The death of [31 Spiritualist] Kroths (Dwarf)

in The Savannah of Broken Trusts

from the perspective of [56 Spiritualist] Ghuleh Disciple of Lloth (Kobold)

<worn as a badge>    the bronze Zarbonesti seal of Kryz'Kyssik (magic)
<worn on head>       the helm of leadership (magic)
<worn on eyes>       the severed eyes of a demon (magic)
<worn in ear>        a black pearl earring
<worn in ear>        a strip of Tiamat's flesh (magic) (glowing)
<worn on face>       a well-crafted dragonscale veil
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn around neck>   a spectral holy symbol of Berronar Truesilver
<worn on body>       the armor of purity [70%]             
<worn about body>    the cloak of woven time (magic) (glowing)
<worn on back>       a double-buckled Alatorin backpack
<worn on tail>       an infant dragonscale tail (magic)
<worn about waist>   a belt of braided mithril (magic)
<worn on belt buckle>a slime covered arrow head (magic) (glowing)
<worn on arms>       the bracers of immolation (glowing)
<held as shield>     the holy shield of blessed defense (magic) (glowing) (humming)
<worn around wrist>  a bracelet of finger bones
<worn around wrist>  a bracelet of finger bones
<worn on hands>      some superior mithril talons
<worn on finger>     a ring of twisted gray mist
<worn on finger>     a ring of twisted gray mist
<held>               a totem of shadows (magic) [53%]             
<worn on legs>       a pair of chromium dragonscale greaves (magic)
<worn on feet>       a pair of bronze-plated traveling boots (magic)

You quickly scan the area.
A troglodyte berserker who is close by above you.

< 882h/882H 243v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -D
A troglodyte berserker charges through the tunnels here.(Red Aura)

< 882h/882H 242v/247V Pos: standing >
You quickly scan the area.
A troglodyte assassin who is close by to your north.
A troglodyte warrior who is close by to your north.
A troglodyte warrior who is close by to your north.

< 882h/882H 245v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -U

< 882h/882H 245v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -S

< 882h/882H 243v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W
A troglodyte female wanders around snarling.(Red Aura)
A troglodyte berserker charges through the tunnels here.(Red Aura)

< 882h/882H 241v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E
A troglodyte female prowls through the caves here.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 882h/882H 240v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 241v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -W -U

< 882h/882H 243v/247V Pos: standing >
In the Dark Hidden Passage of the Troglodyte Caves
Obvious exits: -E# -D

< 882h/882H 243v/247V Pos: standing >
Ok.

< 882h/882H 247v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -W -D
A troglodyte female prowls through the caves here.(Red Aura)
A troglodyte female wanders around snarling.(Red Aura)
A troglodyte assassin sneaks through the tunnels here.(Red Aura)

< 882h/882H 245v/247V Pos: standing >
Ok.

< 882h/882H 245v/247V Pos: standing >
In the Dark Troglodyte Caves Filled With Water
Obvious exits: -S -U

< 882h/882H 243v/247V Pos: standing >
In the Dark Troglodyte Caves Filled With Water
Obvious exits: -N -U

< 882h/882H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 245v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -D
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 882h/882H 243v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -W

< 882h/882H 242v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -U
A troglodyte male runs his fingers along the wall.(Red Aura)

< 882h/882H 243v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 244v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 245v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 247v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 247v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -S -D

< 882h/882H 245v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 882h/882H 243v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 244v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -E -S

< 882h/882H 243v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -E -S
A troglodyte female wanders around snarling.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 882h/882H 243v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S

< 882h/882H 242v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -S -W
A troglodyte female prowls through the caves here.(Red Aura)

< 882h/882H 241v/247V Pos: standing >
In the Dark Troglodyte Caves
Obvious exits: -N -W
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 882h/882H 241v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 242v/247V Pos: standing >
The Entrance to the Troglodyte Caves
Obvious exits: -E -D
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)
A large and burly troglodyte sentinel stands here dutifully.(Red Aura)

