The death of [50 Forest Druid] Faux (Kobold)

in A Dark Tavern

from the perspective of [56 Forest Druid] Majk Harbingers of Justice (Grey Elf)

<worn as a badge>    a wisp of living wind
<worn on head>       a swirling hood of negative vapors (humming)
<worn in ear>        an earring of a bloody skull
<worn in ear>        a sapphire earring
<worn on face>       the petrified visage of Lord Nymav K'haar
<worn around neck>   a symbol of domination made by Kabo of superior craftsmanship (magic) (humming)
<worn around neck>   a necklace of undead beholder eyes (magic)
<worn on body>       a silver breastplate of the centaur tribe (magic)
<worn about body>    the cloak of the overseer (magic) (glowing) [81%]             
<worn as quiver>     a glowing stone (glowing)
<worn about waist>   a belt of fresh blood
<worn on arms>       some cockatrice feathers
<held as shield>     a chimaera scale
<worn around wrist>  a crystal wrist band
<worn on hands>      some jeweled ruby talons
<worn on finger>     a sun ring (magic) (glowing)
<worn on finger>     a sun ring (magic) (glowing)
<primary weapon>     a blazing clerical warhammer (magic) (glowing)
<worn on legs>       some black leather pants glowing with faerie fire (magic) (glowing)
<worn on feet>       some unique gold moccasins [80%]             


Obvious exits: -N -E -S -W
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.
A burly half-orc gate guard stands here.

< 639h/641H 92v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 639h/641H 92v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 639h/641H 92v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -S

< 640h/641H 91v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W#

< 640h/641H 91v/183V Pos: standing >
You quickly scan the area.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A burly half-orc gate guard who is rather far off to your north.
A half-orc warrior who is not far off to your south.
An elite member of the captain's guard who is rather far off to your south.
An elite member of the captain's guard who is rather far off to your south.
The captain of the regular guard who is rather far off to your south.

< 640h/641H 92v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W#

< 640h/641H 91v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -S
A half-orc warrior stands here, staring ominously.

< 640h/641H 91v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -S -W

< 640h/641H 90v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A member of the captain's personal guard stands here.
A member of the captain's personal guard stands here.
(Q)The captain of the city's regular guard stands here.

< 640h/641H 90v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 640h/641H 90v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 640h/641H 89v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
An aging but brawny half-orc stands here enjoying life.

< 640h/641H 89v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
You sense a lifeform nearby.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.
A Sarmiz'Duul peacekeeper stands here, keeping the peace.

< 640h/641H 89v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W

< 640h/641H 88v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S
An aging but brawny half-orc stands here enjoying life.
A male commoner stands here.
You sense a lifeform nearby.

< 640h/641H 88v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 640h/641H 88v/183V Pos: standing >
A Cobblestone Road
Obvious exits: -N -E -W

< 640h/641H 87v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 640h/641H 88v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 640h/641H 89v/183V Pos: standing >
Alas, you cannot go that way. . . .

< 640h/641H 89v/183V Pos: standing >
You quickly scan the area.
A commoner who is close by to your north.
A retired soldier who is not far off to your north.
A commoner who is not far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A Sarmiz'Duul peacekeeper who is rather far off to your north.
A retired soldier who is in the distance to your north.
A retired soldier who is close by to your east.
A half-orc shaman who is close by to your east.
A commoner who is close by to your west.

< 640h/641H 90v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S -W
A male commoner stands here.

< 640h/641H 90v/183V Pos: standing >
Red Brick Road
Obvious exits: -N -E -S
An aging but brawny half-orc stands here enjoying life.
A male commoner stands here.
You sense a lifeform nearby.

< 641h/641H 90v/183V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -S -W

< 641h/641H 89v/183V Pos: standing >
Along the Inner Wall of the Royal Docks of Sarmiz'Duul
Obvious exits: -E -W

< 641h/641H 89v/183V Pos: standing >
The Gates to the Royal Docks
Obvious exits: -N -E -S# -W

< 641h/641H 89v/183V Pos: standing >
Ok.

