The death of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

in Squall Road and Gale Road Intersection

from the perspective of [56 Thief] Tilran AnGEr Of The Honoured (Halfling)

<worn as a badge>    an emblem of Shanatar royalty of good detection [poor] made by Om (magic)
<worn on head>       a ram horned helm of demonic allegiance (magic) (humming) [86%]             
<worn on eyes>       glyphs of power tattooed around one eye with a strange dark bloodstone
<worn in ear>        a dangling whitestone earring (magic)
<worn in ear>        a dangling whitestone earring (magic)
<worn on face>       the mask of deceptions (magic) (humming)
<worn around neck>   a scarf of enhanced stealth (magic)
<worn around neck>   a studded dragonscale neckguard [poor] [65%]             
<worn on body>       a mysterious hooded white robe emitting black smoke [poor] (magic)
<worn about body>    a cloak of dragon hide (magic) (glowing)
<worn on back>       a flayed illithid-hide backpack
<worn about waist>   a belt of fresh blood [superior] [66%]             
<worn on belt buckle>a jagged titanium boomerang
<attached to belt>   a disguise kit
<worn on arms>       some barbed sleeves oozing slime (magic)
<worn around wrist>  a bracer of might (magic)
<worn around wrist>  a bracelet of influence [superior] (magic)
<worn on finger>     the glorious ring of the Underdark (magic) (glowing)
<worn on finger>     a shiny crimson ring [superior] (magic) [52%]             
<primary weapon>     an astral forged kris [superior] with a strange black stone (magic) (glowing) (humming) [63%]             
<secondary weapon>   the claw of a fiery demon with a strange black stone
<worn on legs>       a set of spiked dragonscale leggings
<worn on feet>       the mage boots of the maelstrom

Trip who?

< 588h/588H 124v/162V Pos: standing >
You quickly scan the area.
A duergar foreman who is a brief walk away to your north.
A sleeping orc soldier who is rather far off to your north.
A stray dog who is rather far off to your north.
An orc merchant who is in the distance to your north.
A kingfish who is not far off to your south.
A kingfish who is a brief walk away to your south.
An orc city guard who is close by below you.
An orc city guard who is close by below you.

< 588h/588H 124v/162V Pos: standing >
Trip who?

< 588h/588H 125v/162V Pos: standing >
Trip who?

< 588h/588H 127v/162V Pos: standing >

< 588h/588H 128v/162V Pos: standing >
Trip who?

< 588h/588H 129v/162V Pos: standing >
You nog.

< 588h/588H 135v/162V Pos: standing >
Trip who?

< 588h/588H 138v/162V Pos: standing >
You quickly scan the area.
A duergar foreman who is a brief walk away to your north.
A sleeping orc soldier who is rather far off to your north.
A stray dog who is rather far off to your north.
An orc merchant who is in the distance to your north.
A kingfish who is not far off to your south.
A kingfish who is a brief walk away to your south.
An orc city guard who is close by below you.
An orc city guard who is close by below you.

< 588h/588H 140v/162V Pos: standing >
You follow a githzerai slave.

Gale Road
Obvious exits: -N -S -U
*a githzerai slave is standing here, busy with his own matters.
An Orc city guard walks here, most likely abusing his power.
An Orc city guard walks here, most likely abusing his power.
There are some tracks heading south.
There are some tracks heading south.

< 588h/588H 140v/162V Pos: standing >
Trip who?

< 588h/588H 140v/162V Pos: standing >
You follow a githzerai slave.

Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
*a githzerai slave is standing here, busy with his own matters.

< 588h/588H 142v/162V Pos: standing >
Trip who?

< 588h/588H 143v/162V Pos: standing >
You follow a githzerai slave.

Gale Road
Obvious exits: -N -E -S
*a githzerai slave is standing here, busy with his own matters.
There are Troll tracks going south.
Trip who?

< 588h/588H 143v/162V Pos: standing >
You follow a githzerai slave.

Before the Docks of Storm Port
Obvious exits: -E -W
*a githzerai slave is standing here, busy with his own matters.
There are some tracks heading west.

< 588h/588H 144v/162V Pos: standing >
You follow a githzerai slave.