< 882h/882H 244v/247V Pos: standing >
Inside the Dark Passageway
Obvious exits: -S -U
A HUGE stone golem stands here protecting the passageway.(Red Aura)

< 882h/882H 245v/247V Pos: standing >
In an Underwater Passage
Obvious exits: -N -S

< 882h/882H 243v/247V Pos: standing >
Underwater in the Clean Pool
Obvious exits: -N -U

< 882h/882H 241v/247V Pos: standing >
Alas, you cannot go that way. . . .

< 882h/882H 242v/247V Pos: standing >
The Site of a Watering Hole
Obvious exits: -S -W
The watering hole is filled with cool water.
A young buffalo runs gaily through the prairie.
A large and very shaggy buffalo grazes on the prairie.
A large and very shaggy buffalo grazes on the prairie.
A large and very shaggy buffalo grazes on the prairie.

< 882h/882H 241v/247V Pos: standing >
You don't have that spell memorized.

< 882h/882H 247v/247V Pos: standing >
You sit down.

< 882h/882H 247v/247V Pos: sitting >
You wiggle to find the most comfortable position.

< 882h/882H 247v/247V Pos: sitting >
You have memorized the following spells:
(10th circle)  3 - restoration
               1 - etherportal
( 9th circle)  5 - arieks shattering iceball
( 8th circle)  1 - scathing wind
               2 - tormenting spirits
( 7th circle)  5 - greater soul disturbance
               1 - ravenflight
( 6th circle)  1 - wellness
               5 - greater mending
               1 - lionrage
( 5th circle)  1 - shrewtameness
               1 - malison
               6 - molten spray
( 4th circle)  1 - pantherspeed
               1 - mousestrength
               1 - summon beast
               1 - hawkvision
               5 - mending
( 3rd circle)  5 - scalding blast
               1 - snailspeed
               1 - molevision
               2 - purify spirit
( 2nd circle)  3 - flameburst
               7 - lesser mending
( 1st circle)  7 - ice missile
               4 - spirit armor

And you are currently memorizing the following spells:
    3 seconds:  ( 8th) spirit jump
    6 seconds:  ( 8th) spirit jump

You can memorize no more spells.
You continue your study.

< 882h/882H 247v/247V Pos: sitting >
You start meditating...

< 882h/882H 247v/247V Pos: sitting >
You have finished memorizing spirit jump.

< 882h/882H 247v/247V Pos: sitting >
You have finished memorizing spirit jump.
You snap out of your meditative trance, memorization complete.

< 882h/882H 247v/247V Pos: sitting >
You clamber to your feet.

< 882h/882H 247v/247V Pos: standing >
You start chanting...

< 882h/882H 247v/247V Pos: standing >
Casting: spirit jump 

< 882h/882H 247v/247V Pos: standing >
You complete your spell...
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 882h/882H 247v/247V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your east.
A proud lion who is not far off to your east.
A giraffe who is a brief walk away to your east.

< 882h/882H 247v/247V Pos: standing >
A Wide Swath of Plain
Obvious exits: -E -W
(Q)Luncke BIG and DUMB *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Ange de Morte *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Kylian Brightstar *-*Clan RocChaser*-* stands here.(Gold Aura)
(Q)Dromis, the ancient elven sage, looks for inspiration here.(Gold Aura)

< 882h/882H 247v/247V Pos: standing >
Entrance to The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 882h/882H 245v/247V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A proud lion who is close by to your east.
A cheetah who is not far off to your east.
A giraffe who is not far off to your east.
A crazed zebra who is in the distance to your east.
A proud lion who is in the distance to your east.
A giraffe who is rather far off to your south.
Luncke who is close by to your west.
Ange de Morte who is close by to your west.
Kylian Brightstar who is close by to your west.
Dromis who is close by to your west.