< 641h/641H 90v/183V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E# -S -W#

< 641h/641H 91v/183V Pos: standing >
Ok.

< 641h/641H 93v/183V Pos: standing >
A Paved Obsidian Road
Obvious exits: -N -E -S

< 641h/641H 93v/183V Pos: standing >
The Office of Macom, the Shipwright
Obvious exits: -S -W
Macom, the town shipwright, stands here ready to deal.

< 641h/641H 93v/183V Pos: standing >
Looks like an exit.
You extend your sights southward.
The Dock
Obvious exits: -N -S
The Sloop Darkhorse floats here.
The Ketch ThE pOrKcHoP eXpReSs floats here.
The Sloop WaveDancer floats here.
The Caravel The Valkyrie floats here.
The Galleon Goofy floats here.
The Ketch Cherax Destructor floats here.

< 641h/641H 93v/183V Pos: standing >
The Dock
Obvious exits: -N -S
The Sloop Darkhorse floats here.
The Ketch ThE pOrKcHoP eXpReSs floats here.
The Sloop WaveDancer floats here.
The Caravel The Valkyrie floats here.
The Galleon Goofy floats here.
The Ketch Cherax Destructor floats here.

< 641h/641H 101v/183V Pos: standing >

< 641h/641H 104v/183V Pos: standing >
You board the Caravel The Valkyrie.
Aboard the Caravel The Valkyrie
Obvious exits: -N -E -W

< 641h/641H 104v/183V Pos: standing >
On the Bridge of the Caravel The Valkyrie
Obvious exits: -N -E -S -W

< 641h/641H 107v/183V Pos: standing >
Name: The Valkyrie                        
-========================================================================-
Captain: Eikel                Frags: 0         Status: DOCKED       ID[**]

         53/53       Speed Range: 0-56       Crew: StormPort Bucaneers
                          Weight: 200,000          Rugged Helmsman
           ||               Load:  49/100                              
          /..\        Passengers:  1/10                                
         /.26.\        
        /..--..\        Num  Name                 Position   Ammo   Status
        |..26..|        [ 0] Medium Catapult      Forward     20    Ready
        |......| 110    [ 1] Medium Ballistae     Rear        50    Ready
        \__..__/ ---    [ 2] Large Ballistae      Port        30    Ready
        |..||..|/110    [ 3] Large Ballistae      Starboard   30    Ready
        |....../        [ 4] BlackSteel Ingots (5 crates)
        |...../|         
        |..../.|         
     66 |33./33|  66     
    --- |--/\--| ---     
     66 |33\/33|  66     
        |......|         
        |__||__|         
        /......\         
        |......|         
        |..16..|         
        |..--..|         
        |..16..|
        \______/    Set Heading: 0    Set Speed: 0     Crew Stamina: 625
                        Heading: 0        Speed: 0     Repair Stock: 200
         33/33 

< 641h/641H 110v/183V Pos: standing >

< 641h/641H 116v/183V Pos: standing >

< 641h/641H 117v/183V Pos: standing >
You are not close enough to the edge of the ship to jump out!

< 641h/641H 118v/183V Pos: standing >

< 641h/641H 121v/183V Pos: standing >
Aboard the Caravel The Valkyrie
Obvious exits: -N -E -W

< 641h/641H 120v/183V Pos: standing >
You disembark this ship.
The Dock
Obvious exits: -N -S
The Sloop Darkhorse floats here.
The Ketch ThE pOrKcHoP eXpReSs floats here.
The Sloop WaveDancer floats here.
The Caravel The Valkyrie floats here.
The Galleon Goofy floats here.
The Ketch Cherax Destructor floats here.

< 641h/641H 122v/183V Pos: standing >
You start chanting...

