a marked resemblance to
dogs. Kobolds maintain they are draconian in descent but dragons of course claim otherwise. Kobolds
culture consists of mining, hunting, burrowing and killing the good races of Duris, especially Gnomes 
whose deity they blame for luring and confining their God Kurtulmak in a mine using deceit and then
caving it in. Kobolds are known for their trickery and love of traps and ambushes. They are an 
intelligent race who served dragons as slaves for many centuries until their emancipation by 
Kurtulmak.

==See also==
* Innate
* Races


==Class list==
* Warrior     : Swordsman, Guardian
* Cleric      : Zealot, Healer, Holyman
* Shaman      : Elementalist, Spiritualist, Animalist
* Sorcerer    : Wildmage, Wizard, Shadowmage
* Necromancer : Diabolis, Necrolyte, Reaper
* Conjurer    : Air Magus, Water Magus, Fire Magus, Earth Magus
* Mercenary   : Brigand, Bounty Hunter
* Bard        : Disharmonist, Scoundrel, Minstrel
* Illusionist : Magician, Dark Dreamer
* Ethermancer : Tempest Magus, Frost Magus, Star Magus
* Summoner    : Controller, Mentalist, Naturalist

==Racial Statistics==
Strength    : 90
Agility     : 120
Dexterity   : 110
Constitution: 95
Power       : 95
Intelligence: 125
Wisdom      : 105
Charisma    : 100
Luck        : 100
Karma       : 100

==Racial Traits==
Combat Pulse : formidable
Spell Pulse  : incredible

==Innate abilities==
*ultravision
*ud-sneak
*dayvision
*calming
'*' Designates passive ability.


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Searching a room can sometimes reveal a hidden exit!  Search in suspicious dead ends or in rooms with suspicious descriptions.

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Different equipment will give you different bonuses. After wearing a new piece of equipment, type "attribute" to see if there are any differences.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Autosaving...

< 365h/365H 112v/112V Pos: standing >
Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 365h/365H 112v/112V Pos: standing >
Hint: Boats are sold in many hometowns. These will allow you to cross river and other bodies of water. 

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Some races and classes can cast 'faerie fire', which will hinder rogues from hiding.  It will also increase your ability to hit your foes.

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'We can use all the warriors and fighters there is!'
The town crier shouts in common 'Force those evils back into the Underdark where they belong.'

< 365h/365H 112v/112V Pos: standing >
Hint: Killing other players and taking their equipment is completely legal, but so is retribution!  Beware of your victims' allies.

< 365h/365H 112v/112V Pos: standing >
Autosaving...

< 365h/365H 112v/112V Pos: standing >
Hint: Dexterity affects how often you parry attacks and affects how many items you can carry at once.

< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
Lazling sent you a tell, and your AFK is toggled on!

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Experiment with different social commands. Some are useful in actual game play. Example: "beckon" asks someone to follow and consent to you, or "moving" announces that you are moving ahead.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Remember that all the citizens of Woodseer attack evil-aligned people on sight.

< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'If you're headin' outside of Tharnadia be careful!'
The town crier shouts in common 'Trolls, giants, and many dangers may threaten your lives.'

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Autosaving...

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
Hint: Not sure how tough a monster is? Use the consider command to get a rough idea of the monster's abilities.

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Some mobs will hunt you down if you attack them and flee.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: You can drag a corpse to safety by typing 'drag corpse <direction>'. 

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'If you're in need of healing just go to the hospital.'
The town crier shouts in common 'The doctors will take great care of you there .. for a price.'

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Want to see who has the world's artifacts? Try the "artifact" command!  Currently there are 3 types of artifacts: uniques, iouns and true artifacts. Arti unique, arti ioun or arti will display these lists.

< 365h/365H 112v/112V Pos: standing >
Autosaving...

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >
Hint: Walking around in the dark? Buy a torch or lantern and hold it, or ask a cleric to cast continual light on a piece of your equipment.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The world speeds up around you.
Your spiritual senses return to the land of the living, bringing your fears and vulnerabilities back with them.
You no longer feel like a hero!
You no longer feel like a hero!

< 365h/365H 112v/112V Pos: standing >
Hint: The consider command will compare your level to that of the victims, nothing else. Lower level mobs can be nastier than they appear, and higher level mobs easier than you thought.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
You start to chant in a deep voice.
Your inner thoughts are in turmoil.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Hint: Want to see what's for sale?  Try the 'list' command in a shop.

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The Knight says, 'Our burden will soon be lifted as more ascend to new ranks. If you are interested in ascending my dear brother, do ask me, I will be glad to tell you how.'


< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 365h/365H 112v/112V Pos: standing >
The town crier shouts in common 'If anyone wants me to shut up just tell me, don't kill me.'

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >

< 365h/365H 112v/112V Pos: standing >
Lohrr demands your presence NOW!
 
   ^^+^^.^.*    
  ^.^+..^.***   
 .^..+^^^*****  
 *^^^+#P#***..  
 **..+#@#**.^.  
 **..+#^#*...^  
 ****+++++++++  
  *****  +      
   ***   +      
A Partially Frozen Forest
Obvious exits: -North -East -South -West
Nomdruid (Dwarf)(medium) stands here.
Lohrrv (Halfling)(small) stands here.
A Kobold (small) Leader of Waiting For Pwipe stands here.
An impenetrable globe of darkness floats near a Kobold's head.
Franus (Centaur)(large) stands here.
A Drider (large) stands here.
A Duergar (medium) Member of Waiting For Pwipe stands here.
A Kobold (small) stands here.
A Kobold (small) stands in mid-air here.
Jixap (Centaur)(large) sits resting.
Jevad AnGEr Of The Honoured (Human)(medium) stands here.
Lohrr "tell Lohrr [51-56]" for level [51-56] :) stands here.

< 365h/365H 112v/112V Pos: standing >
An Orc arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
A Githyanki arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
Someone arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
Ededr arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
An Orc arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
Someone arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
Jevad starts casting an offensive spell.
Someone arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
Mank arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
Someone rolls on the floor laughing.

< 365h/365H 112v/112V Pos: standing >
Hint: Try 'toggle battle' before your next fight.  It displays attacks a little more vividly.

< 365h/365H 112v/112V Pos: standing >
Franus says 'lol'

< 365h/365H 112v/112V Pos: standing >
 
   ^^+^^.^.*    
  ^.^+..^.***   
 .^..+^^^*****  
 *^^^+#P#***..  
 **..+#@#**.^.  
 **..+#^#*...^  
 ****+++++++++  
  *****  +      
   ***   +      
A Partially Frozen Forest
Obvious exits: -North -East -South -West
Mank (Dwarf)(medium) stands here.
An Orc (medium) La Resistance stands here.
Ededr (Grey Elf)(medium) stands here.
A Githyanki (medium) Member of Waiting For Pwipe stands here.
An Orc (medium) stands in mid-air here.
Nomdruid (Dwarf)(medium) stands here.
Lohrrv (Halfling)(small) stands here.
A Kobold (small) Leader of Waiting For Pwipe stands here.
An impenetrable globe of darkness floats near a Kobold's head.
Franus (Centaur)(large) stands here.
A Drider (large) stands here.
A Duergar (medium) Member of Waiting For Pwipe stands here.
A Kobold (small) stands here.
A Kobold (small) stands in mid-air here.
Jixap (Centaur)(large) sits resting.
Jevad AnGEr Of The Honoured (Human)(medium) stands here. (casting) 
Lohrr "tell Lohrr [51-56]" for level [51-56] :) stands here.

< 365h/365H 112v/112V Pos: standing >
Jevad completes his spell...
Jevad utters the word 'iaza'

< 365h/365H 112v/112V Pos: standing >
Franus says in centaur 'no not me'

< 365h/365H 112v/112V Pos: standing >
You kneel.

< 365h/365H 112v/112V Pos: kneeling >
You feign low and strike an Orc in the throat with the back of your hand...
...then spin low and deliver three quick punches below the ribs...
...only to place a double chi-palm strike sending him flying!
[Damage: 22 ] An Orc is momentarily dazed...

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP: few scratches >
 An Orc disappears in a mushroom cloud.
An Orc arrives from a puff of smoke.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Someone completes his spell...
Someone utters the words 'ofajs ghaiz gtui'
Jevad starts casting an offensive spell.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP: few scratches >
 Franus says 'im to pretty'

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP: few scratches >
 A Drider says 'di nic!'

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP: few scratches >
 You miss an Orc.
You miss an Orc.
[Damage: 16 ] Your fine punch strikes an Orc.
You miss an Orc.
You miss an Orc.
[Damage: 13 ] Your decent punch wounds an Orc.
[Damage: 13 ] Your decent punch wounds an Orc.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 Zesk enters from the north.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 Nomdruid starts casting an offensive spell.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 Franus trots east.
A Kobold starts casting an offensive spell.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 Jevad completes his spell...
Jevad utters the words 'qfzzsuio eaaw'
A plague of insects and arachnids flow like an ocean.
A Duergar starts casting an offensive spell.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm Mank!
A Troll snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Troll!
A sea of arachnids and insects consume and overwhelm Ededr!
A Goblin snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Goblin!
A sea of arachnids and insects consume and overwhelm Lohrrv!
A sea of arachnids and insects consume and overwhelm a Kobold!
Jevad's spell flows around someone, leaving him unharmed!
A sea of arachnids and insects consume and overwhelm a Kobold!
A sea of arachnids and insects consume and overwhelm a Kobold!
A Drow Elf snaps into visibility.
A sea of arachnids and insects consume and overwhelm a Drow Elf!