< 882h/882H 245v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W

< 882h/882H 243v/247V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your north.
A thorn-root tree who is not far off to your north.
A cheetah who is close by to your east.
A giraffe who is close by to your east.
A crazed zebra who is rather far off to your east.
A proud lion who is rather far off to your east.
A proud lion who is close by to your south.
A loggerhead shrike who is close by to your south.
A cheetah who is rather far off to your south.
A thorn-root tree who is rather far off to your south.
Luncke who is not far off to your west.
Ange de Morte who is not far off to your west.
Kylian Brightstar who is not far off to your west.
Dromis who is not far off to your west.

< 882h/882H 243v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
A giraffe looks about for a nearby tree.
There is a slight disturbance in the spirit realm here.

< 882h/882H 245v/247V Pos: standing >
You quickly scan the area.
A Tukluk guard who is a brief walk away to your north.
A Tukluk guard who is a brief walk away to your north.
An apprentice to the Tukluk shaman who is rather far off to your north.
A Tukluk woman who is in the distance to your north.
A Tukluk man who is in the distance to your north.
A crazed zebra who is not far off to your east.
A proud lion who is a brief walk away to your east.
A cheetah who is close by to your south.
A giraffe who is close by to your south.
A zebra who is close by to your south.
A zebra who is close by to your south.
A loggerhead shrike who is close by to your south.
A roc who is a brief walk away to your south.
A loggerhead shrike who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
A young lion who is in the distance to your south.
A young lion who is in the distance to your south.
A mother lion who is in the distance to your south.
Luncke who is a brief walk away to your west.
Ange de Morte who is a brief walk away to your west.
Kylian Brightstar who is a brief walk away to your west.
Dromis who is a brief walk away to your west.

< 882h/882H 245v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
A giraffe looks about for a nearby tree.
A zebra grazes here, utterly failing to blend in.
A zebra grazes here, utterly failing to blend in.
A tiny bird skims just above the grasses here.

< 882h/882H 243v/247V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A giraffe who is close by to your north.
A Tukluk guard who is rather far off to your north.
A Tukluk guard who is rather far off to your north.
An apprentice to the Tukluk shaman who is in the distance to your north.
A giraffe who is not far off to your east.
A roc who is not far off to your south.
A loggerhead shrike who is rather far off to your south.
A mother lion who is rather far off to your south.
A young lion who is rather far off to your south.
A mother lion who is rather far off to your south.
A young lion who is rather far off to your south.
A young lion who is rather far off to your south.
A mother lion who is rather far off to your south.
A giraffe who is in the distance to your south.
A giraffe who is in the distance to your south.
A proud lion who is in the distance to your south.
A proud lion who is in the distance to your south.
A proud lion who is close by to your west.
A loggerhead shrike who is close by to your west.

< 882h/882H 243v/247V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U

< 882h/882H 243v/247V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A giraffe who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A loggerhead shrike who is close by to your north.
A cheetah who is not far off to your north.
A giraffe who is not far off to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A rabbit who is not far off to your east.
A zebra who is not far off to your east.
A zebra who is not far off to your east.
A large zebra who is not far off to your east.
A goshawk who is not far off to your east.
A thorn-root tree who is not far off to your east.
A roc who is close by to your south.
A loggerhead shrike who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A giraffe who is rather far off to your south.
A proud lion who is rather far off to your south.
A proud lion who is rather far off to your south.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.

< 882h/882H 245v/247V Pos: standing >
Up in a Baobab Tree
Obvious exits: -N -E -S -W -D
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.
A baboon clings to a baobab limb, watching the savannah below.

< 882h/882H 245v/247V Pos: standing >
You quickly scan the area.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your north.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your east.
A baboon who is close by to your south.
A baboon who is close by to your west.
A baboon who is close by to your west.