The Docks of Storm Port
Obvious exits: -N# -E -S -W
*a githzerai slave is standing here, busy with his own matters.
An Orc harbour worker runs about performing his duties.
There are Troll tracks going west.
Trip who?

< 588h/588H 144v/162V Pos: standing >
Trip who?

< 588h/588H 146v/162V Pos: standing >
You follow a githzerai slave.

The Northern Docks
Obvious exits: -E -W
*a githzerai slave is standing here, busy with his own matters.
An Orc guards the docks viciously.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
A tall Orc stresses over all the work to do in the harbour.
An Orc guards the docks viciously.
There are some tracks heading west.

< 588h/588H 146v/162V Pos: standing >
Trip who?

< 588h/588H 148v/162V Pos: standing >
You follow a githzerai slave.

The Northern Docks
Obvious exits: -E -W
*a githzerai slave is standing here, busy with his own matters.
An Orc shipwright stands here, selling ship rides across the sea.

< 588h/588H 148v/162V Pos: standing >
You quickly scan the area.
An orc sailor who is close by to your east.
An orc dock guard who is close by to your west.
A harbour worker who is close by to your west.
A harbour worker who is close by to your west.
A harbour worker who is close by to your west.
The harbour master who is close by to your west.
An orc dock guard who is close by to your west.
A harbour worker who is not far off to your west.

< 588h/588H 149v/162V Pos: standing >
Trip who?

< 588h/588H 151v/162V Pos: standing >
You follow a githzerai slave.

The Northern Docks
Obvious exits: -E -W
*a githzerai slave is standing here, busy with his own matters.
An Orc guards the docks viciously.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
An Orc harbour worker runs about performing his duties.
A tall Orc stresses over all the work to do in the harbour.
An Orc guards the docks viciously.
There are Troll tracks going west.

< 588h/588H 151v/162V Pos: standing >
An orc dock guard leaves west.

< 588h/588H 151v/162V Pos: standing >
You follow a githzerai slave.

The Docks of Storm Port
Obvious exits: -N# -E -S -W
*a githzerai slave is standing here, busy with his own matters.
An Orc guards the docks viciously.
An Orc harbour worker runs about performing his duties.
There are Troll tracks going west.

< 588h/588H 151v/162V Pos: standing >
You follow a githzerai slave.

Before the Docks of Storm Port
Obvious exits: -E -W
*a githzerai slave is standing here, busy with his own matters.
There are Troll tracks going west.

< 588h/588H 151v/162V Pos: standing >
You follow a githzerai slave.

Gale Road
Obvious exits: -N -E -S
*a githzerai slave is standing here, busy with his own matters.
There are some tracks heading south.

< 588h/588H 151v/162V Pos: standing >
You follow a githzerai slave.

Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W
*a githzerai slave is standing here, busy with his own matters.
There are some tracks heading north.

< 588h/588H 154v/162V Pos: standing >

< 588h/588H 155v/162V Pos: standing >
Trip who?

< 588h/588H 158v/162V Pos: standing >
You follow a githzerai slave.

Gale Road
Obvious exits: -N -E -S
*a githzerai slave is standing here, busy with his own matters.
There are some tracks heading south.

< 588h/588H 159v/162V Pos: standing >
You follow a githzerai slave.

East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
*a githzerai slave is standing here, busy with his own matters.
A black crow hops through the streets, pecking at trash.
There are some tracks heading south.
You snap into visibility.
A Drow Elf snaps into visibility.
You do an amazing maneuver, tripping a Drow Elf.

< 588h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
[Damage: 11 ] [Damage:  8 ] [Damage:  8 ] [Damage:  9 ] [Damage: 10 ] You score a CRITICAL HIT!!!!!
[Damage: 26 ] You attack a Drow Elf. [6 hits]

< 588h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP:  small wounds >
 A githzerai slave clumsily tries to sneak behind a Drow Elf, but a Drow Elf notices him anyway.

< 588h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:excellent E: A Drow Elf ass EP:  small wounds >
 A Troll snaps into visibility.
You snap into visibility.
You are knocked to the ground by a Troll's skillful bash!