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 A Kobold completes her spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold blasts Mank into the next life!
Mank is dead! R.I.P.
You feel the bloodlust in your heart as you hear the death cry of Mank.
A Kobold gestures her hand causing Mank's body to glow with a deep red aura.
The corpse of Mank glows blood red briefly.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 Zesk leaves south.
You begin moving into position for a combination...

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 A Drow Elf starts casting an offensive spell.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  small wounds >
 Nomdruid completes his spell...
Nomdruid utters the word 'gjifal'
Nomdruid unleashes light in a focused, searing ray at an Orc!
You whirl around, just avoiding an Orc's vicious attack.
A Kobold starts casting an offensive spell.

< 365h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:excellent E: An Orc sit EP:  few wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
A huge shower of arcing electricity from a Drow Elf engulfs you.
OUCH!  That really did HURT!
A Duergar completes his spell...
A Duergar utters the word 'uwshiguai'
The pain is excruciating as a Duergar summons the power of nature's darker side to crush your body!
YIKES!  Another hit like that, and you've had it!!
A Drow Elf misses you.
You completely sidestep a Drow Elf's blow, shift your balance, and strike back at him!
You miss a Drow Elf.
A Drider leaves east.
[Damage: 30 ] Your roundhouse kick hits an Orc in the solar plexus!
Your kick knocks the wind out of an Orc!

< 70h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:pretty hurt E: An Orc sit EP:  few wounds >
 A Kobold completes her spell...
A Kobold utters the words 'izoahuzz qaijudigguai bragh'
A Kobold's concussion blast rips into Nomdruid, shattering his soul!

< 70h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:pretty hurt E: An Orc sit EP:  few wounds >
 [Damage: 20 ] Your punch strikes an Orc.
[Damage: 10 ] Your punch strikes an Orc.
[Damage: 13 ] Your decent punch strikes an Orc.
You miss an Orc.
[Damage: 16 ] Your punch strikes an Orc.
You sneak in and deliver a strike to a pressure point!
[Damage: 31 ] Your impressive punch strikes an Orc very hard.
You sneak in and deliver a strike to a pressure point!
[Damage: 30 ] Your impressive punch strikes an Orc very hard.
A Kobold disappears in a mushroom cloud.
A Kobold arrives from a puff of smoke.

< 70h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:pretty hurt E: An Orc sit EP:  nasty wounds >
 Nomdruid starts casting a spell.
Nomdruid disappears in a mushroom cloud.
Nomdruid stops chanting abruptly!
Nomdruid arrives from a puff of smoke.

< 70h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:pretty hurt E: An Orc sit EP:  nasty wounds >
 A Drow Elf snaps into visibility.
Lohrr demands your presence NOW!
 
   ^^+^^.^.*    
  ^.^+..^.***   
 .^..+^^^*****  
 *^^^+###***..  
 **..+#@P**.^.  
 **..+#^#*...^  
 ****P++++++++  
  *****  +      
   ***   +      
A Partially Frozen Forest
Obvious exits: -North -East -South -West
Puddles of fresh blood cover the ground.
The corpse of a Mountain Dwarf is lying here.
Nomdruid (Dwarf)(medium) stands here.
A Kobold (small) Leader of Waiting For Pwipe stands here.
An impenetrable globe of darkness floats near a Kobold's head.
An Orc (medium) La Resistance sits here, fighting YOU!
A Troll (large) Deputy of Waiting For Pwipe stands here.
An impenetrable globe of darkness floats near a Troll's head.
Ededr (Grey Elf)(medium) stands here.
A Goblin (small) La Resistance stands here.
A Githyanki (medium) Member of Waiting For Pwipe stands here.
An Orc (medium) stands in mid-air here.
Lohrrv (Halfling)(small) stands here.
A Duergar (medium) Member of Waiting For Pwipe stands here.
A Kobold (small) stands here.
A Kobold (small) stands in mid-air here.
Jixap (Centaur)(large) sits resting.
A Drow Elf (medium) Leader of Waiting For Pwipe stands in mid-air here, fighting YOU! (casting) 
Jevad AnGEr Of The Honoured (Human)(medium) stands here.
Lohrr "tell Lohrr [51-56]" for level [51-56] :) stands here.