< 641h/641H 129v/183V Pos: standing >
Casting: moonwell *****

< 641h/641H 132v/183V Pos: standing >
Casting: moonwell ****

< 641h/641H 134v/183V Pos: standing >
Casting: moonwell ***

< 641h/641H 137v/183V Pos: standing >
Casting: moonwell **

< 641h/641H 140v/183V Pos: standing >
Casting: moonwell *

< 641h/641H 142v/183V Pos: standing >
Casting: moonwell 

< 641h/641H 145v/183V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 641h/641H 146v/183V Pos: standing >

< 641h/641H 150v/183V Pos: standing >
It hasn't solidified yet...

< 641h/641H 150v/183V Pos: standing >
It hasn't solidified yet...

< 641h/641H 153v/183V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...

< 641h/641H 156v/183V Pos: standing >
It hasn't solidified yet...

< 641h/641H 156v/183V Pos: standing >

< 641h/641H 159v/183V Pos: standing >
You enter a moonwell and reappear elsewhere...
A Small Wooden Shack
Obvious exits: -S#
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 641h/641H 159v/183V Pos: standing >

< 641h/641H 165v/183V Pos: standing >
You start chanting...

< 641h/641H 179v/183V Pos: standing >
Casting: moonwell *****

< 641h/641H 182v/183V Pos: standing >
Casting: moonwell ****

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell ***

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell **

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell *

< 641h/641H 183v/183V Pos: standing >

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell 

< 641h/641H 183v/183V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 641h/641H 183v/183V Pos: standing >

< 641h/641H 183v/183V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
[2] A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 641h/641H 183v/183V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...

< 641h/641H 183v/183V Pos: standing >

< 641h/641H 183v/183V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 641h/641H 183v/183V Pos: standing >
You start chanting...

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell *****

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell ****

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell ***

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell **

< 641h/641H 183v/183V Pos: standing >

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell *

< 641h/641H 183v/183V Pos: standing >
Casting: moonwell 

< 641h/641H 183v/183V Pos: standing >
You complete your spell...
Swirling, silvery mists fill the area, slowly forming a pool on the ground..


< 641h/641H 183v/183V Pos: standing >
Uzzac appears in a radiant flash of light.

< 641h/641H 183v/183V Pos: standing >

< 641h/641H 183v/183V Pos: standing >
A black rift in space opens next to you, and Soldon steps out of it grinning.
You peer into a moonwell and see...
The Lowland Marshes of Skulldrach Lake

< 641h/641H 183v/183V Pos: standing >
Uzzac stops following Soldon.
Uzzac now follows Saif.

< 641h/641H 183v/183V Pos: standing >
A Small Wooden Shack
Obvious exits: -S#
[2] A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Soldon Protectores Augusti of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
Uzzac Magister Militum of The Empire (Gnome)(tiny) stands here.(Gold Aura)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)
A tired dockhand is stretched out, sound asleep.(Red Aura)

< 641h/641H 183v/183V Pos: standing >
You feel nature's energy flow into your 10th circle of knowledge.
Your communion with nature is now complete...

< 641h/641H 183v/183V Pos: standing >
You stop following Soldon.
You now follow Saif.

< 641h/641H 183v/183V Pos: standing >

< 641h/641H 183v/183V Pos: standing >
San steps out of a moonwell.

< 641h/641H 183v/183V Pos: standing >
Saif shouts out loudly.. MOVING!!!!

< 641h/641H 183v/183V Pos: standing >
Saif stops following Soldon.
San stops following Soldon.

< 641h/641H 183v/183V Pos: standing >
Your group consists of ( 6/30):
( Head)   787/787   hit,  101/101  move Soldon
(Front)   573/573   hit,  200/200  move Uzzac
(Front)   584/584   hit,  158/158  move Saif
(Front)   684/684   hit,  140/140  move San
(Front)   641/641   hit,  183/183  move Majk
(Front)                                Sev

< 641h/641H 183v/183V Pos: standing >
A moonwell dissolves in a swirl of colors and is gone.