< 584h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC:few scratches E: A Drow Elf ass EP:  small wounds >
 A Drow Elf snaps into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You tuck and roll away from the attack.
You snap into visibility.
A Drow Elf attacks you. [4 hits]

< 493h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Drow Elf ass EP:  small wounds >
 Your improved dexterity grants you an additional attack!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 10 ] You attack a Drow Elf. [1 hits]

< 497h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Drow Elf ass EP:  small wounds >
 A githzerai slave attempts to stab a Drow Elf in the back, but a Drow Elf's stone skin quickly absorbs the impact before fading away!
A githzerai slave snaps into visibility.
A Drow Elf snaps into visibility.
A githzerai slave places a MaDMaNs stabber in the back of a Drow Elf, resulting in some strange noises and some blood.

< 499h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: small wounds E: A Drow Elf ass EP:  small wounds >
 A Troll snaps into visibility.
You snap into visibility.
A Troll attacks you. [3 hits]

< 435h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Drow Elf ass EP:  small wounds >
 A Drow Elf snaps into visibility.
You snap into visibility.
You snap into visibility.
You tuck and roll away from the attack.
You snap into visibility.
You snap into visibility.
Your disguise falls apart!
You snap into visibility.
A Drow Elf attacks you. [4 hits]

< 346h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Drow Elf ass EP:  small wounds >
 A Drow Elf clambers to his feet.

< 347h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Drow Elf sta EP:  small wounds >
 A githzerai slave settles to his knees.

< 349h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Drow Elf sta EP:  small wounds >
 A githzerai slave snaps into visibility.
A githzerai slave's leap knocks into a Drow Elf, sending him slightly off balance...

< 350h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Drow Elf sit EP:  small wounds >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Drow Elf snaps into visibility.
[Damage: 20 ] [Damage: 20 ] [Damage: 21 ] You attack a Drow Elf. [3 hits]

< 351h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Drow Elf sit EP:  small wounds >
 A githzerai slave snaps into visibility.
A Drow Elf snaps into visibility.
A githzerai slave slips beneath a Drow Elf's guard dealing a vicious attack!!
A Drow Elf's crown of burning flames was damaged from the massive blow!
A githzerai slave attacks a Drow Elf. [10 hits]

< 354h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: few wounds E: A Drow Elf sit EP:  nasty wounds >
 You tuck and roll away from the attack.
A Drow Elf snaps into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
You snap into visibility.
A Drow Elf attacks you. [6 hits]

< 215h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC: nasty wounds E: A Drow Elf sit EP:  nasty wounds >
 A Troll snaps into visibility.
You snap into visibility.
A Troll attacks you. [4 hits]
A Troll heroically rescues a Drow Elf.

< 133h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Troll snaps into visibility.
[Damage:  8 ] You ignite into black flames as you hit a Troll!
You attack a Troll. [1 hits]

< 134h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 A Drow Elf's skin seems to turn to stone.

< 136h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 A githzerai slave snaps into visibility.
A Drow Elf snaps into visibility.
A githzerai slave slips beneath a Drow Elf's guard dealing a vicious attack!!
A githzerai slave's MaDMaNs stabber goes mad...
A githzerai slave drains a Drow Elf - what a waste of energy!
A githzerai slave slips beneath a Drow Elf's guard dealing a vicious attack!!
A Drow Elf snaps into visibility.
The granite dagger 'BloodFeast' emits a blood curdling sCrEaM!!!
A Drow Elf looks pale as his lifeforce is drained by a githzerai slave!
A githzerai slave attacks a Drow Elf. [10 hits]
Maybe you should get on your feet first?
Sorry, you aren't allowed to do that in combat.

< 138h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 Maybe you should get on your feet first?

< 139h/588H 159v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 You clamber to your feet.

< 139h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 
< 140h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 You are already standing.

< 141h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 A Drow Elf clambers to his feet.
Sorry, you aren't allowed to do that in combat.

< 141h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Troll sta EP: few scratches >
 A Drow Elf attempts to flee.
A Drow Elf leaves west.

< 142h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 None here are loyal subjects of yours!