< 882h/882H 245v/247V Pos: standing >
A Large Baobab Tree
Obvious exits: -N -E -S -W -U

< 882h/882H 243v/247V Pos: standing >
You quickly scan the area.
A cheetah who is close by to your north.
A zebra who is close by to your north.
A zebra who is close by to your north.
A loggerhead shrike who is close by to your north.
A cheetah who is not far off to your north.
A giraffe who is not far off to your north.
A Tukluk guard who is in the distance to your north.
A Tukluk guard who is in the distance to your north.
A rabbit who is not far off to your east.
A zebra who is not far off to your east.
A zebra who is not far off to your east.
A large zebra who is not far off to your east.
A goshawk who is not far off to your east.
A thorn-root tree who is not far off to your east.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A gazelle who is close by to your south.
A large gazelle who is close by to your south.
A roc who is not far off to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A mother lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A young lion who is a brief walk away to your south.
A giraffe who is rather far off to your south.
A giraffe who is rather far off to your south.
A proud lion who is rather far off to your south.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.
A baboon who is close by above you.

< 882h/882H 243v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A large gazelle leads its fellows to a new area.
There is a slight disturbance in the spirit realm here.

< 882h/882H 242v/247V Pos: standing >
You quickly scan the area.
A cheetah who is not far off to your north.
A zebra who is not far off to your north.
A zebra who is not far off to your north.
A loggerhead shrike who is not far off to your north.
A cheetah who is a brief walk away to your north.
A giraffe who is a brief walk away to your north.
A giraffe who is close by to your east.
A roc who is close by to your south.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A mother lion who is not far off to your south.
A young lion who is not far off to your south.
A young lion who is not far off to your south.
A mother lion who is not far off to your south.
A giraffe who is a brief walk away to your south.
A giraffe who is a brief walk away to your south.
A proud lion who is rather far off to your south.

< 882h/882H 245v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A gargantuan bird soars over the Savannah here.

< 882h/882H 245v/247V Pos: standing >
You quickly scan the area.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A gazelle who is close by to your north.
A large gazelle who is close by to your north.
A cheetah who is a brief walk away to your north.
A zebra who is a brief walk away to your north.
A zebra who is a brief walk away to your north.
A loggerhead shrike who is a brief walk away to your north.
A cheetah who is rather far off to your north.
A giraffe who is close by to your east.
A goshawk who is a brief walk away to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A zebra who is in the distance to your east.
A large zebra who is in the distance to your east.
A thorn-root tree who is in the distance to your east.
A mother lion who is close by to your south.
A young lion who is close by to your south.
A mother lion who is close by to your south.
A young lion who is close by to your south.
A young lion who is close by to your south.
A mother lion who is close by to your south.
A giraffe who is not far off to your south.
A giraffe who is not far off to your south.
A proud lion who is a brief walk away to your south.
A Dwarf who is close by to your west.
A cheetah who is close by to your west.
A thorn-root tree who is close by to your west.
A giraffe who is not far off to your west.

< 882h/882H 245v/247V Pos: standing >
A cheetah enters from the west.

< 882h/882H 245v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A small gazelle follows the others in the herd.
A longhorned gazelle keeps the savannah grasses in check.
A small gazelle follows the others in the herd.
A large gazelle leads its fellows to a new area.

< 882h/882H 243v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A sinewy cheetah slinks through the grasses, waiting to strike.
A gargantuan bird soars over the Savannah here.

< 882h/882H 245v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A thorn-root tree stands amidst the grasses here, looking out of place.

< 882h/882H 243v/247V Pos: standing >
You failed.

< 882h/882H 245v/247V Pos: standing >
You quickly scan the area.
A proud lion who is a brief walk away to your north.
A cheetah who is close by to your east.
A roc who is close by to your east.
A giraffe who is not far off to your east.
A goshawk who is rather far off to your east.
A Dwarf who is close by to your south.
A loggerhead shrike who is close by to your south.
A proud lion who is not far off to your south.
A cheetah who is not far off to your south.
A cheetah who is not far off to your south.
A proud lion who is a brief walk away to your south.
A giraffe who is close by to your west.