< 641h/641H 183v/183V Pos: standing >
Saif says in gnome 'fol'

< 641h/641H 183v/183V Pos: standing >
Soldon now follows Saif.

< 641h/641H 183v/183V Pos: standing >
San now follows Saif.

< 641h/641H 183v/183V Pos: standing >
Uzzac stops following Saif.
Uzzac now follows Saif.

< 641h/641H 183v/183V Pos: standing >
You quickly scan the area.
You see nothing.

< 641h/641H 183v/183V Pos: standing >
You quickly scan the area.
You see nothing.

< 641h/641H 183v/183V Pos: standing >
Saif opens the door.

< 641h/641H 183v/183V Pos: standing >
Saif leaves south.
Uzzac leaves south.
San leaves south.
Soldon leaves south.
You follow Saif.

A Nameless Path
Obvious exits: -N -E -S -W
Soldon Protectores Augusti of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
San Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Uzzac Magister Militum of The Empire (Gnome)(tiny) stands here.(Gold Aura)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A gaunt drow woman attempts to sell her body here.(Red Aura)

< 641h/641H 181v/183V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
A red shape who is close by to your north.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.

< 641h/641H 181v/183V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
A red shape who is close by to your north.
A red shape who is close by to your south.
A red shape who is close by to your south.
A red shape who is close by to your south.

< 641h/641H 181v/183V Pos: standing >
Saif leaves west.
Uzzac leaves west.
San leaves west.
Soldon leaves west.
You follow Saif.

A Small Square
Obvious exits: -E -W
A small fountain made of green granite stands here.
Soldon Protectores Augusti of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
San Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Uzzac Magister Militum of The Empire (Gnome)(tiny) stands here.(Gold Aura)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 641h/641H 179v/183V Pos: standing >
You quickly scan the area.
A red shape who is close by to your east.

< 641h/641H 180v/183V Pos: standing >
You quickly scan the area.
A red shape who is close by to your east.

< 641h/641H 181v/183V Pos: standing >
Saif leaves west.
Uzzac leaves west.
San leaves west.
Soldon leaves west.
You follow Saif.

Broad Street
Obvious exits: -N -E -S
Soldon Protectores Augusti of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
San Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Uzzac Magister Militum of The Empire (Gnome)(tiny) stands here.(Gold Aura)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 641h/641H 180v/183V Pos: standing >
Saif leaves south.
Uzzac leaves south.
San leaves south.
Soldon leaves south.
You follow Saif.

Broad Street
Obvious exits: -N -E -S
Soldon Protectores Augusti of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
San Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Uzzac Magister Militum of The Empire (Gnome)(tiny) stands here.(Gold Aura)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A tall orcish pirate wanders the town.(Red Aura)
A tall orcish pirate wanders the town.(Red Aura)

< 641h/641H 178v/183V Pos: standing >
You quickly scan the area.
A drow prostitute who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A red shape who is close by to your east.
A red shape who is close by to your east.

< 641h/641H 180v/183V Pos: standing >
You quickly scan the area.
A drow prostitute who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A red shape who is close by to your east.
A red shape who is close by to your east.

< 641h/641H 180v/183V Pos: standing >
You quickly scan the area.
A drow prostitute who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A thin troll who is a brief walk away to your north.
A red shape who is close by to your east.
A red shape who is close by to your east.
Saif leaves south.
Uzzac leaves south.
San leaves south.
Soldon leaves south.
You follow Saif.

Broad Street
Obvious exits: -N -E -S -W
Soldon Protectores Augusti of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
San Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Uzzac Magister Militum of The Empire (Gnome)(tiny) stands here.(Gold Aura)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)

< 641h/641H 181v/183V Pos: standing >
You quickly scan the area.
A red shape who is close by to your north.
A red shape who is close by to your north.
A Kobold who is close by to your east.
An old quartermaster who is close by to your east.
An experienced canoneer who is close by to your east.
A burly duergar who is close by to your east.
An orcish merchant who is close by to your east.
An orcish merchant who is close by to your east.
A rakshasa bartender who is close by to your east.
A red shape who is a brief walk away to your south.
A red shape who is a brief walk away to your south.
A red shape who is a brief walk away to your south.
A red shape who is close by to your west.
A red shape who is close by to your west.
A red shape who is close by to your west.