< 143h/588H 159v/162V Pos: standing >
< T: Tilran TP: sta TC:pretty hurt E: A Troll sta EP: excellent >
 PooF! You perform an evasive maneouver, quickling darting into the shadows!

< 143h/588H 159v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 144h/588H 159v/162V Pos: standing >
You quickly scan the area.
An orc female who is close by to your north.
An orc city guard who is a brief walk away to your south.
A Drow Elf who is close by to your west.
An orc merchant who is close by to your west.
An orc merchant who is not far off to your west.
An orc commoner who is not far off to your west.
A black crow who is a brief walk away to your west.
An orc female who is rather far off to your west.
A duergar foreman who is close by above you.

< 145h/588H 159v/162V Pos: standing >
You quickly scan the area.
An orc female who is close by to your north.
An orc city guard who is a brief walk away to your south.
An orc merchant who is close by to your west.
A Drow Elf who is not far off to your west.
An orc merchant who is not far off to your west.
An orc commoner who is not far off to your west.
A black crow who is a brief walk away to your west.
An orc female who is rather far off to your west.
A duergar foreman who is close by above you.

< 145h/588H 160v/162V Pos: standing >
None here are loyal subjects of yours!

< 146h/588H 161v/162V Pos: standing >
A Troll snaps into visibility.
You snap into visibility.
You are knocked to the ground by a Troll's skillful bash!

< 143h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Troll snaps into visibility.
You attack a Troll. [0 hits]

< 143h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
 A Troll snaps into visibility.
You snap into visibility.
You tuck and roll away from the attack.
A Troll stumbles with his attack, losing control of his weapon!
A Troll snaps into visibility.
A Troll attacks you. [1 hits]

< 124h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Troll snaps into visibility.
[Damage:  9 ] You ignite into black flames as you hit a Troll!
[Damage:  8 ] You ignite into black flames as you hit a Troll!
[Damage:  9 ] You ignite into black flames as you hit a Troll!
You attack a Troll. [3 hits]

< 129h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 A Troll snaps into visibility.
You snap into visibility.
A Troll attacks you. [2 hits]

< 96h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Troll snaps into visibility.
You attack a Troll. [0 hits]

< 99h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 You grin as the shadows slowly coalesce around you.

< 104h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 A Troll wields the jewel of the Spider Queen [poor].

< 106h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 Maybe you should get on your feet first?

< 108h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 108h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Troll snaps into visibility.
You attack a Troll. [0 hits]
Sorry, you aren't allowed to do that in combat.

< 109h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC:pretty hurt E: A Troll sta EP: few scratches >
 A Troll snaps into visibility.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
You wish that your wounds would stop BLEEDING so much!
A Troll attacks you. [4 hits]
A Troll lunges at you with his shield but misses.
You clamber to your feet.

< 24h/588H 162v/162V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Troll sta EP: few scratches >
 East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Puddles of fresh blood cover the ground.
*A Troll (medium) La Resistance stands in mid-air here, fighting YOU!
An impenetrable globe of darkness floats near a Troll's head.
A black crow hops through the streets, pecking at trash.

< 24h/588H 162v/162V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Troll sta EP: few scratches >
 You are already standing.

< 25h/588H 162v/162V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Troll sta EP: few scratches >
 You attempt to flee...
PANIC!  You couldn't escape!

< 26h/588H 162v/162V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 26h/588H 162v/162V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 27h/588H 162v/162V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Troll sta EP: few scratches >
 Sorry, you aren't allowed to do that in combat.

< 28h/588H 162v/162V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Troll sta EP: few scratches >
 You are already standing.

< 29h/588H 162v/162V Pos: standing >
< T: Tilran TP: sta TC: awful E: A Troll sta EP: excellent >
 You attempt to flee...
North Storm Street and Soldier's Path
Obvious exits: -N -E -W
Fresh blood covers everything in the area.
You flee westward!

< 29h/588H 152v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 30h/588H 152v/162V Pos: standing >
You are already standing.

< 31h/588H 152v/162V Pos: standing >
You attempt to flee...
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Fresh blood covers everything in the area.
*A Troll (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A black crow hops through the streets, pecking at trash.
You flee eastward!