< 882h/882H 247v/247V Pos: standing >
Edge of The Savannah of Broken Trusts
Obvious exits: -N -E -S
A giraffe looks about for a nearby tree.

< 882h/882H 245v/247V Pos: standing >
You quickly scan the area.
A thorn-root tree who is close by to your east.
A cheetah who is not far off to your east.
A roc who is not far off to your east.
A giraffe who is a brief walk away to your east.
A goshawk who is in the distance to your east.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A gazelle who is not far off to your south.
A large gazelle who is not far off to your south.
A cheetah who is a brief walk away to your south.

< 882h/882H 245v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A thorn-root tree stands amidst the grasses here, looking out of place.

< 882h/882H 243v/247V Pos: standing >
The Savannah of Broken Trusts
Obvious exits: -N -E -S -W
A Dwarf (medium) (HardCore) stands in mid-air here, fighting a loggerhead shrike. (casting) (Gold Aura)
A loggerhead shrike stands in mid-air here, fighting a Dwarf.

< 882h/882H 241v/247V Pos: standing >
A loggerhead shrike misses a Dwarf.
A loggerhead shrike's punch grazes a Dwarf.

< 882h/882H 242v/247V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'warhunso gsfal'
A Dwarf points at a loggerhead shrike.
A blast of molten spray sent by a Dwarf coats a loggerhead shrike with searing agony.

< 882h/882H 246v/247V Pos: standing >
You start chanting...
You snap into visibility.

< 882h/882H 247v/247V Pos: standing >
A loggerhead shrike dodges a Dwarf's attack.

< 882h/882H 247v/247V Pos: standing >
You complete your spell...
You point at a Dwarf.
[Damage: 159 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.
A Dwarf starts casting an offensive spell.

< 882h/882H 247v/247V Pos: standing >
You start chanting...

< 882h/882H 247v/247V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'warhunso gsfal'
A Dwarf points at a loggerhead shrike.
A blast of molten spray sent by a Dwarf coats a loggerhead shrike with searing agony.

< 882h/882H 247v/247V Pos: standing >
You complete your spell...
You point at a Dwarf.
[Damage: 155 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.

< 882h/882H 247v/247V Pos: standing >
A loggerhead shrike misses a Dwarf.
A loggerhead shrike misses a Dwarf.

< 882h/882H 247v/247V Pos: standing >
A Dwarf starts casting a spell.

< 882h/882H 247v/247V Pos: standing >
A Dwarf's skin seems to turn to stone.
You start chanting...

< 882h/882H 247v/247V Pos: standing >
A cheetah enters from the south.

< 882h/882H 247v/247V Pos: standing >
A Dwarf completes his spell...
A Dwarf utters the words 'warhunso gsfal'
A Dwarf points at a loggerhead shrike.
A blast of molten spray sent by a Dwarf coats a loggerhead shrike with searing agony.
You complete your spell...
You point at a Dwarf.
[Damage: 149 ] Your iceball shatters upon impacting a Dwarf, rending flesh and sending blood flying.

< 882h/882H 247v/247V Pos: standing >
A Dwarf's crude punch grazes a loggerhead shrike.

< 882h/882H 247v/247V Pos: standing >
You start chanting...
A Dwarf attempts to flee.
A Dwarf tries to flee, but can't make it out of here!

< 882h/882H 247v/247V Pos: standing >
You complete your spell...
You point at a Dwarf.
[Damage: 136 ] Your iceball shatters any hopes a Dwarf had of living a long and happy life.
A Dwarf's carnelian and ruby inlaid gorget freezes and shatters into million pieces from the intense cold!
A Dwarf's pair of goggles of faerie sight freezes and shatters into million pieces from the intense cold!
A Dwarf is dead! R.I.P.
You receive your share of experience.