< 70h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:pretty hurt E: An Orc sit EP:  nasty wounds >
 Franus trots in from the east.
Lohrr demands your presence NOW!
 
   ^^+^^.^.*    
  ^.^+..^.***   
 .^..+^^^*****  
 *^^^+###***..  
 **..+#@P**.^.  
 **..+#^#*...^  
 ****+++++++++  
  *****  +      
   ***   +      
A Partially Frozen Forest
Obvious exits: -North -East -South -West
Fresh blood covers everything in the area.
The corpse of a Mountain Dwarf is lying here.
Franus (Centaur)(large) stands here.
Nomdruid (Dwarf)(medium) stands here.
A Kobold (small) Leader of Waiting For Pwipe stands here.
An impenetrable globe of darkness floats near a Kobold's head.
An Orc (medium) La Resistance sits here, fighting YOU!
A Troll (large) Deputy of Waiting For Pwipe stands here.
An impenetrable globe of darkness floats near a Troll's head.
Ededr (Grey Elf)(medium) stands here.
A Goblin (small) La Resistance stands here.
A Githyanki (medium) Member of Waiting For Pwipe stands here.
An Orc (medium) stands in mid-air here.
Lohrrv (Halfling)(small) stands here.
A Duergar (medium) Member of Waiting For Pwipe stands here.
A Kobold (small) stands here.
A Kobold (small) stands in mid-air here.
Jixap (Centaur)(large) sits resting.
A Drow Elf (medium) Leader of Waiting For Pwipe stands in mid-air here, fighting YOU! (casting) 
Jevad AnGEr Of The Honoured (Human)(medium) stands here.
Lohrr "tell Lohrr [51-56]" for level [51-56] :) stands here.

< 70h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:pretty hurt E: An Orc sit EP:  nasty wounds >
 Lohrr demands your presence NOW!
 
   ^^+^^.^.*    
  ^.^+..^.***   
 .^..+^^^*****  
 *^^^+###***..  
 **..+#@P**.^.  
 **..+#^#*...^  
 ****+++++++++  
  *****  +      
   ***   +      
A Partially Frozen Forest
Obvious exits: -North -East -South -West
Fresh blood splatters cover the area.
The corpse of a Mountain Dwarf is lying here.
Franus (Centaur)(large) stands here.
Nomdruid (Dwarf)(medium) stands here.
A Kobold (small) Leader of Waiting For Pwipe stands here.
An impenetrable globe of darkness floats near a Kobold's head.
An Orc (medium) La Resistance sits here, fighting YOU!
A Troll (large) Deputy of Waiting For Pwipe stands here.
An impenetrable globe of darkness floats near a Troll's head.
Ededr (Grey Elf)(medium) stands here.
A Goblin (small) La Resistance stands here.
A Githyanki (medium) Member of Waiting For Pwipe stands here.
An Orc (medium) stands in mid-air here.
Lohrrv (Halfling)(small) stands here.
A Duergar (medium) Member of Waiting For Pwipe stands here.
A Kobold (small) stands here.
A Kobold (small) stands in mid-air here.
Jixap (Centaur)(large) sits resting.
A Drow Elf (medium) Leader of Waiting For Pwipe stands in mid-air here, fighting YOU! (casting) 
Jevad AnGEr Of The Honoured (Human)(medium) stands here.
Lohrr "tell Lohrr [51-56]" for level [51-56] :) stands here.

< 70h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:pretty hurt E: An Orc sit EP:  nasty wounds >
 A Kobold starts casting an offensive spell.

< 70h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC:pretty hurt E: An Orc sit EP:  nasty wounds >
 A wave of insects and arachnids crawls about the area...
A sea of arachnids and insects consume and overwhelm Nomdruid!
A sea of arachnids and insects consume and overwhelm an Orc!
A sea of arachnids and insects consume and overwhelm Ededr!
A sea of arachnids and insects consume and overwhelm a Goblin!
A sea of arachnids and insects consume and overwhelm an Orc!
Jevad's spell flows around someone, leaving him unharmed!
A sea of arachnids and insects consume and overwhelm a Duergar!
A sea of arachnids and insects consume and overwhelm a Kobold!
A sea of arachnids and insects consume and overwhelm a Drow Elf!
A Drow Elf snaps into visibility.
The electrical arcs turn your exposed flesh black!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
A Drider skitters in from the east.

< 32h/365H 112v/112V Pos: standing >
< T: Nibmonk TP: sta TC: awful E: An Orc sit EP:  nasty wounds >
 A Drow Elf completes his spell...
A Drow Elf utters the words 'zrzqhfuqar znzjudihuai'
Your hair and skin crackle and pop, then your brain activity stops!