< 31h/588H 145v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 32h/588H 146v/162V Pos: standing >
You quickly scan the area.
An orc female who is close by to your north.
An orc city guard who is a brief walk away to your south.
An orc merchant who is not far off to your west.
An orc merchant who is not far off to your west.
An orc commoner who is not far off to your west.
A black crow who is a brief walk away to your west.
An orc city guard who is rather far off to your west.
An orc female who is rather far off to your west.
A duergar foreman who is close by above you.

< 33h/588H 147v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 35h/588H 149v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 37h/588H 152v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 37h/588H 152v/162V Pos: standing >
East End of North Storm Street and Gale Road
Obvious exits: -N -S -W -U
Fresh blood covers everything in the area.
*A Troll (medium) La Resistance stands in mid-air here.
An impenetrable globe of darkness floats near a Troll's head.
A black crow hops through the streets, pecking at trash.

< 41h/588H 157v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 42h/588H 158v/162V Pos: standing >
Gale Road
Obvious exits: -N -E -S

< 43h/588H 159v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 44h/588H 160v/162V Pos: standing >
You quickly scan the area.
A Troll who is close by to your north.
A black crow who is close by to your north.
An orc female who is not far off to your north.
An orc dock guard who is not far off to your east.
An orc dock guard who is not far off to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.
A harbour worker who is a brief walk away to your east.
The harbour master who is a brief walk away to your east.
An orc shipwright who is rather far off to your east.
An orc sailor who is in the distance to your east.
An orc city guard who is not far off to your south.

< 45h/588H 160v/162V Pos: standing >
Tempest Avenue and Gale Road Intersection
Obvious exits: -N -S -W

< 46h/588H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 46h/588H 161v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 47h/588H 162v/162V Pos: standing >
The first hint of daylight can be seen on the northern horizon.
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 48h/588H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 48h/588H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 49h/588H 162v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 50h/588H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 50h/588H 162v/162V Pos: standing >
Gale Road
Obvious exits: -N -S -U
Puddles of fresh blood cover the ground.
An Orc city guard walks here, most likely abusing his power.

< 51h/588H 161v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 52h/588H 161v/162V Pos: standing >
Squall Road and Gale Road Intersection
Obvious exits: -N -E# -W

< 52h/588H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 53h/588H 160v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 54h/588H 160v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 54h/588H 161v/162V Pos: standing >
Alas, you cannot go that way. . . .

< 55h/588H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 56h/588H 162v/162V Pos: standing >
The gates seems to be closed.

< 56h/588H 162v/162V Pos: standing >
You attempt to hide yourself.
Being a master cutpurse, you easily slip into the shadows.

< 57h/588H 162v/162V Pos: standing >
You quickly scan the area.
An orc city guard who is close by to your north.
A black crow who is rather far off to your north.
An orc female who is in the distance to your north.
A stray dog who is not far off to your west.
A black crow who is not far off to your west.
A young orc soldier who is a brief walk away to your west.

< 58h/588H 162v/162V Pos: standing >
Ok.

< 60h/588H 162v/162V Pos: standing >
A Troll snaps into visibility.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
You are knocked to the ground by a Troll's skillful bash!

< 56h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC: awful E: A Troll sta EP: excellent >
 Your improved dexterity grants you an additional attack!
Your improved dexterity grants you an additional attack!
You snap into visibility.
A Troll snaps into visibility.
[Damage:  8 ] You ignite into black flames as you hit a Troll!
You wish that your wounds would stop BLEEDING so much!
[Damage:  8 ] You ignite into black flames as you hit a Troll!
You wish that your wounds would stop BLEEDING so much!
You attack a Troll. [2 hits]

< 58h/588H 162v/162V Pos: sitting >
< T: Tilran TP: sit TC: awful E: A Troll sta EP: few scratches >
 A Troll snaps into visibility.
You snap into visibility.
You wish that your wounds would stop BLEEDING so much!
YIKES!  Another hit like that, and you've had it!!
You wish that your wounds would stop BLEEDING so much!
You tuck and roll away from the attack.
Your consciousness begins to fade in and out as your mortality slips away.....