< 641h/641H 181v/183V Pos: standing >
You failed.

< 641h/641H 181v/183V Pos: standing >

< 641h/641H 181v/183V Pos: standing >
You failed.

< 641h/641H 181v/183V Pos: standing >
You failed.

< 641h/641H 181v/183V Pos: standing >
Saif leaves east.
Uzzac leaves east.
San leaves east.
Soldon leaves east.
You follow Saif.

A Dark Tavern
Obvious exits: -W
A pool formed of silver-colored liquid is here, slowly dissipating. (magic)
Soldon Protectores Augusti of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
San Legionary of The Empire (Dwarf)(medium) stands in mid-air here.(Gold Aura)
Uzzac Magister Militum of The Empire (Gnome)(tiny) stands here.(Gold Aura)
*Saif Legionary of The Empire (Gnome)(tiny) stands in mid-air here.(Gold Aura)
A Kobold (tiny) Disciple of Lloth stands, floating here.
An old quartermaster is busy chatting with one of the barmaids.
An experienced canoneer stands towards the back of the room, drinking ale.
A burly duergar warrior relaxes with some ale.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
A tall orcish merchant relaxes quietly here.(Red Aura)
(Q)A one-eyed rakshasa tends the bar.(Red Aura)

< 641h/641H 179v/183V Pos: standing >
San starts casting a spell.
Saif starts casting an offensive spell.
Saif snaps into visibility.

< 641h/641H 179v/183V Pos: standing >
Uzzac starts casting an offensive spell.

< 641h/641H 179v/183V Pos: standing >
You see nothing special...

< 641h/641H 180v/183V Pos: standing >
Saif completes his spell...
Saif utters the word 'pawwzf'
Saif creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
A Kobold misses Saif.
A Kobold misses Saif.

< 641h/641H 182v/183V Pos: standing >
Uzzac completes his spell...
Uzzac utters the words 'abrauztg gpahhzfuio uqzbarr'
Uzzac points at a Kobold.
Uzzac's iceball shatters upon impacting a Kobold, rending flesh and sending blood flying.
Saif misses a Kobold.
Saif misses a Kobold.
You miss a Kobold.

< 641h/641H 182v/183V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP:  few wounds >
 San completes his spell...
San utters the words 'yjrr pzar'
The might of San's god is thrust upon a Kobold, causing massive damage!

< 641h/641H 183v/183V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 Saif starts casting an offensive spell.
Uzzac starts casting an offensive spell.

< 641h/641H 183v/183V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 A moonwell dissolves in a swirl of colors and is gone.

< 641h/641H 183v/183V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 San starts casting a spell.

< 641h/641H 183v/183V Pos: standing >
< T: Saif TP: sta TC:excellent E: A Kobold sta EP: pretty hurt >
 Saif completes his spell...
Saif utters the word 'pawwzf'
Saif creates a hammer out of thin air that smashes into a Kobold, bits of flesh and bone fly everywhere!
Uzzac completes his spell...
Uzzac utters the words 'abrauztg gpahhzfuio uqzbarr'
Uzzac points at a Kobold.
The force of Uzzac's iceball shatters any hopes a Kobold had of living a long and happy life.
A Kobold's pair of taut dwarfhide gloves freezes and shatters into million pieces from the intense cold!
A Kobold's token of allegiance to Thrym freezes and shatters into million pieces from the intense cold!
A Kobold's sapphire star freezes and shatters into million pieces from the intense cold!
A Kobold is dead! R.I.P.
You receive your share of experience.